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https://github.com/AlexandreRouma/SDRPlusPlus.git
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57
core/src/imgui/imgui_custom.cpp
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57
core/src/imgui/imgui_custom.cpp
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@ -0,0 +1,57 @@
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#include "imgui_custom.h"
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#include "imgui.h"
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#ifndef IMGUI_DEFINE_MATH_OPERATORS
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#define IMGUI_DEFINE_MATH_OPERATORS
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#endif
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#include "imgui_internal.h"
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namespace ImGui{
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void VolumeBar(float volumeL, float volumeR, float *holdL, float *holdR, const ImVec2& size_arg){
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return;
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ImGuiContext& g = *GImGui;
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const ImGuiStyle& style = g.Style;
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ImVec2 pos = window->DC.CursorPos;
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ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), g.FontSize + style.FramePadding.y * 2.0f);
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ImRect bb(pos, pos + size);
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ItemSize(size, style.FramePadding.y);
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if (!ItemAdd(bb, 0))
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return;
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float fractionU = ImSaturate(1.0f+20*std::log10(volumeL)/60.0f);
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float fractionD = ImSaturate(1.0f+20*std::log10(volumeR)/60.0f);
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*holdL = std::max(*holdL-0.005f,fractionU);
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*holdR = std::max(*holdR-0.005f,fractionD);
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//Background
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ImRect upbb(bb.Min, ImVec2(bb.Max.x, ImLerp(bb.Min.y, bb.Max.y, 0.4f)));
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RenderRectFilledRangeH(window->DrawList, upbb, 0xff005500, 0.0f, 0.6f, 0.0f);
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RenderRectFilledRangeH(window->DrawList, upbb, 0xff005555, 0.6f, 0.85f, 0.0f);
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RenderRectFilledRangeH(window->DrawList, upbb, 0xff000055, 0.85f, 1.0f, 0.0f);
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ImRect dwbb(ImVec2(bb.Min.x, ImLerp(bb.Min.y, bb.Max.y, 0.6f)), bb.Max);
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RenderRectFilledRangeH(window->DrawList, dwbb, 0xff005500, 0.00f, 0.6f, 0.0f);
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RenderRectFilledRangeH(window->DrawList, dwbb, 0xff005555, 0.60f, 0.85f, 0.0f);
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RenderRectFilledRangeH(window->DrawList, dwbb, 0xff000055, 0.85f, 1.0f, 0.0f);
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//Bar
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RenderRectFilledRangeH(window->DrawList, upbb, 0xff00ff00, 0.00f, 0.60f*ImSaturate(fractionU/0.6f), 0.0f);
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RenderRectFilledRangeH(window->DrawList, upbb, 0xff00ffff, 0.60f, 0.60f+0.25f*ImSaturate((fractionU-0.6f)/0.25f), 0.0f);
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RenderRectFilledRangeH(window->DrawList, upbb, 0xff0000ff, 0.85f, 0.85f+0.15f*ImSaturate((fractionU-0.85f)/0.15f), 0.0f);
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RenderRectFilledRangeH(window->DrawList, dwbb, 0xff00ff00, 0.00f, 0.60f*ImSaturate(fractionD/0.6f), 0.0f);
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RenderRectFilledRangeH(window->DrawList, dwbb, 0xff00ffff, 0.60f, 0.60f+0.25f*ImSaturate((fractionD-0.6f)/0.25f), 0.0f);
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RenderRectFilledRangeH(window->DrawList, dwbb, 0xff0000ff, 0.85f, 0.85f+0.15f*ImSaturate((fractionD-0.85f)/0.15f), 0.0f);
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//Holders
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RenderRectFilledRangeH(window->DrawList, upbb, GetColorU32(ImGuiCol_SliderGrab), *holdL, *holdL+0.01f, 0.0f);
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RenderRectFilledRangeH(window->DrawList, dwbb, GetColorU32(ImGuiCol_SliderGrab), *holdR, *holdR+0.01f, 0.0f);
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}
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}
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6
core/src/imgui/imgui_custom.h
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6
core/src/imgui/imgui_custom.h
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@ -0,0 +1,6 @@
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#pragma once
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#include "imgui.h"
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namespace ImGui{
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IMGUI_API void VolumeBar(float volumeL, float volumeR, float *holdL, float *holdR, const ImVec2& size_arg);
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};
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@ -1,4 +1,5 @@
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#include <imgui.h>
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#include <imgui_custom.h>
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#include <module.h>
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#include <watcher.h>
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#include <wav.h>
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@ -58,6 +59,9 @@ public:
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selectedStreamId = 0;
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lastNameList = "";
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volumeHold = {0};
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currentVolumePeak = {0};
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config.aquire();
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if (!config.conf.contains(name)) {
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config.conf[name]["recMode"] = 1;
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@ -144,6 +148,12 @@ private:
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ImGui::PopStyleColor();
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}
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{
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std::lock_guard<std::mutex> lck(_this->volumeMtx);
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ImGui::VolumeBar(_this->currentVolumePeak.l, _this->currentVolumePeak.r, &_this->volumeHold.l, &_this->volumeHold.r, ImVec2(-1.0f, 0.0f));
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_this->volumePeakShouldReset = true;
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}
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// TODO: Change VFO ref in signal path
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// TODO: Add VFO record
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ImGui::Columns(2, CONCAT("RecordModeColumns##_", _this->name), false);
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@ -191,6 +201,7 @@ private:
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sigpath::signalPath.unbindIQStream(_this->iqStream);
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_this->writer->close();
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delete _this->writer;
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_this->currentVolumePeak = {0};
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_this->recording = false;
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}
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uint64_t seconds = _this->samplesWritten / (uint64_t)_this->sampleRate;
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@ -238,6 +249,7 @@ private:
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sigpath::sinkManager.unbindStream(_this->selectedStreamName, _this->audioStream);
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_this->writer->close();
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delete _this->writer;
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_this->currentVolumePeak = {0};
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_this->recording = false;
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}
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uint64_t seconds = _this->samplesWritten / (uint64_t)_this->sampleRate;
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@ -253,6 +265,23 @@ private:
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while (true) {
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int count = _this->audioStream->read();
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if (count < 0) { break; }
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{
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std::lock_guard<std::mutex> lck(_this->volumeMtx);
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if (_this->volumePeakShouldReset) {
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_this->currentVolumePeak.l = 0.0f;
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_this->currentVolumePeak.r = 0.0f;
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_this->volumePeakShouldReset = false;
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}
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for (int i = 0; i < count; i++) {
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_this->currentVolumePeak.l = std::max(_this->currentVolumePeak.l,
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std::abs(_this->audioStream->readBuf[i].l));
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_this->currentVolumePeak.r = std::max(_this->currentVolumePeak.r,
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std::abs(_this->audioStream->readBuf[i].r));
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}
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}
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for (int i = 0; i < count; i++) {
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sampleBuf[(i * 2) + 0] = _this->audioStream->readBuf[i].l * 0x7FFF;
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sampleBuf[(i * 2) + 1] = _this->audioStream->readBuf[i].r * 0x7FFF;
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@ -269,6 +298,23 @@ private:
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while (true) {
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int count = _this->iqStream->read();
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if (count < 0) { break; }
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{
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std::lock_guard<std::mutex> lck(_this->volumeMtx);
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if (_this->volumePeakShouldReset) {
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_this->currentVolumePeak.l = 0.0f;
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_this->currentVolumePeak.r = 0.0f;
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_this->volumePeakShouldReset = false;
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}
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for (int i = 0; i < count; i++) {
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_this->currentVolumePeak.l = std::max(_this->currentVolumePeak.l,
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std::abs(_this->iqStream->readBuf[i].q));
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_this->currentVolumePeak.r = std::max(_this->currentVolumePeak.r,
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std::abs(_this->iqStream->readBuf[i].i));
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}
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}
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for (int i = 0; i < count; i++) {
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sampleBuf[(i * 2) + 0] = _this->iqStream->readBuf[i].q * 0x7FFF;
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sampleBuf[(i * 2) + 1] = _this->iqStream->readBuf[i].i * 0x7FFF;
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@ -284,6 +330,10 @@ private:
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bool enabled = true;
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char path[4096];
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bool pathValid = true;
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std::mutex volumeMtx;
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dsp::stereo_t currentVolumePeak;
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dsp::stereo_t volumeHold;
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bool volumePeakShouldReset;
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dsp::stream<dsp::stereo_t>* audioStream;
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dsp::stream<dsp::complex_t>* iqStream;
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WavWriter* writer;
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