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	Dropping glew and using ImGui's loader instead
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		| @@ -1,8 +1,12 @@ | ||||
| #pragma once | ||||
| #include <imgui/imgui.h> | ||||
| #include <GL/glew.h> | ||||
| #include <string> | ||||
|  | ||||
| #ifdef _WIN32 | ||||
| #include <windows.h> | ||||
| #endif | ||||
| #include <GL/gl.h> | ||||
|  | ||||
| namespace icons { | ||||
|     extern ImTextureID LOGO; | ||||
|     extern ImTextureID PLAY; | ||||
|   | ||||
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