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refactor: remove redundant len
check (#2291)
`len` returns 0 if the slice or map is nil. From the Go specification [1]: "1. For a nil slice, the number of iterations is 0." "3. If the map is nil, the number of iterations is 0." Therefore, an additional `len(v) != 0` check for before the loop is unnecessary. [1]: https://go.dev/ref/spec#For_range Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
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parent
299aa1e123
commit
a1121556be
6
get.go
6
get.go
@ -26,10 +26,8 @@ func printPkgbuilds(dbExecutor download.DBSearcher, aurClient aur.QueryClient,
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logger.Errorln(err)
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}
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if len(pkgbuilds) != 0 {
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for target, pkgbuild := range pkgbuilds {
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logger.Printf("\n\n# %s\n\n%s", target, string(pkgbuild))
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}
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for target, pkgbuild := range pkgbuilds {
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logger.Printf("\n\n# %s\n\n%s", target, string(pkgbuild))
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}
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if len(pkgbuilds) != len(targets) {
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6
query.go
6
query.go
@ -80,10 +80,8 @@ func syncInfo(ctx context.Context, run *runtime.Runtime,
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missing = true
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}
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if len(info) != 0 {
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for i := range info {
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printInfo(run.Logger, run.Cfg, &info[i], cmdArgs.ExistsDouble("i"))
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}
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for i := range info {
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printInfo(run.Logger, run.Cfg, &info[i], cmdArgs.ExistsDouble("i"))
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}
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if missing {
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