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Changed frequency fetching for discord-integration
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@ -8,11 +8,11 @@
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#include <discord_rpc.h>
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SDRPP_MOD_INFO {
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/* Name: */ "discord",
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/* Name: */ "discord-integration",
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/* Description: */ "Discord Rich Presence module for SDR++",
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/* Author: */ "Starman0620",
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/* Version: */ 0, 0, 1,
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/* Max instances */ -1
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/* Max instances */ 1
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};
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void ready(const DiscordUser *request);
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@ -70,7 +70,7 @@ private:
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static void updatePresence() {
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presence.details = "Listening";
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sprintf(freq, "%.2fMHz", gui::waterfall.getCenterFrequency()/1000000, 3);
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sprintf(freq, "%.2fMHz", (float)gui::freqSelect.frequency/1000000);
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presence.state = freq;
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Discord_UpdatePresence(&presence);
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}
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