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	Changed frequency fetching for discord-integration
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		| @@ -8,11 +8,11 @@ | ||||
| #include <discord_rpc.h> | ||||
|  | ||||
| SDRPP_MOD_INFO { | ||||
|     /* Name:            */ "discord", | ||||
|     /* Name:            */ "discord-integration", | ||||
|     /* Description:     */ "Discord Rich Presence module for SDR++", | ||||
|     /* Author:          */ "Starman0620", | ||||
|     /* Version:         */ 0, 0, 1, | ||||
|     /* Max instances    */ -1 | ||||
|     /* Max instances    */ 1 | ||||
| }; | ||||
|  | ||||
| void ready(const DiscordUser *request); | ||||
| @@ -70,7 +70,7 @@ private: | ||||
|  | ||||
|     static void updatePresence() { | ||||
|        presence.details = "Listening"; | ||||
|        sprintf(freq, "%.2fMHz", gui::waterfall.getCenterFrequency()/1000000, 3); | ||||
|        sprintf(freq, "%.2fMHz", (float)gui::freqSelect.frequency/1000000); | ||||
|        presence.state = freq; | ||||
|        Discord_UpdatePresence(&presence); | ||||
|     } | ||||
|   | ||||
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