<sup>Refer the common guide for configuring mautrix bridges: [Setting up a Generic Mautrix Bridge](configuring-playbook-bridge-mautrix-bridges.md)</sup>
**Note**: bridging to [Discord](https://discordapp.com/) can also happen via the [mx-puppet-discord](configuring-playbook-bridge-mx-puppet-discord.md) and [matrix-appservice-discord](configuring-playbook-bridge-appservice-discord.md) bridges supported by the playbook.
- For using as a Bot we recommend the [Appservice Discord](configuring-playbook-bridge-appservice-discord.md), because it supports plumbing.
- For personal use with a discord account we recommend the `mautrix-discord` bridge (the one being discussed here), because it is the most fully-featured and stable of the 3 Discord bridges supported by the playbook.
There are 2 ways to login to discord using this bridge, either by [scanning a QR code](#method-1-login-using-qr-code-recommended) using the Discord mobile app **or** by using a [Discord token](#method-2-login-using-discord-token-not-recommended).
If this is a dealbreaker for you, consider using one of the other Discord bridges supported by the playbook: [mx-puppet-discord](configuring-playbook-bridge-mx-puppet-discord.md) or [matrix-appservice-discord](configuring-playbook-bridge-appservice-discord.md). These come with their own complexity and limitations, however, so we recommend that you proceed with this one if possible.
### Enable Appservice Double Puppet or Shared Secret Auth (optional)
If you want to set up [Double Puppeting](https://docs.mau.fi/bridges/general/double-puppeting.html) (hint: you most likely do) for this bridge automatically, you need to have enabled [Appservice Double Puppet](configuring-playbook-appservice-double-puppet.md) or [Shared Secret Auth](configuring-playbook-shared-secret-auth.md) service for this playbook.
See [this section](configuring-playbook-bridge-mautrix-bridges.md#set-up-double-puppeting-optional) on the [common guide for configuring mautrix bridges](configuring-playbook-bridge-mautrix-bridges.md) for details about setting up Double Puppeting.
**Note**: double puppeting with the Shared Secret Auth works at the time of writing, but is deprecated and will stop working in the future.
See [this section](configuring-playbook-bridge-mautrix-bridges.md#extending-the-configuration) on the [common guide for configuring mautrix bridges](configuring-playbook-bridge-mautrix-bridges.md) for details about variables that you can customize and the bridge's default configuration, including [bridge permissions](configuring-playbook-bridge-mautrix-bridges.md#configure-bridge-permissions-optional), [encryption support](configuring-playbook-bridge-mautrix-bridges.md#enable-encryption-optional), [bot's username](configuring-playbook-bridge-mautrix-bridges.md#set-the-bots-username-optional), etc.
<!-- NOTE: let this conservative command run (instead of install-all) to make it clear that failure of the command means something is clearly broken. -->
`just install-all` is useful for maintaining your setup quickly ([2x-5x faster](../CHANGELOG.md#2x-5x-performance-improvements-in-playbook-runtime) than `just setup-all`) when its components remain unchanged. If you adjust your `vars.yml` to remove other components, you'd need to run `just setup-all`, or these components will still remain installed.
You can then follow instructions on the bridge's [official documentation on Authentication](https://docs.mau.fi/bridges/go/discord/authentication.html).
If you'd like to bridge guilds, send `guilds status` to see the list of guilds, then send `guilds bridge GUILD_ID_HERE` for each guild that you'd like bridged. Make sure to replace `GUILD_ID_HERE` with the guild's ID.
After bridging, spaces will be created automatically, and rooms will be created if necessary when messages are received. You can also pass `--entire` to the bridge command to immediately create all rooms.
If you want to manually bridge channels, invite the bot to the room you want to bridge, and run `!discord bridge CHANNEL_ID_HERE` to bridge the room. Make sure to replace `CHANNEL_ID_HERE` with the channel's ID.