Compare commits

...

177 Commits

Author SHA1 Message Date
65049c8120 Update to Factorio 1.1.22 2021-02-15 21:27:28 +00:00
c94ab998b4 Update to Factorio 1.1.21 2021-02-12 23:33:03 +00:00
6e4ec92a95 Update to Factorio 1.1.21 2021-02-11 09:30:47 +00:00
7dcac4cdd7 Update to Factorio 1.1.21 2021-02-10 05:27:46 +00:00
cc70895c33 Update to Factorio 1.1.21 2021-02-06 21:14:54 +00:00
89b54579e0 Update to Factorio 1.1.21 2021-02-06 18:01:57 +00:00
c1e1a1c4ca Fix CI for PRs 2021-02-05 22:55:04 +01:00
429c88f290 Update to Factorio 1.1.21 2021-02-05 18:19:26 +00:00
074bf11633 Update to Factorio 1.1.20 2021-02-04 22:24:29 +00:00
5765088f7e Update to Factorio 1.1.19 2021-02-04 17:55:42 +00:00
316f790530 Update to Factorio 1.1.19 2021-02-04 08:41:53 +00:00
c91852a196 Update to Factorio 1.1.19 2021-02-04 06:45:27 +00:00
9ba7c5c8d6 Update to Factorio 1.1.19 2021-02-03 11:14:38 +00:00
f2a4223c7b Update to Factorio 1.1.19 2021-02-03 05:51:48 +00:00
2a5e5b48ef Update to Factorio 1.1.19 2021-02-02 19:13:10 +00:00
57e979bca1 Update to Factorio 1.1.19 2021-02-02 02:00:33 +00:00
88ca3293a6 Push base version on incremental tags 2021-01-28 00:19:59 +01:00
018269377a Remove ref/tags from version 2021-01-28 00:12:38 +01:00
846e102ac8 Fix version short for stable 2021-01-27 23:51:45 +01:00
4551f6ee03 Fix tag pushes 2021-01-27 23:49:40 +01:00
09db1e2141 Mark 1.1 as stable 2021-01-27 23:39:56 +01:00
cb9a9812bd Fix image in docker description update 2021-01-27 11:24:26 +01:00
d03e4063e7 Quote version numbers 2021-01-26 20:00:56 +01:00
21c5c85ac3 Fix yaml 2021-01-26 19:59:58 +01:00
a10642d3eb Use secrets properly 2021-01-26 19:57:15 +01:00
2856c1cf76 Update docker hub description update 2021-01-26 19:51:32 +01:00
3e736968d1 Converto to GitHub actions (#364) 2021-01-26 19:43:14 +01:00
ac6d647ddd Update to Factorio 1.1.19 2021-01-26 15:11:30 +00:00
02439750d1 Update to Factorio 1.1.18 2021-01-25 21:26:24 +00:00
3efae7b161 Update to Factorio 1.1.17 2021-01-25 18:26:24 +00:00
49a258c830 Update to Factorio 1.1.16 2021-01-25 10:11:39 +00:00
3ffa3610ef Update to Factorio 1.1.15 2021-01-24 17:31:24 +00:00
56984b2ef1 Update to Factorio 1.1.14 2021-01-23 09:11:24 +00:00
653c87a32e Update to Factorio 1.1.13 2021-01-22 12:31:24 +00:00
07bd20120c Update to Factorio 1.1.12 2021-01-16 11:01:09 +00:00
bd7347b42c ci: fix invalid yaml 2021-01-15 11:30:40 +01:00
cfbef2aedb ci: log into docker hub to pull the hadolint image 2021-01-15 11:21:25 +01:00
8436dfe8a0 Fix travis rate limiting
Should close #354
2021-01-15 10:39:24 +01:00
82892d8ad8 Update to Factorio 1.1.11 2021-01-14 17:31:28 +00:00
34132ddbd6 Update to Factorio 1.1.10 2021-01-14 14:31:29 +00:00
b52af78919 Update to Factorio 1.1.9 2021-01-14 09:56:29 +00:00
13964c7a50 Update to Factorio 1.1.8 2021-01-07 19:22:14 +00:00
e5e5dc27d2 Update to Factorio 1.1.7 2021-01-07 09:52:17 +00:00
8ad8f81eed Update to Factorio 1.1.6 2020-12-14 19:48:56 +00:00
b0e855bb8a Update to Factorio 1.1.5 2020-12-04 05:41:02 +00:00
31a60e976b Update to Factorio 1.1.4 2020-12-03 15:36:01 +00:00
c108d48f00 Update to Factorio 1.1.3 2020-11-30 17:50:45 +00:00
fa741f635f Update to Factorio 1.1.2 2020-11-28 12:15:35 +00:00
5258ed7843 Update to Factorio 1.1.1 2020-11-25 09:27:03 +00:00
d31d7f5ae6 Change stable to 1.0.0 2020-11-25 09:32:00 +01:00
0efbfb5c2d Updated readme 2020-11-24 09:25:46 +01:00
57f867aa80 Added travis 1.1 build 2020-11-24 09:24:53 +01:00
ded7d36fa8 Added 1.1.0 support (#348) 2020-11-24 09:20:42 +01:00
93822d930c Fix reading docker secrets token 2020-09-26 13:53:48 +02:00
5474bb842d Better document PORT env 2020-09-17 18:10:59 +02:00
ff432200f0 Added 1.0 for travis and marked it as latest & stable 2020-08-14 11:42:25 +02:00
310214eb46 Added 1.0 (#342) 2020-08-14 11:34:16 +02:00
bc3b08e470 Truly fix mod updates with spaces in names (#320) 2020-08-11 19:10:59 +02:00
1ef555ab24 Save op fix for scenario.sh and scenario2map.sh. (#340) 2020-08-11 18:54:25 +02:00
c8c6cb62ea Let scenario.sh script to use map-gen-settings.json/map-settings.json located in config directory. (#341) 2020-08-11 18:53:49 +02:00
ac21591ee9 Update to Factorio 0.18.47 2020-08-11 10:44:10 +00:00
bef01206d1 Update to Factorio 0.18.46 2020-08-10 20:09:09 +00:00
a7131499e4 Update to Factorio 0.18.45 2020-08-07 14:19:10 +00:00
2a2092755c Update to Factorio 0.18.44 2020-08-07 09:29:10 +00:00
7d50408b87 Update to Factorio 0.18.43 2020-08-06 16:29:10 +00:00
9a7174ddaf Update to Factorio 0.18.42 2020-08-03 17:34:20 +00:00
fffc38615f Update to Factorio 0.18.41 2020-08-03 05:39:09 +00:00
7b31cc044a Update to Factorio 0.18.40 2020-08-01 08:59:15 +00:00
0331df2774 Update to Factorio 0.18.39 2020-08-01 06:29:17 +00:00
1405a9be04 Update to Factorio 0.18.38 2020-07-30 06:54:11 +00:00
b630de0efa Update to Factorio 0.18.37 2020-07-29 15:24:10 +00:00
a2aec76419 Fix loading of scenarios (#336) 2020-07-29 14:20:02 +02:00
c112d3969f Update to Factorio 0.18.36 2020-07-15 22:42:15 +00:00
624c42a831 Update to Factorio 0.18.35 2020-07-06 12:58:00 +00:00
8c9adbbbc6 Update to Factorio 0.18.34 2020-06-26 11:07:58 +00:00
e057dd5b22 Update to Factorio 0.18.33 2020-06-24 12:26:22 +00:00
a5b2e042a9 Bump frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12 in /0.15 (#332)
Bumps frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12.

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-06-19 18:46:05 +02:00
9960cc856d Bump frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12 in /0.16 (#331)
Bumps frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12.

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-06-19 18:44:49 +02:00
1bb5f2610e Bump frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12 in /0.14 (#329)
Bumps frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12.

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-06-19 18:44:16 +02:00
8ee8fafe38 Bump frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12 in /0.17 (#330)
Bumps frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12.

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-06-19 18:42:15 +02:00
ab33e69fb1 Bump frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12 in /0.18 (#328)
Bumps frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12.

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-06-19 18:41:15 +02:00
d14fb33575 Don't crash when building no tag 2020-06-19 18:39:59 +02:00
3f4e823fbc Update to Factorio 0.18.32 2020-06-16 09:31:20 +00:00
e439c21591 Update to Factorio 0.18.31 2020-06-10 11:04:03 +00:00
c7bb5393ad Update to Factorio 0.18.30 2020-06-03 13:59:33 +00:00
54a9b4c5c4 Update to Factorio 0.18.29 2020-06-01 19:03:38 +00:00
775ed4b228 Update to Factorio 0.18.28 2020-05-28 16:17:12 +00:00
5550f9b707 Update to Factorio 0.18.27 2020-05-26 15:12:19 +00:00
0c924152a7 Correctly check UPDATE_MODS_ON_START env
Closes #323
2020-05-25 03:21:17 +02:00
cb36026261 Update to Factorio 0.18.26 2020-05-23 01:26:01 +00:00
ef6bbde78d Fix migration when config is mounted (#318) 2020-05-23 03:05:56 +02:00
44d4898862 Update to Factorio 0.18.25 2020-05-19 11:40:16 +00:00
46b94cb19f ci: Fix incremental push 2020-05-18 04:08:29 +02:00
e47431c7af ci: fix dependabot condition 2020-05-18 04:08:18 +02:00
d03fb43532 ci: unbrick incremental tags 2020-05-18 03:56:55 +02:00
bd6d956518 ci: fix crash on empty vars 2020-05-18 03:50:08 +02:00
afd636fc3f ci: don't push on master, only tags 2020-05-18 03:09:14 +02:00
a2849b016a ci: improve doc 2020-05-18 03:04:12 +02:00
4e261043cd CI: simplify logic 2020-05-18 02:43:06 +02:00
4c47dbc4ee CI: Also disable docker push for branches 2020-05-18 02:42:55 +02:00
07264e626f Update all base images to alpine 3.11 2020-05-18 02:42:35 +02:00
64a1f8d9bf Replace symlinks with config option write-data
Closes #311
2020-05-18 02:36:26 +02:00
15a2d493f8 apply shellcheck suggestions 2020-05-18 02:34:53 +02:00
3777041d3e CI: disable branch tagging to fix dependabot 2020-05-18 02:21:47 +02:00
ccd0707d21 update alpine-glibc image to 3.11 (#312) 2020-05-18 01:25:03 +02:00
a5b03e6625 Update to Factorio 0.18.24 2020-05-12 13:45:50 +00:00
03b4d9eb5e Update to Factorio 0.18.23 2020-05-12 12:10:51 +00:00
af48272100 Fix shellcheck warnings, change shebang to bash 2020-05-07 22:31:20 +02:00
cc63e10cd1 Vendor docker hub update script 2020-05-07 22:30:58 +02:00
f90cd27bcd Update to Factorio 0.18.22 2020-04-30 12:05:50 +00:00
1ab01d0277 Fix save file environment variables in README.md. (#309) 2020-04-26 11:12:11 +02:00
66c11b1a82 Update to Factorio 0.18.21 2020-04-24 09:33:13 +00:00
49055cfe1b Update to Factorio 0.18.20 2020-04-24 06:43:20 +00:00
ab818efda4 Update to Factorio 0.18.19 2020-04-20 11:53:15 +00:00
6da1250b5b Update to Factorio 0.18.18 2020-04-08 16:02:54 +00:00
deaaf83967 Do not stop updating process on incompatible version
Closes #308
2020-04-05 11:09:01 +02:00
9691472b84 Backport #307 to 0.17 2020-04-05 11:07:18 +02:00
236b27d94e Update to Factorio 0.18.17 2020-03-27 17:58:41 +00:00
457ab79b5b Update to Factorio 0.18.16 2020-03-25 16:00:10 +00:00
Kai
235a2abb60 Fixes #306 by skipping custom mods (#307) 2020-03-21 12:54:27 +01:00
c52f649b35 Update to Factorio 0.18.15 2020-03-20 15:25:07 +00:00
52167abffa Update to Factorio 0.18.14 2020-03-18 17:20:08 +00:00
f20fe0ad85 Update to Factorio 0.18.13 2020-03-17 14:10:20 +00:00
1cd2015cc4 Update to Factorio 0.18.12 2020-03-10 17:45:07 +00:00
c4b2d30366 Update to Factorio 0.18.11 2020-03-10 15:05:07 +00:00
5c81134430 Update to Factorio 0.18.10 2020-03-03 14:30:08 +00:00
7d220042a9 Update to Factorio 0.18.9 2020-02-25 12:30:39 +00:00
e61a3aa622 Update to Factorio 0.18.8 2020-02-18 18:05:11 +00:00
773005b320 Update to Factorio 0.18.7 2020-02-18 15:15:10 +00:00
51185620dd Update to Factorio 0.18.6 2020-02-11 21:21:35 +00:00
c24b7bc41b Update to Factorio 0.18.5 2020-02-11 18:02:10 +00:00
5301aff1b1 Update to Factorio 0.18.4 2020-02-06 14:31:36 +00:00
502f13c1cd Update to Factorio 0.18.3 2020-01-30 18:56:34 +00:00
fe3d0d65bc Update to Factorio 0.18.2 2020-01-28 14:46:33 +00:00
4bc30e718c ⬆️ 0.18.1 2020-01-24 10:47:48 +01:00
994a091595 Don't update dockerhub on pull requests 2020-01-24 10:43:25 +01:00
c754e64e47 ⬇️ 0.18.0 2020-01-24 10:39:46 +01:00
a2726704ed Update to Factorio 0.18.0 and 0.18.1 (#303)
* Update to Factorio 0.18.0

* Update to Factorio 0.18.1
2020-01-24 10:37:42 +01:00
f4e8b30e90 Travis: Remove deprecated option 2019-12-26 16:05:09 +01:00
07dcd690bd Add updater status badge 2019-12-19 12:02:04 +01:00
4bf909979a Remove very out of date env section, format 2019-11-25 08:43:10 +01:00
7ec79a6e1b Allow configuring factorio server to run with a specific save th… (#296)
This change enables specifying a specific save to use via the $SAVE_NAME
variable when $ENABLE_SERVER_LOAD_LATEST is false. Additionally, you can
set $ENABLE_GENERATE_NEW_MAP_SAVE to generate a map for $SAVE_NAME if
one does not already exist.

Co-authored-by: Chance Zibolski <czibolsk@redhat.com>
2019-11-25 08:31:28 +01:00
6a1317cb7a Clear env for cleaner job list 2019-11-25 01:51:05 +01:00
15efa9caec Fix Docker HUB description update for PRs 2019-11-25 01:48:55 +01:00
41b2c9b743 Update contributors
Shameless self promotion 😝
2019-11-25 01:34:30 +01:00
4e4810aea3 Combine stages for faster pipeline 2019-11-20 22:57:13 +01:00
d667a247e1 Fix typo 2019-11-20 22:53:23 +01:00
ce1f980525 Make 0.17.79 stable
Closes #295
2019-11-20 22:47:20 +01:00
120ee1bbdb Update to Factorio 0.17.79 2019-11-19 18:43:06 +00:00
5cba3991ef Fix stable version in readme 2019-11-19 15:55:10 +01:00
412c16e379 Update to Factorio 0.17.79 2019-11-19 14:32:54 +00:00
82635a9cff Update to Factorio 0.17.78 2019-11-15 17:48:02 +00:00
c495fc38a4 Update to Factorio 0.17.77 2019-11-14 20:10:02 +00:00
b580447de4 Update Docker Hub Description 2019-11-11 22:21:45 +01:00
2290034ecf Update to Factorio 0.17.76 2019-11-10 02:29:36 +01:00
300300e7ec Fix stable tag 2019-11-07 00:27:02 +01:00
179be082d9 Update to Factorio 0.17.75 2019-11-07 00:22:42 +01:00
efcc29cfed Mod Updater: Force remove mod archives
Closes #293
2019-11-04 16:12:49 +01:00
1b7decd8ce Mark 0.17 stable 2019-11-01 10:15:23 +01:00
b38750e4ac Update to Factorio 0.17.74 2019-10-25 15:17:09 +00:00
bfb8b7fd95 Update to Factorio 0.17.73 2019-10-24 18:30:51 +00:00
8b5d4e06df Update to Factorio 0.17.72 2019-10-18 13:08:58 +00:00
33060cc4fb Update readme 2019-10-18 11:56:15 +02:00
e1beb32f81 Fix CI 2019-10-18 11:56:07 +02:00
2c1d1cd985 Fix CI
hopefully!
2019-10-18 11:52:25 +02:00
39fd391e9b Fix ci script for manual runs 2019-10-18 11:37:43 +02:00
a5d6466f0b Fix variable expansion 2019-10-18 11:21:15 +02:00
c6b15d89c1 Fix shellcheck 2019-10-18 11:15:36 +02:00
7c9011dcee Add note for when 0.17 leaves experimental entirely 2019-10-18 10:53:16 +02:00
b5af3130e2 Format 2019-10-18 10:51:06 +02:00
e307b1d537 CI: Add support for comma seperated extra tags 2019-10-18 10:50:25 +02:00
8c0ddf99ce Update to Factorio 0.17.71 2019-10-16 16:06:48 +00:00
d7b79c567a Update to Factorio 0.17.70 2019-10-15 20:20:03 +00:00
3e62698b4b Update store links 2019-10-01 16:25:31 +02:00
d4870219f6 Added a link to Gog in addition to Factorio's website and Steam in the README.md (#290) 2019-10-01 11:48:30 +02:00
01194242b9 Update to Factorio 0.17.69 2019-09-19 15:32:52 +00:00
4255475b18 Update to Factorio 0.17.68 2019-09-04 17:49:55 +00:00
39 changed files with 4405 additions and 203 deletions

View File

@ -0,0 +1,18 @@
name: Docker build & push
on:
push:
branches: master
jobs:
docker-description:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Docker Hub Description
uses: peter-evans/dockerhub-description@v2.4.1
with:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: factoriotools/factorio

53
.github/workflows/docker.yml vendored Normal file
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@ -0,0 +1,53 @@
name: Docker build & push
on:
pull_request:
push:
branches: master
tags:
- '*'
jobs:
old-version:
runs-on: ubuntu-latest
strategy:
matrix:
version: [ "1.0", "0.18", "0.17", "0.16", "0.15", "0.14" ]
steps:
- name: Checkout
uses: actions/checkout@v2
- name: build
env:
DOCKER_PASSWORD: ${{ secrets.DOCKER_PASSWORD }}
DOCKER_USERNAME: ${{ secrets.DOCKER_USERNAME }}
VERSION_SHORT: ${{ matrix.version }}
run: |
./build.sh ${{ matrix.version }}
stable:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: build
env:
DOCKER_PASSWORD: ${{ secrets.DOCKER_PASSWORD }}
DOCKER_USERNAME: ${{ secrets.DOCKER_USERNAME }}
EXTRA_TAG: stable,latest
VERSION_SHORT: "1.1"
run: |
./build.sh $VERSION_SHORT
# experimental:
# runs-on: ubuntu-latest
# steps:
# - name: Checkout
# uses: actions/checkout@v2
# - name: build
# env:
# DOCKER_PASSWORD: ${{ secrets.DOCKER_PASSWORD }}
# DOCKER_USERNAME: ${{ secrets.DOCKER_USERNAME }}
# EXTRA_TAG: latest
# VERSION_SHORT: "1.2"
# run: |
# ./build.sh $VERSION_SHORT

27
.github/workflows/lint.yml vendored Normal file
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@ -0,0 +1,27 @@
name: 'Linter'
on:
pull_request:
push:
branches: master
jobs:
shellcheck:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: shellcheck
uses: reviewdog/action-shellcheck@v1
with:
github_token: ${{ secrets.github_token }}
reporter: github-pr-review
hadolint:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: hadolint
uses: reviewdog/action-hadolint@v1
with:
github_token: ${{ secrets.github_token }}
reporter: github-pr-review

View File

@ -1,27 +0,0 @@
dist: xenial
sudo: required
language: bash
services:
- docker
addons:
apt:
packages:
- jq
jobs:
include:
- stage: test
script:
- git ls-files --exclude='*Dockerfile' --ignored | xargs --max-lines=1 -I{} sh -c 'docker run --rm -i -v ${PWD}/.hadolint.yaml:/.hadolint.yaml hadolint/hadolint < "$1"' -- {}
- bash -c 'shopt -s globstar; shellcheck **/*.sh'
- &build
stage: build
env: VERSION_SHORT=0.17 EXTRA_TAG=latest
script:
- ./build.sh $VERSION_SHORT
- <<: *build
env: VERSION_SHORT=0.16 EXTRA_TAG=stable
- <<: *build
env: VERSION_SHORT=0.15
- <<: *build
env: VERSION_SHORT=0.14

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@ -1,4 +1,4 @@
FROM frolvlad/alpine-glibc:alpine-3.9
FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"

View File

@ -1,4 +1,4 @@
FROM frolvlad/alpine-glibc:alpine-3.9
FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"

View File

@ -1,4 +1,4 @@
FROM frolvlad/alpine-glibc:alpine-3.9
FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"

View File

@ -1,4 +1,4 @@
FROM frolvlad/alpine-glibc:alpine-3.9
FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"
@ -9,8 +9,8 @@ ARG PGID=845
ENV PORT=34197 \
RCON_PORT=27015 \
VERSION=0.17.67 \
SHA1=e23c4be62d1715c57fa3a6a97bc443c7af0f9af1 \
VERSION=0.17.79 \
SHA1=7f127baf3cf01c6e545a9ca376dec1ac37468f8a \
SAVES=/factorio/saves \
CONFIG=/factorio/config \
MODS=/factorio/mods \
@ -19,6 +19,7 @@ ENV PORT=34197 \
PUID="$PUID" \
PGID="$PGID"
SHELL ["/bin/ash", "-eo", "pipefail", "-c"]
RUN set -ox pipefail \
&& archive="/tmp/factorio_headless_x64_$VERSION.tar.xz" \
&& mkdir -p /opt /factorio \
@ -29,18 +30,16 @@ RUN set -ox pipefail \
&& tar xf "$archive" --directory /opt \
&& chmod ugo=rwx /opt/factorio \
&& rm "$archive" \
&& ln -s "$SAVES" /opt/factorio/saves \
&& ln -s "$MODS" /opt/factorio/mods \
&& ln -s "$SCENARIOS" /opt/factorio/scenarios \
&& ln -s "$SCRIPTOUTPUT" /opt/factorio/script-output \
&& ln -s "$SAVES" /opt/factorio/saves \
&& mkdir -p /opt/factorio/config/ \
&& addgroup -g "$PGID" -S "$GROUP" \
&& adduser -u "$PUID" -G "$GROUP" -s /bin/sh -SDH "$USER" \
&& chown -R "$USER":"$GROUP" /opt/factorio /factorio
COPY files/*.sh /
COPY files/config.ini /opt/factorio/config/config.ini
VOLUME /factorio
EXPOSE $PORT/udp $RCON_PORT/tcp
COPY files/ /
ENTRYPOINT ["/docker-entrypoint.sh"]

714
0.17/files/config.ini Normal file
View File

@ -0,0 +1,714 @@
; version=5
; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__executable__/../../data
write-data=__PATH__executable__/../..
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; Options: true, false
; log-saving-statistics=false
; autosave-interval=5
; autosave-slots=3
; In ticks
; minimum-latency-in-multiplayer=0
; In seconds
; multiplayer-initial-connection-timeout=10
; port=34197
; max-map-preview-chunk-side=64
; max-map-preview-threads=7
; In bytes
; max-multiplayer-script-reload-size=1048576
; Options: true, false
; enable-steam-networking=true
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
; enable-experimental-updates=false
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; disable-blueprint-storage=false
; Disables tracking which mod created/changed what prototype. Mainly for faster startup during development.
;
; Options: true, false
; disable-prototype-history=false
; Print a warning for all prototype values that were not accessed.
;
; Options: true, false
; check-unused-prototype-data=false
; Options: true, false
; enable-razer-chroma-support=true
; Options: true, false
; enable-logitech-led-support=true
; Options: true, false
; enable-crash-log-uploading=true
; Options: true, false
; enable-heap-validation=true
; Options: true, false
; enable-threaded-message-pump=true
; Options: true, false
; enable-taskbar-animation=true
; Does nothing on Windows
;
; Options: true, false
; non-blocking-saving=false
; Related to MacOS
;
; Options: true, false
; discard-mouse-events-when-accessibility-zoomed=false
; Options: true, false
; enable-blueprint-storage-cloud-sync=false
; Options: fast, maximum
; multiplayer-compression-level=fast
; Options: none, fast, maximum
; autosave-compression-level=fast
; Socket to host RCON on when lauching MP server from the menu.
; local-rcon-socket=0.0.0.0:0
; Password for RCON when launching MP server from the menu.
; local-rcon-password=
[interface]
; Options: true, false
; automatic-ui-scale=true
; custom-ui-scale=1.000000
; tooltip-delay=0.040000
; entity-tooltip-delay=0.000000
; tooltip-offset=20
; output-console-delay=1200
; train-stop-label-angle=0.085526
; active-quick-bars=2
; shortcut-bar-rows=2
; Options: true, false
; force-default-logistic-filter-count-to-one=false
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-version-filter-in-install-mods-gui=true
; Options: true, false
; play-sound-for-chat-messages=true
; Options: true, false
; fuzzy-search-enabled=false
; Options: true, false
; pick-ghost-cursor=false
; Options: true, false
; show-minimap=true
; Options: true, false
; show-tips-and-tricks=true
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-rail-block-visualization=true
; Options: true, false
; show-missing-logistic-network-icon=true
; Options: true, false
; show-interaction-indications=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
; show-inserter-arrows-when-detailed-info-is-on=false
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-combinator-settings-when-detailed-info-is-on=false
; Options: true, false
; entity-tooltip-on-the-side=true
; Options: true, false
; show-mod-owners-in-tooltips=true
; Options: true, false
; show-descriptions-in-tooltips=true
; Options: true, false
; show-total-raw-in-recipe-tooltips=true
; debug-font-size=18
; train-visualization-length=5
[sound]
; master-volume=0.600000
; music-volume=0.400000
; game-effects-volume=0.700000
; gui-effects-volume=0.700000
; walking-sound-volume=0.300000
; environment-sounds-volume=0.450000
; alerts-volume=0.550000
; wind-volume=0.400000
; audible-distance=40.000000
; environment-audible-distance=15.000000
; maximum-environment-sounds=15
; active-gui-volume-modifier=1.000000
; active-gui-environment-volume-modifier=0.600000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
; zoom-audible-distance-coefficient=1.000000
; zoom-volume-coefficient=2.000000
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-non-standard-map-info=false
[debug]
; force=enemy
; Options: true, false
; capture-perf-statistics=false
; Options: always, debug, never
; show-fps=debug
; Options: always, debug, never
; show-detailed-info=debug
; Options: always, debug, never
; show-time-usage=debug
; Options: always, debug, never
; show-gpu-time-usage=debug
; Options: always, debug, never
; show-sprite-counts=never
; Options: always, debug, never
; show-lua-object-statistics=never
; Options: always, debug, never
; show-multiplayer-waiting-icon=debug
; Options: always, debug, never
; show-multiplayer-statistics=debug
; Options: always, debug, never
; show-multiplayer-selection-rectangles=never
; Options: always, debug, never
; show-debug-info-in-tooltips=debug
; Options: always, debug, never
; hide-mod-guis=never
; Options: always, debug, never
; show-tile-grid=never
; Options: always, debug, never
; show-collision-rectangles=never
; Options: always, debug, never
; show-selection-rectangles=never
; Options: always, debug, never
; show-render-rectangles=never
; Options: always, debug, never
; show-entity-positions=never
; Options: always, debug, never
; show-entity-velocities=never
; Options: always, debug, never
; show-selected-entity-advanced-tiles=never
; Options: always, debug, never
; show-selected-input-transport-belts=never
; Options: always, debug, never
; show-paths=never
; Options: always, debug, never
; show-path-requests=never
; Options: always, debug, never
; show-next-waypoint-bb=never
; Options: always, debug, never
; show-target=never
; Options: always, debug, never
; show-unit-group-info=never
; Options: always, debug, never
; show-unit-behavior-info=never
; Options: always, debug, never
; show-pathfinder-fringe=never
; Options: always, debug, never
; show-path-cache=never
; Options: always, debug, never
; show-path-cache-paths=never
; Options: always, debug, never
; show-rail-paths=never
; Options: always, debug, never
; show-rolling-stock-count=never
; Options: always, debug, never
; show-rail-connections=never
; Options: always, debug, never
; show-rail-joints=never
; Options: always, debug, never
; show-rail-signal-states=never
; Options: always, debug, never
; show-rail-segment-collision-boxes=never
; Options: always, debug, never
; show-train-stop-point=never
; Options: always, debug, never
; show-train-braking-distance=never
; Options: always, debug, never
; show-train-signals=never
; Options: always, debug, never
; show-train-repathing=never
; Options: always, debug, never
; show-network-connected-entities=never
; Options: always, debug, never
; show-circuit-network-numbers=never
; Options: always, debug, never
; show-energy-sources-networks=never
; Options: always, debug, never
; show-active-state=never
; Options: always, debug, never
; show-wakeup-lists=never
; Options: always, debug, never
; show-transport-lines=never
; Options: always, debug, never
; show-transport-line-gaps=never
; Options: always, debug, never
; show-pollution-values=never
; Options: always, debug, never
; show-active-entities-on-chunk-counts=never
; Options: always, debug, never
; show-active-chunks=never
; Options: always, debug, never
; show-polluted-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunk-values=never
; Options: always, debug, never
; show-bad-attack-chunks=never
; Options: always, debug, never
; show-tile-variations=never
; Options: always, debug, never
; show-raw-tile-transitions=never
; Options: always, debug, never
; show-fluid-box-fluid-info=never
; Options: always, debug, never
; show-environment-sound-info=never
; Options: always, debug, never
; show-logistic-robot-targets=never
; Options: always, debug, never
; show-logistic-robots-on-map=never
; Options: always, debug, never
; show-recipe-icons-on-map=never
; Options: always, debug, never
; show-player-robots=never
; Options: always, debug, never
; show-fire-info=never
; Options: always, debug, never
; show-sticker-info=never
; Options: always, debug, never
; show-decorative-names=never
; Options: always, debug, never
; show-decorative-collision-rectangles=never
; Options: always, debug, never
; allow-increased-zoom=never
; Options: always, debug, never
; show-chunk-components=never
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-steam=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; max-upload-slots=5
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; non-blocking-saving=true
; Options: true, false
; verify-user-identity=true
; Options: true, false
; enable-whitelist=false
[graphics]
; lights-render-quality=0.250000
; Default preferred display index should force finding primary monitor
; preferred-display-index=255
; screenshots-threads-count=8
; cache-sprite-atlas-count=1
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; compress-sprite-atlas-cache=false
; Options: true, false
; texture-streaming=true
; streamed-atlas-physical-vram-size=0
; sprite-vertex-buffer-size=1048576
; max-texture-size=0
; max-threads=8
; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
;
; Options: high, normal, low, very-low
; graphics-quality=normal
; Options: true, false
; full-screen=true
; Options: true, false
; minimize-on-focus-loss=false
; Options: true, false
; show-smoke=true
; Options: true, false
; show-clouds=true
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; force-opengl=false
; Options: true, false
; v-sync=true
; Options: true, false
; high-quality-animations=true
; Options: true, false
; high-quality-shadows=false
; Options: true, false
; high-quality-terrain=true
; Minimum number of turrets required to turn on the turret range overdraw optimization
; turret-overdraw-minimum-count=4
; Scale at which the turret range overdraw optimization will start being applied
; turret-overdraw-scale-threshold=0.200000
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; halt-rendering-when-minimized=true
; Options: true, false
; runtime-sprite-reload=false
; Options: true, false
; full-color-depth=true
; Options: true, false
; render-in-native-resolution=true
; Options: true, false
; use-flip-presentation-model=false
; Options: true, false
; debug-api=false
; Options: true, false
; discard-buffers-on-begin-frame=true
; Options: all, high, medium, low
; video-memory-usage=high
; Options: none, high-quality, low-quality
; texture-compression-level=high-quality
; Options: true, false
; compress-virtual-atlas=true
; Options: copy, copy-sequential, flip, flip-discard
; dxgi-presentation-model=copy
; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
; dxgi-action-before-present=none
; relevant only for flip presentation models
;
; Options: true, false
; dxgi-allow-tearing=false
; Options: false, true, auto
; dxgi-flip-do-not-wait=false
; Options: true, false
; dxgi-present-restart=false
; dxgi-swap-chain-buffer-count=0
; dxgi-max-frame-latency=0
; dxgi-adapter-index=-1
; max-sprite-loading-threads=32
; Options: true, false
; gpu-accelerated-compression=true
; Options: true, false
; gpu-accelerated-mipmap-compression=true
; Options: true, false
; wait-until-mipmap-generation-finished=true
; Options: true, false
; check-for-unused-pixels=false
; ogl-depth-buffer-bit-depth=0
; Options: false, true, auto
; ogl-accelerated-renderer=auto
; Options: true, false
; ogl-double-buffered=true
; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
;
; Options: true, false
; legacy-gpu-no-mipmaps=false
; Options: true, false
; force-linear-magnification=false
; Options: true, false
; custom-mipmap-workaround=false
; Options: true, false
; buffer-rename-workaround=false
; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
; disabled-opengl-extensions=

View File

@ -2,6 +2,10 @@
set -eoux pipefail
FACTORIO_VOL=/factorio
LOAD_LATEST_SAVE="${LOAD_LATEST_SAVE:-true}"
GENERATE_NEW_SAVE="${GENERATE_NEW_SAVE:-false}"
SAVE_NAME="${SAVE_NAME:-""}"
mkdir -p "$FACTORIO_VOL"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
@ -33,7 +37,7 @@ if [[ $NRTMPSAVES -gt 0 ]]; then
rm -f "$SAVES"/*.tmp.zip
fi
if [[ ${UPDATE_MODS_ON_START:-} ]]; then
if [[ ${UPDATE_MODS_ON_START:-} == "true" ]]; then
./docker-update-mods.sh
fi
@ -49,19 +53,31 @@ else
SU_EXEC=""
fi
sed -i '/write-data=/c\write-data=\/factorio/' /opt/factorio/config/config.ini
NRSAVES=$(find -L "$SAVES" -iname \*.zip -mindepth 1 | wc -l)
if [[ $NRSAVES -eq 0 ]]; then
# Generate a new map if no save ZIPs exist
$SU_EXEC /opt/factorio/bin/x64/factorio \
--create "$SAVES/_autosave1.zip" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json"
if [[ $GENERATE_NEW_SAVE != true && $NRSAVES == 0 ]]; then
GENERATE_NEW_SAVE=true
SAVE_NAME=_autosave1
fi
# shellcheck disable=SC2086
exec $SU_EXEC /opt/factorio/bin/x64/factorio \
if [[ $GENERATE_NEW_SAVE == true ]]; then
if [[ -z "$SAVE_NAME" ]]; then
echo "If \$GENERATE_NEW_SAVE is true, you must specify \$SAVE_NAME"
exit 1
fi
if [[ -f "$SAVES/$SAVE_NAME.zip" ]]; then
echo "Map $SAVES/$SAVE_NAME.zip already exists, skipping map generation"
else
$SU_EXEC /opt/factorio/bin/x64/factorio \
--create "$SAVES/$SAVE_NAME.zip" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json"
fi
fi
FLAGS=(\
--port "$PORT" \
--start-server-load-latest \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--rcon-port "$RCON_PORT" \
@ -70,4 +86,13 @@ exec $SU_EXEC /opt/factorio/bin/x64/factorio \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json \
"$@"
)
if [[ $LOAD_LATEST_SAVE == true ]]; then
FLAGS+=( --start-server-load-latest )
else
FLAGS+=( --start-server "$SAVE_NAME" )
fi
# shellcheck disable=SC2086
exec $SU_EXEC /opt/factorio/bin/x64/factorio "${FLAGS[@]}" "$@"

View File

@ -5,7 +5,7 @@ if [[ -f /run/secrets/username ]]; then
USERNAME=$(cat /run/secrets/username)
fi
if [[ -f /run/secrets/username ]]; then
if [[ -f /run/secrets/token ]]; then
TOKEN=$(cat /run/secrets/token)
fi

View File

@ -32,6 +32,8 @@ fi
exec /opt/factorio/bin/x64/factorio \
--port "$PORT" \
--start-server-load-scenario "$SERVER_SCENARIO" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--server-whitelist "$CONFIG/server-whitelist.json" \

View File

@ -25,26 +25,28 @@ print_failure()
update_mod()
{
MOD_NAME="${1// /%20}"
MOD_NAME="$1"
MOD_NAME_ENCODED="${1// /%20}"
print_step "Checking for update of mod $MOD_NAME..."
MOD_INFO_URL="$MOD_BASE_URL/api/mods/$MOD_NAME"
MOD_INFO_URL="$MOD_BASE_URL/api/mods/$MOD_NAME_ENCODED"
MOD_INFO_JSON=$(curl --silent "$MOD_INFO_URL")
if ! echo "$MOD_INFO_JSON" | jq -e .name >/dev/null; then
print_success " Custom mod not on $MOD_BASE_URL, skipped."
return 0
fi
MOD_INFO=$(echo "$MOD_INFO_JSON" | jq -j --arg version "$FACTORIO_VERSION" ".releases|reverse|map(select(.info_json.factorio_version as \$mod_version | \$version | startswith(\$mod_version)))[0]|.file_name, \";\", .download_url, \";\", .sha1")
MOD_FILENAME=$(echo "$MOD_INFO" | cut -f1 -d";")
MOD_URL=$(echo "$MOD_INFO" | cut -f2 -d";")
MOD_SHA1=$(echo "$MOD_INFO" | cut -f3 -d";")
if [[ -z $MOD_URL ]]; then
return 1
fi
if [[ $MOD_FILENAME == null ]]; then
print_failure " Not compatible with version"
return 1
return 0
fi
if [[ -f $MOD_DIR/$MOD_FILENAME ]]; then
@ -58,7 +60,7 @@ update_mod()
if [[ $HTTP_STATUS != 200 ]]; then
print_failure " Download failed: Code $HTTP_STATUS."
rm "$MOD_DIR/$MOD_FILENAME"
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
@ -69,7 +71,7 @@ update_mod()
if ! [[ $(sha1sum "$MOD_DIR/$MOD_FILENAME") =~ $MOD_SHA1 ]]; then
print_failure " SHA1 mismatch!"
rm "$MOD_DIR/$MOD_FILENAME"
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
@ -78,7 +80,7 @@ update_mod()
for file in "$MOD_DIR/${MOD_NAME}_"*".zip"; do # wildcard does usually not work in quotes: https://unix.stackexchange.com/a/67761
if [[ $file != $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Deleting old version: $file"
rm "$file"
rm -f "$file"
fi
done

45
0.18/Dockerfile Normal file
View File

@ -0,0 +1,45 @@
FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"
ARG USER=factorio
ARG GROUP=factorio
ARG PUID=845
ARG PGID=845
ENV PORT=34197 \
RCON_PORT=27015 \
VERSION=0.18.47 \
SHA1=32e23b0e83c41f6328d9270667330ee71f60837e \
SAVES=/factorio/saves \
CONFIG=/factorio/config \
MODS=/factorio/mods \
SCENARIOS=/factorio/scenarios \
SCRIPTOUTPUT=/factorio/script-output \
PUID="$PUID" \
PGID="$PGID"
SHELL ["/bin/ash", "-eo", "pipefail", "-c"]
RUN set -ox pipefail \
&& archive="/tmp/factorio_headless_x64_$VERSION.tar.xz" \
&& mkdir -p /opt /factorio \
&& apk add --update --no-cache --no-progress bash binutils curl file gettext jq libintl pwgen shadow su-exec \
&& curl -sSL "https://www.factorio.com/get-download/$VERSION/headless/linux64" -o "$archive" \
&& echo "$SHA1 $archive" | sha1sum -c \
|| (sha1sum "$archive" && file "$archive" && exit 1) \
&& tar xf "$archive" --directory /opt \
&& chmod ugo=rwx /opt/factorio \
&& rm "$archive" \
&& ln -s "$SCENARIOS" /opt/factorio/scenarios \
&& ln -s "$SAVES" /opt/factorio/saves \
&& mkdir -p /opt/factorio/config/ \
&& addgroup -g "$PGID" -S "$GROUP" \
&& adduser -u "$PUID" -G "$GROUP" -s /bin/sh -SDH "$USER" \
&& chown -R "$USER":"$GROUP" /opt/factorio /factorio
COPY files/*.sh /
COPY files/config.ini /opt/factorio/config/config.ini
VOLUME /factorio
EXPOSE $PORT/udp $RCON_PORT/tcp
ENTRYPOINT ["/docker-entrypoint.sh"]

15
0.18/docker-compose.yml Normal file
View File

@ -0,0 +1,15 @@
version: '2'
services:
factorio:
build: .
ports:
- "34197:34197/udp"
- "27015:27015/tcp"
volumes:
- /opt/factorio:/factorio
# environment:
# - PUID=1000
# - PGID=1000
# - UPDATE_MODS_ON_START=true
# - USERNAME=FactorioUsername
# - TOKEN=FactorioToken

755
0.18/files/config.ini Normal file
View File

@ -0,0 +1,755 @@
; version=8
; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__executable__/../../data
write-data=__PATH__executable__/../..
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; Options: true, false
; log-saving-statistics=false
; autosave-interval=5
; autosave-slots=3
; In ticks
; minimum-latency-in-multiplayer=0
; In seconds
; multiplayer-initial-connection-timeout=10
; port=34197
; max-map-preview-chunk-side=64
; max-map-preview-threads=7
; In bytes
; max-multiplayer-script-reload-size=1048576
; Options: true, false
; enable-steam-networking=true
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
; enable-experimental-updates=false
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; disable-blueprint-storage=false
; Disables tracking which mod created/changed what prototype. Mainly for faster startup during development.
;
; Options: true, false
; disable-prototype-history=false
; Print a warning for all prototype values that were not accessed.
;
; Options: true, false
; check-unused-prototype-data=false
; Cache data stage prototype data for faster startup. Experimental.
;
; Options: true, false
; cache-prototype-data=false
; Options: true, false
; enable-razer-chroma-support=true
; Options: true, false
; enable-logitech-led-support=true
; Options: true, false
; enable-crash-log-uploading=true
; Options: true, false
; enable-heap-validation=true
; Options: true, false
; enable-threaded-message-pump=true
; Options: true, false
; enable-taskbar-animation=true
; Does nothing on Windows
;
; Options: true, false
; non-blocking-saving=false
; Related to MacOS
;
; Options: true, false
; discard-mouse-events-when-accessibility-zoomed=false
; Options: true, false
; enable-blueprint-storage-cloud-sync=false
; Options: true, false
; force-enable-factorio-version-check=false
; Options: true, false
; bring-window-to-top-on-click=true
; Options: fast, maximum
; multiplayer-compression-level=fast
; Options: none, fast, maximum
; autosave-compression-level=fast
; Socket to host RCON on when lauching MP server from the menu.
; local-rcon-socket=0.0.0.0:0
; Password for RCON when launching MP server from the menu.
; local-rcon-password=
[interface]
; Options: true, false
; automatic-ui-scale=true
; custom-ui-scale=1.000000
; tooltip-delay=0.040000
; entity-tooltip-delay=0.000000
; tooltip-offset=20
; output-console-delay=1200
; train-stop-label-angle=0.085526
; active-quick-bars=2
; shortcut-bar-rows=2
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-version-filter-in-install-mods-gui=true
; Options: true, false
; play-sound-for-chat-messages=true
; Options: true, false
; fuzzy-search-enabled=false
; Options: true, false
; pick-ghost-cursor=false
; Options: true, false
; show-minimap=true
; Options: true, false
; show-tips-and-tricks=true
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-rail-block-visualization=true
; Options: true, false
; show-missing-logistic-network-icon=true
; Options: true, false
; show-interaction-indications=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
; show-inserter-arrows-when-detailed-info-is-on=false
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-combinator-settings-when-detailed-info-is-on=false
; Options: true, false
; entity-tooltip-on-the-side=true
; Options: true, false
; show-mod-owners-in-tooltips=true
; Options: true, false
; show-descriptions-in-tooltips=true
; Options: true, false
; show-total-raw-in-recipe-tooltips=true
; debug-font-size=18
; train-visualization-length=5
[sound]
; master-volume=0.800000
; music-volume=0.500000
; game-effects-volume=0.700000
; gui-effects-volume=0.600000
; walking-sound-volume=0.250000
; environment-sounds-volume=0.550000
; alerts-volume=0.500000
; wind-volume=0.350000
; audible-distance=40.000000
; environment-audible-distance=30.000000
; maximum-environment-sounds=50
; active-gui-volume-modifier=0.800000
; active-gui-environment-volume-modifier=0.400000
; The maximum volume allowed for any sound.
; maximum-volume=2.000000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
; zoom-audible-distance-coefficient=0.500000
; zoom-volume-coefficient=0.750000
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-non-standard-map-info=false
[debug]
; force=enemy
; Options: true, false
; capture-perf-statistics=false
; Options: always, debug, never
; show-fps=debug
; Options: always, debug, never
; show-detailed-info=debug
; Options: always, debug, never
; show-time-usage=debug
; Options: always, debug, never
; show-gpu-time-usage=debug
; Options: always, debug, never
; show-sprite-counts=never
; Options: always, debug, never
; show-lua-object-statistics=never
; Options: always, debug, never
; show-heat-buffer-info=never
; Options: always, debug, never
; show-multiplayer-waiting-icon=debug
; Options: always, debug, never
; show-multiplayer-statistics=debug
; Options: always, debug, never
; show-multiplayer-selection-rectangles=never
; Options: always, debug, never
; show-debug-info-in-tooltips=debug
; Options: always, debug, never
; hide-mod-guis=never
; Options: always, debug, never
; show-tile-grid=never
; Options: always, debug, never
; show-collision-rectangles=never
; Options: always, debug, never
; show-selection-rectangles=never
; Options: always, debug, never
; show-render-rectangles=never
; Options: always, debug, never
; show-entity-positions=never
; Options: always, debug, never
; show-entity-velocities=never
; Options: always, debug, never
; show-selected-entity-advanced-tiles=never
; Options: always, debug, never
; show-selected-input-transport-belts=never
; Options: always, debug, never
; show-paths=never
; Options: always, debug, never
; show-path-requests=never
; Options: always, debug, never
; show-next-waypoint-bb=never
; Options: always, debug, never
; show-target=never
; Options: always, debug, never
; show-unit-group-info=never
; Options: always, debug, never
; show-unit-behavior-info=never
; Options: always, debug, never
; show-pathfinder-fringe=never
; Options: always, debug, never
; show-path-cache=never
; Options: always, debug, never
; show-path-cache-paths=never
; Options: always, debug, never
; show-rail-paths=never
; Options: always, debug, never
; show-rolling-stock-count=never
; Options: always, debug, never
; show-rail-connections=never
; Options: always, debug, never
; show-rail-joints=never
; Options: always, debug, never
; show-rail-signal-states=never
; Options: always, debug, never
; show-rail-segment-collision-boxes=never
; Options: always, debug, never
; show-train-stop-point=never
; Options: always, debug, never
; show-train-braking-distance=never
; Options: always, debug, never
; show-train-signals=never
; Options: always, debug, never
; show-train-repathing=never
; Options: always, debug, never
; show-network-connected-entities=never
; Options: always, debug, never
; show-circuit-network-numbers=never
; Options: always, debug, never
; show-energy-sources-networks=never
; Options: always, debug, never
; show-active-state=never
; Options: always, debug, never
; show-wakeup-lists=never
; Options: always, debug, never
; show-transport-lines=never
; Options: always, debug, never
; show-transport-line-gaps=never
; Options: always, debug, never
; show-pollution-values=never
; Options: always, debug, never
; show-active-entities-on-chunk-counts=never
; Options: always, debug, never
; show-active-chunks=never
; Options: always, debug, never
; show-polluted-chunks=never
; Options: always, debug, never
; hide-chart-tags=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunk-values=never
; Options: always, debug, never
; show-bad-attack-chunks=never
; Options: always, debug, never
; show-tile-variations=never
; Options: always, debug, never
; show-raw-tile-transitions=never
; Options: always, debug, never
; show-fluid-box-fluid-info=never
; Options: always, debug, never
; show-environment-sound-info=never
; Options: always, debug, never
; show-environment-sound-area=never
; Options: always, debug, never
; show-selected-entity-audible-range=never
; Options: always, debug, never
; show-recently-played-sound-info=never
; Options: always, debug, never
; show-logistic-robot-targets=never
; Options: always, debug, never
; show-logistic-robots-on-map=never
; Options: always, debug, never
; show-recipe-icons-on-map=never
; Options: always, debug, never
; show-player-robots=never
; Options: always, debug, never
; show-fire-info=never
; Options: always, debug, never
; show-sticker-info=never
; Options: always, debug, never
; show-decorative-names=never
; Options: always, debug, never
; show-decorative-collision-rectangles=never
; Options: always, debug, never
; allow-increased-zoom=never
; Options: always, debug, never
; show-chunk-components=never
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-steam=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; max-upload-slots=5
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; non-blocking-saving=true
; Options: true, false
; verify-user-identity=true
; Options: true, false
; enable-whitelist=false
[graphics]
; lights-render-quality=0.250000
; Default preferred display index should force finding primary monitor
; preferred-display-index=255
; screenshots-threads-count=8
; cache-sprite-atlas-count=1
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; compress-sprite-atlas-cache=false
; Options: true, false
; texture-streaming=true
; streamed-atlas-physical-vram-size=0
; sprite-vertex-buffer-size=1048576
; max-texture-size=0
; max-threads=8
; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
;
; Options: high, normal, low, very-low
; graphics-quality=normal
; brightness=0
; contrast=0
; saturation=100
; Options: true, false
; full-screen=true
; Options: true, false
; minimize-on-focus-loss=false
; Options: true, false
; show-smoke=true
; Options: true, false
; show-clouds=true
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-particles=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-animated-water=true
; Options: true, false
; show-tree-distortion=true
; Options: true, false
; force-opengl=false
; Options: true, false
; v-sync=true
; Options: true, false
; high-quality-animations=true
; Options: true, false
; high-quality-shadows=false
; Options: true, false
; high-quality-terrain=true
; Minimum number of turrets required to turn on the turret range overdraw optimization
; turret-overdraw-minimum-count=4
; Scale at which the turret range overdraw optimization will start being applied
; turret-overdraw-scale-threshold=0.200000
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; halt-rendering-when-minimized=true
; Options: true, false
; runtime-sprite-reload=false
; Options: true, false
; full-color-depth=true
; Options: true, false
; render-in-native-resolution=true
; Options: true, false
; use-flip-presentation-model=false
; Options: true, false
; debug-api=false
; Options: true, false
; discard-buffers-on-begin-frame=true
; Options: all, high, medium, low
; video-memory-usage=high
; Options: none, high-quality, low-quality
; texture-compression-level=high-quality
; Options: true, false
; compress-virtual-atlas=true
; Options: copy, copy-sequential, flip, flip-discard
; dxgi-presentation-model=copy
; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
; dxgi-action-before-present=none
; relevant only for flip presentation models
;
; Options: true, false
; dxgi-allow-tearing=false
; Options: false, true, auto
; dxgi-flip-do-not-wait=false
; Options: true, false
; dxgi-present-restart=false
; dxgi-swap-chain-buffer-count=0
; dxgi-max-frame-latency=0
; dxgi-adapter-index=-1
; max-sprite-loading-threads=32
; Options: true, false
; gpu-accelerated-compression=true
; Options: true, false
; gpu-accelerated-mipmap-compression=true
; Options: true, false
; wait-until-mipmap-generation-finished=true
; Options: true, false
; check-for-unused-pixels=false
; ogl-depth-buffer-bit-depth=0
; Options: false, true, auto
; ogl-accelerated-renderer=auto
; Options: true, false
; ogl-double-buffered=true
; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
;
; Options: true, false
; legacy-gpu-no-mipmaps=false
; Options: true, false
; force-linear-magnification=false
; Options: true, false
; custom-mipmap-workaround=false
; Options: true, false
; buffer-rename-workaround=false
; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
; disabled-opengl-extensions=

98
0.18/files/docker-entrypoint.sh Executable file
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#!/bin/bash
set -eoux pipefail
FACTORIO_VOL=/factorio
LOAD_LATEST_SAVE="${LOAD_LATEST_SAVE:-true}"
GENERATE_NEW_SAVE="${GENERATE_NEW_SAVE:-false}"
SAVE_NAME="${SAVE_NAME:-""}"
mkdir -p "$FACTORIO_VOL"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
mkdir -p "$SCRIPTOUTPUT"
if [[ ! -f $CONFIG/rconpw ]]; then
# Generate a new RCON password if none exists
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
# Copy default settings if server-settings.json doesn't exist
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
NRTMPSAVES=$( find -L "$SAVES" -iname \*.tmp.zip -mindepth 1 | wc -l )
if [[ $NRTMPSAVES -gt 0 ]]; then
# Delete incomplete saves (such as after a forced exit)
rm -f "$SAVES"/*.tmp.zip
fi
if [[ ${UPDATE_MODS_ON_START:-} == "true" ]]; then
./docker-update-mods.sh
fi
if [[ $(id -u) = 0 ]]; then
# Update the User and Group ID based on the PUID/PGID variables
usermod -o -u "$PUID" factorio
groupmod -o -g "$PGID" factorio
# Take ownership of factorio data if running as root
chown -R factorio:factorio "$FACTORIO_VOL"
# Drop to the factorio user
SU_EXEC="su-exec factorio"
else
SU_EXEC=""
fi
sed -i '/write-data=/c\write-data=\/factorio/' /opt/factorio/config/config.ini
NRSAVES=$(find -L "$SAVES" -iname \*.zip -mindepth 1 | wc -l)
if [[ $GENERATE_NEW_SAVE != true && $NRSAVES == 0 ]]; then
GENERATE_NEW_SAVE=true
SAVE_NAME=_autosave1
fi
if [[ $GENERATE_NEW_SAVE == true ]]; then
if [[ -z "$SAVE_NAME" ]]; then
echo "If \$GENERATE_NEW_SAVE is true, you must specify \$SAVE_NAME"
exit 1
fi
if [[ -f "$SAVES/$SAVE_NAME.zip" ]]; then
echo "Map $SAVES/$SAVE_NAME.zip already exists, skipping map generation"
else
$SU_EXEC /opt/factorio/bin/x64/factorio \
--create "$SAVES/$SAVE_NAME.zip" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json"
fi
fi
FLAGS=(\
--port "$PORT" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--rcon-port "$RCON_PORT" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json \
)
if [[ $LOAD_LATEST_SAVE == true ]]; then
FLAGS+=( --start-server-load-latest )
else
FLAGS+=( --start-server "$SAVE_NAME" )
fi
# shellcheck disable=SC2086
exec $SU_EXEC /opt/factorio/bin/x64/factorio "${FLAGS[@]}" "$@"

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@ -0,0 +1,28 @@
#!/bin/bash
set -eou pipefail
if [[ -f /run/secrets/username ]]; then
USERNAME=$(cat /run/secrets/username)
fi
if [[ -f /run/secrets/token ]]; then
TOKEN=$(cat /run/secrets/token)
fi
if [[ -z ${USERNAME:-} ]]; then
USERNAME="$(jq -j ".username" "$CONFIG/server-settings.json")"
fi
if [[ -z ${TOKEN:-} ]]; then
TOKEN="$(jq -j ".token" "$CONFIG/server-settings.json")"
fi
if [[ -z ${USERNAME:-} ]]; then
echo "You need to provide your Factorio username to update mods."
fi
if [[ -z ${TOKEN:-} ]]; then
echo "You need to provide your Factorio token to update mods."
fi
./update-mods.sh "$VERSION" "$MODS" "$USERNAME" "$TOKEN"

44
0.18/files/scenario.sh Executable file
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#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
#chown -R factorio /factorio
if [[ ! -f $CONFIG/rconpw ]]; then
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--port "$PORT" \
--start-server-load-scenario "$SERVER_SCENARIO" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-port "$RCON_PORT" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json

27
0.18/files/scenario2map.sh Executable file
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#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--scenario2map "$SERVER_SCENARIO"

96
0.18/files/update-mods.sh Executable file
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#!/bin/bash
set -eou pipefail
FACTORIO_VERSION=$1
MOD_DIR=$2
USERNAME=$3
TOKEN=$4
MOD_BASE_URL="https://mods.factorio.com"
print_step()
{
echo "$1"
}
print_success()
{
echo "$1"
}
print_failure()
{
echo "$1"
}
update_mod()
{
MOD_NAME="$1"
MOD_NAME_ENCODED="${1// /%20}"
print_step "Checking for update of mod $MOD_NAME..."
MOD_INFO_URL="$MOD_BASE_URL/api/mods/$MOD_NAME_ENCODED"
MOD_INFO_JSON=$(curl --silent "$MOD_INFO_URL")
if ! echo "$MOD_INFO_JSON" | jq -e .name >/dev/null; then
print_success " Custom mod not on $MOD_BASE_URL, skipped."
return 0
fi
MOD_INFO=$(echo "$MOD_INFO_JSON" | jq -j --arg version "$FACTORIO_VERSION" ".releases|reverse|map(select(.info_json.factorio_version as \$mod_version | \$version | startswith(\$mod_version)))[0]|.file_name, \";\", .download_url, \";\", .sha1")
MOD_FILENAME=$(echo "$MOD_INFO" | cut -f1 -d";")
MOD_URL=$(echo "$MOD_INFO" | cut -f2 -d";")
MOD_SHA1=$(echo "$MOD_INFO" | cut -f3 -d";")
if [[ $MOD_FILENAME == null ]]; then
print_failure " Not compatible with version"
return 0
fi
if [[ -f $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Already up-to-date."
return 0
fi
print_step "Downloading..."
FULL_URL="$MOD_BASE_URL$MOD_URL?username=$USERNAME&token=$TOKEN"
HTTP_STATUS=$(curl --silent -L -w "%{http_code}" -o "$MOD_DIR/$MOD_FILENAME" "$FULL_URL")
if [[ $HTTP_STATUS != 200 ]]; then
print_failure " Download failed: Code $HTTP_STATUS."
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
if [[ ! -f $MOD_DIR/$MOD_FILENAME ]]; then
print_failure " Downloaded file missing!"
return 1
fi
if ! [[ $(sha1sum "$MOD_DIR/$MOD_FILENAME") =~ $MOD_SHA1 ]]; then
print_failure " SHA1 mismatch!"
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
print_success " Download complete."
for file in "$MOD_DIR/${MOD_NAME}_"*".zip"; do # wildcard does usually not work in quotes: https://unix.stackexchange.com/a/67761
if [[ $file != $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Deleting old version: $file"
rm -f "$file"
fi
done
return 0
}
if [[ -f $MOD_DIR/mod-list.json ]]; then
jq -r ".mods|map(select(.enabled))|.[].name" "$MOD_DIR/mod-list.json" | while read -r mod; do
if [[ $mod != base ]]; then
update_mod "$mod"
fi
done
fi

45
1.0/Dockerfile Normal file
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FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"
ARG USER=factorio
ARG GROUP=factorio
ARG PUID=845
ARG PGID=845
ENV PORT=34197 \
RCON_PORT=27015 \
VERSION=1.0.0 \
SHA1=a50dd6f1ab17acde5a8d77bc5fb478c798d9c20e \
SAVES=/factorio/saves \
CONFIG=/factorio/config \
MODS=/factorio/mods \
SCENARIOS=/factorio/scenarios \
SCRIPTOUTPUT=/factorio/script-output \
PUID="$PUID" \
PGID="$PGID"
SHELL ["/bin/ash", "-eo", "pipefail", "-c"]
RUN set -ox pipefail \
&& archive="/tmp/factorio_headless_x64_$VERSION.tar.xz" \
&& mkdir -p /opt /factorio \
&& apk add --update --no-cache --no-progress bash binutils curl file gettext jq libintl pwgen shadow su-exec \
&& curl -sSL "https://www.factorio.com/get-download/$VERSION/headless/linux64" -o "$archive" \
&& echo "$SHA1 $archive" | sha1sum -c \
|| (sha1sum "$archive" && file "$archive" && exit 1) \
&& tar xf "$archive" --directory /opt \
&& chmod ugo=rwx /opt/factorio \
&& rm "$archive" \
&& ln -s "$SCENARIOS" /opt/factorio/scenarios \
&& ln -s "$SAVES" /opt/factorio/saves \
&& mkdir -p /opt/factorio/config/ \
&& addgroup -g "$PGID" -S "$GROUP" \
&& adduser -u "$PUID" -G "$GROUP" -s /bin/sh -SDH "$USER" \
&& chown -R "$USER":"$GROUP" /opt/factorio /factorio
COPY files/*.sh /
COPY files/config.ini /opt/factorio/config/config.ini
VOLUME /factorio
EXPOSE $PORT/udp $RCON_PORT/tcp
ENTRYPOINT ["/docker-entrypoint.sh"]

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version: '2'
services:
factorio:
build: .
ports:
- "34197:34197/udp"
- "27015:27015/tcp"
volumes:
- /opt/factorio:/factorio
# environment:
# - PUID=1000
# - PGID=1000
# - UPDATE_MODS_ON_START=true
# - USERNAME=FactorioUsername
# - TOKEN=FactorioToken
# - PORT=34198

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1.0/files/config.ini Normal file
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; version=8
; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__executable__/../../data
write-data=__PATH__executable__/../..
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; Options: true, false
; log-saving-statistics=false
; autosave-interval=5
; autosave-slots=3
; In ticks
; minimum-latency-in-multiplayer=0
; In seconds
; multiplayer-initial-connection-timeout=10
; port=34197
; max-map-preview-chunk-side=64
; max-map-preview-threads=7
; In bytes
; max-multiplayer-script-reload-size=1048576
; Options: true, false
; enable-steam-networking=true
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
; enable-experimental-updates=false
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; disable-blueprint-storage=false
; Disables tracking which mod created/changed what prototype. Mainly for faster startup during development.
;
; Options: true, false
; disable-prototype-history=false
; Print a warning for all prototype values that were not accessed.
;
; Options: true, false
; check-unused-prototype-data=false
; Cache data stage prototype data for faster startup. Experimental.
;
; Options: true, false
; cache-prototype-data=false
; Options: true, false
; enable-razer-chroma-support=true
; Options: true, false
; enable-logitech-led-support=true
; Options: true, false
; enable-crash-log-uploading=true
; Options: true, false
; enable-heap-validation=true
; Options: true, false
; enable-threaded-message-pump=true
; Options: true, false
; enable-taskbar-animation=true
; Does nothing on Windows
;
; Options: true, false
; non-blocking-saving=false
; Related to MacOS
;
; Options: true, false
; discard-mouse-events-when-accessibility-zoomed=false
; Options: true, false
; enable-blueprint-storage-cloud-sync=false
; Options: true, false
; force-enable-factorio-version-check=false
; Options: true, false
; bring-window-to-top-on-click=true
; Options: fast, maximum
; multiplayer-compression-level=fast
; Options: none, fast, maximum
; autosave-compression-level=fast
; Socket to host RCON on when lauching MP server from the menu.
; local-rcon-socket=0.0.0.0:0
; Password for RCON when launching MP server from the menu.
; local-rcon-password=
[interface]
; Options: true, false
; automatic-ui-scale=true
; custom-ui-scale=1.000000
; tooltip-delay=0.040000
; entity-tooltip-delay=0.000000
; tooltip-offset=20
; output-console-delay=1200
; train-stop-label-angle=0.085526
; active-quick-bars=2
; shortcut-bar-rows=2
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-version-filter-in-install-mods-gui=true
; Options: true, false
; play-sound-for-chat-messages=true
; Options: true, false
; fuzzy-search-enabled=false
; Options: true, false
; pick-ghost-cursor=false
; Options: true, false
; show-minimap=true
; Options: true, false
; show-tips-and-tricks=true
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-rail-block-visualization=true
; Options: true, false
; show-missing-logistic-network-icon=true
; Options: true, false
; show-interaction-indications=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
; show-inserter-arrows-when-detailed-info-is-on=false
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-combinator-settings-when-detailed-info-is-on=false
; Options: true, false
; entity-tooltip-on-the-side=true
; Options: true, false
; show-mod-owners-in-tooltips=true
; Options: true, false
; show-descriptions-in-tooltips=true
; Options: true, false
; show-total-raw-in-recipe-tooltips=true
; debug-font-size=18
; train-visualization-length=5
[sound]
; master-volume=0.800000
; music-volume=0.500000
; game-effects-volume=0.700000
; gui-effects-volume=0.600000
; walking-sound-volume=0.250000
; environment-sounds-volume=0.550000
; alerts-volume=0.500000
; wind-volume=0.350000
; audible-distance=40.000000
; environment-audible-distance=30.000000
; maximum-environment-sounds=50
; active-gui-volume-modifier=0.800000
; active-gui-environment-volume-modifier=0.400000
; The maximum volume allowed for any sound.
; maximum-volume=2.000000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
; zoom-audible-distance-coefficient=0.500000
; zoom-volume-coefficient=0.750000
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-non-standard-map-info=false
[debug]
; force=enemy
; Options: true, false
; capture-perf-statistics=false
; Options: always, debug, never
; show-fps=debug
; Options: always, debug, never
; show-detailed-info=debug
; Options: always, debug, never
; show-time-usage=debug
; Options: always, debug, never
; show-gpu-time-usage=debug
; Options: always, debug, never
; show-sprite-counts=never
; Options: always, debug, never
; show-lua-object-statistics=never
; Options: always, debug, never
; show-heat-buffer-info=never
; Options: always, debug, never
; show-multiplayer-waiting-icon=debug
; Options: always, debug, never
; show-multiplayer-statistics=debug
; Options: always, debug, never
; show-multiplayer-selection-rectangles=never
; Options: always, debug, never
; show-debug-info-in-tooltips=debug
; Options: always, debug, never
; hide-mod-guis=never
; Options: always, debug, never
; show-tile-grid=never
; Options: always, debug, never
; show-collision-rectangles=never
; Options: always, debug, never
; show-selection-rectangles=never
; Options: always, debug, never
; show-render-rectangles=never
; Options: always, debug, never
; show-entity-positions=never
; Options: always, debug, never
; show-entity-velocities=never
; Options: always, debug, never
; show-selected-entity-advanced-tiles=never
; Options: always, debug, never
; show-selected-input-transport-belts=never
; Options: always, debug, never
; show-paths=never
; Options: always, debug, never
; show-path-requests=never
; Options: always, debug, never
; show-next-waypoint-bb=never
; Options: always, debug, never
; show-target=never
; Options: always, debug, never
; show-unit-group-info=never
; Options: always, debug, never
; show-unit-behavior-info=never
; Options: always, debug, never
; show-pathfinder-fringe=never
; Options: always, debug, never
; show-path-cache=never
; Options: always, debug, never
; show-path-cache-paths=never
; Options: always, debug, never
; show-rail-paths=never
; Options: always, debug, never
; show-rolling-stock-count=never
; Options: always, debug, never
; show-rail-connections=never
; Options: always, debug, never
; show-rail-joints=never
; Options: always, debug, never
; show-rail-signal-states=never
; Options: always, debug, never
; show-rail-segment-collision-boxes=never
; Options: always, debug, never
; show-train-stop-point=never
; Options: always, debug, never
; show-train-braking-distance=never
; Options: always, debug, never
; show-train-signals=never
; Options: always, debug, never
; show-train-repathing=never
; Options: always, debug, never
; show-network-connected-entities=never
; Options: always, debug, never
; show-circuit-network-numbers=never
; Options: always, debug, never
; show-energy-sources-networks=never
; Options: always, debug, never
; show-active-state=never
; Options: always, debug, never
; show-wakeup-lists=never
; Options: always, debug, never
; show-transport-lines=never
; Options: always, debug, never
; show-transport-line-gaps=never
; Options: always, debug, never
; show-pollution-values=never
; Options: always, debug, never
; show-active-entities-on-chunk-counts=never
; Options: always, debug, never
; show-active-chunks=never
; Options: always, debug, never
; show-polluted-chunks=never
; Options: always, debug, never
; hide-chart-tags=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunk-values=never
; Options: always, debug, never
; show-bad-attack-chunks=never
; Options: always, debug, never
; show-tile-variations=never
; Options: always, debug, never
; show-raw-tile-transitions=never
; Options: always, debug, never
; show-fluid-box-fluid-info=never
; Options: always, debug, never
; show-environment-sound-info=never
; Options: always, debug, never
; show-environment-sound-area=never
; Options: always, debug, never
; show-selected-entity-audible-range=never
; Options: always, debug, never
; show-recently-played-sound-info=never
; Options: always, debug, never
; show-logistic-robot-targets=never
; Options: always, debug, never
; show-logistic-robots-on-map=never
; Options: always, debug, never
; show-recipe-icons-on-map=never
; Options: always, debug, never
; show-player-robots=never
; Options: always, debug, never
; show-fire-info=never
; Options: always, debug, never
; show-sticker-info=never
; Options: always, debug, never
; show-decorative-names=never
; Options: always, debug, never
; show-decorative-collision-rectangles=never
; Options: always, debug, never
; allow-increased-zoom=never
; Options: always, debug, never
; show-chunk-components=never
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-steam=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; max-upload-slots=5
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; non-blocking-saving=true
; Options: true, false
; verify-user-identity=true
; Options: true, false
; enable-whitelist=false
[graphics]
; lights-render-quality=0.250000
; Default preferred display index should force finding primary monitor
; preferred-display-index=255
; screenshots-threads-count=8
; cache-sprite-atlas-count=1
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; compress-sprite-atlas-cache=false
; Options: true, false
; texture-streaming=true
; streamed-atlas-physical-vram-size=0
; sprite-vertex-buffer-size=1048576
; max-texture-size=0
; max-threads=8
; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
;
; Options: high, normal, low, very-low
; graphics-quality=normal
; brightness=0
; contrast=0
; saturation=100
; Options: true, false
; full-screen=true
; Options: true, false
; minimize-on-focus-loss=false
; Options: true, false
; show-smoke=true
; Options: true, false
; show-clouds=true
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-particles=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-animated-water=true
; Options: true, false
; show-tree-distortion=true
; Options: true, false
; force-opengl=false
; Options: true, false
; v-sync=true
; Options: true, false
; high-quality-animations=true
; Options: true, false
; high-quality-shadows=false
; Options: true, false
; high-quality-terrain=true
; Minimum number of turrets required to turn on the turret range overdraw optimization
; turret-overdraw-minimum-count=4
; Scale at which the turret range overdraw optimization will start being applied
; turret-overdraw-scale-threshold=0.200000
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; halt-rendering-when-minimized=true
; Options: true, false
; runtime-sprite-reload=false
; Options: true, false
; full-color-depth=true
; Options: true, false
; render-in-native-resolution=true
; Options: true, false
; use-flip-presentation-model=false
; Options: true, false
; debug-api=false
; Options: true, false
; discard-buffers-on-begin-frame=true
; Options: all, high, medium, low
; video-memory-usage=high
; Options: none, high-quality, low-quality
; texture-compression-level=high-quality
; Options: true, false
; compress-virtual-atlas=true
; Options: copy, copy-sequential, flip, flip-discard
; dxgi-presentation-model=copy
; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
; dxgi-action-before-present=none
; relevant only for flip presentation models
;
; Options: true, false
; dxgi-allow-tearing=false
; Options: false, true, auto
; dxgi-flip-do-not-wait=false
; Options: true, false
; dxgi-present-restart=false
; dxgi-swap-chain-buffer-count=0
; dxgi-max-frame-latency=0
; dxgi-adapter-index=-1
; max-sprite-loading-threads=32
; Options: true, false
; gpu-accelerated-compression=true
; Options: true, false
; gpu-accelerated-mipmap-compression=true
; Options: true, false
; wait-until-mipmap-generation-finished=true
; Options: true, false
; check-for-unused-pixels=false
; ogl-depth-buffer-bit-depth=0
; Options: false, true, auto
; ogl-accelerated-renderer=auto
; Options: true, false
; ogl-double-buffered=true
; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
;
; Options: true, false
; legacy-gpu-no-mipmaps=false
; Options: true, false
; force-linear-magnification=false
; Options: true, false
; custom-mipmap-workaround=false
; Options: true, false
; buffer-rename-workaround=false
; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
; disabled-opengl-extensions=

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1.0/files/docker-entrypoint.sh Executable file
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#!/bin/bash
set -eoux pipefail
FACTORIO_VOL=/factorio
LOAD_LATEST_SAVE="${LOAD_LATEST_SAVE:-true}"
GENERATE_NEW_SAVE="${GENERATE_NEW_SAVE:-false}"
SAVE_NAME="${SAVE_NAME:-""}"
mkdir -p "$FACTORIO_VOL"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
mkdir -p "$SCRIPTOUTPUT"
if [[ ! -f $CONFIG/rconpw ]]; then
# Generate a new RCON password if none exists
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
# Copy default settings if server-settings.json doesn't exist
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
NRTMPSAVES=$( find -L "$SAVES" -iname \*.tmp.zip -mindepth 1 | wc -l )
if [[ $NRTMPSAVES -gt 0 ]]; then
# Delete incomplete saves (such as after a forced exit)
rm -f "$SAVES"/*.tmp.zip
fi
if [[ ${UPDATE_MODS_ON_START:-} == "true" ]]; then
./docker-update-mods.sh
fi
if [[ $(id -u) = 0 ]]; then
# Update the User and Group ID based on the PUID/PGID variables
usermod -o -u "$PUID" factorio
groupmod -o -g "$PGID" factorio
# Take ownership of factorio data if running as root
chown -R factorio:factorio "$FACTORIO_VOL"
# Drop to the factorio user
SU_EXEC="su-exec factorio"
else
SU_EXEC=""
fi
sed -i '/write-data=/c\write-data=\/factorio/' /opt/factorio/config/config.ini
NRSAVES=$(find -L "$SAVES" -iname \*.zip -mindepth 1 | wc -l)
if [[ $GENERATE_NEW_SAVE != true && $NRSAVES == 0 ]]; then
GENERATE_NEW_SAVE=true
SAVE_NAME=_autosave1
fi
if [[ $GENERATE_NEW_SAVE == true ]]; then
if [[ -z "$SAVE_NAME" ]]; then
echo "If \$GENERATE_NEW_SAVE is true, you must specify \$SAVE_NAME"
exit 1
fi
if [[ -f "$SAVES/$SAVE_NAME.zip" ]]; then
echo "Map $SAVES/$SAVE_NAME.zip already exists, skipping map generation"
else
$SU_EXEC /opt/factorio/bin/x64/factorio \
--create "$SAVES/$SAVE_NAME.zip" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json"
fi
fi
FLAGS=(\
--port "$PORT" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--rcon-port "$RCON_PORT" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json \
)
if [[ $LOAD_LATEST_SAVE == true ]]; then
FLAGS+=( --start-server-load-latest )
else
FLAGS+=( --start-server "$SAVE_NAME" )
fi
# shellcheck disable=SC2086
exec $SU_EXEC /opt/factorio/bin/x64/factorio "${FLAGS[@]}" "$@"

28
1.0/files/docker-update-mods.sh Executable file
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#!/bin/bash
set -eou pipefail
if [[ -f /run/secrets/username ]]; then
USERNAME=$(cat /run/secrets/username)
fi
if [[ -f /run/secrets/token ]]; then
TOKEN=$(cat /run/secrets/token)
fi
if [[ -z ${USERNAME:-} ]]; then
USERNAME="$(jq -j ".username" "$CONFIG/server-settings.json")"
fi
if [[ -z ${TOKEN:-} ]]; then
TOKEN="$(jq -j ".token" "$CONFIG/server-settings.json")"
fi
if [[ -z ${USERNAME:-} ]]; then
echo "You need to provide your Factorio username to update mods."
fi
if [[ -z ${TOKEN:-} ]]; then
echo "You need to provide your Factorio token to update mods."
fi
./update-mods.sh "$VERSION" "$MODS" "$USERNAME" "$TOKEN"

44
1.0/files/scenario.sh Executable file
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#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
#chown -R factorio /factorio
if [[ ! -f $CONFIG/rconpw ]]; then
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--port "$PORT" \
--start-server-load-scenario "$SERVER_SCENARIO" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-port "$RCON_PORT" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json

27
1.0/files/scenario2map.sh Executable file
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#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--scenario2map "$SERVER_SCENARIO"

96
1.0/files/update-mods.sh Executable file
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#!/bin/bash
set -eou pipefail
FACTORIO_VERSION=$1
MOD_DIR=$2
USERNAME=$3
TOKEN=$4
MOD_BASE_URL="https://mods.factorio.com"
print_step()
{
echo "$1"
}
print_success()
{
echo "$1"
}
print_failure()
{
echo "$1"
}
update_mod()
{
MOD_NAME="$1"
MOD_NAME_ENCODED="${1// /%20}"
print_step "Checking for update of mod $MOD_NAME..."
MOD_INFO_URL="$MOD_BASE_URL/api/mods/$MOD_NAME_ENCODED"
MOD_INFO_JSON=$(curl --silent "$MOD_INFO_URL")
if ! echo "$MOD_INFO_JSON" | jq -e .name >/dev/null; then
print_success " Custom mod not on $MOD_BASE_URL, skipped."
return 0
fi
MOD_INFO=$(echo "$MOD_INFO_JSON" | jq -j --arg version "$FACTORIO_VERSION" ".releases|reverse|map(select(.info_json.factorio_version as \$mod_version | \$version | startswith(\$mod_version)))[0]|.file_name, \";\", .download_url, \";\", .sha1")
MOD_FILENAME=$(echo "$MOD_INFO" | cut -f1 -d";")
MOD_URL=$(echo "$MOD_INFO" | cut -f2 -d";")
MOD_SHA1=$(echo "$MOD_INFO" | cut -f3 -d";")
if [[ $MOD_FILENAME == null ]]; then
print_failure " Not compatible with version"
return 0
fi
if [[ -f $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Already up-to-date."
return 0
fi
print_step "Downloading..."
FULL_URL="$MOD_BASE_URL$MOD_URL?username=$USERNAME&token=$TOKEN"
HTTP_STATUS=$(curl --silent -L -w "%{http_code}" -o "$MOD_DIR/$MOD_FILENAME" "$FULL_URL")
if [[ $HTTP_STATUS != 200 ]]; then
print_failure " Download failed: Code $HTTP_STATUS."
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
if [[ ! -f $MOD_DIR/$MOD_FILENAME ]]; then
print_failure " Downloaded file missing!"
return 1
fi
if ! [[ $(sha1sum "$MOD_DIR/$MOD_FILENAME") =~ $MOD_SHA1 ]]; then
print_failure " SHA1 mismatch!"
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
print_success " Download complete."
for file in "$MOD_DIR/${MOD_NAME}_"*".zip"; do # wildcard does usually not work in quotes: https://unix.stackexchange.com/a/67761
if [[ $file != $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Deleting old version: $file"
rm -f "$file"
fi
done
return 0
}
if [[ -f $MOD_DIR/mod-list.json ]]; then
jq -r ".mods|map(select(.enabled))|.[].name" "$MOD_DIR/mod-list.json" | while read -r mod; do
if [[ $mod != base ]]; then
update_mod "$mod"
fi
done
fi

45
1.1/Dockerfile Normal file
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FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"
ARG USER=factorio
ARG GROUP=factorio
ARG PUID=845
ARG PGID=845
ENV PORT=34197 \
RCON_PORT=27015 \
VERSION=1.1.22 \
SHA1=992bdf7b5d1ad8b8a9accd1af51e69c98ae61102 \
SAVES=/factorio/saves \
CONFIG=/factorio/config \
MODS=/factorio/mods \
SCENARIOS=/factorio/scenarios \
SCRIPTOUTPUT=/factorio/script-output \
PUID="$PUID" \
PGID="$PGID"
SHELL ["/bin/ash", "-eo", "pipefail", "-c"]
RUN set -ox pipefail \
&& archive="/tmp/factorio_headless_x64_$VERSION.tar.xz" \
&& mkdir -p /opt /factorio \
&& apk add --update --no-cache --no-progress bash binutils curl file gettext jq libintl pwgen shadow su-exec \
&& curl -sSL "https://www.factorio.com/get-download/$VERSION/headless/linux64" -o "$archive" \
&& echo "$SHA1 $archive" | sha1sum -c \
|| (sha1sum "$archive" && file "$archive" && exit 1) \
&& tar xf "$archive" --directory /opt \
&& chmod ugo=rwx /opt/factorio \
&& rm "$archive" \
&& ln -s "$SCENARIOS" /opt/factorio/scenarios \
&& ln -s "$SAVES" /opt/factorio/saves \
&& mkdir -p /opt/factorio/config/ \
&& addgroup -g "$PGID" -S "$GROUP" \
&& adduser -u "$PUID" -G "$GROUP" -s /bin/sh -SDH "$USER" \
&& chown -R "$USER":"$GROUP" /opt/factorio /factorio
COPY files/*.sh /
COPY files/config.ini /opt/factorio/config/config.ini
VOLUME /factorio
EXPOSE $PORT/udp $RCON_PORT/tcp
ENTRYPOINT ["/docker-entrypoint.sh"]

16
1.1/docker-compose.yml Normal file
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version: '2'
services:
factorio:
build: .
ports:
- "34197:34197/udp"
- "27015:27015/tcp"
volumes:
- /opt/factorio:/factorio
# environment:
# - PUID=1000
# - PGID=1000
# - UPDATE_MODS_ON_START=true
# - USERNAME=FactorioUsername
# - TOKEN=FactorioToken
# - PORT=34198

755
1.1/files/config.ini Normal file
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; version=8
; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__executable__/../../data
write-data=__PATH__executable__/../..
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; Options: true, false
; log-saving-statistics=false
; autosave-interval=5
; autosave-slots=3
; In ticks
; minimum-latency-in-multiplayer=0
; In seconds
; multiplayer-initial-connection-timeout=10
; port=34197
; max-map-preview-chunk-side=64
; max-map-preview-threads=7
; In bytes
; max-multiplayer-script-reload-size=1048576
; Options: true, false
; enable-steam-networking=true
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
; enable-experimental-updates=false
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; disable-blueprint-storage=false
; Disables tracking which mod created/changed what prototype. Mainly for faster startup during development.
;
; Options: true, false
; disable-prototype-history=false
; Print a warning for all prototype values that were not accessed.
;
; Options: true, false
; check-unused-prototype-data=false
; Cache data stage prototype data for faster startup. Experimental.
;
; Options: true, false
; cache-prototype-data=false
; Options: true, false
; enable-razer-chroma-support=true
; Options: true, false
; enable-logitech-led-support=true
; Options: true, false
; enable-crash-log-uploading=true
; Options: true, false
; enable-heap-validation=true
; Options: true, false
; enable-threaded-message-pump=true
; Options: true, false
; enable-taskbar-animation=true
; Does nothing on Windows
;
; Options: true, false
; non-blocking-saving=false
; Related to MacOS
;
; Options: true, false
; discard-mouse-events-when-accessibility-zoomed=false
; Options: true, false
; enable-blueprint-storage-cloud-sync=false
; Options: true, false
; force-enable-factorio-version-check=false
; Options: true, false
; bring-window-to-top-on-click=true
; Options: fast, maximum
; multiplayer-compression-level=fast
; Options: none, fast, maximum
; autosave-compression-level=fast
; Socket to host RCON on when lauching MP server from the menu.
; local-rcon-socket=0.0.0.0:0
; Password for RCON when launching MP server from the menu.
; local-rcon-password=
[interface]
; Options: true, false
; automatic-ui-scale=true
; custom-ui-scale=1.000000
; tooltip-delay=0.040000
; entity-tooltip-delay=0.000000
; tooltip-offset=20
; output-console-delay=1200
; train-stop-label-angle=0.085526
; active-quick-bars=2
; shortcut-bar-rows=2
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-version-filter-in-install-mods-gui=true
; Options: true, false
; play-sound-for-chat-messages=true
; Options: true, false
; fuzzy-search-enabled=false
; Options: true, false
; pick-ghost-cursor=false
; Options: true, false
; show-minimap=true
; Options: true, false
; show-tips-and-tricks=true
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-rail-block-visualization=true
; Options: true, false
; show-missing-logistic-network-icon=true
; Options: true, false
; show-interaction-indications=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
; show-inserter-arrows-when-detailed-info-is-on=false
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-combinator-settings-when-detailed-info-is-on=false
; Options: true, false
; entity-tooltip-on-the-side=true
; Options: true, false
; show-mod-owners-in-tooltips=true
; Options: true, false
; show-descriptions-in-tooltips=true
; Options: true, false
; show-total-raw-in-recipe-tooltips=true
; debug-font-size=18
; train-visualization-length=5
[sound]
; master-volume=0.800000
; music-volume=0.500000
; game-effects-volume=0.700000
; gui-effects-volume=0.600000
; walking-sound-volume=0.250000
; environment-sounds-volume=0.550000
; alerts-volume=0.500000
; wind-volume=0.350000
; audible-distance=40.000000
; environment-audible-distance=30.000000
; maximum-environment-sounds=50
; active-gui-volume-modifier=0.800000
; active-gui-environment-volume-modifier=0.400000
; The maximum volume allowed for any sound.
; maximum-volume=2.000000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
; zoom-audible-distance-coefficient=0.500000
; zoom-volume-coefficient=0.750000
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-non-standard-map-info=false
[debug]
; force=enemy
; Options: true, false
; capture-perf-statistics=false
; Options: always, debug, never
; show-fps=debug
; Options: always, debug, never
; show-detailed-info=debug
; Options: always, debug, never
; show-time-usage=debug
; Options: always, debug, never
; show-gpu-time-usage=debug
; Options: always, debug, never
; show-sprite-counts=never
; Options: always, debug, never
; show-lua-object-statistics=never
; Options: always, debug, never
; show-heat-buffer-info=never
; Options: always, debug, never
; show-multiplayer-waiting-icon=debug
; Options: always, debug, never
; show-multiplayer-statistics=debug
; Options: always, debug, never
; show-multiplayer-selection-rectangles=never
; Options: always, debug, never
; show-debug-info-in-tooltips=debug
; Options: always, debug, never
; hide-mod-guis=never
; Options: always, debug, never
; show-tile-grid=never
; Options: always, debug, never
; show-collision-rectangles=never
; Options: always, debug, never
; show-selection-rectangles=never
; Options: always, debug, never
; show-render-rectangles=never
; Options: always, debug, never
; show-entity-positions=never
; Options: always, debug, never
; show-entity-velocities=never
; Options: always, debug, never
; show-selected-entity-advanced-tiles=never
; Options: always, debug, never
; show-selected-input-transport-belts=never
; Options: always, debug, never
; show-paths=never
; Options: always, debug, never
; show-path-requests=never
; Options: always, debug, never
; show-next-waypoint-bb=never
; Options: always, debug, never
; show-target=never
; Options: always, debug, never
; show-unit-group-info=never
; Options: always, debug, never
; show-unit-behavior-info=never
; Options: always, debug, never
; show-pathfinder-fringe=never
; Options: always, debug, never
; show-path-cache=never
; Options: always, debug, never
; show-path-cache-paths=never
; Options: always, debug, never
; show-rail-paths=never
; Options: always, debug, never
; show-rolling-stock-count=never
; Options: always, debug, never
; show-rail-connections=never
; Options: always, debug, never
; show-rail-joints=never
; Options: always, debug, never
; show-rail-signal-states=never
; Options: always, debug, never
; show-rail-segment-collision-boxes=never
; Options: always, debug, never
; show-train-stop-point=never
; Options: always, debug, never
; show-train-braking-distance=never
; Options: always, debug, never
; show-train-signals=never
; Options: always, debug, never
; show-train-repathing=never
; Options: always, debug, never
; show-network-connected-entities=never
; Options: always, debug, never
; show-circuit-network-numbers=never
; Options: always, debug, never
; show-energy-sources-networks=never
; Options: always, debug, never
; show-active-state=never
; Options: always, debug, never
; show-wakeup-lists=never
; Options: always, debug, never
; show-transport-lines=never
; Options: always, debug, never
; show-transport-line-gaps=never
; Options: always, debug, never
; show-pollution-values=never
; Options: always, debug, never
; show-active-entities-on-chunk-counts=never
; Options: always, debug, never
; show-active-chunks=never
; Options: always, debug, never
; show-polluted-chunks=never
; Options: always, debug, never
; hide-chart-tags=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunk-values=never
; Options: always, debug, never
; show-bad-attack-chunks=never
; Options: always, debug, never
; show-tile-variations=never
; Options: always, debug, never
; show-raw-tile-transitions=never
; Options: always, debug, never
; show-fluid-box-fluid-info=never
; Options: always, debug, never
; show-environment-sound-info=never
; Options: always, debug, never
; show-environment-sound-area=never
; Options: always, debug, never
; show-selected-entity-audible-range=never
; Options: always, debug, never
; show-recently-played-sound-info=never
; Options: always, debug, never
; show-logistic-robot-targets=never
; Options: always, debug, never
; show-logistic-robots-on-map=never
; Options: always, debug, never
; show-recipe-icons-on-map=never
; Options: always, debug, never
; show-player-robots=never
; Options: always, debug, never
; show-fire-info=never
; Options: always, debug, never
; show-sticker-info=never
; Options: always, debug, never
; show-decorative-names=never
; Options: always, debug, never
; show-decorative-collision-rectangles=never
; Options: always, debug, never
; allow-increased-zoom=never
; Options: always, debug, never
; show-chunk-components=never
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-steam=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; max-upload-slots=5
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; non-blocking-saving=true
; Options: true, false
; verify-user-identity=true
; Options: true, false
; enable-whitelist=false
[graphics]
; lights-render-quality=0.250000
; Default preferred display index should force finding primary monitor
; preferred-display-index=255
; screenshots-threads-count=8
; cache-sprite-atlas-count=1
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; compress-sprite-atlas-cache=false
; Options: true, false
; texture-streaming=true
; streamed-atlas-physical-vram-size=0
; sprite-vertex-buffer-size=1048576
; max-texture-size=0
; max-threads=8
; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
;
; Options: high, normal, low, very-low
; graphics-quality=normal
; brightness=0
; contrast=0
; saturation=100
; Options: true, false
; full-screen=true
; Options: true, false
; minimize-on-focus-loss=false
; Options: true, false
; show-smoke=true
; Options: true, false
; show-clouds=true
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-particles=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-animated-water=true
; Options: true, false
; show-tree-distortion=true
; Options: true, false
; force-opengl=false
; Options: true, false
; v-sync=true
; Options: true, false
; high-quality-animations=true
; Options: true, false
; high-quality-shadows=false
; Options: true, false
; high-quality-terrain=true
; Minimum number of turrets required to turn on the turret range overdraw optimization
; turret-overdraw-minimum-count=4
; Scale at which the turret range overdraw optimization will start being applied
; turret-overdraw-scale-threshold=0.200000
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; halt-rendering-when-minimized=true
; Options: true, false
; runtime-sprite-reload=false
; Options: true, false
; full-color-depth=true
; Options: true, false
; render-in-native-resolution=true
; Options: true, false
; use-flip-presentation-model=false
; Options: true, false
; debug-api=false
; Options: true, false
; discard-buffers-on-begin-frame=true
; Options: all, high, medium, low
; video-memory-usage=high
; Options: none, high-quality, low-quality
; texture-compression-level=high-quality
; Options: true, false
; compress-virtual-atlas=true
; Options: copy, copy-sequential, flip, flip-discard
; dxgi-presentation-model=copy
; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
; dxgi-action-before-present=none
; relevant only for flip presentation models
;
; Options: true, false
; dxgi-allow-tearing=false
; Options: false, true, auto
; dxgi-flip-do-not-wait=false
; Options: true, false
; dxgi-present-restart=false
; dxgi-swap-chain-buffer-count=0
; dxgi-max-frame-latency=0
; dxgi-adapter-index=-1
; max-sprite-loading-threads=32
; Options: true, false
; gpu-accelerated-compression=true
; Options: true, false
; gpu-accelerated-mipmap-compression=true
; Options: true, false
; wait-until-mipmap-generation-finished=true
; Options: true, false
; check-for-unused-pixels=false
; ogl-depth-buffer-bit-depth=0
; Options: false, true, auto
; ogl-accelerated-renderer=auto
; Options: true, false
; ogl-double-buffered=true
; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
;
; Options: true, false
; legacy-gpu-no-mipmaps=false
; Options: true, false
; force-linear-magnification=false
; Options: true, false
; custom-mipmap-workaround=false
; Options: true, false
; buffer-rename-workaround=false
; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
; disabled-opengl-extensions=

98
1.1/files/docker-entrypoint.sh Executable file
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#!/bin/bash
set -eoux pipefail
FACTORIO_VOL=/factorio
LOAD_LATEST_SAVE="${LOAD_LATEST_SAVE:-true}"
GENERATE_NEW_SAVE="${GENERATE_NEW_SAVE:-false}"
SAVE_NAME="${SAVE_NAME:-""}"
mkdir -p "$FACTORIO_VOL"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
mkdir -p "$SCRIPTOUTPUT"
if [[ ! -f $CONFIG/rconpw ]]; then
# Generate a new RCON password if none exists
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
# Copy default settings if server-settings.json doesn't exist
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
NRTMPSAVES=$( find -L "$SAVES" -iname \*.tmp.zip -mindepth 1 | wc -l )
if [[ $NRTMPSAVES -gt 0 ]]; then
# Delete incomplete saves (such as after a forced exit)
rm -f "$SAVES"/*.tmp.zip
fi
if [[ ${UPDATE_MODS_ON_START:-} == "true" ]]; then
./docker-update-mods.sh
fi
if [[ $(id -u) = 0 ]]; then
# Update the User and Group ID based on the PUID/PGID variables
usermod -o -u "$PUID" factorio
groupmod -o -g "$PGID" factorio
# Take ownership of factorio data if running as root
chown -R factorio:factorio "$FACTORIO_VOL"
# Drop to the factorio user
SU_EXEC="su-exec factorio"
else
SU_EXEC=""
fi
sed -i '/write-data=/c\write-data=\/factorio/' /opt/factorio/config/config.ini
NRSAVES=$(find -L "$SAVES" -iname \*.zip -mindepth 1 | wc -l)
if [[ $GENERATE_NEW_SAVE != true && $NRSAVES == 0 ]]; then
GENERATE_NEW_SAVE=true
SAVE_NAME=_autosave1
fi
if [[ $GENERATE_NEW_SAVE == true ]]; then
if [[ -z "$SAVE_NAME" ]]; then
echo "If \$GENERATE_NEW_SAVE is true, you must specify \$SAVE_NAME"
exit 1
fi
if [[ -f "$SAVES/$SAVE_NAME.zip" ]]; then
echo "Map $SAVES/$SAVE_NAME.zip already exists, skipping map generation"
else
$SU_EXEC /opt/factorio/bin/x64/factorio \
--create "$SAVES/$SAVE_NAME.zip" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json"
fi
fi
FLAGS=(\
--port "$PORT" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--rcon-port "$RCON_PORT" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json \
)
if [[ $LOAD_LATEST_SAVE == true ]]; then
FLAGS+=( --start-server-load-latest )
else
FLAGS+=( --start-server "$SAVE_NAME" )
fi
# shellcheck disable=SC2086
exec $SU_EXEC /opt/factorio/bin/x64/factorio "${FLAGS[@]}" "$@"

28
1.1/files/docker-update-mods.sh Executable file
View File

@ -0,0 +1,28 @@
#!/bin/bash
set -eou pipefail
if [[ -f /run/secrets/username ]]; then
USERNAME=$(cat /run/secrets/username)
fi
if [[ -f /run/secrets/token ]]; then
TOKEN=$(cat /run/secrets/token)
fi
if [[ -z ${USERNAME:-} ]]; then
USERNAME="$(jq -j ".username" "$CONFIG/server-settings.json")"
fi
if [[ -z ${TOKEN:-} ]]; then
TOKEN="$(jq -j ".token" "$CONFIG/server-settings.json")"
fi
if [[ -z ${USERNAME:-} ]]; then
echo "You need to provide your Factorio username to update mods."
fi
if [[ -z ${TOKEN:-} ]]; then
echo "You need to provide your Factorio token to update mods."
fi
./update-mods.sh "$VERSION" "$MODS" "$USERNAME" "$TOKEN"

44
1.1/files/scenario.sh Executable file
View File

@ -0,0 +1,44 @@
#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
#chown -R factorio /factorio
if [[ ! -f $CONFIG/rconpw ]]; then
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--port "$PORT" \
--start-server-load-scenario "$SERVER_SCENARIO" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-port "$RCON_PORT" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json

27
1.1/files/scenario2map.sh Executable file
View File

@ -0,0 +1,27 @@
#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--scenario2map "$SERVER_SCENARIO"

96
1.1/files/update-mods.sh Executable file
View File

@ -0,0 +1,96 @@
#!/bin/bash
set -eou pipefail
FACTORIO_VERSION=$1
MOD_DIR=$2
USERNAME=$3
TOKEN=$4
MOD_BASE_URL="https://mods.factorio.com"
print_step()
{
echo "$1"
}
print_success()
{
echo "$1"
}
print_failure()
{
echo "$1"
}
update_mod()
{
MOD_NAME="$1"
MOD_NAME_ENCODED="${1// /%20}"
print_step "Checking for update of mod $MOD_NAME..."
MOD_INFO_URL="$MOD_BASE_URL/api/mods/$MOD_NAME_ENCODED"
MOD_INFO_JSON=$(curl --silent "$MOD_INFO_URL")
if ! echo "$MOD_INFO_JSON" | jq -e .name >/dev/null; then
print_success " Custom mod not on $MOD_BASE_URL, skipped."
return 0
fi
MOD_INFO=$(echo "$MOD_INFO_JSON" | jq -j --arg version "$FACTORIO_VERSION" ".releases|reverse|map(select(.info_json.factorio_version as \$mod_version | \$version | startswith(\$mod_version)))[0]|.file_name, \";\", .download_url, \";\", .sha1")
MOD_FILENAME=$(echo "$MOD_INFO" | cut -f1 -d";")
MOD_URL=$(echo "$MOD_INFO" | cut -f2 -d";")
MOD_SHA1=$(echo "$MOD_INFO" | cut -f3 -d";")
if [[ $MOD_FILENAME == null ]]; then
print_failure " Not compatible with version"
return 0
fi
if [[ -f $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Already up-to-date."
return 0
fi
print_step "Downloading..."
FULL_URL="$MOD_BASE_URL$MOD_URL?username=$USERNAME&token=$TOKEN"
HTTP_STATUS=$(curl --silent -L -w "%{http_code}" -o "$MOD_DIR/$MOD_FILENAME" "$FULL_URL")
if [[ $HTTP_STATUS != 200 ]]; then
print_failure " Download failed: Code $HTTP_STATUS."
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
if [[ ! -f $MOD_DIR/$MOD_FILENAME ]]; then
print_failure " Downloaded file missing!"
return 1
fi
if ! [[ $(sha1sum "$MOD_DIR/$MOD_FILENAME") =~ $MOD_SHA1 ]]; then
print_failure " SHA1 mismatch!"
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
print_success " Download complete."
for file in "$MOD_DIR/${MOD_NAME}_"*".zip"; do # wildcard does usually not work in quotes: https://unix.stackexchange.com/a/67761
if [[ $file != $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Deleting old version: $file"
rm -f "$file"
fi
done
return 0
}
if [[ -f $MOD_DIR/mod-list.json ]]; then
jq -r ".mods|map(select(.enabled))|.[].name" "$MOD_DIR/mod-list.json" | while read -r mod; do
if [[ $mod != base ]]; then
update_mod "$mod"
fi
done
fi

246
README.md
View File

@ -1,11 +1,14 @@
# Factorio [![Build Status](https://travis-ci.org/factoriotools/factorio-docker.svg?branch=master)](https://travis-ci.org/factoriotools/factorio-docker) [![Docker Version](https://images.microbadger.com/badges/version/factoriotools/factorio.svg)](https://hub.docker.com/r/factoriotools/factorio/) [![Docker Pulls](https://img.shields.io/docker/pulls/factoriotools/factorio.svg?maxAge=600)](https://hub.docker.com/r/factoriotools/factorio/) [![Docker Stars](https://img.shields.io/docker/stars/factoriotools/factorio.svg?maxAge=600)](https://hub.docker.com/r/factoriotools/factorio/) [![Microbadger Layers](https://images.microbadger.com/badges/image/factoriotools/factorio.svg)](https://microbadger.com/images/factoriotools/factorio "Get your own image badge on microbadger.com")
# Factorio [![Build Status](https://travis-ci.org/factoriotools/factorio-docker.svg?branch=master)](https://travis-ci.org/factoriotools/factorio-docker) ![Updater status](https://img.shields.io/endpoint?label=Updater%20status&logo=a&url=https%3A%2F%2Fhealthchecks.supersandro.de%2Fbadge%2F1a0a7698-445d-4e54-9e4b-f61a1544e01f%2FBO8VukOA%2Fmaintainer.shields) [![Docker Version](https://images.microbadger.com/badges/version/factoriotools/factorio.svg)](https://hub.docker.com/r/factoriotools/factorio/) [![Docker Pulls](https://img.shields.io/docker/pulls/factoriotools/factorio.svg?maxAge=600)](https://hub.docker.com/r/factoriotools/factorio/) [![Docker Stars](https://img.shields.io/docker/stars/factoriotools/factorio.svg?maxAge=600)](https://hub.docker.com/r/factoriotools/factorio/) [![Microbadger Layers](https://images.microbadger.com/badges/image/factoriotools/factorio.svg)](https://microbadger.com/images/factoriotools/factorio "Get your own image badge on microbadger.com")
* `0.17.67`, `0.17`, `latest` [(0.17/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.17/Dockerfile)
* `0.16.51`, `0.16`, `stable` [(0.16/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.16/Dockerfile)
* `1.1.22`, `1.1`, `latest`, `stable` [(1.1/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/1.1/Dockerfile)
* `1.0.0`, `1.0` [(1.0/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/1.0/Dockerfile)
* `0.18.47`, `0.18` [(0.18/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.18/Dockerfile)
* `0.17.79`, `0.17` [(0.17/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.17/Dockerfile)
* `0.16.51`, `0.16` [(0.16/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.16/Dockerfile)
* `0.15.40`, `0.15` [(0.15/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.15/Dockerfile)
* `0.14.23`, `0.14` [(0.14/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.14/Dockerfile)
*Tag descriptions*
## Tag descriptions
* `latest` - most up-to-date version (may be experimental).
* `stable` - version declared stable on [factorio.com](https://www.factorio.com).
@ -13,8 +16,7 @@
* `0.x.y` - a specific version.
* `0.x-z` - incremental fix for that version.
# What is Factorio?
## What is Factorio?
[Factorio](https://www.factorio.com) is a game in which you build and maintain factories.
@ -22,16 +24,15 @@ You will be mining resources, researching technologies, building infrastructure,
The game is very stable and optimized for building massive factories. You can create your own maps, write mods in Lua or play with friends via Multiplayer.
NOTE: This is only the server. The game is available at [factorio.com](https://www.factorio.com) and [Steam](http://store.steampowered.com/app/427520/).
NOTE: This is only the server. The full game is available at [Factorio.com](https://www.factorio.com), [Steam](https://store.steampowered.com/app/427520/), [GOG.com](https://www.gog.com/game/factorio) and [Humble Bundle](https://www.humblebundle.com/store/factorio).
## Usage
# Usage
## Quick Start
### Quick Start
Run the server to create the necessary folder structure and configuration files. For this example data is stored in `/opt/factorio`.
```
```shell
sudo mkdir -p /opt/factorio
sudo chown 845:845 /opt/factorio
sudo docker run -d \
@ -55,36 +56,36 @@ The `chown` command is needed because in 0.16+, we no longer run the game server
Check the logs to see what happened:
```
```shell
docker logs factorio
```
Stop the server:
```
```shell
docker stop factorio
```
Now there's a `server-settings.json` file in the folder `/opt/factorio/config`. Modify this to your liking and restart the server:
```
```shell
docker start factorio
```
Try to connect to the server. Check the logs if it isn't working.
## Console
### Console
To issue console commands to the server, start the server in interactive mode with `-it`. Open the console with `docker attach` and then type commands.
docker run -d -it \
--name factorio \
factoriotools/factorio
docker attach factorio
```shell
docker run -d -it \
--name factorio \
factoriotools/factorio
docker attach factorio
```
## Upgrading
### Upgrading
Before upgrading backup the save. It's easy to make a save in the client.
@ -92,14 +93,15 @@ Ensure `-v` was used to run the server so the save is outside of the Docker cont
Delete the container and refresh the image:
docker stop factorio
docker rm factorio
docker pull factoriotools/factorio
```shell
docker stop factorio
docker rm factorio
docker pull factoriotools/factorio
```
Now run the server as before. In about a minute the new version of Factorio should be up and running, complete with saves and config!
## Saves
### Saves
A new map named `_autosave1.zip` is generated the first time the server is started. The `map-gen-settings.json` and `map-settings.json` files in `/opt/factorio/config` are used for the map settings. On subsequent runs the newest save is used.
@ -107,19 +109,50 @@ To load an old save stop the server and run the command `touch oldsave.zip`. Thi
To generate a new map stop the server, delete all of the saves and restart the server.
#### Specify a save directly (0.17.79-2+)
## Mods
You can specify a specific save to load by configuring the server through a set of environment variables:
To load an existing save set `SAVE_NAME` to the name of your existing save file located within the `saves` directory, without the `.zip` extension:
```shell
sudo docker run -d \
-p 34197:34197/udp \
-p 27015:27015/tcp \
-v /opt/factorio:/factorio \
-e LOAD_LATEST_SAVE=false \
-e SAVE_NAME=replaceme \
--name factorio \
--restart=always \
factoriotools/factorio
```
To generate a new map set `GENERATE_NEW_SAVE=true` and specify `SAVE_NAME`:
```shell
sudo docker run -d \
-p 34197:34197/udp \
-p 27015:27015/tcp \
-v /opt/factorio:/factorio \
-e LOAD_LATEST_SAVE=false \
-e GENERATE_NEW_SAVE=true \
-e SAVE_NAME=replaceme \
--name factorio \
--restart=always \
factoriotools/factorio
```
### Mods
Copy mods into the mods folder and restart the server.
As of 0.17 a new environment variable was added ``UPDATE_MODS_ON_START`` which if set to ``true`` will cause the mods get to updated on server start. If set a valid [Factorio Username and Token](https://www.factorio.com/profile) must be supplied or else the server will not start. They can either be set as docker secrets, environment variables, or pulled from the server-settings.json file.
## Scenarios
### Scenarios
If you want to launch a scenario from a clean start (not from a saved map) you'll need to start the docker image from an alternate entrypoint. To do this, use the example entrypoint file stored in the /factorio/entrypoints directory in the volume, and launch the image with the following syntax. Note that this is the normal syntax with the addition of the --entrypoint setting AND the additional argument at the end, which is the name of the Scenario in the Scenarios folder.
```
```shell
docker run -d \
-p 34197:34197/udp \
-p 27015:27015/tcp \
@ -131,11 +164,11 @@ docker run -d \
MyScenarioName
```
## Converting Scenarios to Regular Maps
### Converting Scenarios to Regular Maps
If you would like to export your scenario to a saved map, you can use the example entrypoint similar to the Scenario usage above. Factorio will run once, converting the Scenario to a saved Map in your saves directory. A restart of the docker image using the standard options will then load that map, just as if the scenario were just started by the Scenarios example noted above.
```
```shell
docker run -d \
-p 34197:34197/udp \
-p 27015:27015/tcp \
@ -147,7 +180,7 @@ docker run -d \
MyScenarioName
```
## RCON
### RCON
Set the RCON password in the `rconpw` file. A random password is generated if `rconpw` doesn't exist.
@ -155,60 +188,67 @@ To change the password, stop the server, modify `rconpw`, and restart the server
To "disable" RCON don't expose port 27015, i.e. start the server without `-p 27015:27015/tcp`. RCON is still running, but nobody can to connect to it.
## Whitelisting (0.15.3+)
### Whitelisting (0.15.3+)
Create file `config/server-whitelist.json` and add the whitelisted users.
[
"you",
"friend"
]
```json
[
"you",
"friend"
]
```
## Banlisting (0.17.1+)
### Banlisting (0.17.1+)
Create file `config/server-banlist.json` and add the banlisted users.
[
"bad_person",
"other_bad_person"
]
```json
[
"bad_person",
"other_bad_person"
]
```
## Adminlisting (0.17.1+)
### Adminlisting (0.17.1+)
Create file `config/server-adminlist.json` and add the adminlisted users.
[
"you",
"friend"
]
```json
[
"you",
"friend"
]
```
## Customize configuration files (0.17.x+)
### Customize configuration files (0.17.x+)
Out-of-the box, factorio does not support environment variables inside the configuration files. A workaround is the usage of `envsubst` which generates the configuration files dynamically during startup from environment variables set in docker-compose:
Example which replaces the server-settings.json:
factorio_1:
image: factoriotools/factorio
ports:
- "34197:34197/udp"
volumes:
- /opt/factorio:/factorio
- ./server-settings.json:/server-settings.json
environment:
- INSTANCE_NAME=Your Instance's Name
- INSTANCE_DESC=Your Instance's Description
entrypoint: /bin/sh -c "mkdir -p /factorio/config && envsubst < /server-settings.json > /factorio/config/server-settings.json && exec /docker-entrypoint.sh"
```yaml
factorio_1:
image: factoriotools/factorio
ports:
- "34197:34197/udp"
volumes:
- /opt/factorio:/factorio
- ./server-settings.json:/server-settings.json
environment:
- INSTANCE_NAME=Your Instance's Name
- INSTANCE_DESC=Your Instance's Description
entrypoint: /bin/sh -c "mkdir -p /factorio/config && envsubst < /server-settings.json > /factorio/config/server-settings.json && exec /docker-entrypoint.sh"
```
The `server-settings.json` file may then contain the variable references like this:
"name": "${INSTANCE_NAME}",
"description": "${INSTANCE_DESC}",
```json
"name": "${INSTANCE_NAME}",
"description": "${INSTANCE_DESC}",
```
# Container Details
## Container Details
The philosophy is to [keep it simple](http://wiki.c2.com/?KeepItSimple).
@ -216,26 +256,27 @@ The philosophy is to [keep it simple](http://wiki.c2.com/?KeepItSimple).
* Prefer configuration files over environment variables.
* Use one volume for data.
## Volumes
### Volumes
To keep things simple, the container uses a single volume mounted at `/factorio`. This volume stores configuration, mods, and saves.
The files in this volume should be owned by the factorio user, uid 845.
factorio
|-- config
| |-- map-gen-settings.json
| |-- map-settings.json
| |-- rconpw
| |-- server-adminlist.json
| |-- server-banlist.json
| |-- server-settings.json
| `-- server-whitelist.json
|-- mods
| `-- fancymod.zip
`-- saves
`-- _autosave1.zip
```text
factorio
|-- config
| |-- map-gen-settings.json
| |-- map-settings.json
| |-- rconpw
| |-- server-adminlist.json
| |-- server-banlist.json
| |-- server-settings.json
| `-- server-whitelist.json
|-- mods
| `-- fancymod.zip
`-- saves
`-- _autosave1.zip
```
## Docker Compose
@ -243,14 +284,14 @@ The files in this volume should be owned by the factorio user, uid 845.
First get a [docker-compose.yml](https://github.com/factoriotools/factorio-docker/blob/master/0.17/docker-compose.yml) file. To get it from this repository:
```
```shell
git clone https://github.com/factoriotools/factorio-docker.git
cd docker_factorio_server/0.17
```
Or make your own:
```
```shell
version: '2'
services:
factorio:
@ -264,30 +305,22 @@ services:
Now cd to the directory with docker-compose.yml and run:
```
```shell
sudo mkdir -p /opt/factorio
sudo chown 845:845 /opt/factorio
sudo docker-compose up -d
```
### Ports
## Ports
* `34197/udp` - Game server (required).
* `34197/udp` - Game server (required). This can be changed with the `PORT` environment variable.
* `27015/tcp` - RCON (optional).
## Environment Variables
* `PORT` (0.15+) - Start the server on an alternate port, .e.g. `docker run -e "PORT=34198"`.
* `RCON_PORT` (0.16+) - Start the RCON on an alternate port, .e.g. `docker run -e "RCON_PORT=34198"`.
## LAN Games
Ensure the `lan` setting in server-settings.json is `true`.
```
```shell
"visibility":
{
"public": false,
@ -297,7 +330,7 @@ Ensure the `lan` setting in server-settings.json is `true`.
Start the container with the `--network=host` option so clients can automatically find LAN games. Refer to the Quick Start to create the `/opt/factorio` directory.
```
```shell
sudo docker run -d \
--network=host \
-p 34197:34197/udp \
@ -308,24 +341,26 @@ sudo docker run -d \
factoriotools/factorio
```
## Vagrant
## Deploy to other plaforms
### Vagrant
[Vagrant](https://www.vagrantup.com/) is a easy way to setup a virtual machine (VM) to run Docker. The [Factorio Vagrant box repository](https://github.com/dtandersen/factorio-lan-vagrant) contains a sample Vagrantfile.
For LAN games the VM needs an internal IP in order for clients to connect. One way to do this is with a public network. The VM uses DHCP to acquire an IP address. The VM must also forward port 34197.
```
```ruby
config.vm.network "public_network"
config.vm.network "forwarded_port", guest: 34197, host: 34197
```
## Amazon Web Services (AWS) Deployment
### Amazon Web Services (AWS) Deployment
If you're looking for a simple way to deploy this to the Amazon Web Services Cloud, check out the [Factorio Server Deployment (CloudFormation) repository](https://github.com/m-chandler/factorio-spot-pricing). This repository contains a CloudFormation template that will get you up and running in AWS in a matter of minutes. Optionally it uses Spot Pricing so the server is very cheap, and you can easily turn it off when not in use.
## Troubleshooting
**My server is listed in the server browser, but nobody can connect**
### My server is listed in the server browser, but nobody can connect
Check the logs. If there is the line `Own address is RIGHT IP:WRONG PORT`, then this could be caused by the Docker proxy. If the the IP and port is correct it's probably a port forwarding or firewall issue instead.
@ -333,16 +368,15 @@ By default, Docker routes traffic through a proxy. The proxy changes the source
To fix the incorrect port, start the Docker service with the `--userland-proxy=false` switch. Docker will route traffic with iptables rules instead of a proxy. Add the switch to the `DOCKER_OPTS` environment variable or `ExecStart` in the Docker systemd service definition. The specifics vary by operating system.
**When I run a server on a port besides 34197 nobody can connect from the server browser**
### When I run a server on a port besides 34197 nobody can connect from the server browser
Use the `PORT` environment variable to start the server on the a different port, .e.g. `docker run -e "PORT=34198"`. This changes the source port on the packets used for port detection. `-p 34198:34197` works fine for private servers, but the server browser detects the wrong port.
# Contributors
## Contributors
* [dtandersen](https://github.com/dtandersen) - Maintainer
* [Fank](https://github.com/Fankserver) - Keeper of the Factorio watchdog that keeps the version up-to-date.
* [SuperSandro2000](https://github.com/supersandro2000) - CI Guy, Maintainer and runner of the Factorio watchdog, contributed version updates
* [Fank](https://github.com/Fankserver) - Programmer of the Factorio watchdog that keeps the version up-to-date.
* [SuperSandro2000](https://github.com/supersandro2000) - CI Guy, Maintainer and runner of the Factorio watchdog. Contributed version updates and wrote the Travis scripts.
* [DBendit](https://github.com/DBendit/docker_factorio_server) - Coded admin list, ban list support and contributed version updates
* [Zopanix](https://github.com/zopanix/docker_factorio_server) - Original Author
* [Rfvgyhn](https://github.com/Rfvgyhn/docker-factorio) - Coded randomly generated RCON password

View File

@ -1,10 +1,10 @@
#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]] && [[ -n ${CI:-} ]]; then
echo "Usage: ./build.sh \$VERSION_SHORT"
if [[ -z ${1:-} && -n ${CI:-} ]]; then
echo 'Usage: ./build.sh VERSION_SHORT'
exit 1
elif [[ $CI == true ]]; then
elif [[ ${CI:-} == true || -n ${1:-} ]]; then
VERSION_SHORT="$1"
else
VERSION_SHORT=$(find . -maxdepth 1 -type d | sort | tail -1 | grep -o "[[0-9]].[[0-9]]*")
@ -16,61 +16,90 @@ cd "$VERSION_SHORT" || exit 1
VERSION=$(grep -oP '[0-9]+\.[0-9]+\.[0-9]+' Dockerfile | head -1)
DOCKER_REPO=factoriotools/factorio
if [[ $TRAVIS_PULL_REQUEST == true ]]; then
TAGS="$DOCKER_REPO:$TRAVIS_PULL_REQUEST_SLUG"
BRANCH=${GITHUB_REF#refs/*/}
if [[ -n ${GITHUB_BASE_REF:-} ]]; then
TAGS="-t $DOCKER_REPO:$GITHUB_BASE_REF"
else
# we are either on master or on a tag build
if [[ $TRAVIS_BRANCH == master ]] || [[ $TRAVIS_BRANCH == "$VERSION" ]]; then
TAGS="$DOCKER_REPO:$VERSION -t $DOCKER_REPO:$VERSION_SHORT"
# we are on an incremental build of a tag
elif [[ $VERSION == "${TRAVIS_BRANCH%-*}" ]]; then
TAGS="$DOCKER_REPO:$TRAVIS_BRANCH -t $DOCKER_REPO:$VERSION -t $DOCKER_REPO:$VERSION_SHORT"
# we build a other branch than master
elif [[ -n $TRAVIS_BRANCH ]]; then
TAGS="$DOCKER_REPO:$TRAVIS_BRANCH"
# we are not in CI and tag version and version short
elif [[ $CI == "" ]]; then
TAGS="$DOCKER_REPO:$VERSION -t $DOCKER_REPO:$VERSION_SHORT"
if [[ -n ${CI:-} ]]; then
# we are either on master or on a tag build
if [[ ${BRANCH:-} == master || ${BRANCH:-} == "$VERSION" ]]; then
TAGS="-t $DOCKER_REPO:$VERSION -t $DOCKER_REPO:$VERSION_SHORT"
# we are on an incremental build of a tag
elif [[ $VERSION == "${BRANCH%-*}" ]]; then
TAGS="-t $DOCKER_REPO:$BRANCH -t $DOCKER_REPO:$VERSION -t $DOCKER_REPO:$VERSION_SHORT"
# we build a other branch than master and exclude dependabot branches from tags cause the / is not supported by docker
elif [[ -n ${BRANCH:-} && ! $BRANCH =~ "/" ]]; then
TAGS="-t $DOCKER_REPO:$BRANCH"
fi
else
# we are not in CI and tag version and version short
TAGS="-t $DOCKER_REPO:$VERSION -t $DOCKER_REPO:$VERSION_SHORT"
fi
if [[ -n ${EXTRA_TAG:-} ]]; then
TAGS="$TAGS -t $DOCKER_REPO:$EXTRA_TAG"
IFS=","
for TAG in $EXTRA_TAG; do
TAGS+=" -t $DOCKER_REPO:$TAG"
done
fi
if [[ ${STABLE:-} == "$VERSION" ]]; then
TAGS+=" -t $DOCKER_REPO:stable"
fi
fi
# shellcheck disable=SC2086
docker build . -t $TAGS
# Travis gets rate limited by Docker HUB.
if [[ ${CI:-} == true && -n ${DOCKER_PASSWORD:-} && -n ${DOCKER_USERNAME:-} ]]; then
echo "$DOCKER_PASSWORD" | docker login -u "$DOCKER_USERNAME" --password-stdin
fi
# shellcheck disable=SC2068
eval docker build . ${TAGS[@]:-}
docker images
# only push when:
# latest changes where made in the folder corosponding to the version we build, we are on master and don#t build a PR.
if [[ $(dirname "$(git diff --name-only HEAD^)") =~ $VERSION_SHORT ]] && [[ $TRAVIS_BRANCH == master ]] && [[ $TRAVIS_PULL_REQUEST_BRANCH == "" ]] ||
# we build a tag and we are not on master
[[ $VERSION == "${TRAVIS_BRANCH%-*}" ]] && [[ $TRAVIS_PULL_REQUEST_BRANCH == "" ]] ||
# we are not in CI
[[ $CI == "" ]]; then
# remove -1 from incremental tag
# eg before: 0.18.24-1, after 0.18.24
if [[ ${BRANCH:-} ]]; then
BRANCH_VERSION=${BRANCH%-*}
fi
if [[ $CI == true ]]; then
# only push when:
# or we build a tag and we don't build a PR
if [[ $VERSION == "${BRANCH_VERSION:-}" && ${GITHUB_BASE_REF:-} == "" ]] ||
# or we are not in CI
[[ -z ${CI:-} ]]; then
if [[ ${CI:-} == true ]]; then
echo "$DOCKER_PASSWORD" | docker login -u "$DOCKER_USERNAME" --password-stdin
fi
# push a tag on a branch other than master
if [[ -n $TRAVIS_BRANCH ]] && [[ $VERSION != "${TRAVIS_BRANCH%-*}" ]] && [[ $TRAVIS_BRANCH != "master" ]]; then
docker push "$DOCKER_REPO:$TRAVIS_BRANCH"
# push a tag on a branch other than master except dependabot branches cause docker does not support /
if [[ -n ${BRANCH:-} && $VERSION != "${BRANCH_VERSION:-}" && ${BRANCH:-} != "master" && ! ${BRANCH:-} =~ "/" ]]; then
docker push "$DOCKER_REPO:$BRANCH"
fi
# push an incremental tag
if [[ $VERSION == "${TRAVIS_BRANCH%-*}" ]]; then
docker push "$DOCKER_REPO:$TRAVIS_BRANCH"
# eg 0.18.24-1
if [[ $VERSION == "${BRANCH_VERSION:-}" ]]; then
docker push "$DOCKER_REPO:$BRANCH"
fi
if [[ -n $TRAVIS_TAG ]] || [[ $CI == "" ]]; then
# only push on tags or when manually running the script
if [[ -n ${BRANCH_VERSION:-} || -z ${CI:-} ]]; then
docker push "$DOCKER_REPO:$VERSION"
docker push "$DOCKER_REPO:$VERSION_SHORT"
fi
if [[ -n ${EXTRA_TAG:-} ]]; then
docker push "$DOCKER_REPO:$EXTRA_TAG"
IFS=","
for TAG in $EXTRA_TAG; do
docker push "$DOCKER_REPO:$TAG"
done
fi
if [[ ${STABLE:-} == "$VERSION" ]]; then
docker push "$DOCKER_REPO:stable"
fi
curl -X POST https://hooks.microbadger.com/images/factoriotools/factorio/TmmKGNp8jKcFqZvcJhTCIAJVluw=