* feat: added migrations.
* feat: create triggers, account for new installs.
* feat: update mappers to include the new field.
* feat: update backupManga and backupChapter.
Include the new fields to be backed up as well.
* feat: add sql query to fetch all manga with `last_favorited_at` field.
* feat: version bump.
* chore: revert and refactor.
* chore: forgot to lower case the field name.
* chore: added getAllManga query as well renamed `fetchMangaWithLastFavorite` to `getMangasWithFavoriteTimestamp`
* chore: oops that's not meant to be there.
* feat: back fill and set last_modified_at to not null.
* chore: remove redundant triggers.
* fix: build error, accidentally removed insert.
* fix: build error, accidentally removed insert.
* refactor: review pointer, make fields not null.
Issues:
- Apache implementation relies on methods unavailable on lower Android API levels
- Using input stream implementation doesn't seem to read some files properly, but using
ZipFile implementation still requires reading the entire thing into memory
Includes side effects:
- No longer need to restart app for user agent string change to take effect
- parseAs extension function requires a Json instance in the calling context, which doesn't necessarily need to be the default one provided by Injekt
* Rework the wheel picker
doesn't need for the animation to stop to change the value
* fix
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Co-authored-by: arkon <arkon@users.noreply.github.com>
No more trampolining, and stuff.
It's pretty much straight copy-paste from the service, with
some changes related to cancellation handling. Manual updates
will also runs with workman job so auto update work
scheduling need some adjustments too.
Bumped version code to re-enqueue auto update job with the
new spec.
Co-authored-by: arkon <arkon@users.noreply.github.com>
To keep the commit from being 100+ files the interactors wasn't moved.
The domain module like the data module uses `tachiyomi` instead of `eu.kanade.tachiyomi` for package names
* Fade transition between main navigation tabs
* Shared axis X between screen stacks
Activity transition is using a "close enough" shared axis X xml animation