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added more info to the readme
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readme.md
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readme.md
@ -3,11 +3,15 @@
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![Screenshot](https://i.imgur.com/WejsiFN.png)
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SDR++ is a cross-platform and open source SDR software with the aim of being bloat free and simple to use.
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## Current Features
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* [Patreon](https://patreon.com/ryzerth)
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* [Discord Server](https://discord.gg/aFgWjyD)
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## Features
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* Wide hardware support (both through SoapySDR and dedicated modules)
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* SIMD accelerated DSP
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* Cross-platform
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* Cross-platform (Windows, Linux, OSX and BSD)
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* Full waterfall update when possible. Makes browsing signals easier and more pleasant
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## Comming soon
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@ -18,7 +22,9 @@ SDR++ is a cross-platform and open source SDR software with the aim of being blo
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* Switchable fft size
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* other small customisation options
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# Building on Windows
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## Requirements
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* cmake
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@ -30,39 +36,46 @@ SDR++ is a cross-platform and open source SDR software with the aim of being blo
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* PothosSDR (for libvolk and SoapySDR)
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## The build
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```
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```powershell
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mkdir build
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cd build
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cmake .. "-DCMAKE_TOOLCHAIN_FILE=C:/Users/Alex/vcpkg/scripts/buildsystems/vcpkg.cmake" -G "Visual Studio 15 2017 Win64"
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cmake --build . --config Release
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```
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## Copying over needed directories
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The last step of the build process is copying the `bandplans` and `res` directories to the output directory.
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If you followed the steps above, it should be `build/Release`.
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# Building on Linux
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## install requirements
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On Debian/Ubtuntu system:
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apt install libglew-dev libglfw3-dev libfftw3-dev libvolk1-dev portaudio19-dev libsoapysdr-dev gcc
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## The build
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```
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Replace `<N>` by the number of threads available for building (eg. 4)
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```sh
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mkdir build
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cd build
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cmake ..
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make
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make -j<N>
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```
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## Modify root_dev/modules_list.json
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If the content is different than the following, change it.
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```
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{
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"Radio": "./radio/radio.so",
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"Recorder": "./recorder/recorder.so",
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"Soapy": "./soapy/soapy.so",
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"RTLTCPSource": "./rtl_tcp_source/rtl_tcp_source.so"
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}
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## Modify root_dev/config.json
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You'll then need to set the right paths for the modules.
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This is optional. If you don't plan on modifying the modules,
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you can simply copy over their binaries (from `build/<module name>/<module name>.so`)
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to the `root_dev/modules/` directory.
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Here is an example of module paths in `root_dev/config.json`
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```json
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"modules": [
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"./radio/radio.so",
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"./recorder/recorder.so",
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"./soapy/soapy.so",
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"./rtl_tcp_source/rtl_tcp_source.so"
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]
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```
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# Building on OSX
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@ -82,8 +95,28 @@ cmake ..
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cmake --build . --config Release
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```
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## Configuring
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You'll then need to set the right paths for the modules.
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This is optional. If you don't plan on modifying the modules,
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you can simply copy over their binaries (from `build/<module name>/<module name>.so`)
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to the `root_dev/modules/` directory.
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Here is an example of module paths in `root_dev/config.json`
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```json
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"modules": [
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"./radio/radio.so",
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"./recorder/recorder.so",
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"./soapy/soapy.so",
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"./rtl_tcp_source/rtl_tcp_source.so"
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]
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```
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# Building on OpenBSD
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## Install requirements
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NOTE: These instructions are outdated
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```
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pkg_add fftw3-float glew glfw portaudio-svn
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