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		| @@ -176,13 +176,6 @@ public: | ||||
|             _config->conf[uiPrefix]["WFM"]["squelchLevel"] = squelchLevel; | ||||
|             _config->release(true); | ||||
|         } | ||||
|     }  | ||||
|  | ||||
| private: | ||||
|     void setBandwidth(float bandWidth, bool updateWaterfall = true) { | ||||
|         bw = bandWidth; | ||||
|         _vfo->setBandwidth(bw, updateWaterfall); | ||||
|         demod.setDeviation(bw / 2.0f); | ||||
|     } | ||||
|  | ||||
|     void setDeempIndex(int id) { | ||||
| @@ -199,6 +192,13 @@ private: | ||||
|         _vfo->setSnapInterval(snapInterval); | ||||
|     } | ||||
|  | ||||
| private: | ||||
|     void setBandwidth(float bandWidth, bool updateWaterfall = true) { | ||||
|         bw = bandWidth; | ||||
|         _vfo->setBandwidth(bw, updateWaterfall); | ||||
|         demod.setDeviation(bw / 2.0f); | ||||
|     } | ||||
|  | ||||
|     const float bwMax = 250000; | ||||
|     const float bwMin = 50000; | ||||
|     const float bbSampRate = 250000; | ||||
|   | ||||
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