mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
synced 2025-01-24 00:34:44 +01:00
fix bad network lib broadcast implementation
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parent
3aa167701e
commit
68bf2fc16f
@ -109,11 +109,6 @@ namespace net {
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addr.sin_port = htons(port);
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}
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bool Address::isMulticast() const {
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IP_t ip = getIP();
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return (ip >> 28) == 0b1110;
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}
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// === Socket functions ===
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Socket::Socket(SockHandle_t sock, const Address* raddr) {
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@ -380,7 +375,7 @@ namespace net {
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return connect(Address(host, port));
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}
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std::shared_ptr<Socket> openudp(const Address& raddr, const Address& laddr) {
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std::shared_ptr<Socket> openudp(const Address& raddr, const Address& laddr, bool allowBroadcast) {
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// Init library if needed
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init();
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@ -388,12 +383,12 @@ namespace net {
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SockHandle_t s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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// If the remote address is multicast, allow multicast connections
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#ifdef _WIN32
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const char enable = raddr.isMulticast();
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#else
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int enable = raddr.isMulticast();
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#endif
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if (setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0) {
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#ifdef _WIN32
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const char enable = allowBroadcast;
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#else
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int enable = allowBroadcast;
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#endif
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if (setsockopt(s, SOL_SOCKET, SO_BROADCAST, &enable, sizeof(int)) < 0) {
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closeSocket(s);
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throw std::runtime_error("Could not configure socket");
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return NULL;
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@ -410,15 +405,15 @@ namespace net {
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return std::make_shared<Socket>(s, &raddr);
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}
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std::shared_ptr<Socket> openudp(std::string rhost, int rport, const Address& laddr) {
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return openudp(Address(rhost, rport), laddr);
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std::shared_ptr<Socket> openudp(std::string rhost, int rport, const Address& laddr, bool allowBroadcast) {
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return openudp(Address(rhost, rport), laddr, allowBroadcast);
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}
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std::shared_ptr<Socket> openudp(const Address& raddr, std::string lhost, int lport) {
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return openudp(raddr, Address(lhost, lport));
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std::shared_ptr<Socket> openudp(const Address& raddr, std::string lhost, int lport, bool allowBroadcast) {
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return openudp(raddr, Address(lhost, lport), allowBroadcast);
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}
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std::shared_ptr<Socket> openudp(std::string rhost, int rport, std::string lhost, int lport) {
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return openudp(Address(rhost, rport), Address(lhost, lport));
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std::shared_ptr<Socket> openudp(std::string rhost, int rport, std::string lhost, int lport, bool allowBroadcast) {
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return openudp(Address(rhost, rport), Address(lhost, lport), allowBroadcast);
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}
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}
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@ -93,12 +93,6 @@ namespace net {
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*/
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void setPort(int port);
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/**
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* Check if the address is multicast.
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* @return True if multicast, false if not.
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*/
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bool isMulticast() const;
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struct sockaddr_in addr;
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};
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@ -256,7 +250,7 @@ namespace net {
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* @param laddr Local address to bind the socket to.
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* @return Socket instance on success, Throws runtime_error otherwise.
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*/
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std::shared_ptr<Socket> openudp(const Address& raddr, const Address& laddr);
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std::shared_ptr<Socket> openudp(const Address& raddr, const Address& laddr, bool allowBroadcast = false);
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/**
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* Create UDP socket.
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@ -265,24 +259,24 @@ namespace net {
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* @param laddr Local address to bind the socket to.
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* @return Socket instance on success, Throws runtime_error otherwise.
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*/
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std::shared_ptr<Socket> openudp(std::string rhost, int rport, const Address& laddr);
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std::shared_ptr<Socket> openudp(std::string rhost, int rport, const Address& laddr, bool allowBroadcast = false);
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/**
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* Create UDP socket.
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* @param raddr Remote address. Set to a multicast address to allow multicast.
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* @param raddr Remote address. Set to a multicast or broadcast address to allow multicast.
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* @param lhost Local hostname or IP used to bind the socket (optional, "0.0.0.0" for Any).
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* @param lpost Local port used to bind the socket to (optional, 0 to allocate automatically).
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* @return Socket instance on success, Throws runtime_error otherwise.
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*/
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std::shared_ptr<Socket> openudp(const Address& raddr, std::string lhost = "0.0.0.0", int lport = 0);
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std::shared_ptr<Socket> openudp(const Address& raddr, std::string lhost = "0.0.0.0", int lport = 0, bool allowBroadcast = false);
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/**
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* Create UDP socket.
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* @param rhost Remote hostname or IP address. Set to a multicast address to allow multicast.
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* @param rhost Remote hostname or IP address. Set to a multicast or broadcast address to allow multicast.
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* @param rport Remote port.
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* @param lhost Local hostname or IP used to bind the socket (optional, "0.0.0.0" for Any).
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* @param lpost Local port used to bind the socket to (optional, 0 to allocate automatically).
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* @return Socket instance on success, Throws runtime_error otherwise.
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*/
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std::shared_ptr<Socket> openudp(std::string rhost, int rport, std::string lhost = "0.0.0.0", int lport = 0);
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std::shared_ptr<Socket> openudp(std::string rhost, int rport, std::string lhost = "0.0.0.0", int lport = 0, bool allowBroadcast = false);
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}
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