mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
synced 2024-11-06 10:47:34 +01:00
Merge pull request #591 from kistlin/fix/unused_variables_warnings
fix warnings about unused/maybe uninitialized variables
This commit is contained in:
commit
da06fc39db
@ -288,7 +288,6 @@ namespace dsp {
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{
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std::lock_guard<std::mutex> lck(bufMtx);
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memcpy(buffers[writeCur], _in->readBuf, count * sizeof(T));
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uintptr_t ptr = (uintptr_t)buffers[writeCur];
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sizes[writeCur] = count;
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writeCur++;
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writeCur = ((writeCur) % TEST_BUFFER_SIZE);
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@ -37,7 +37,6 @@ namespace colormaps {
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map.map = new float[mapTxt.size() * 3];
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int i = 0;
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for (auto const& col : mapTxt) {
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uint8_t r, g, b, a;
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map.map[i * 3] = std::stoi(col.substr(1, 2), NULL, 16);
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map.map[(i * 3) + 1] = std::stoi(col.substr(3, 2), NULL, 16);
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map.map[(i * 3) + 2] = std::stoi(col.substr(5, 2), NULL, 16);
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@ -354,12 +354,6 @@ void MainWindow::draw() {
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core::configManager.release(true);
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}
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ImVec2 vMin = ImGui::GetWindowContentRegionMin();
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ImVec2 vMax = ImGui::GetWindowContentRegionMax();
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int width = vMax.x - vMin.x;
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int height = vMax.y - vMin.y;
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// To Bar
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ImGui::PushID(ImGui::GetID("sdrpp_menu_btn"));
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if (ImGui::ImageButton(icons::MENU, ImVec2(30, 30), ImVec2(0, 0), ImVec2(1, 1), 5) || ImGui::IsKeyPressed(GLFW_KEY_MENU, false)) {
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@ -489,7 +483,6 @@ void MainWindow::draw() {
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ImGui::SetColumnWidth(1, winSize.x - menuWidth - 60);
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ImGui::SetColumnWidth(2, 60);
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ImGui::BeginChild("Left Column");
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float menuColumnWidth = ImGui::GetContentRegionAvailWidth();
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if (gui::menu.draw(firstMenuRender)) {
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core::configManager.acquire();
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@ -104,7 +104,6 @@ namespace vfo_color_menu {
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vfoColors[name] = ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
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vfo->color = IM_COL32(255, 255, 255, 50);
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core::configManager.acquire();
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char buf[16];
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core::configManager.conf["vfoColors"][name] = "#FFFFFF";
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core::configManager.release(true);
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}
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@ -44,7 +44,6 @@ namespace tuner {
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double viewBottom = view - (viewBW / 2.0);
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double viewTop = view + (viewBW / 2.0);
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double wholeFreq = gui::waterfall.getCenterFrequency();
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double bottom = -(BW / 2.0);
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double top = (BW / 2.0);
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@ -78,7 +77,6 @@ namespace tuner {
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if (delta < 0) {
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double newViewOff = vfoTop - (viewBW / 2.0) + (viewBW / 10.0);
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double newViewBottom = newViewOff - (viewBW / 2.0);
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double newViewTop = newViewOff + (viewBW / 2.0);
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if (newViewBottom > bottom) {
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gui::waterfall.setViewOffset(newViewOff);
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@ -94,7 +92,6 @@ namespace tuner {
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}
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else {
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double newViewOff = vfoBottom + (viewBW / 2.0) - (viewBW / 10.0);
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double newViewBottom = newViewOff - (viewBW / 2.0);
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double newViewTop = newViewOff + (viewBW / 2.0);
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if (newViewTop < top) {
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@ -9,11 +9,9 @@ namespace ImGui {
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std::lock_guard<std::mutex> lck(bufferMtx);
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiStyle& style = GetStyle();
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float pad = style.FramePadding.y;
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ImVec2 min = window->DC.CursorPos;
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ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), CalcItemWidth());
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ImRect bb(min, ImVec2(min.x + size.x, min.y + size.y));
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float lineHeight = size.y;
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ItemSize(size, style.FramePadding.y);
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if (!ItemAdd(bb, 0)) {
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@ -22,7 +20,6 @@ namespace ImGui {
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window->DrawList->AddRectFilled(min, ImVec2(min.x + size.x, min.y + size.y), IM_COL32(0, 0, 0, 255));
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ImU32 col = ImGui::GetColorU32(ImGuiCol_CheckMark, 0.7f);
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float increment = size.x / 1024.0f;
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for (int i = 0; i < 1024; i++) {
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if (buffer[i].re > 1.5f || buffer[i].re < -1.5f) { continue; }
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if (buffer[i].im > 1.5f || buffer[i].im < -1.5f) { continue; }
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@ -119,7 +119,6 @@ void FrequencySelect::draw() {
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ImVec2 digitSz = ImGui::CalcTextSize("0");
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ImVec2 commaSz = ImGui::CalcTextSize(".");
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int digitHeight = digitSz.y;
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int digitWidth = digitSz.x;
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int commaOffset = 0;
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bool zeros = true;
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@ -22,7 +22,6 @@ namespace ImGui {
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiStyle& style = GetStyle();
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float pad = style.FramePadding.y;
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ImVec2 min = window->DC.CursorPos;
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// Calculate scale
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@ -31,7 +30,6 @@ namespace ImGui {
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ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), height);
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ImRect bb(min, ImVec2(min.x + size.x, min.y + size.y));
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float lineHeight = size.y;
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ItemSize(size, style.FramePadding.y);
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if (!ItemAdd(bb, 0)) {
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@ -15,7 +15,6 @@ namespace ImGui {
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiStyle& style = GetStyle();
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float pad = style.FramePadding.y;
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ImVec2 min = window->DC.CursorPos;
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// Calculate scale
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@ -24,7 +23,6 @@ namespace ImGui {
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ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), height);
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ImRect bb(min, ImVec2(min.x + size.x, min.y + size.y));
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float lineHeight = size.y;
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// If there are no lines, there is no point in drawing anything
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if (_lineCount == 0) { return; }
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@ -11,16 +11,12 @@ namespace ImGui {
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiStyle& style = GImGui->Style;
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float pad = style.FramePadding.y;
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ImVec2 min = window->DC.CursorPos;
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ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), 26);
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ImRect bb(min, min + size);
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ImU32 text = ImGui::GetColorU32(ImGuiCol_Text);
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float lineHeight = size.y;
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ItemSize(size, style.FramePadding.y);
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if (!ItemAdd(bb, 0)) {
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return;
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@ -18,11 +18,9 @@ namespace ImGui {
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std::lock_guard<std::mutex> lck(bufferMtx);
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiStyle& style = GetStyle();
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float pad = style.FramePadding.y;
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ImVec2 min = window->DC.CursorPos;
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ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), 100);
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ImRect bb(min, ImVec2(min.x + size.x, min.y + size.y));
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float lineHeight = size.y;
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ItemSize(size, style.FramePadding.y);
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if (!ItemAdd(bb, 0)) {
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@ -31,7 +29,6 @@ namespace ImGui {
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window->DrawList->AddRectFilled(min, ImVec2(min.x + size.x, min.y + size.y), IM_COL32(0, 0, 0, 255));
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ImU32 col = ImGui::GetColorU32(ImGuiCol_CheckMark, 0.7f);
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ImU32 col2 = ImGui::GetColorU32(ImGuiCol_CheckMark, 0.7f);
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float increment = size.x / (float)sampleCount;
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float val;
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@ -14,8 +14,6 @@ namespace ImGui {
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avg = std::clamp<float>(avg, val_min, val_max);
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peak = std::clamp<float>(peak, val_min, val_max);
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float pad = style.FramePadding.y;
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ImVec2 min = window->DC.CursorPos;
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ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), (GImGui->FontSize / 2) + style.FramePadding.y);
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ImRect bb(min, min + size);
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@ -1155,7 +1155,6 @@ namespace ImGui {
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}
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void WaterfallVFO::updateDrawingVars(double viewBandwidth, float dataWidth, double viewOffset, ImVec2 widgetPos, int fftHeight) {
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double width = (bandwidth / viewBandwidth) * (double)dataWidth;
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int center = roundf((((centerOffset - viewOffset) / (viewBandwidth / 2.0)) + 1.0) * ((double)dataWidth / 2.0));
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int left = roundf((((lowerOffset - viewOffset) / (viewBandwidth / 2.0)) + 1.0) * ((double)dataWidth / 2.0));
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int right = roundf((((upperOffset - viewOffset) / (viewBandwidth / 2.0)) + 1.0) * ((double)dataWidth / 2.0));
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@ -109,9 +109,8 @@ namespace ImGui {
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float sFactor = ceilf(factor);
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float uFactor;
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float id = offset;
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float val, maxVal;
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float maxVal;
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int sId;
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uint32_t maxId;
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for (int i = 0; i < outWidth; i++) {
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maxVal = -INFINITY;
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sId = (int)id;
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@ -107,7 +107,6 @@ namespace net {
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int ret;
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if (_udp) {
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int fromLen = sizeof(remoteAddr);
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ret = sendto(_sock, (char*)buf, count, 0, (struct sockaddr*)&remoteAddr, sizeof(remoteAddr));
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if (ret <= 0) {
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{
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@ -470,7 +469,6 @@ namespace net {
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throw std::runtime_error("Could get address from host");
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return NULL;
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}
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uint32_t* naddr = (uint32_t*)_host->h_addr_list[0];
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// Get address from remote hostname/ip
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hostent* _remoteHost = gethostbyname(remoteHost.c_str());
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