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22 lines
470 B
C++
22 lines
470 B
C++
#pragma once
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#include <imgui/imgui.h>
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#include <string>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include <GL/gl.h>
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namespace icons {
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extern ImTextureID LOGO;
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extern ImTextureID PLAY;
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extern ImTextureID STOP;
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extern ImTextureID MENU;
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extern ImTextureID MUTED;
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extern ImTextureID UNMUTED;
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extern ImTextureID NORMAL_TUNING;
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extern ImTextureID CENTER_TUNING;
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GLuint loadTexture(std::string path);
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bool load(std::string resDir);
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} |