SDRPlusPlus/core/src/gui/icons.h

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#pragma once
#include <imgui/imgui.h>
#include <GL/glew.h>
#include <string>
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namespace icons {
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extern ImTextureID LOGO;
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extern ImTextureID PLAY;
extern ImTextureID STOP;
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extern ImTextureID MENU;
extern ImTextureID MUTED;
extern ImTextureID UNMUTED;
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extern ImTextureID NORMAL_TUNING;
extern ImTextureID CENTER_TUNING;
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GLuint loadTexture(std::string path);
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bool load(std::string resDir);
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}