SDRPlusPlus/readme.md

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# SDR++, The bloat-free SDR software.
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![Screenshot](https://i.imgur.com/Kv7GW3l.png)
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SDR++ is a cross-platform and open source SDR software with the aim of being bloat free and simple to use.
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## Current Features
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* Uses SoapySDR for wide hardware support
* Hardware accelerated graphics (OpenGL + ImGui)
* SIMD accelerated DSP (parts of the DSP are still missing)
* Cross-platform
* Full waterfall update when possible. Makes browsing signals easier and more pleasant
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## Comming soon
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* Multi-VFO
* Plugins
* Digital demodulators and decoders
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* Quick replay (replay last n seconds, cool if you missed a short signal)
## Small things to add
* Switchable bandwidth for demodulators
* Switchable audio output device and sample rate
* Recording
* Light theme (I know you weirdos exist lol)
* Waterfall color scheme editor
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* Switchable fft size
* Bias-T enable/disable
* other small customisation options
* Save waterfall and demod settings between sessions
* "Hide sidebar" option
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* Input filter bandwidth option
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## Known issues (please check before reporting)
* Random crashes (yikes)
* Gains aren't stepped
* The default gains might contain a bogus value before being adjusted
* Clicks in the audio
* In some cases, it takes a long time to select a device (RTL-SDR in perticular)
* Min and Max buttons can get unachievable values (eg. min > max or min = max);
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# Building on Windows
## Requirements
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* cmake
* vcpkg (for the packages listed below)
* fftw3
* portaudio
* glfw
* glew
* PothosSDR (for libvolk and SoapySDR)
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## The build
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```
mkdir build
cd build
cmake .. "-DCMAKE_TOOLCHAIN_FILE=C:/Users/Alex/vcpkg/scripts/buildsystems/vcpkg.cmake" -G "Visual Studio 15 2017 Win64"
cmake --build . --config Release
```
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## Copying over needed directories
The last step of the build process is copying the `bandplans` and `res` directories to the output directory.
If you followed the steps above, it should be `build/Release`.
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# Building on Linux
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## install requirements
On Debian/Ubtuntu system:
apt install libglew-dev libglfw3-dev libfftw3-dev libvolk1-dev portaudio19-dev libsoapysdr-dev gcc
## The build
```
mkdir build
cd build
cmake ..
make
```
## Modify root_dev/modules_list.json
If the content is different than the following, change it.
```
{
"Radio": "./radio/radio.so",
"Recorder": "./recorder/recorder.so",
"Soapy": "./soapy/soapy.so",
"RTLTCPSource": "./rtl_tcp_source/rtl_tcp_source.so"
}
```
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# Building on OSX
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## Install requirements
```
brew tap pothosware/homebrew-pothos
brew install volk glew glfw fftw portaudio
brew install soapysdr
```
You can install additional soapy device support based on your hardware.
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## The build
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```
mkdir build
cd build
cmake ..
cmake --build . --config Release
```
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# Building on OpenBSD
## Install requirements
```
pkg_add fftw3-float glew glfw portaudio-svn
# install volk and SoapySDR manually
```
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## The build
```
mkdir build
cd build
cmake --clang ..
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make
cd ..
./prepare_root.sh
cp -Rf root root_dev # if are in dev
mv root/modules ./
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```
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Run SDRPP with `build/sdrpp`.
=======
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## Modify root_dev/modules_list.json
If the content is different than the following, change it.
```
{
"Radio": "./radio/radio.dylib",
"Recorder": "./recorder/recorder.dylib",
"Soapy": "./soapy/soapy.dylib",
"RTLTCPSource": "./rtl_tcp_source/rtl_tcp_source.dylib"
}
```
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# Contributing
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Feel free to issue pull request and report bugs via the github issues.
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I will soon publish a contributing.md listing the code style to use.
# Credits
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## Patrons
* [SignalsEverywhere](https://signalseverywhere.com/)
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* [Lee Donaghy](https://github.com/github)
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## Contributors
* [aosync](https://github.com/aosync)
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* [Benjamin Kyd](https://github.com/benkyd)
* [Tobias Mädel](https://github.com/Manawyrm)
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* [Raov](https://twitter.com/raov_birbtog)
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* [Howard0su](https://github.com/howard0su)
## Libaries used
* [SoapySDR (PothosWare)](https://github.com/pothosware/SoapySDR)
* [Dear ImGui (ocornut)](https://github.com/ocornut/imgui)
* [spdlog (gabime)](https://github.com/gabime/spdlog)
* [json (nlohmann)](https://github.com/nlohmann/json)
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* [portaudio (PortAudio community)](http://www.portaudio.com/)