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4 Commits

Author SHA1 Message Date
Yannick Beauchamp-H
b20d93e229
Change DLC_SPACE_AGE to enable specific Space Age mods (#530)
* Change variable DLC_SPACE_AGE to allow listing specific Space Age mods to enable

* Adjust DLC_SPACE_AGE note

Co-authored-by: Florian Kinder <florian.kinder@fankserver.com>

---------

Co-authored-by: Florian Kinder <florian.kinder@fankserver.com>
2024-10-23 23:54:02 +02:00
Florian Kinder
9562212254 Filter for path and remove tags
related #526
2024-10-23 23:53:11 +02:00
github-actions[bot]
6060c7b722 Auto Update Factorio to stable version: 2.0.9 experimental version: 2.0.10 2024-10-23 21:20:20 +00:00
github-actions[bot]
06baf6a186 Auto Update Factorio to stable version: 2.0.9 experimental version: 2.0.10 2024-10-23 20:24:52 +00:00
5 changed files with 48 additions and 16 deletions

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@ -4,8 +4,10 @@ on:
push:
branches:
- master
tags:
- latest
paths:
- buildinfo.json
# workaround for #526
workflow_dispatch:
jobs:
build:

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@ -4,6 +4,10 @@ on:
push:
branches:
- master
paths:
- README.md
# workaround for #526
workflow_dispatch:
jobs:
docker-description:

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@ -6,7 +6,8 @@
[中文](./README_zh_CN.md)
<!-- start autogeneration tags -->
* `2`, `2.0`, `2.0.9`, `latest`, `stable`, `stable-2.0.9`
* `2`, `2.0`, `2.0.9`, `stable`, `stable-2.0.9`
* `2.0.10`, `latest`
* `1`, `1.1`, `1.1.110`, `stable-1.1.110`
* `1.0`, `1.0.0`
* `0.17`, `0.17.79`
@ -272,7 +273,7 @@ These are the environment variables which can be specified at container run time
| UPDATE_MODS_ON_START | If mods should be updated before starting the server | | 0.17+ |
| USERNAME | factorio.com username | | 0.17+ |
| CONSOLE_LOG_LOCATION | Saves the console log to the specifies location | | |
| DLC_SPACE_AGE | Enables or disables the mods for DLC Space Age in mod-list.json | true | 2.0.8+ |
| DLC_SPACE_AGE | Enables or disables the mods for DLC Space Age in mod-list.json[^1] | true | 2.0.8+ |
| MODS | Mod directory to use | /factorio/mods | 2.0.8+ |
**Note:** All environment variables are compared as strings
@ -431,3 +432,8 @@ Use the `PORT` environment variable to start the server on the a different port,
* [bplein](https://github.com/bplein/docker_factorio_server) - Coded scenario support
* [jaredledvina](https://github.com/jaredledvina/docker_factorio_server) - Contributed version updates
* [carlbennett](https://github.com/carlbennett) - Contributed version updates and bugfixes
[^1]: Space Age mods can also be individually enabled by using their name separated by space.
Example 1: Enable all by using `true`
Example 2: Enable all by listing the mod names `space-age elevated-rails quality`
Example 3: Enable only Elevated rails `elevated-rails`

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@ -60,12 +60,18 @@
"2.0.9": {
"sha256": "f499077b3e2c1313452c350f1faf17db31cae2a0fa738f69166e97c3caa3c86d",
"tags": [
"latest",
"stable",
"stable-2.0.9",
"2",
"2.0",
"2.0.9"
]
},
"2.0.10": {
"sha256": "2d7dd212fa6f715218a5e33bad7d593af8998fa7bf7ce727343159ee1f8c23f4",
"tags": [
"latest",
"2.0.10"
]
}
}

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@ -4,6 +4,8 @@ set -eou pipefail
# Path to the mod-list.json file
MOD_LIST_FILE="$MODS/mod-list.json"
ALL_SPACE_AGE_MODS=("elevated-rails" "quality" "space-age")
if [[ ! -f "$MOD_LIST_FILE" ]]; then
# Create the mod-list.json file if it doesn't exist
echo '{"mods":[{"name":"base","enabled":true}]}' > "$MOD_LIST_FILE"
@ -26,18 +28,30 @@ disable_mod()
# Enable or disable DLCs if configured
if [[ ${DLC_SPACE_AGE:-} == "true" ]]; then
# Define the DLC mods
DLC_MODS=("elevated-rails" "quality" "space-age")
# Iterate over each DLC mod
for MOD in "${DLC_MODS[@]}"; do
enable_mod "$MOD"
done
else
ENABLE_MODS=(${ALL_SPACE_AGE_MODS[@]})
elif [[ ${DLC_SPACE_AGE:-} == "false" ]]; then
# Define the DLC mods
DLC_MODS=("elevated-rails" "quality" "space-age")
DISABLE_MODS=(${ALL_SPACE_AGE_MODS[@]})
else
ENABLE_MODS=()
DISABLE_MODS=()
# Iterate over each DLC mod
for MOD in "${DLC_MODS[@]}"; do
disable_mod "$MOD"
for SPACE_AGE_MOD in "${ALL_SPACE_AGE_MODS[@]}"; do
REGEX="(^|\s)$SPACE_AGE_MOD($|\s)"
if [[ "$DLC_SPACE_AGE" =~ $REGEX ]]; then
ENABLE_MODS+=($SPACE_AGE_MOD)
else
DISABLE_MODS+=($SPACE_AGE_MOD)
fi
done
fi
# Iterate over each DLC mod to enable
for MOD in "${ENABLE_MODS[@]}"; do
enable_mod "$MOD"
done
# Iterate over each DLC mod to disable
for MOD in "${DISABLE_MODS[@]}"; do
disable_mod "$MOD"
done