SDRPlusPlus/core/src/gui/main_window.h

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#pragma once
#include "imgui.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
#include <stdio.h>
#include <GL/glew.h>
#include <GLFW/glfw3.h>
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#include <imgui_plot.h>
#include <dsp/resampling.h>
#include <dsp/demodulator.h>
#include <dsp/filter.h>
#include <thread>
#include <complex>
#include <dsp/source.h>
#include <dsp/math.h>
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#include <gui/waterfall.h>
#include <gui/frequency_select.h>
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#include <fftw3.h>
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#include <signal_path/dsp.h>
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#include <io/soapy.h>
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#include <gui/icons.h>
#include <gui/bandplan.h>
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#include <watcher.h>
#include <module.h>
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#include <signal_path/vfo_manager.h>
#include <signal_path/audio.h>
#include <gui/style.h>
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#include <config.h>
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#include <signal_path/signal_path.h>
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#define WINDOW_FLAGS ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoBackground
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void windowInit();
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void drawWindow();
void bindVolumeVariable(float* vol);
void unbindVolumeVariable();