Compare commits

...

118 Commits

Author SHA1 Message Date
34132ddbd6 Update to Factorio 1.1.10 2021-01-14 14:31:29 +00:00
b52af78919 Update to Factorio 1.1.9 2021-01-14 09:56:29 +00:00
13964c7a50 Update to Factorio 1.1.8 2021-01-07 19:22:14 +00:00
e5e5dc27d2 Update to Factorio 1.1.7 2021-01-07 09:52:17 +00:00
8ad8f81eed Update to Factorio 1.1.6 2020-12-14 19:48:56 +00:00
b0e855bb8a Update to Factorio 1.1.5 2020-12-04 05:41:02 +00:00
31a60e976b Update to Factorio 1.1.4 2020-12-03 15:36:01 +00:00
c108d48f00 Update to Factorio 1.1.3 2020-11-30 17:50:45 +00:00
fa741f635f Update to Factorio 1.1.2 2020-11-28 12:15:35 +00:00
5258ed7843 Update to Factorio 1.1.1 2020-11-25 09:27:03 +00:00
d31d7f5ae6 Change stable to 1.0.0 2020-11-25 09:32:00 +01:00
0efbfb5c2d Updated readme 2020-11-24 09:25:46 +01:00
57f867aa80 Added travis 1.1 build 2020-11-24 09:24:53 +01:00
ded7d36fa8 Added 1.1.0 support (#348) 2020-11-24 09:20:42 +01:00
93822d930c Fix reading docker secrets token 2020-09-26 13:53:48 +02:00
5474bb842d Better document PORT env 2020-09-17 18:10:59 +02:00
ff432200f0 Added 1.0 for travis and marked it as latest & stable 2020-08-14 11:42:25 +02:00
310214eb46 Added 1.0 (#342) 2020-08-14 11:34:16 +02:00
bc3b08e470 Truly fix mod updates with spaces in names (#320) 2020-08-11 19:10:59 +02:00
1ef555ab24 Save op fix for scenario.sh and scenario2map.sh. (#340) 2020-08-11 18:54:25 +02:00
c8c6cb62ea Let scenario.sh script to use map-gen-settings.json/map-settings.json located in config directory. (#341) 2020-08-11 18:53:49 +02:00
ac21591ee9 Update to Factorio 0.18.47 2020-08-11 10:44:10 +00:00
bef01206d1 Update to Factorio 0.18.46 2020-08-10 20:09:09 +00:00
a7131499e4 Update to Factorio 0.18.45 2020-08-07 14:19:10 +00:00
2a2092755c Update to Factorio 0.18.44 2020-08-07 09:29:10 +00:00
7d50408b87 Update to Factorio 0.18.43 2020-08-06 16:29:10 +00:00
9a7174ddaf Update to Factorio 0.18.42 2020-08-03 17:34:20 +00:00
fffc38615f Update to Factorio 0.18.41 2020-08-03 05:39:09 +00:00
7b31cc044a Update to Factorio 0.18.40 2020-08-01 08:59:15 +00:00
0331df2774 Update to Factorio 0.18.39 2020-08-01 06:29:17 +00:00
1405a9be04 Update to Factorio 0.18.38 2020-07-30 06:54:11 +00:00
b630de0efa Update to Factorio 0.18.37 2020-07-29 15:24:10 +00:00
a2aec76419 Fix loading of scenarios (#336) 2020-07-29 14:20:02 +02:00
c112d3969f Update to Factorio 0.18.36 2020-07-15 22:42:15 +00:00
624c42a831 Update to Factorio 0.18.35 2020-07-06 12:58:00 +00:00
8c9adbbbc6 Update to Factorio 0.18.34 2020-06-26 11:07:58 +00:00
e057dd5b22 Update to Factorio 0.18.33 2020-06-24 12:26:22 +00:00
a5b2e042a9 Bump frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12 in /0.15 (#332)
Bumps frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12.

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-06-19 18:46:05 +02:00
9960cc856d Bump frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12 in /0.16 (#331)
Bumps frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12.

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-06-19 18:44:49 +02:00
1bb5f2610e Bump frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12 in /0.14 (#329)
Bumps frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12.

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-06-19 18:44:16 +02:00
8ee8fafe38 Bump frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12 in /0.17 (#330)
Bumps frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12.

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-06-19 18:42:15 +02:00
ab33e69fb1 Bump frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12 in /0.18 (#328)
Bumps frolvlad/alpine-glibc from alpine-3.11 to alpine-3.12.

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-06-19 18:41:15 +02:00
d14fb33575 Don't crash when building no tag 2020-06-19 18:39:59 +02:00
3f4e823fbc Update to Factorio 0.18.32 2020-06-16 09:31:20 +00:00
e439c21591 Update to Factorio 0.18.31 2020-06-10 11:04:03 +00:00
c7bb5393ad Update to Factorio 0.18.30 2020-06-03 13:59:33 +00:00
54a9b4c5c4 Update to Factorio 0.18.29 2020-06-01 19:03:38 +00:00
775ed4b228 Update to Factorio 0.18.28 2020-05-28 16:17:12 +00:00
5550f9b707 Update to Factorio 0.18.27 2020-05-26 15:12:19 +00:00
0c924152a7 Correctly check UPDATE_MODS_ON_START env
Closes #323
2020-05-25 03:21:17 +02:00
cb36026261 Update to Factorio 0.18.26 2020-05-23 01:26:01 +00:00
ef6bbde78d Fix migration when config is mounted (#318) 2020-05-23 03:05:56 +02:00
44d4898862 Update to Factorio 0.18.25 2020-05-19 11:40:16 +00:00
46b94cb19f ci: Fix incremental push 2020-05-18 04:08:29 +02:00
e47431c7af ci: fix dependabot condition 2020-05-18 04:08:18 +02:00
d03fb43532 ci: unbrick incremental tags 2020-05-18 03:56:55 +02:00
bd6d956518 ci: fix crash on empty vars 2020-05-18 03:50:08 +02:00
afd636fc3f ci: don't push on master, only tags 2020-05-18 03:09:14 +02:00
a2849b016a ci: improve doc 2020-05-18 03:04:12 +02:00
4e261043cd CI: simplify logic 2020-05-18 02:43:06 +02:00
4c47dbc4ee CI: Also disable docker push for branches 2020-05-18 02:42:55 +02:00
07264e626f Update all base images to alpine 3.11 2020-05-18 02:42:35 +02:00
64a1f8d9bf Replace symlinks with config option write-data
Closes #311
2020-05-18 02:36:26 +02:00
15a2d493f8 apply shellcheck suggestions 2020-05-18 02:34:53 +02:00
3777041d3e CI: disable branch tagging to fix dependabot 2020-05-18 02:21:47 +02:00
ccd0707d21 update alpine-glibc image to 3.11 (#312) 2020-05-18 01:25:03 +02:00
a5b03e6625 Update to Factorio 0.18.24 2020-05-12 13:45:50 +00:00
03b4d9eb5e Update to Factorio 0.18.23 2020-05-12 12:10:51 +00:00
af48272100 Fix shellcheck warnings, change shebang to bash 2020-05-07 22:31:20 +02:00
cc63e10cd1 Vendor docker hub update script 2020-05-07 22:30:58 +02:00
f90cd27bcd Update to Factorio 0.18.22 2020-04-30 12:05:50 +00:00
1ab01d0277 Fix save file environment variables in README.md. (#309) 2020-04-26 11:12:11 +02:00
66c11b1a82 Update to Factorio 0.18.21 2020-04-24 09:33:13 +00:00
49055cfe1b Update to Factorio 0.18.20 2020-04-24 06:43:20 +00:00
ab818efda4 Update to Factorio 0.18.19 2020-04-20 11:53:15 +00:00
6da1250b5b Update to Factorio 0.18.18 2020-04-08 16:02:54 +00:00
deaaf83967 Do not stop updating process on incompatible version
Closes #308
2020-04-05 11:09:01 +02:00
9691472b84 Backport #307 to 0.17 2020-04-05 11:07:18 +02:00
236b27d94e Update to Factorio 0.18.17 2020-03-27 17:58:41 +00:00
457ab79b5b Update to Factorio 0.18.16 2020-03-25 16:00:10 +00:00
Kai
235a2abb60 Fixes #306 by skipping custom mods (#307) 2020-03-21 12:54:27 +01:00
c52f649b35 Update to Factorio 0.18.15 2020-03-20 15:25:07 +00:00
52167abffa Update to Factorio 0.18.14 2020-03-18 17:20:08 +00:00
f20fe0ad85 Update to Factorio 0.18.13 2020-03-17 14:10:20 +00:00
1cd2015cc4 Update to Factorio 0.18.12 2020-03-10 17:45:07 +00:00
c4b2d30366 Update to Factorio 0.18.11 2020-03-10 15:05:07 +00:00
5c81134430 Update to Factorio 0.18.10 2020-03-03 14:30:08 +00:00
7d220042a9 Update to Factorio 0.18.9 2020-02-25 12:30:39 +00:00
e61a3aa622 Update to Factorio 0.18.8 2020-02-18 18:05:11 +00:00
773005b320 Update to Factorio 0.18.7 2020-02-18 15:15:10 +00:00
51185620dd Update to Factorio 0.18.6 2020-02-11 21:21:35 +00:00
c24b7bc41b Update to Factorio 0.18.5 2020-02-11 18:02:10 +00:00
5301aff1b1 Update to Factorio 0.18.4 2020-02-06 14:31:36 +00:00
502f13c1cd Update to Factorio 0.18.3 2020-01-30 18:56:34 +00:00
fe3d0d65bc Update to Factorio 0.18.2 2020-01-28 14:46:33 +00:00
4bc30e718c ⬆️ 0.18.1 2020-01-24 10:47:48 +01:00
994a091595 Don't update dockerhub on pull requests 2020-01-24 10:43:25 +01:00
c754e64e47 ⬇️ 0.18.0 2020-01-24 10:39:46 +01:00
a2726704ed Update to Factorio 0.18.0 and 0.18.1 (#303)
* Update to Factorio 0.18.0

* Update to Factorio 0.18.1
2020-01-24 10:37:42 +01:00
f4e8b30e90 Travis: Remove deprecated option 2019-12-26 16:05:09 +01:00
07dcd690bd Add updater status badge 2019-12-19 12:02:04 +01:00
4bf909979a Remove very out of date env section, format 2019-11-25 08:43:10 +01:00
7ec79a6e1b Allow configuring factorio server to run with a specific save th… (#296)
This change enables specifying a specific save to use via the $SAVE_NAME
variable when $ENABLE_SERVER_LOAD_LATEST is false. Additionally, you can
set $ENABLE_GENERATE_NEW_MAP_SAVE to generate a map for $SAVE_NAME if
one does not already exist.

Co-authored-by: Chance Zibolski <czibolsk@redhat.com>
2019-11-25 08:31:28 +01:00
6a1317cb7a Clear env for cleaner job list 2019-11-25 01:51:05 +01:00
15efa9caec Fix Docker HUB description update for PRs 2019-11-25 01:48:55 +01:00
41b2c9b743 Update contributors
Shameless self promotion 😝
2019-11-25 01:34:30 +01:00
4e4810aea3 Combine stages for faster pipeline 2019-11-20 22:57:13 +01:00
d667a247e1 Fix typo 2019-11-20 22:53:23 +01:00
ce1f980525 Make 0.17.79 stable
Closes #295
2019-11-20 22:47:20 +01:00
120ee1bbdb Update to Factorio 0.17.79 2019-11-19 18:43:06 +00:00
5cba3991ef Fix stable version in readme 2019-11-19 15:55:10 +01:00
412c16e379 Update to Factorio 0.17.79 2019-11-19 14:32:54 +00:00
82635a9cff Update to Factorio 0.17.78 2019-11-15 17:48:02 +00:00
c495fc38a4 Update to Factorio 0.17.77 2019-11-14 20:10:02 +00:00
b580447de4 Update Docker Hub Description 2019-11-11 22:21:45 +01:00
2290034ecf Update to Factorio 0.17.76 2019-11-10 02:29:36 +01:00
300300e7ec Fix stable tag 2019-11-07 00:27:02 +01:00
179be082d9 Update to Factorio 0.17.75 2019-11-07 00:22:42 +01:00
37 changed files with 4311 additions and 155 deletions

View File

@ -1,8 +1,8 @@
dist: xenial
sudo: required
language: bash
services:
- docker
addons:
apt:
packages:
@ -14,14 +14,24 @@ jobs:
script:
- git ls-files --exclude='*Dockerfile' --ignored | xargs --max-lines=1 -I{} sh -c 'docker run --rm -i -v ${PWD}/.hadolint.yaml:/.hadolint.yaml hadolint/hadolint < "$1"' -- {}
- bash -c 'shopt -s globstar; shellcheck **/*.sh'
- &build
stage: build
env: VERSION_SHORT=0.17 EXTRA_TAG=latest,stable
stage: Build & update Docker HUB description
env: VERSION_SHORT=1.1 EXTRA_TAG=latest
script:
- ./build.sh $VERSION_SHORT
- <<: *build
env: VERSION_SHORT=1.0 EXTRA_TAG=stable
- <<: *build
env: VERSION_SHORT=0.18
- <<: *build
env: VERSION_SHORT=0.17
- <<: *build
env: VERSION_SHORT=0.16
- <<: *build
env: VERSION_SHORT=0.15
- <<: *build
env: VERSION_SHORT=0.14
- <<: *build
if: branch = master AND type != pull_request
script: DOCKERHUB_USERNAME=$DOCKER_USERNAME DOCKERHUB_PASSWORD=$DOCKER_PASSWORD DOCKERHUB_REPOSITORY='factoriotools/factorio' README_FILEPATH='./README.md' ./update-dockerhub-description.sh

View File

@ -1,4 +1,4 @@
FROM frolvlad/alpine-glibc:alpine-3.9
FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"

View File

@ -1,4 +1,4 @@
FROM frolvlad/alpine-glibc:alpine-3.9
FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"

View File

@ -1,4 +1,4 @@
FROM frolvlad/alpine-glibc:alpine-3.9
FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"

View File

@ -1,4 +1,4 @@
FROM frolvlad/alpine-glibc:alpine-3.9
FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"
@ -9,8 +9,8 @@ ARG PGID=845
ENV PORT=34197 \
RCON_PORT=27015 \
VERSION=0.17.74 \
SHA1=ed275564687e91bed3a969ddf8907560c9cfe431 \
VERSION=0.17.79 \
SHA1=7f127baf3cf01c6e545a9ca376dec1ac37468f8a \
SAVES=/factorio/saves \
CONFIG=/factorio/config \
MODS=/factorio/mods \
@ -19,6 +19,7 @@ ENV PORT=34197 \
PUID="$PUID" \
PGID="$PGID"
SHELL ["/bin/ash", "-eo", "pipefail", "-c"]
RUN set -ox pipefail \
&& archive="/tmp/factorio_headless_x64_$VERSION.tar.xz" \
&& mkdir -p /opt /factorio \
@ -29,18 +30,16 @@ RUN set -ox pipefail \
&& tar xf "$archive" --directory /opt \
&& chmod ugo=rwx /opt/factorio \
&& rm "$archive" \
&& ln -s "$SAVES" /opt/factorio/saves \
&& ln -s "$MODS" /opt/factorio/mods \
&& ln -s "$SCENARIOS" /opt/factorio/scenarios \
&& ln -s "$SCRIPTOUTPUT" /opt/factorio/script-output \
&& ln -s "$SAVES" /opt/factorio/saves \
&& mkdir -p /opt/factorio/config/ \
&& addgroup -g "$PGID" -S "$GROUP" \
&& adduser -u "$PUID" -G "$GROUP" -s /bin/sh -SDH "$USER" \
&& chown -R "$USER":"$GROUP" /opt/factorio /factorio
COPY files/*.sh /
COPY files/config.ini /opt/factorio/config/config.ini
VOLUME /factorio
EXPOSE $PORT/udp $RCON_PORT/tcp
COPY files/ /
ENTRYPOINT ["/docker-entrypoint.sh"]

714
0.17/files/config.ini Normal file
View File

@ -0,0 +1,714 @@
; version=5
; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__executable__/../../data
write-data=__PATH__executable__/../..
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; Options: true, false
; log-saving-statistics=false
; autosave-interval=5
; autosave-slots=3
; In ticks
; minimum-latency-in-multiplayer=0
; In seconds
; multiplayer-initial-connection-timeout=10
; port=34197
; max-map-preview-chunk-side=64
; max-map-preview-threads=7
; In bytes
; max-multiplayer-script-reload-size=1048576
; Options: true, false
; enable-steam-networking=true
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
; enable-experimental-updates=false
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; disable-blueprint-storage=false
; Disables tracking which mod created/changed what prototype. Mainly for faster startup during development.
;
; Options: true, false
; disable-prototype-history=false
; Print a warning for all prototype values that were not accessed.
;
; Options: true, false
; check-unused-prototype-data=false
; Options: true, false
; enable-razer-chroma-support=true
; Options: true, false
; enable-logitech-led-support=true
; Options: true, false
; enable-crash-log-uploading=true
; Options: true, false
; enable-heap-validation=true
; Options: true, false
; enable-threaded-message-pump=true
; Options: true, false
; enable-taskbar-animation=true
; Does nothing on Windows
;
; Options: true, false
; non-blocking-saving=false
; Related to MacOS
;
; Options: true, false
; discard-mouse-events-when-accessibility-zoomed=false
; Options: true, false
; enable-blueprint-storage-cloud-sync=false
; Options: fast, maximum
; multiplayer-compression-level=fast
; Options: none, fast, maximum
; autosave-compression-level=fast
; Socket to host RCON on when lauching MP server from the menu.
; local-rcon-socket=0.0.0.0:0
; Password for RCON when launching MP server from the menu.
; local-rcon-password=
[interface]
; Options: true, false
; automatic-ui-scale=true
; custom-ui-scale=1.000000
; tooltip-delay=0.040000
; entity-tooltip-delay=0.000000
; tooltip-offset=20
; output-console-delay=1200
; train-stop-label-angle=0.085526
; active-quick-bars=2
; shortcut-bar-rows=2
; Options: true, false
; force-default-logistic-filter-count-to-one=false
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-version-filter-in-install-mods-gui=true
; Options: true, false
; play-sound-for-chat-messages=true
; Options: true, false
; fuzzy-search-enabled=false
; Options: true, false
; pick-ghost-cursor=false
; Options: true, false
; show-minimap=true
; Options: true, false
; show-tips-and-tricks=true
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-rail-block-visualization=true
; Options: true, false
; show-missing-logistic-network-icon=true
; Options: true, false
; show-interaction-indications=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
; show-inserter-arrows-when-detailed-info-is-on=false
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-combinator-settings-when-detailed-info-is-on=false
; Options: true, false
; entity-tooltip-on-the-side=true
; Options: true, false
; show-mod-owners-in-tooltips=true
; Options: true, false
; show-descriptions-in-tooltips=true
; Options: true, false
; show-total-raw-in-recipe-tooltips=true
; debug-font-size=18
; train-visualization-length=5
[sound]
; master-volume=0.600000
; music-volume=0.400000
; game-effects-volume=0.700000
; gui-effects-volume=0.700000
; walking-sound-volume=0.300000
; environment-sounds-volume=0.450000
; alerts-volume=0.550000
; wind-volume=0.400000
; audible-distance=40.000000
; environment-audible-distance=15.000000
; maximum-environment-sounds=15
; active-gui-volume-modifier=1.000000
; active-gui-environment-volume-modifier=0.600000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
; zoom-audible-distance-coefficient=1.000000
; zoom-volume-coefficient=2.000000
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-non-standard-map-info=false
[debug]
; force=enemy
; Options: true, false
; capture-perf-statistics=false
; Options: always, debug, never
; show-fps=debug
; Options: always, debug, never
; show-detailed-info=debug
; Options: always, debug, never
; show-time-usage=debug
; Options: always, debug, never
; show-gpu-time-usage=debug
; Options: always, debug, never
; show-sprite-counts=never
; Options: always, debug, never
; show-lua-object-statistics=never
; Options: always, debug, never
; show-multiplayer-waiting-icon=debug
; Options: always, debug, never
; show-multiplayer-statistics=debug
; Options: always, debug, never
; show-multiplayer-selection-rectangles=never
; Options: always, debug, never
; show-debug-info-in-tooltips=debug
; Options: always, debug, never
; hide-mod-guis=never
; Options: always, debug, never
; show-tile-grid=never
; Options: always, debug, never
; show-collision-rectangles=never
; Options: always, debug, never
; show-selection-rectangles=never
; Options: always, debug, never
; show-render-rectangles=never
; Options: always, debug, never
; show-entity-positions=never
; Options: always, debug, never
; show-entity-velocities=never
; Options: always, debug, never
; show-selected-entity-advanced-tiles=never
; Options: always, debug, never
; show-selected-input-transport-belts=never
; Options: always, debug, never
; show-paths=never
; Options: always, debug, never
; show-path-requests=never
; Options: always, debug, never
; show-next-waypoint-bb=never
; Options: always, debug, never
; show-target=never
; Options: always, debug, never
; show-unit-group-info=never
; Options: always, debug, never
; show-unit-behavior-info=never
; Options: always, debug, never
; show-pathfinder-fringe=never
; Options: always, debug, never
; show-path-cache=never
; Options: always, debug, never
; show-path-cache-paths=never
; Options: always, debug, never
; show-rail-paths=never
; Options: always, debug, never
; show-rolling-stock-count=never
; Options: always, debug, never
; show-rail-connections=never
; Options: always, debug, never
; show-rail-joints=never
; Options: always, debug, never
; show-rail-signal-states=never
; Options: always, debug, never
; show-rail-segment-collision-boxes=never
; Options: always, debug, never
; show-train-stop-point=never
; Options: always, debug, never
; show-train-braking-distance=never
; Options: always, debug, never
; show-train-signals=never
; Options: always, debug, never
; show-train-repathing=never
; Options: always, debug, never
; show-network-connected-entities=never
; Options: always, debug, never
; show-circuit-network-numbers=never
; Options: always, debug, never
; show-energy-sources-networks=never
; Options: always, debug, never
; show-active-state=never
; Options: always, debug, never
; show-wakeup-lists=never
; Options: always, debug, never
; show-transport-lines=never
; Options: always, debug, never
; show-transport-line-gaps=never
; Options: always, debug, never
; show-pollution-values=never
; Options: always, debug, never
; show-active-entities-on-chunk-counts=never
; Options: always, debug, never
; show-active-chunks=never
; Options: always, debug, never
; show-polluted-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunk-values=never
; Options: always, debug, never
; show-bad-attack-chunks=never
; Options: always, debug, never
; show-tile-variations=never
; Options: always, debug, never
; show-raw-tile-transitions=never
; Options: always, debug, never
; show-fluid-box-fluid-info=never
; Options: always, debug, never
; show-environment-sound-info=never
; Options: always, debug, never
; show-logistic-robot-targets=never
; Options: always, debug, never
; show-logistic-robots-on-map=never
; Options: always, debug, never
; show-recipe-icons-on-map=never
; Options: always, debug, never
; show-player-robots=never
; Options: always, debug, never
; show-fire-info=never
; Options: always, debug, never
; show-sticker-info=never
; Options: always, debug, never
; show-decorative-names=never
; Options: always, debug, never
; show-decorative-collision-rectangles=never
; Options: always, debug, never
; allow-increased-zoom=never
; Options: always, debug, never
; show-chunk-components=never
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-steam=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; max-upload-slots=5
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; non-blocking-saving=true
; Options: true, false
; verify-user-identity=true
; Options: true, false
; enable-whitelist=false
[graphics]
; lights-render-quality=0.250000
; Default preferred display index should force finding primary monitor
; preferred-display-index=255
; screenshots-threads-count=8
; cache-sprite-atlas-count=1
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; compress-sprite-atlas-cache=false
; Options: true, false
; texture-streaming=true
; streamed-atlas-physical-vram-size=0
; sprite-vertex-buffer-size=1048576
; max-texture-size=0
; max-threads=8
; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
;
; Options: high, normal, low, very-low
; graphics-quality=normal
; Options: true, false
; full-screen=true
; Options: true, false
; minimize-on-focus-loss=false
; Options: true, false
; show-smoke=true
; Options: true, false
; show-clouds=true
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; force-opengl=false
; Options: true, false
; v-sync=true
; Options: true, false
; high-quality-animations=true
; Options: true, false
; high-quality-shadows=false
; Options: true, false
; high-quality-terrain=true
; Minimum number of turrets required to turn on the turret range overdraw optimization
; turret-overdraw-minimum-count=4
; Scale at which the turret range overdraw optimization will start being applied
; turret-overdraw-scale-threshold=0.200000
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; halt-rendering-when-minimized=true
; Options: true, false
; runtime-sprite-reload=false
; Options: true, false
; full-color-depth=true
; Options: true, false
; render-in-native-resolution=true
; Options: true, false
; use-flip-presentation-model=false
; Options: true, false
; debug-api=false
; Options: true, false
; discard-buffers-on-begin-frame=true
; Options: all, high, medium, low
; video-memory-usage=high
; Options: none, high-quality, low-quality
; texture-compression-level=high-quality
; Options: true, false
; compress-virtual-atlas=true
; Options: copy, copy-sequential, flip, flip-discard
; dxgi-presentation-model=copy
; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
; dxgi-action-before-present=none
; relevant only for flip presentation models
;
; Options: true, false
; dxgi-allow-tearing=false
; Options: false, true, auto
; dxgi-flip-do-not-wait=false
; Options: true, false
; dxgi-present-restart=false
; dxgi-swap-chain-buffer-count=0
; dxgi-max-frame-latency=0
; dxgi-adapter-index=-1
; max-sprite-loading-threads=32
; Options: true, false
; gpu-accelerated-compression=true
; Options: true, false
; gpu-accelerated-mipmap-compression=true
; Options: true, false
; wait-until-mipmap-generation-finished=true
; Options: true, false
; check-for-unused-pixels=false
; ogl-depth-buffer-bit-depth=0
; Options: false, true, auto
; ogl-accelerated-renderer=auto
; Options: true, false
; ogl-double-buffered=true
; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
;
; Options: true, false
; legacy-gpu-no-mipmaps=false
; Options: true, false
; force-linear-magnification=false
; Options: true, false
; custom-mipmap-workaround=false
; Options: true, false
; buffer-rename-workaround=false
; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
; disabled-opengl-extensions=

View File

@ -2,6 +2,10 @@
set -eoux pipefail
FACTORIO_VOL=/factorio
LOAD_LATEST_SAVE="${LOAD_LATEST_SAVE:-true}"
GENERATE_NEW_SAVE="${GENERATE_NEW_SAVE:-false}"
SAVE_NAME="${SAVE_NAME:-""}"
mkdir -p "$FACTORIO_VOL"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
@ -33,7 +37,7 @@ if [[ $NRTMPSAVES -gt 0 ]]; then
rm -f "$SAVES"/*.tmp.zip
fi
if [[ ${UPDATE_MODS_ON_START:-} ]]; then
if [[ ${UPDATE_MODS_ON_START:-} == "true" ]]; then
./docker-update-mods.sh
fi
@ -49,19 +53,31 @@ else
SU_EXEC=""
fi
sed -i '/write-data=/c\write-data=\/factorio/' /opt/factorio/config/config.ini
NRSAVES=$(find -L "$SAVES" -iname \*.zip -mindepth 1 | wc -l)
if [[ $NRSAVES -eq 0 ]]; then
# Generate a new map if no save ZIPs exist
$SU_EXEC /opt/factorio/bin/x64/factorio \
--create "$SAVES/_autosave1.zip" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json"
if [[ $GENERATE_NEW_SAVE != true && $NRSAVES == 0 ]]; then
GENERATE_NEW_SAVE=true
SAVE_NAME=_autosave1
fi
# shellcheck disable=SC2086
exec $SU_EXEC /opt/factorio/bin/x64/factorio \
if [[ $GENERATE_NEW_SAVE == true ]]; then
if [[ -z "$SAVE_NAME" ]]; then
echo "If \$GENERATE_NEW_SAVE is true, you must specify \$SAVE_NAME"
exit 1
fi
if [[ -f "$SAVES/$SAVE_NAME.zip" ]]; then
echo "Map $SAVES/$SAVE_NAME.zip already exists, skipping map generation"
else
$SU_EXEC /opt/factorio/bin/x64/factorio \
--create "$SAVES/$SAVE_NAME.zip" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json"
fi
fi
FLAGS=(\
--port "$PORT" \
--start-server-load-latest \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--rcon-port "$RCON_PORT" \
@ -70,4 +86,13 @@ exec $SU_EXEC /opt/factorio/bin/x64/factorio \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json \
"$@"
)
if [[ $LOAD_LATEST_SAVE == true ]]; then
FLAGS+=( --start-server-load-latest )
else
FLAGS+=( --start-server "$SAVE_NAME" )
fi
# shellcheck disable=SC2086
exec $SU_EXEC /opt/factorio/bin/x64/factorio "${FLAGS[@]}" "$@"

View File

@ -5,7 +5,7 @@ if [[ -f /run/secrets/username ]]; then
USERNAME=$(cat /run/secrets/username)
fi
if [[ -f /run/secrets/username ]]; then
if [[ -f /run/secrets/token ]]; then
TOKEN=$(cat /run/secrets/token)
fi

View File

@ -32,6 +32,8 @@ fi
exec /opt/factorio/bin/x64/factorio \
--port "$PORT" \
--start-server-load-scenario "$SERVER_SCENARIO" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--server-whitelist "$CONFIG/server-whitelist.json" \

View File

@ -25,26 +25,28 @@ print_failure()
update_mod()
{
MOD_NAME="${1// /%20}"
MOD_NAME="$1"
MOD_NAME_ENCODED="${1// /%20}"
print_step "Checking for update of mod $MOD_NAME..."
MOD_INFO_URL="$MOD_BASE_URL/api/mods/$MOD_NAME"
MOD_INFO_URL="$MOD_BASE_URL/api/mods/$MOD_NAME_ENCODED"
MOD_INFO_JSON=$(curl --silent "$MOD_INFO_URL")
if ! echo "$MOD_INFO_JSON" | jq -e .name >/dev/null; then
print_success " Custom mod not on $MOD_BASE_URL, skipped."
return 0
fi
MOD_INFO=$(echo "$MOD_INFO_JSON" | jq -j --arg version "$FACTORIO_VERSION" ".releases|reverse|map(select(.info_json.factorio_version as \$mod_version | \$version | startswith(\$mod_version)))[0]|.file_name, \";\", .download_url, \";\", .sha1")
MOD_FILENAME=$(echo "$MOD_INFO" | cut -f1 -d";")
MOD_URL=$(echo "$MOD_INFO" | cut -f2 -d";")
MOD_SHA1=$(echo "$MOD_INFO" | cut -f3 -d";")
if [[ -z $MOD_URL ]]; then
return 1
fi
if [[ $MOD_FILENAME == null ]]; then
print_failure " Not compatible with version"
return 1
return 0
fi
if [[ -f $MOD_DIR/$MOD_FILENAME ]]; then

45
0.18/Dockerfile Normal file
View File

@ -0,0 +1,45 @@
FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"
ARG USER=factorio
ARG GROUP=factorio
ARG PUID=845
ARG PGID=845
ENV PORT=34197 \
RCON_PORT=27015 \
VERSION=0.18.47 \
SHA1=32e23b0e83c41f6328d9270667330ee71f60837e \
SAVES=/factorio/saves \
CONFIG=/factorio/config \
MODS=/factorio/mods \
SCENARIOS=/factorio/scenarios \
SCRIPTOUTPUT=/factorio/script-output \
PUID="$PUID" \
PGID="$PGID"
SHELL ["/bin/ash", "-eo", "pipefail", "-c"]
RUN set -ox pipefail \
&& archive="/tmp/factorio_headless_x64_$VERSION.tar.xz" \
&& mkdir -p /opt /factorio \
&& apk add --update --no-cache --no-progress bash binutils curl file gettext jq libintl pwgen shadow su-exec \
&& curl -sSL "https://www.factorio.com/get-download/$VERSION/headless/linux64" -o "$archive" \
&& echo "$SHA1 $archive" | sha1sum -c \
|| (sha1sum "$archive" && file "$archive" && exit 1) \
&& tar xf "$archive" --directory /opt \
&& chmod ugo=rwx /opt/factorio \
&& rm "$archive" \
&& ln -s "$SCENARIOS" /opt/factorio/scenarios \
&& ln -s "$SAVES" /opt/factorio/saves \
&& mkdir -p /opt/factorio/config/ \
&& addgroup -g "$PGID" -S "$GROUP" \
&& adduser -u "$PUID" -G "$GROUP" -s /bin/sh -SDH "$USER" \
&& chown -R "$USER":"$GROUP" /opt/factorio /factorio
COPY files/*.sh /
COPY files/config.ini /opt/factorio/config/config.ini
VOLUME /factorio
EXPOSE $PORT/udp $RCON_PORT/tcp
ENTRYPOINT ["/docker-entrypoint.sh"]

15
0.18/docker-compose.yml Normal file
View File

@ -0,0 +1,15 @@
version: '2'
services:
factorio:
build: .
ports:
- "34197:34197/udp"
- "27015:27015/tcp"
volumes:
- /opt/factorio:/factorio
# environment:
# - PUID=1000
# - PGID=1000
# - UPDATE_MODS_ON_START=true
# - USERNAME=FactorioUsername
# - TOKEN=FactorioToken

755
0.18/files/config.ini Normal file
View File

@ -0,0 +1,755 @@
; version=8
; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__executable__/../../data
write-data=__PATH__executable__/../..
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; Options: true, false
; log-saving-statistics=false
; autosave-interval=5
; autosave-slots=3
; In ticks
; minimum-latency-in-multiplayer=0
; In seconds
; multiplayer-initial-connection-timeout=10
; port=34197
; max-map-preview-chunk-side=64
; max-map-preview-threads=7
; In bytes
; max-multiplayer-script-reload-size=1048576
; Options: true, false
; enable-steam-networking=true
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
; enable-experimental-updates=false
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; disable-blueprint-storage=false
; Disables tracking which mod created/changed what prototype. Mainly for faster startup during development.
;
; Options: true, false
; disable-prototype-history=false
; Print a warning for all prototype values that were not accessed.
;
; Options: true, false
; check-unused-prototype-data=false
; Cache data stage prototype data for faster startup. Experimental.
;
; Options: true, false
; cache-prototype-data=false
; Options: true, false
; enable-razer-chroma-support=true
; Options: true, false
; enable-logitech-led-support=true
; Options: true, false
; enable-crash-log-uploading=true
; Options: true, false
; enable-heap-validation=true
; Options: true, false
; enable-threaded-message-pump=true
; Options: true, false
; enable-taskbar-animation=true
; Does nothing on Windows
;
; Options: true, false
; non-blocking-saving=false
; Related to MacOS
;
; Options: true, false
; discard-mouse-events-when-accessibility-zoomed=false
; Options: true, false
; enable-blueprint-storage-cloud-sync=false
; Options: true, false
; force-enable-factorio-version-check=false
; Options: true, false
; bring-window-to-top-on-click=true
; Options: fast, maximum
; multiplayer-compression-level=fast
; Options: none, fast, maximum
; autosave-compression-level=fast
; Socket to host RCON on when lauching MP server from the menu.
; local-rcon-socket=0.0.0.0:0
; Password for RCON when launching MP server from the menu.
; local-rcon-password=
[interface]
; Options: true, false
; automatic-ui-scale=true
; custom-ui-scale=1.000000
; tooltip-delay=0.040000
; entity-tooltip-delay=0.000000
; tooltip-offset=20
; output-console-delay=1200
; train-stop-label-angle=0.085526
; active-quick-bars=2
; shortcut-bar-rows=2
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-version-filter-in-install-mods-gui=true
; Options: true, false
; play-sound-for-chat-messages=true
; Options: true, false
; fuzzy-search-enabled=false
; Options: true, false
; pick-ghost-cursor=false
; Options: true, false
; show-minimap=true
; Options: true, false
; show-tips-and-tricks=true
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-rail-block-visualization=true
; Options: true, false
; show-missing-logistic-network-icon=true
; Options: true, false
; show-interaction-indications=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
; show-inserter-arrows-when-detailed-info-is-on=false
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-combinator-settings-when-detailed-info-is-on=false
; Options: true, false
; entity-tooltip-on-the-side=true
; Options: true, false
; show-mod-owners-in-tooltips=true
; Options: true, false
; show-descriptions-in-tooltips=true
; Options: true, false
; show-total-raw-in-recipe-tooltips=true
; debug-font-size=18
; train-visualization-length=5
[sound]
; master-volume=0.800000
; music-volume=0.500000
; game-effects-volume=0.700000
; gui-effects-volume=0.600000
; walking-sound-volume=0.250000
; environment-sounds-volume=0.550000
; alerts-volume=0.500000
; wind-volume=0.350000
; audible-distance=40.000000
; environment-audible-distance=30.000000
; maximum-environment-sounds=50
; active-gui-volume-modifier=0.800000
; active-gui-environment-volume-modifier=0.400000
; The maximum volume allowed for any sound.
; maximum-volume=2.000000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
; zoom-audible-distance-coefficient=0.500000
; zoom-volume-coefficient=0.750000
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-non-standard-map-info=false
[debug]
; force=enemy
; Options: true, false
; capture-perf-statistics=false
; Options: always, debug, never
; show-fps=debug
; Options: always, debug, never
; show-detailed-info=debug
; Options: always, debug, never
; show-time-usage=debug
; Options: always, debug, never
; show-gpu-time-usage=debug
; Options: always, debug, never
; show-sprite-counts=never
; Options: always, debug, never
; show-lua-object-statistics=never
; Options: always, debug, never
; show-heat-buffer-info=never
; Options: always, debug, never
; show-multiplayer-waiting-icon=debug
; Options: always, debug, never
; show-multiplayer-statistics=debug
; Options: always, debug, never
; show-multiplayer-selection-rectangles=never
; Options: always, debug, never
; show-debug-info-in-tooltips=debug
; Options: always, debug, never
; hide-mod-guis=never
; Options: always, debug, never
; show-tile-grid=never
; Options: always, debug, never
; show-collision-rectangles=never
; Options: always, debug, never
; show-selection-rectangles=never
; Options: always, debug, never
; show-render-rectangles=never
; Options: always, debug, never
; show-entity-positions=never
; Options: always, debug, never
; show-entity-velocities=never
; Options: always, debug, never
; show-selected-entity-advanced-tiles=never
; Options: always, debug, never
; show-selected-input-transport-belts=never
; Options: always, debug, never
; show-paths=never
; Options: always, debug, never
; show-path-requests=never
; Options: always, debug, never
; show-next-waypoint-bb=never
; Options: always, debug, never
; show-target=never
; Options: always, debug, never
; show-unit-group-info=never
; Options: always, debug, never
; show-unit-behavior-info=never
; Options: always, debug, never
; show-pathfinder-fringe=never
; Options: always, debug, never
; show-path-cache=never
; Options: always, debug, never
; show-path-cache-paths=never
; Options: always, debug, never
; show-rail-paths=never
; Options: always, debug, never
; show-rolling-stock-count=never
; Options: always, debug, never
; show-rail-connections=never
; Options: always, debug, never
; show-rail-joints=never
; Options: always, debug, never
; show-rail-signal-states=never
; Options: always, debug, never
; show-rail-segment-collision-boxes=never
; Options: always, debug, never
; show-train-stop-point=never
; Options: always, debug, never
; show-train-braking-distance=never
; Options: always, debug, never
; show-train-signals=never
; Options: always, debug, never
; show-train-repathing=never
; Options: always, debug, never
; show-network-connected-entities=never
; Options: always, debug, never
; show-circuit-network-numbers=never
; Options: always, debug, never
; show-energy-sources-networks=never
; Options: always, debug, never
; show-active-state=never
; Options: always, debug, never
; show-wakeup-lists=never
; Options: always, debug, never
; show-transport-lines=never
; Options: always, debug, never
; show-transport-line-gaps=never
; Options: always, debug, never
; show-pollution-values=never
; Options: always, debug, never
; show-active-entities-on-chunk-counts=never
; Options: always, debug, never
; show-active-chunks=never
; Options: always, debug, never
; show-polluted-chunks=never
; Options: always, debug, never
; hide-chart-tags=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunk-values=never
; Options: always, debug, never
; show-bad-attack-chunks=never
; Options: always, debug, never
; show-tile-variations=never
; Options: always, debug, never
; show-raw-tile-transitions=never
; Options: always, debug, never
; show-fluid-box-fluid-info=never
; Options: always, debug, never
; show-environment-sound-info=never
; Options: always, debug, never
; show-environment-sound-area=never
; Options: always, debug, never
; show-selected-entity-audible-range=never
; Options: always, debug, never
; show-recently-played-sound-info=never
; Options: always, debug, never
; show-logistic-robot-targets=never
; Options: always, debug, never
; show-logistic-robots-on-map=never
; Options: always, debug, never
; show-recipe-icons-on-map=never
; Options: always, debug, never
; show-player-robots=never
; Options: always, debug, never
; show-fire-info=never
; Options: always, debug, never
; show-sticker-info=never
; Options: always, debug, never
; show-decorative-names=never
; Options: always, debug, never
; show-decorative-collision-rectangles=never
; Options: always, debug, never
; allow-increased-zoom=never
; Options: always, debug, never
; show-chunk-components=never
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-steam=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; max-upload-slots=5
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; non-blocking-saving=true
; Options: true, false
; verify-user-identity=true
; Options: true, false
; enable-whitelist=false
[graphics]
; lights-render-quality=0.250000
; Default preferred display index should force finding primary monitor
; preferred-display-index=255
; screenshots-threads-count=8
; cache-sprite-atlas-count=1
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; compress-sprite-atlas-cache=false
; Options: true, false
; texture-streaming=true
; streamed-atlas-physical-vram-size=0
; sprite-vertex-buffer-size=1048576
; max-texture-size=0
; max-threads=8
; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
;
; Options: high, normal, low, very-low
; graphics-quality=normal
; brightness=0
; contrast=0
; saturation=100
; Options: true, false
; full-screen=true
; Options: true, false
; minimize-on-focus-loss=false
; Options: true, false
; show-smoke=true
; Options: true, false
; show-clouds=true
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-particles=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-animated-water=true
; Options: true, false
; show-tree-distortion=true
; Options: true, false
; force-opengl=false
; Options: true, false
; v-sync=true
; Options: true, false
; high-quality-animations=true
; Options: true, false
; high-quality-shadows=false
; Options: true, false
; high-quality-terrain=true
; Minimum number of turrets required to turn on the turret range overdraw optimization
; turret-overdraw-minimum-count=4
; Scale at which the turret range overdraw optimization will start being applied
; turret-overdraw-scale-threshold=0.200000
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; halt-rendering-when-minimized=true
; Options: true, false
; runtime-sprite-reload=false
; Options: true, false
; full-color-depth=true
; Options: true, false
; render-in-native-resolution=true
; Options: true, false
; use-flip-presentation-model=false
; Options: true, false
; debug-api=false
; Options: true, false
; discard-buffers-on-begin-frame=true
; Options: all, high, medium, low
; video-memory-usage=high
; Options: none, high-quality, low-quality
; texture-compression-level=high-quality
; Options: true, false
; compress-virtual-atlas=true
; Options: copy, copy-sequential, flip, flip-discard
; dxgi-presentation-model=copy
; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
; dxgi-action-before-present=none
; relevant only for flip presentation models
;
; Options: true, false
; dxgi-allow-tearing=false
; Options: false, true, auto
; dxgi-flip-do-not-wait=false
; Options: true, false
; dxgi-present-restart=false
; dxgi-swap-chain-buffer-count=0
; dxgi-max-frame-latency=0
; dxgi-adapter-index=-1
; max-sprite-loading-threads=32
; Options: true, false
; gpu-accelerated-compression=true
; Options: true, false
; gpu-accelerated-mipmap-compression=true
; Options: true, false
; wait-until-mipmap-generation-finished=true
; Options: true, false
; check-for-unused-pixels=false
; ogl-depth-buffer-bit-depth=0
; Options: false, true, auto
; ogl-accelerated-renderer=auto
; Options: true, false
; ogl-double-buffered=true
; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
;
; Options: true, false
; legacy-gpu-no-mipmaps=false
; Options: true, false
; force-linear-magnification=false
; Options: true, false
; custom-mipmap-workaround=false
; Options: true, false
; buffer-rename-workaround=false
; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
; disabled-opengl-extensions=

98
0.18/files/docker-entrypoint.sh Executable file
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#!/bin/bash
set -eoux pipefail
FACTORIO_VOL=/factorio
LOAD_LATEST_SAVE="${LOAD_LATEST_SAVE:-true}"
GENERATE_NEW_SAVE="${GENERATE_NEW_SAVE:-false}"
SAVE_NAME="${SAVE_NAME:-""}"
mkdir -p "$FACTORIO_VOL"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
mkdir -p "$SCRIPTOUTPUT"
if [[ ! -f $CONFIG/rconpw ]]; then
# Generate a new RCON password if none exists
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
# Copy default settings if server-settings.json doesn't exist
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
NRTMPSAVES=$( find -L "$SAVES" -iname \*.tmp.zip -mindepth 1 | wc -l )
if [[ $NRTMPSAVES -gt 0 ]]; then
# Delete incomplete saves (such as after a forced exit)
rm -f "$SAVES"/*.tmp.zip
fi
if [[ ${UPDATE_MODS_ON_START:-} == "true" ]]; then
./docker-update-mods.sh
fi
if [[ $(id -u) = 0 ]]; then
# Update the User and Group ID based on the PUID/PGID variables
usermod -o -u "$PUID" factorio
groupmod -o -g "$PGID" factorio
# Take ownership of factorio data if running as root
chown -R factorio:factorio "$FACTORIO_VOL"
# Drop to the factorio user
SU_EXEC="su-exec factorio"
else
SU_EXEC=""
fi
sed -i '/write-data=/c\write-data=\/factorio/' /opt/factorio/config/config.ini
NRSAVES=$(find -L "$SAVES" -iname \*.zip -mindepth 1 | wc -l)
if [[ $GENERATE_NEW_SAVE != true && $NRSAVES == 0 ]]; then
GENERATE_NEW_SAVE=true
SAVE_NAME=_autosave1
fi
if [[ $GENERATE_NEW_SAVE == true ]]; then
if [[ -z "$SAVE_NAME" ]]; then
echo "If \$GENERATE_NEW_SAVE is true, you must specify \$SAVE_NAME"
exit 1
fi
if [[ -f "$SAVES/$SAVE_NAME.zip" ]]; then
echo "Map $SAVES/$SAVE_NAME.zip already exists, skipping map generation"
else
$SU_EXEC /opt/factorio/bin/x64/factorio \
--create "$SAVES/$SAVE_NAME.zip" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json"
fi
fi
FLAGS=(\
--port "$PORT" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--rcon-port "$RCON_PORT" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json \
)
if [[ $LOAD_LATEST_SAVE == true ]]; then
FLAGS+=( --start-server-load-latest )
else
FLAGS+=( --start-server "$SAVE_NAME" )
fi
# shellcheck disable=SC2086
exec $SU_EXEC /opt/factorio/bin/x64/factorio "${FLAGS[@]}" "$@"

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#!/bin/bash
set -eou pipefail
if [[ -f /run/secrets/username ]]; then
USERNAME=$(cat /run/secrets/username)
fi
if [[ -f /run/secrets/token ]]; then
TOKEN=$(cat /run/secrets/token)
fi
if [[ -z ${USERNAME:-} ]]; then
USERNAME="$(jq -j ".username" "$CONFIG/server-settings.json")"
fi
if [[ -z ${TOKEN:-} ]]; then
TOKEN="$(jq -j ".token" "$CONFIG/server-settings.json")"
fi
if [[ -z ${USERNAME:-} ]]; then
echo "You need to provide your Factorio username to update mods."
fi
if [[ -z ${TOKEN:-} ]]; then
echo "You need to provide your Factorio token to update mods."
fi
./update-mods.sh "$VERSION" "$MODS" "$USERNAME" "$TOKEN"

44
0.18/files/scenario.sh Executable file
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#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
#chown -R factorio /factorio
if [[ ! -f $CONFIG/rconpw ]]; then
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--port "$PORT" \
--start-server-load-scenario "$SERVER_SCENARIO" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-port "$RCON_PORT" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json

27
0.18/files/scenario2map.sh Executable file
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#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--scenario2map "$SERVER_SCENARIO"

96
0.18/files/update-mods.sh Executable file
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#!/bin/bash
set -eou pipefail
FACTORIO_VERSION=$1
MOD_DIR=$2
USERNAME=$3
TOKEN=$4
MOD_BASE_URL="https://mods.factorio.com"
print_step()
{
echo "$1"
}
print_success()
{
echo "$1"
}
print_failure()
{
echo "$1"
}
update_mod()
{
MOD_NAME="$1"
MOD_NAME_ENCODED="${1// /%20}"
print_step "Checking for update of mod $MOD_NAME..."
MOD_INFO_URL="$MOD_BASE_URL/api/mods/$MOD_NAME_ENCODED"
MOD_INFO_JSON=$(curl --silent "$MOD_INFO_URL")
if ! echo "$MOD_INFO_JSON" | jq -e .name >/dev/null; then
print_success " Custom mod not on $MOD_BASE_URL, skipped."
return 0
fi
MOD_INFO=$(echo "$MOD_INFO_JSON" | jq -j --arg version "$FACTORIO_VERSION" ".releases|reverse|map(select(.info_json.factorio_version as \$mod_version | \$version | startswith(\$mod_version)))[0]|.file_name, \";\", .download_url, \";\", .sha1")
MOD_FILENAME=$(echo "$MOD_INFO" | cut -f1 -d";")
MOD_URL=$(echo "$MOD_INFO" | cut -f2 -d";")
MOD_SHA1=$(echo "$MOD_INFO" | cut -f3 -d";")
if [[ $MOD_FILENAME == null ]]; then
print_failure " Not compatible with version"
return 0
fi
if [[ -f $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Already up-to-date."
return 0
fi
print_step "Downloading..."
FULL_URL="$MOD_BASE_URL$MOD_URL?username=$USERNAME&token=$TOKEN"
HTTP_STATUS=$(curl --silent -L -w "%{http_code}" -o "$MOD_DIR/$MOD_FILENAME" "$FULL_URL")
if [[ $HTTP_STATUS != 200 ]]; then
print_failure " Download failed: Code $HTTP_STATUS."
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
if [[ ! -f $MOD_DIR/$MOD_FILENAME ]]; then
print_failure " Downloaded file missing!"
return 1
fi
if ! [[ $(sha1sum "$MOD_DIR/$MOD_FILENAME") =~ $MOD_SHA1 ]]; then
print_failure " SHA1 mismatch!"
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
print_success " Download complete."
for file in "$MOD_DIR/${MOD_NAME}_"*".zip"; do # wildcard does usually not work in quotes: https://unix.stackexchange.com/a/67761
if [[ $file != $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Deleting old version: $file"
rm -f "$file"
fi
done
return 0
}
if [[ -f $MOD_DIR/mod-list.json ]]; then
jq -r ".mods|map(select(.enabled))|.[].name" "$MOD_DIR/mod-list.json" | while read -r mod; do
if [[ $mod != base ]]; then
update_mod "$mod"
fi
done
fi

45
1.0/Dockerfile Normal file
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FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"
ARG USER=factorio
ARG GROUP=factorio
ARG PUID=845
ARG PGID=845
ENV PORT=34197 \
RCON_PORT=27015 \
VERSION=1.0.0 \
SHA1=a50dd6f1ab17acde5a8d77bc5fb478c798d9c20e \
SAVES=/factorio/saves \
CONFIG=/factorio/config \
MODS=/factorio/mods \
SCENARIOS=/factorio/scenarios \
SCRIPTOUTPUT=/factorio/script-output \
PUID="$PUID" \
PGID="$PGID"
SHELL ["/bin/ash", "-eo", "pipefail", "-c"]
RUN set -ox pipefail \
&& archive="/tmp/factorio_headless_x64_$VERSION.tar.xz" \
&& mkdir -p /opt /factorio \
&& apk add --update --no-cache --no-progress bash binutils curl file gettext jq libintl pwgen shadow su-exec \
&& curl -sSL "https://www.factorio.com/get-download/$VERSION/headless/linux64" -o "$archive" \
&& echo "$SHA1 $archive" | sha1sum -c \
|| (sha1sum "$archive" && file "$archive" && exit 1) \
&& tar xf "$archive" --directory /opt \
&& chmod ugo=rwx /opt/factorio \
&& rm "$archive" \
&& ln -s "$SCENARIOS" /opt/factorio/scenarios \
&& ln -s "$SAVES" /opt/factorio/saves \
&& mkdir -p /opt/factorio/config/ \
&& addgroup -g "$PGID" -S "$GROUP" \
&& adduser -u "$PUID" -G "$GROUP" -s /bin/sh -SDH "$USER" \
&& chown -R "$USER":"$GROUP" /opt/factorio /factorio
COPY files/*.sh /
COPY files/config.ini /opt/factorio/config/config.ini
VOLUME /factorio
EXPOSE $PORT/udp $RCON_PORT/tcp
ENTRYPOINT ["/docker-entrypoint.sh"]

16
1.0/docker-compose.yml Normal file
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version: '2'
services:
factorio:
build: .
ports:
- "34197:34197/udp"
- "27015:27015/tcp"
volumes:
- /opt/factorio:/factorio
# environment:
# - PUID=1000
# - PGID=1000
# - UPDATE_MODS_ON_START=true
# - USERNAME=FactorioUsername
# - TOKEN=FactorioToken
# - PORT=34198

755
1.0/files/config.ini Normal file
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; version=8
; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__executable__/../../data
write-data=__PATH__executable__/../..
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; Options: true, false
; log-saving-statistics=false
; autosave-interval=5
; autosave-slots=3
; In ticks
; minimum-latency-in-multiplayer=0
; In seconds
; multiplayer-initial-connection-timeout=10
; port=34197
; max-map-preview-chunk-side=64
; max-map-preview-threads=7
; In bytes
; max-multiplayer-script-reload-size=1048576
; Options: true, false
; enable-steam-networking=true
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
; enable-experimental-updates=false
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; disable-blueprint-storage=false
; Disables tracking which mod created/changed what prototype. Mainly for faster startup during development.
;
; Options: true, false
; disable-prototype-history=false
; Print a warning for all prototype values that were not accessed.
;
; Options: true, false
; check-unused-prototype-data=false
; Cache data stage prototype data for faster startup. Experimental.
;
; Options: true, false
; cache-prototype-data=false
; Options: true, false
; enable-razer-chroma-support=true
; Options: true, false
; enable-logitech-led-support=true
; Options: true, false
; enable-crash-log-uploading=true
; Options: true, false
; enable-heap-validation=true
; Options: true, false
; enable-threaded-message-pump=true
; Options: true, false
; enable-taskbar-animation=true
; Does nothing on Windows
;
; Options: true, false
; non-blocking-saving=false
; Related to MacOS
;
; Options: true, false
; discard-mouse-events-when-accessibility-zoomed=false
; Options: true, false
; enable-blueprint-storage-cloud-sync=false
; Options: true, false
; force-enable-factorio-version-check=false
; Options: true, false
; bring-window-to-top-on-click=true
; Options: fast, maximum
; multiplayer-compression-level=fast
; Options: none, fast, maximum
; autosave-compression-level=fast
; Socket to host RCON on when lauching MP server from the menu.
; local-rcon-socket=0.0.0.0:0
; Password for RCON when launching MP server from the menu.
; local-rcon-password=
[interface]
; Options: true, false
; automatic-ui-scale=true
; custom-ui-scale=1.000000
; tooltip-delay=0.040000
; entity-tooltip-delay=0.000000
; tooltip-offset=20
; output-console-delay=1200
; train-stop-label-angle=0.085526
; active-quick-bars=2
; shortcut-bar-rows=2
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-version-filter-in-install-mods-gui=true
; Options: true, false
; play-sound-for-chat-messages=true
; Options: true, false
; fuzzy-search-enabled=false
; Options: true, false
; pick-ghost-cursor=false
; Options: true, false
; show-minimap=true
; Options: true, false
; show-tips-and-tricks=true
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-rail-block-visualization=true
; Options: true, false
; show-missing-logistic-network-icon=true
; Options: true, false
; show-interaction-indications=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
; show-inserter-arrows-when-detailed-info-is-on=false
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-combinator-settings-when-detailed-info-is-on=false
; Options: true, false
; entity-tooltip-on-the-side=true
; Options: true, false
; show-mod-owners-in-tooltips=true
; Options: true, false
; show-descriptions-in-tooltips=true
; Options: true, false
; show-total-raw-in-recipe-tooltips=true
; debug-font-size=18
; train-visualization-length=5
[sound]
; master-volume=0.800000
; music-volume=0.500000
; game-effects-volume=0.700000
; gui-effects-volume=0.600000
; walking-sound-volume=0.250000
; environment-sounds-volume=0.550000
; alerts-volume=0.500000
; wind-volume=0.350000
; audible-distance=40.000000
; environment-audible-distance=30.000000
; maximum-environment-sounds=50
; active-gui-volume-modifier=0.800000
; active-gui-environment-volume-modifier=0.400000
; The maximum volume allowed for any sound.
; maximum-volume=2.000000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
; zoom-audible-distance-coefficient=0.500000
; zoom-volume-coefficient=0.750000
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-non-standard-map-info=false
[debug]
; force=enemy
; Options: true, false
; capture-perf-statistics=false
; Options: always, debug, never
; show-fps=debug
; Options: always, debug, never
; show-detailed-info=debug
; Options: always, debug, never
; show-time-usage=debug
; Options: always, debug, never
; show-gpu-time-usage=debug
; Options: always, debug, never
; show-sprite-counts=never
; Options: always, debug, never
; show-lua-object-statistics=never
; Options: always, debug, never
; show-heat-buffer-info=never
; Options: always, debug, never
; show-multiplayer-waiting-icon=debug
; Options: always, debug, never
; show-multiplayer-statistics=debug
; Options: always, debug, never
; show-multiplayer-selection-rectangles=never
; Options: always, debug, never
; show-debug-info-in-tooltips=debug
; Options: always, debug, never
; hide-mod-guis=never
; Options: always, debug, never
; show-tile-grid=never
; Options: always, debug, never
; show-collision-rectangles=never
; Options: always, debug, never
; show-selection-rectangles=never
; Options: always, debug, never
; show-render-rectangles=never
; Options: always, debug, never
; show-entity-positions=never
; Options: always, debug, never
; show-entity-velocities=never
; Options: always, debug, never
; show-selected-entity-advanced-tiles=never
; Options: always, debug, never
; show-selected-input-transport-belts=never
; Options: always, debug, never
; show-paths=never
; Options: always, debug, never
; show-path-requests=never
; Options: always, debug, never
; show-next-waypoint-bb=never
; Options: always, debug, never
; show-target=never
; Options: always, debug, never
; show-unit-group-info=never
; Options: always, debug, never
; show-unit-behavior-info=never
; Options: always, debug, never
; show-pathfinder-fringe=never
; Options: always, debug, never
; show-path-cache=never
; Options: always, debug, never
; show-path-cache-paths=never
; Options: always, debug, never
; show-rail-paths=never
; Options: always, debug, never
; show-rolling-stock-count=never
; Options: always, debug, never
; show-rail-connections=never
; Options: always, debug, never
; show-rail-joints=never
; Options: always, debug, never
; show-rail-signal-states=never
; Options: always, debug, never
; show-rail-segment-collision-boxes=never
; Options: always, debug, never
; show-train-stop-point=never
; Options: always, debug, never
; show-train-braking-distance=never
; Options: always, debug, never
; show-train-signals=never
; Options: always, debug, never
; show-train-repathing=never
; Options: always, debug, never
; show-network-connected-entities=never
; Options: always, debug, never
; show-circuit-network-numbers=never
; Options: always, debug, never
; show-energy-sources-networks=never
; Options: always, debug, never
; show-active-state=never
; Options: always, debug, never
; show-wakeup-lists=never
; Options: always, debug, never
; show-transport-lines=never
; Options: always, debug, never
; show-transport-line-gaps=never
; Options: always, debug, never
; show-pollution-values=never
; Options: always, debug, never
; show-active-entities-on-chunk-counts=never
; Options: always, debug, never
; show-active-chunks=never
; Options: always, debug, never
; show-polluted-chunks=never
; Options: always, debug, never
; hide-chart-tags=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunk-values=never
; Options: always, debug, never
; show-bad-attack-chunks=never
; Options: always, debug, never
; show-tile-variations=never
; Options: always, debug, never
; show-raw-tile-transitions=never
; Options: always, debug, never
; show-fluid-box-fluid-info=never
; Options: always, debug, never
; show-environment-sound-info=never
; Options: always, debug, never
; show-environment-sound-area=never
; Options: always, debug, never
; show-selected-entity-audible-range=never
; Options: always, debug, never
; show-recently-played-sound-info=never
; Options: always, debug, never
; show-logistic-robot-targets=never
; Options: always, debug, never
; show-logistic-robots-on-map=never
; Options: always, debug, never
; show-recipe-icons-on-map=never
; Options: always, debug, never
; show-player-robots=never
; Options: always, debug, never
; show-fire-info=never
; Options: always, debug, never
; show-sticker-info=never
; Options: always, debug, never
; show-decorative-names=never
; Options: always, debug, never
; show-decorative-collision-rectangles=never
; Options: always, debug, never
; allow-increased-zoom=never
; Options: always, debug, never
; show-chunk-components=never
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-steam=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; max-upload-slots=5
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; non-blocking-saving=true
; Options: true, false
; verify-user-identity=true
; Options: true, false
; enable-whitelist=false
[graphics]
; lights-render-quality=0.250000
; Default preferred display index should force finding primary monitor
; preferred-display-index=255
; screenshots-threads-count=8
; cache-sprite-atlas-count=1
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; compress-sprite-atlas-cache=false
; Options: true, false
; texture-streaming=true
; streamed-atlas-physical-vram-size=0
; sprite-vertex-buffer-size=1048576
; max-texture-size=0
; max-threads=8
; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
;
; Options: high, normal, low, very-low
; graphics-quality=normal
; brightness=0
; contrast=0
; saturation=100
; Options: true, false
; full-screen=true
; Options: true, false
; minimize-on-focus-loss=false
; Options: true, false
; show-smoke=true
; Options: true, false
; show-clouds=true
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-particles=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-animated-water=true
; Options: true, false
; show-tree-distortion=true
; Options: true, false
; force-opengl=false
; Options: true, false
; v-sync=true
; Options: true, false
; high-quality-animations=true
; Options: true, false
; high-quality-shadows=false
; Options: true, false
; high-quality-terrain=true
; Minimum number of turrets required to turn on the turret range overdraw optimization
; turret-overdraw-minimum-count=4
; Scale at which the turret range overdraw optimization will start being applied
; turret-overdraw-scale-threshold=0.200000
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; halt-rendering-when-minimized=true
; Options: true, false
; runtime-sprite-reload=false
; Options: true, false
; full-color-depth=true
; Options: true, false
; render-in-native-resolution=true
; Options: true, false
; use-flip-presentation-model=false
; Options: true, false
; debug-api=false
; Options: true, false
; discard-buffers-on-begin-frame=true
; Options: all, high, medium, low
; video-memory-usage=high
; Options: none, high-quality, low-quality
; texture-compression-level=high-quality
; Options: true, false
; compress-virtual-atlas=true
; Options: copy, copy-sequential, flip, flip-discard
; dxgi-presentation-model=copy
; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
; dxgi-action-before-present=none
; relevant only for flip presentation models
;
; Options: true, false
; dxgi-allow-tearing=false
; Options: false, true, auto
; dxgi-flip-do-not-wait=false
; Options: true, false
; dxgi-present-restart=false
; dxgi-swap-chain-buffer-count=0
; dxgi-max-frame-latency=0
; dxgi-adapter-index=-1
; max-sprite-loading-threads=32
; Options: true, false
; gpu-accelerated-compression=true
; Options: true, false
; gpu-accelerated-mipmap-compression=true
; Options: true, false
; wait-until-mipmap-generation-finished=true
; Options: true, false
; check-for-unused-pixels=false
; ogl-depth-buffer-bit-depth=0
; Options: false, true, auto
; ogl-accelerated-renderer=auto
; Options: true, false
; ogl-double-buffered=true
; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
;
; Options: true, false
; legacy-gpu-no-mipmaps=false
; Options: true, false
; force-linear-magnification=false
; Options: true, false
; custom-mipmap-workaround=false
; Options: true, false
; buffer-rename-workaround=false
; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
; disabled-opengl-extensions=

98
1.0/files/docker-entrypoint.sh Executable file
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#!/bin/bash
set -eoux pipefail
FACTORIO_VOL=/factorio
LOAD_LATEST_SAVE="${LOAD_LATEST_SAVE:-true}"
GENERATE_NEW_SAVE="${GENERATE_NEW_SAVE:-false}"
SAVE_NAME="${SAVE_NAME:-""}"
mkdir -p "$FACTORIO_VOL"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
mkdir -p "$SCRIPTOUTPUT"
if [[ ! -f $CONFIG/rconpw ]]; then
# Generate a new RCON password if none exists
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
# Copy default settings if server-settings.json doesn't exist
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
NRTMPSAVES=$( find -L "$SAVES" -iname \*.tmp.zip -mindepth 1 | wc -l )
if [[ $NRTMPSAVES -gt 0 ]]; then
# Delete incomplete saves (such as after a forced exit)
rm -f "$SAVES"/*.tmp.zip
fi
if [[ ${UPDATE_MODS_ON_START:-} == "true" ]]; then
./docker-update-mods.sh
fi
if [[ $(id -u) = 0 ]]; then
# Update the User and Group ID based on the PUID/PGID variables
usermod -o -u "$PUID" factorio
groupmod -o -g "$PGID" factorio
# Take ownership of factorio data if running as root
chown -R factorio:factorio "$FACTORIO_VOL"
# Drop to the factorio user
SU_EXEC="su-exec factorio"
else
SU_EXEC=""
fi
sed -i '/write-data=/c\write-data=\/factorio/' /opt/factorio/config/config.ini
NRSAVES=$(find -L "$SAVES" -iname \*.zip -mindepth 1 | wc -l)
if [[ $GENERATE_NEW_SAVE != true && $NRSAVES == 0 ]]; then
GENERATE_NEW_SAVE=true
SAVE_NAME=_autosave1
fi
if [[ $GENERATE_NEW_SAVE == true ]]; then
if [[ -z "$SAVE_NAME" ]]; then
echo "If \$GENERATE_NEW_SAVE is true, you must specify \$SAVE_NAME"
exit 1
fi
if [[ -f "$SAVES/$SAVE_NAME.zip" ]]; then
echo "Map $SAVES/$SAVE_NAME.zip already exists, skipping map generation"
else
$SU_EXEC /opt/factorio/bin/x64/factorio \
--create "$SAVES/$SAVE_NAME.zip" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json"
fi
fi
FLAGS=(\
--port "$PORT" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--rcon-port "$RCON_PORT" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json \
)
if [[ $LOAD_LATEST_SAVE == true ]]; then
FLAGS+=( --start-server-load-latest )
else
FLAGS+=( --start-server "$SAVE_NAME" )
fi
# shellcheck disable=SC2086
exec $SU_EXEC /opt/factorio/bin/x64/factorio "${FLAGS[@]}" "$@"

28
1.0/files/docker-update-mods.sh Executable file
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#!/bin/bash
set -eou pipefail
if [[ -f /run/secrets/username ]]; then
USERNAME=$(cat /run/secrets/username)
fi
if [[ -f /run/secrets/token ]]; then
TOKEN=$(cat /run/secrets/token)
fi
if [[ -z ${USERNAME:-} ]]; then
USERNAME="$(jq -j ".username" "$CONFIG/server-settings.json")"
fi
if [[ -z ${TOKEN:-} ]]; then
TOKEN="$(jq -j ".token" "$CONFIG/server-settings.json")"
fi
if [[ -z ${USERNAME:-} ]]; then
echo "You need to provide your Factorio username to update mods."
fi
if [[ -z ${TOKEN:-} ]]; then
echo "You need to provide your Factorio token to update mods."
fi
./update-mods.sh "$VERSION" "$MODS" "$USERNAME" "$TOKEN"

44
1.0/files/scenario.sh Executable file
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#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
#chown -R factorio /factorio
if [[ ! -f $CONFIG/rconpw ]]; then
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--port "$PORT" \
--start-server-load-scenario "$SERVER_SCENARIO" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-port "$RCON_PORT" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json

27
1.0/files/scenario2map.sh Executable file
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#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--scenario2map "$SERVER_SCENARIO"

96
1.0/files/update-mods.sh Executable file
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#!/bin/bash
set -eou pipefail
FACTORIO_VERSION=$1
MOD_DIR=$2
USERNAME=$3
TOKEN=$4
MOD_BASE_URL="https://mods.factorio.com"
print_step()
{
echo "$1"
}
print_success()
{
echo "$1"
}
print_failure()
{
echo "$1"
}
update_mod()
{
MOD_NAME="$1"
MOD_NAME_ENCODED="${1// /%20}"
print_step "Checking for update of mod $MOD_NAME..."
MOD_INFO_URL="$MOD_BASE_URL/api/mods/$MOD_NAME_ENCODED"
MOD_INFO_JSON=$(curl --silent "$MOD_INFO_URL")
if ! echo "$MOD_INFO_JSON" | jq -e .name >/dev/null; then
print_success " Custom mod not on $MOD_BASE_URL, skipped."
return 0
fi
MOD_INFO=$(echo "$MOD_INFO_JSON" | jq -j --arg version "$FACTORIO_VERSION" ".releases|reverse|map(select(.info_json.factorio_version as \$mod_version | \$version | startswith(\$mod_version)))[0]|.file_name, \";\", .download_url, \";\", .sha1")
MOD_FILENAME=$(echo "$MOD_INFO" | cut -f1 -d";")
MOD_URL=$(echo "$MOD_INFO" | cut -f2 -d";")
MOD_SHA1=$(echo "$MOD_INFO" | cut -f3 -d";")
if [[ $MOD_FILENAME == null ]]; then
print_failure " Not compatible with version"
return 0
fi
if [[ -f $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Already up-to-date."
return 0
fi
print_step "Downloading..."
FULL_URL="$MOD_BASE_URL$MOD_URL?username=$USERNAME&token=$TOKEN"
HTTP_STATUS=$(curl --silent -L -w "%{http_code}" -o "$MOD_DIR/$MOD_FILENAME" "$FULL_URL")
if [[ $HTTP_STATUS != 200 ]]; then
print_failure " Download failed: Code $HTTP_STATUS."
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
if [[ ! -f $MOD_DIR/$MOD_FILENAME ]]; then
print_failure " Downloaded file missing!"
return 1
fi
if ! [[ $(sha1sum "$MOD_DIR/$MOD_FILENAME") =~ $MOD_SHA1 ]]; then
print_failure " SHA1 mismatch!"
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
print_success " Download complete."
for file in "$MOD_DIR/${MOD_NAME}_"*".zip"; do # wildcard does usually not work in quotes: https://unix.stackexchange.com/a/67761
if [[ $file != $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Deleting old version: $file"
rm -f "$file"
fi
done
return 0
}
if [[ -f $MOD_DIR/mod-list.json ]]; then
jq -r ".mods|map(select(.enabled))|.[].name" "$MOD_DIR/mod-list.json" | while read -r mod; do
if [[ $mod != base ]]; then
update_mod "$mod"
fi
done
fi

45
1.1/Dockerfile Normal file
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FROM frolvlad/alpine-glibc:alpine-3.12
LABEL maintainer="https://github.com/factoriotools/factorio-docker"
ARG USER=factorio
ARG GROUP=factorio
ARG PUID=845
ARG PGID=845
ENV PORT=34197 \
RCON_PORT=27015 \
VERSION=1.1.10 \
SHA1=2986f30343487ff5c61bff50b771b4b7c8fa288a \
SAVES=/factorio/saves \
CONFIG=/factorio/config \
MODS=/factorio/mods \
SCENARIOS=/factorio/scenarios \
SCRIPTOUTPUT=/factorio/script-output \
PUID="$PUID" \
PGID="$PGID"
SHELL ["/bin/ash", "-eo", "pipefail", "-c"]
RUN set -ox pipefail \
&& archive="/tmp/factorio_headless_x64_$VERSION.tar.xz" \
&& mkdir -p /opt /factorio \
&& apk add --update --no-cache --no-progress bash binutils curl file gettext jq libintl pwgen shadow su-exec \
&& curl -sSL "https://www.factorio.com/get-download/$VERSION/headless/linux64" -o "$archive" \
&& echo "$SHA1 $archive" | sha1sum -c \
|| (sha1sum "$archive" && file "$archive" && exit 1) \
&& tar xf "$archive" --directory /opt \
&& chmod ugo=rwx /opt/factorio \
&& rm "$archive" \
&& ln -s "$SCENARIOS" /opt/factorio/scenarios \
&& ln -s "$SAVES" /opt/factorio/saves \
&& mkdir -p /opt/factorio/config/ \
&& addgroup -g "$PGID" -S "$GROUP" \
&& adduser -u "$PUID" -G "$GROUP" -s /bin/sh -SDH "$USER" \
&& chown -R "$USER":"$GROUP" /opt/factorio /factorio
COPY files/*.sh /
COPY files/config.ini /opt/factorio/config/config.ini
VOLUME /factorio
EXPOSE $PORT/udp $RCON_PORT/tcp
ENTRYPOINT ["/docker-entrypoint.sh"]

16
1.1/docker-compose.yml Normal file
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version: '2'
services:
factorio:
build: .
ports:
- "34197:34197/udp"
- "27015:27015/tcp"
volumes:
- /opt/factorio:/factorio
# environment:
# - PUID=1000
# - PGID=1000
# - UPDATE_MODS_ON_START=true
# - USERNAME=FactorioUsername
# - TOKEN=FactorioToken
# - PORT=34198

755
1.1/files/config.ini Normal file
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; version=8
; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__executable__/../../data
write-data=__PATH__executable__/../..
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; Options: true, false
; log-saving-statistics=false
; autosave-interval=5
; autosave-slots=3
; In ticks
; minimum-latency-in-multiplayer=0
; In seconds
; multiplayer-initial-connection-timeout=10
; port=34197
; max-map-preview-chunk-side=64
; max-map-preview-threads=7
; In bytes
; max-multiplayer-script-reload-size=1048576
; Options: true, false
; enable-steam-networking=true
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
; enable-experimental-updates=false
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; disable-blueprint-storage=false
; Disables tracking which mod created/changed what prototype. Mainly for faster startup during development.
;
; Options: true, false
; disable-prototype-history=false
; Print a warning for all prototype values that were not accessed.
;
; Options: true, false
; check-unused-prototype-data=false
; Cache data stage prototype data for faster startup. Experimental.
;
; Options: true, false
; cache-prototype-data=false
; Options: true, false
; enable-razer-chroma-support=true
; Options: true, false
; enable-logitech-led-support=true
; Options: true, false
; enable-crash-log-uploading=true
; Options: true, false
; enable-heap-validation=true
; Options: true, false
; enable-threaded-message-pump=true
; Options: true, false
; enable-taskbar-animation=true
; Does nothing on Windows
;
; Options: true, false
; non-blocking-saving=false
; Related to MacOS
;
; Options: true, false
; discard-mouse-events-when-accessibility-zoomed=false
; Options: true, false
; enable-blueprint-storage-cloud-sync=false
; Options: true, false
; force-enable-factorio-version-check=false
; Options: true, false
; bring-window-to-top-on-click=true
; Options: fast, maximum
; multiplayer-compression-level=fast
; Options: none, fast, maximum
; autosave-compression-level=fast
; Socket to host RCON on when lauching MP server from the menu.
; local-rcon-socket=0.0.0.0:0
; Password for RCON when launching MP server from the menu.
; local-rcon-password=
[interface]
; Options: true, false
; automatic-ui-scale=true
; custom-ui-scale=1.000000
; tooltip-delay=0.040000
; entity-tooltip-delay=0.000000
; tooltip-offset=20
; output-console-delay=1200
; train-stop-label-angle=0.085526
; active-quick-bars=2
; shortcut-bar-rows=2
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-version-filter-in-install-mods-gui=true
; Options: true, false
; play-sound-for-chat-messages=true
; Options: true, false
; fuzzy-search-enabled=false
; Options: true, false
; pick-ghost-cursor=false
; Options: true, false
; show-minimap=true
; Options: true, false
; show-tips-and-tricks=true
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-rail-block-visualization=true
; Options: true, false
; show-missing-logistic-network-icon=true
; Options: true, false
; show-interaction-indications=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
; show-inserter-arrows-when-detailed-info-is-on=false
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-combinator-settings-when-detailed-info-is-on=false
; Options: true, false
; entity-tooltip-on-the-side=true
; Options: true, false
; show-mod-owners-in-tooltips=true
; Options: true, false
; show-descriptions-in-tooltips=true
; Options: true, false
; show-total-raw-in-recipe-tooltips=true
; debug-font-size=18
; train-visualization-length=5
[sound]
; master-volume=0.800000
; music-volume=0.500000
; game-effects-volume=0.700000
; gui-effects-volume=0.600000
; walking-sound-volume=0.250000
; environment-sounds-volume=0.550000
; alerts-volume=0.500000
; wind-volume=0.350000
; audible-distance=40.000000
; environment-audible-distance=30.000000
; maximum-environment-sounds=50
; active-gui-volume-modifier=0.800000
; active-gui-environment-volume-modifier=0.400000
; The maximum volume allowed for any sound.
; maximum-volume=2.000000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
; zoom-audible-distance-coefficient=0.500000
; zoom-volume-coefficient=0.750000
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-non-standard-map-info=false
[debug]
; force=enemy
; Options: true, false
; capture-perf-statistics=false
; Options: always, debug, never
; show-fps=debug
; Options: always, debug, never
; show-detailed-info=debug
; Options: always, debug, never
; show-time-usage=debug
; Options: always, debug, never
; show-gpu-time-usage=debug
; Options: always, debug, never
; show-sprite-counts=never
; Options: always, debug, never
; show-lua-object-statistics=never
; Options: always, debug, never
; show-heat-buffer-info=never
; Options: always, debug, never
; show-multiplayer-waiting-icon=debug
; Options: always, debug, never
; show-multiplayer-statistics=debug
; Options: always, debug, never
; show-multiplayer-selection-rectangles=never
; Options: always, debug, never
; show-debug-info-in-tooltips=debug
; Options: always, debug, never
; hide-mod-guis=never
; Options: always, debug, never
; show-tile-grid=never
; Options: always, debug, never
; show-collision-rectangles=never
; Options: always, debug, never
; show-selection-rectangles=never
; Options: always, debug, never
; show-render-rectangles=never
; Options: always, debug, never
; show-entity-positions=never
; Options: always, debug, never
; show-entity-velocities=never
; Options: always, debug, never
; show-selected-entity-advanced-tiles=never
; Options: always, debug, never
; show-selected-input-transport-belts=never
; Options: always, debug, never
; show-paths=never
; Options: always, debug, never
; show-path-requests=never
; Options: always, debug, never
; show-next-waypoint-bb=never
; Options: always, debug, never
; show-target=never
; Options: always, debug, never
; show-unit-group-info=never
; Options: always, debug, never
; show-unit-behavior-info=never
; Options: always, debug, never
; show-pathfinder-fringe=never
; Options: always, debug, never
; show-path-cache=never
; Options: always, debug, never
; show-path-cache-paths=never
; Options: always, debug, never
; show-rail-paths=never
; Options: always, debug, never
; show-rolling-stock-count=never
; Options: always, debug, never
; show-rail-connections=never
; Options: always, debug, never
; show-rail-joints=never
; Options: always, debug, never
; show-rail-signal-states=never
; Options: always, debug, never
; show-rail-segment-collision-boxes=never
; Options: always, debug, never
; show-train-stop-point=never
; Options: always, debug, never
; show-train-braking-distance=never
; Options: always, debug, never
; show-train-signals=never
; Options: always, debug, never
; show-train-repathing=never
; Options: always, debug, never
; show-network-connected-entities=never
; Options: always, debug, never
; show-circuit-network-numbers=never
; Options: always, debug, never
; show-energy-sources-networks=never
; Options: always, debug, never
; show-active-state=never
; Options: always, debug, never
; show-wakeup-lists=never
; Options: always, debug, never
; show-transport-lines=never
; Options: always, debug, never
; show-transport-line-gaps=never
; Options: always, debug, never
; show-pollution-values=never
; Options: always, debug, never
; show-active-entities-on-chunk-counts=never
; Options: always, debug, never
; show-active-chunks=never
; Options: always, debug, never
; show-polluted-chunks=never
; Options: always, debug, never
; hide-chart-tags=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunk-values=never
; Options: always, debug, never
; show-bad-attack-chunks=never
; Options: always, debug, never
; show-tile-variations=never
; Options: always, debug, never
; show-raw-tile-transitions=never
; Options: always, debug, never
; show-fluid-box-fluid-info=never
; Options: always, debug, never
; show-environment-sound-info=never
; Options: always, debug, never
; show-environment-sound-area=never
; Options: always, debug, never
; show-selected-entity-audible-range=never
; Options: always, debug, never
; show-recently-played-sound-info=never
; Options: always, debug, never
; show-logistic-robot-targets=never
; Options: always, debug, never
; show-logistic-robots-on-map=never
; Options: always, debug, never
; show-recipe-icons-on-map=never
; Options: always, debug, never
; show-player-robots=never
; Options: always, debug, never
; show-fire-info=never
; Options: always, debug, never
; show-sticker-info=never
; Options: always, debug, never
; show-decorative-names=never
; Options: always, debug, never
; show-decorative-collision-rectangles=never
; Options: always, debug, never
; allow-increased-zoom=never
; Options: always, debug, never
; show-chunk-components=never
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-steam=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; max-upload-slots=5
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; non-blocking-saving=true
; Options: true, false
; verify-user-identity=true
; Options: true, false
; enable-whitelist=false
[graphics]
; lights-render-quality=0.250000
; Default preferred display index should force finding primary monitor
; preferred-display-index=255
; screenshots-threads-count=8
; cache-sprite-atlas-count=1
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; compress-sprite-atlas-cache=false
; Options: true, false
; texture-streaming=true
; streamed-atlas-physical-vram-size=0
; sprite-vertex-buffer-size=1048576
; max-texture-size=0
; max-threads=8
; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
;
; Options: high, normal, low, very-low
; graphics-quality=normal
; brightness=0
; contrast=0
; saturation=100
; Options: true, false
; full-screen=true
; Options: true, false
; minimize-on-focus-loss=false
; Options: true, false
; show-smoke=true
; Options: true, false
; show-clouds=true
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-particles=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-animated-water=true
; Options: true, false
; show-tree-distortion=true
; Options: true, false
; force-opengl=false
; Options: true, false
; v-sync=true
; Options: true, false
; high-quality-animations=true
; Options: true, false
; high-quality-shadows=false
; Options: true, false
; high-quality-terrain=true
; Minimum number of turrets required to turn on the turret range overdraw optimization
; turret-overdraw-minimum-count=4
; Scale at which the turret range overdraw optimization will start being applied
; turret-overdraw-scale-threshold=0.200000
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; halt-rendering-when-minimized=true
; Options: true, false
; runtime-sprite-reload=false
; Options: true, false
; full-color-depth=true
; Options: true, false
; render-in-native-resolution=true
; Options: true, false
; use-flip-presentation-model=false
; Options: true, false
; debug-api=false
; Options: true, false
; discard-buffers-on-begin-frame=true
; Options: all, high, medium, low
; video-memory-usage=high
; Options: none, high-quality, low-quality
; texture-compression-level=high-quality
; Options: true, false
; compress-virtual-atlas=true
; Options: copy, copy-sequential, flip, flip-discard
; dxgi-presentation-model=copy
; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
; dxgi-action-before-present=none
; relevant only for flip presentation models
;
; Options: true, false
; dxgi-allow-tearing=false
; Options: false, true, auto
; dxgi-flip-do-not-wait=false
; Options: true, false
; dxgi-present-restart=false
; dxgi-swap-chain-buffer-count=0
; dxgi-max-frame-latency=0
; dxgi-adapter-index=-1
; max-sprite-loading-threads=32
; Options: true, false
; gpu-accelerated-compression=true
; Options: true, false
; gpu-accelerated-mipmap-compression=true
; Options: true, false
; wait-until-mipmap-generation-finished=true
; Options: true, false
; check-for-unused-pixels=false
; ogl-depth-buffer-bit-depth=0
; Options: false, true, auto
; ogl-accelerated-renderer=auto
; Options: true, false
; ogl-double-buffered=true
; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
;
; Options: true, false
; legacy-gpu-no-mipmaps=false
; Options: true, false
; force-linear-magnification=false
; Options: true, false
; custom-mipmap-workaround=false
; Options: true, false
; buffer-rename-workaround=false
; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
; disabled-opengl-extensions=

98
1.1/files/docker-entrypoint.sh Executable file
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#!/bin/bash
set -eoux pipefail
FACTORIO_VOL=/factorio
LOAD_LATEST_SAVE="${LOAD_LATEST_SAVE:-true}"
GENERATE_NEW_SAVE="${GENERATE_NEW_SAVE:-false}"
SAVE_NAME="${SAVE_NAME:-""}"
mkdir -p "$FACTORIO_VOL"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
mkdir -p "$SCRIPTOUTPUT"
if [[ ! -f $CONFIG/rconpw ]]; then
# Generate a new RCON password if none exists
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
# Copy default settings if server-settings.json doesn't exist
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
NRTMPSAVES=$( find -L "$SAVES" -iname \*.tmp.zip -mindepth 1 | wc -l )
if [[ $NRTMPSAVES -gt 0 ]]; then
# Delete incomplete saves (such as after a forced exit)
rm -f "$SAVES"/*.tmp.zip
fi
if [[ ${UPDATE_MODS_ON_START:-} == "true" ]]; then
./docker-update-mods.sh
fi
if [[ $(id -u) = 0 ]]; then
# Update the User and Group ID based on the PUID/PGID variables
usermod -o -u "$PUID" factorio
groupmod -o -g "$PGID" factorio
# Take ownership of factorio data if running as root
chown -R factorio:factorio "$FACTORIO_VOL"
# Drop to the factorio user
SU_EXEC="su-exec factorio"
else
SU_EXEC=""
fi
sed -i '/write-data=/c\write-data=\/factorio/' /opt/factorio/config/config.ini
NRSAVES=$(find -L "$SAVES" -iname \*.zip -mindepth 1 | wc -l)
if [[ $GENERATE_NEW_SAVE != true && $NRSAVES == 0 ]]; then
GENERATE_NEW_SAVE=true
SAVE_NAME=_autosave1
fi
if [[ $GENERATE_NEW_SAVE == true ]]; then
if [[ -z "$SAVE_NAME" ]]; then
echo "If \$GENERATE_NEW_SAVE is true, you must specify \$SAVE_NAME"
exit 1
fi
if [[ -f "$SAVES/$SAVE_NAME.zip" ]]; then
echo "Map $SAVES/$SAVE_NAME.zip already exists, skipping map generation"
else
$SU_EXEC /opt/factorio/bin/x64/factorio \
--create "$SAVES/$SAVE_NAME.zip" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json"
fi
fi
FLAGS=(\
--port "$PORT" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--rcon-port "$RCON_PORT" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json \
)
if [[ $LOAD_LATEST_SAVE == true ]]; then
FLAGS+=( --start-server-load-latest )
else
FLAGS+=( --start-server "$SAVE_NAME" )
fi
# shellcheck disable=SC2086
exec $SU_EXEC /opt/factorio/bin/x64/factorio "${FLAGS[@]}" "$@"

28
1.1/files/docker-update-mods.sh Executable file
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#!/bin/bash
set -eou pipefail
if [[ -f /run/secrets/username ]]; then
USERNAME=$(cat /run/secrets/username)
fi
if [[ -f /run/secrets/token ]]; then
TOKEN=$(cat /run/secrets/token)
fi
if [[ -z ${USERNAME:-} ]]; then
USERNAME="$(jq -j ".username" "$CONFIG/server-settings.json")"
fi
if [[ -z ${TOKEN:-} ]]; then
TOKEN="$(jq -j ".token" "$CONFIG/server-settings.json")"
fi
if [[ -z ${USERNAME:-} ]]; then
echo "You need to provide your Factorio username to update mods."
fi
if [[ -z ${TOKEN:-} ]]; then
echo "You need to provide your Factorio token to update mods."
fi
./update-mods.sh "$VERSION" "$MODS" "$USERNAME" "$TOKEN"

44
1.1/files/scenario.sh Executable file
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#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
#chown -R factorio /factorio
if [[ ! -f $CONFIG/rconpw ]]; then
pwgen 15 1 >"$CONFIG/rconpw"
fi
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--port "$PORT" \
--start-server-load-scenario "$SERVER_SCENARIO" \
--map-gen-settings "$CONFIG/map-gen-settings.json" \
--map-settings "$CONFIG/map-settings.json" \
--server-settings "$CONFIG/server-settings.json" \
--server-banlist "$CONFIG/server-banlist.json" \
--server-whitelist "$CONFIG/server-whitelist.json" \
--use-server-whitelist \
--server-adminlist "$CONFIG/server-adminlist.json" \
--rcon-port "$RCON_PORT" \
--rcon-password "$(cat "$CONFIG/rconpw")" \
--server-id /factorio/config/server-id.json

27
1.1/files/scenario2map.sh Executable file
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#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]]; then
echo "No argument supplied"
fi
SERVER_SCENARIO="$1"
mkdir -p "$SAVES"
mkdir -p "$CONFIG"
mkdir -p "$MODS"
mkdir -p "$SCENARIOS"
if [[ ! -f $CONFIG/server-settings.json ]]; then
cp /opt/factorio/data/server-settings.example.json "$CONFIG/server-settings.json"
fi
if [[ ! -f $CONFIG/map-gen-settings.json ]]; then
cp /opt/factorio/data/map-gen-settings.example.json "$CONFIG/map-gen-settings.json"
fi
if [[ ! -f $CONFIG/map-settings.json ]]; then
cp /opt/factorio/data/map-settings.example.json "$CONFIG/map-settings.json"
fi
exec /opt/factorio/bin/x64/factorio \
--scenario2map "$SERVER_SCENARIO"

96
1.1/files/update-mods.sh Executable file
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#!/bin/bash
set -eou pipefail
FACTORIO_VERSION=$1
MOD_DIR=$2
USERNAME=$3
TOKEN=$4
MOD_BASE_URL="https://mods.factorio.com"
print_step()
{
echo "$1"
}
print_success()
{
echo "$1"
}
print_failure()
{
echo "$1"
}
update_mod()
{
MOD_NAME="$1"
MOD_NAME_ENCODED="${1// /%20}"
print_step "Checking for update of mod $MOD_NAME..."
MOD_INFO_URL="$MOD_BASE_URL/api/mods/$MOD_NAME_ENCODED"
MOD_INFO_JSON=$(curl --silent "$MOD_INFO_URL")
if ! echo "$MOD_INFO_JSON" | jq -e .name >/dev/null; then
print_success " Custom mod not on $MOD_BASE_URL, skipped."
return 0
fi
MOD_INFO=$(echo "$MOD_INFO_JSON" | jq -j --arg version "$FACTORIO_VERSION" ".releases|reverse|map(select(.info_json.factorio_version as \$mod_version | \$version | startswith(\$mod_version)))[0]|.file_name, \";\", .download_url, \";\", .sha1")
MOD_FILENAME=$(echo "$MOD_INFO" | cut -f1 -d";")
MOD_URL=$(echo "$MOD_INFO" | cut -f2 -d";")
MOD_SHA1=$(echo "$MOD_INFO" | cut -f3 -d";")
if [[ $MOD_FILENAME == null ]]; then
print_failure " Not compatible with version"
return 0
fi
if [[ -f $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Already up-to-date."
return 0
fi
print_step "Downloading..."
FULL_URL="$MOD_BASE_URL$MOD_URL?username=$USERNAME&token=$TOKEN"
HTTP_STATUS=$(curl --silent -L -w "%{http_code}" -o "$MOD_DIR/$MOD_FILENAME" "$FULL_URL")
if [[ $HTTP_STATUS != 200 ]]; then
print_failure " Download failed: Code $HTTP_STATUS."
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
if [[ ! -f $MOD_DIR/$MOD_FILENAME ]]; then
print_failure " Downloaded file missing!"
return 1
fi
if ! [[ $(sha1sum "$MOD_DIR/$MOD_FILENAME") =~ $MOD_SHA1 ]]; then
print_failure " SHA1 mismatch!"
rm -f "$MOD_DIR/$MOD_FILENAME"
return 1
fi
print_success " Download complete."
for file in "$MOD_DIR/${MOD_NAME}_"*".zip"; do # wildcard does usually not work in quotes: https://unix.stackexchange.com/a/67761
if [[ $file != $MOD_DIR/$MOD_FILENAME ]]; then
print_success " Deleting old version: $file"
rm -f "$file"
fi
done
return 0
}
if [[ -f $MOD_DIR/mod-list.json ]]; then
jq -r ".mods|map(select(.enabled))|.[].name" "$MOD_DIR/mod-list.json" | while read -r mod; do
if [[ $mod != base ]]; then
update_mod "$mod"
fi
done
fi

185
README.md
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@ -1,12 +1,14 @@
# Factorio [![Build Status](https://travis-ci.org/factoriotools/factorio-docker.svg?branch=master)](https://travis-ci.org/factoriotools/factorio-docker) [![Docker Version](https://images.microbadger.com/badges/version/factoriotools/factorio.svg)](https://hub.docker.com/r/factoriotools/factorio/) [![Docker Pulls](https://img.shields.io/docker/pulls/factoriotools/factorio.svg?maxAge=600)](https://hub.docker.com/r/factoriotools/factorio/) [![Docker Stars](https://img.shields.io/docker/stars/factoriotools/factorio.svg?maxAge=600)](https://hub.docker.com/r/factoriotools/factorio/) [![Microbadger Layers](https://images.microbadger.com/badges/image/factoriotools/factorio.svg)](https://microbadger.com/images/factoriotools/factorio "Get your own image badge on microbadger.com")
# Factorio [![Build Status](https://travis-ci.org/factoriotools/factorio-docker.svg?branch=master)](https://travis-ci.org/factoriotools/factorio-docker) ![Updater status](https://img.shields.io/endpoint?label=Updater%20status&logo=a&url=https%3A%2F%2Fhealthchecks.supersandro.de%2Fbadge%2F1a0a7698-445d-4e54-9e4b-f61a1544e01f%2FBO8VukOA%2Fmaintainer.shields) [![Docker Version](https://images.microbadger.com/badges/version/factoriotools/factorio.svg)](https://hub.docker.com/r/factoriotools/factorio/) [![Docker Pulls](https://img.shields.io/docker/pulls/factoriotools/factorio.svg?maxAge=600)](https://hub.docker.com/r/factoriotools/factorio/) [![Docker Stars](https://img.shields.io/docker/stars/factoriotools/factorio.svg?maxAge=600)](https://hub.docker.com/r/factoriotools/factorio/) [![Microbadger Layers](https://images.microbadger.com/badges/image/factoriotools/factorio.svg)](https://microbadger.com/images/factoriotools/factorio "Get your own image badge on microbadger.com")
* `0.17.74`, `0.17`, `latest` [(0.17/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.17/Dockerfile)
* `0.17.74` `stable` [(0.17/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.17/Dockerfile)
* `1.1.10`, `1.1`, `latest` [(1.1/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/1.1/Dockerfile)
* `1.0.0`, `1.0`, `stable` [(1.0/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/1.0/Dockerfile)
* `0.18.47`, `0.18` [(0.18/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.18/Dockerfile)
* `0.17.79`, `0.17` [(0.17/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.17/Dockerfile)
* `0.16.51`, `0.16` [(0.16/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.16/Dockerfile)
* `0.15.40`, `0.15` [(0.15/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.15/Dockerfile)
* `0.14.23`, `0.14` [(0.14/Dockerfile)](https://github.com/factoriotools/factorio-docker/blob/master/0.14/Dockerfile)
*Tag descriptions*
## Tag descriptions
* `latest` - most up-to-date version (may be experimental).
* `stable` - version declared stable on [factorio.com](https://www.factorio.com).
@ -14,8 +16,7 @@
* `0.x.y` - a specific version.
* `0.x-z` - incremental fix for that version.
# What is Factorio?
## What is Factorio?
[Factorio](https://www.factorio.com) is a game in which you build and maintain factories.
@ -25,14 +26,13 @@ The game is very stable and optimized for building massive factories. You can cr
NOTE: This is only the server. The full game is available at [Factorio.com](https://www.factorio.com), [Steam](https://store.steampowered.com/app/427520/), [GOG.com](https://www.gog.com/game/factorio) and [Humble Bundle](https://www.humblebundle.com/store/factorio).
## Usage
# Usage
## Quick Start
### Quick Start
Run the server to create the necessary folder structure and configuration files. For this example data is stored in `/opt/factorio`.
```
```shell
sudo mkdir -p /opt/factorio
sudo chown 845:845 /opt/factorio
sudo docker run -d \
@ -56,36 +56,36 @@ The `chown` command is needed because in 0.16+, we no longer run the game server
Check the logs to see what happened:
```
```shell
docker logs factorio
```
Stop the server:
```
```shell
docker stop factorio
```
Now there's a `server-settings.json` file in the folder `/opt/factorio/config`. Modify this to your liking and restart the server:
```
```shell
docker start factorio
```
Try to connect to the server. Check the logs if it isn't working.
## Console
### Console
To issue console commands to the server, start the server in interactive mode with `-it`. Open the console with `docker attach` and then type commands.
docker run -d -it \
```shell
docker run -d -it \
--name factorio \
factoriotools/factorio
docker attach factorio
docker attach factorio
```
## Upgrading
### Upgrading
Before upgrading backup the save. It's easy to make a save in the client.
@ -93,14 +93,15 @@ Ensure `-v` was used to run the server so the save is outside of the Docker cont
Delete the container and refresh the image:
docker stop factorio
docker rm factorio
docker pull factoriotools/factorio
```shell
docker stop factorio
docker rm factorio
docker pull factoriotools/factorio
```
Now run the server as before. In about a minute the new version of Factorio should be up and running, complete with saves and config!
## Saves
### Saves
A new map named `_autosave1.zip` is generated the first time the server is started. The `map-gen-settings.json` and `map-settings.json` files in `/opt/factorio/config` are used for the map settings. On subsequent runs the newest save is used.
@ -108,19 +109,50 @@ To load an old save stop the server and run the command `touch oldsave.zip`. Thi
To generate a new map stop the server, delete all of the saves and restart the server.
#### Specify a save directly (0.17.79-2+)
## Mods
You can specify a specific save to load by configuring the server through a set of environment variables:
To load an existing save set `SAVE_NAME` to the name of your existing save file located within the `saves` directory, without the `.zip` extension:
```shell
sudo docker run -d \
-p 34197:34197/udp \
-p 27015:27015/tcp \
-v /opt/factorio:/factorio \
-e LOAD_LATEST_SAVE=false \
-e SAVE_NAME=replaceme \
--name factorio \
--restart=always \
factoriotools/factorio
```
To generate a new map set `GENERATE_NEW_SAVE=true` and specify `SAVE_NAME`:
```shell
sudo docker run -d \
-p 34197:34197/udp \
-p 27015:27015/tcp \
-v /opt/factorio:/factorio \
-e LOAD_LATEST_SAVE=false \
-e GENERATE_NEW_SAVE=true \
-e SAVE_NAME=replaceme \
--name factorio \
--restart=always \
factoriotools/factorio
```
### Mods
Copy mods into the mods folder and restart the server.
As of 0.17 a new environment variable was added ``UPDATE_MODS_ON_START`` which if set to ``true`` will cause the mods get to updated on server start. If set a valid [Factorio Username and Token](https://www.factorio.com/profile) must be supplied or else the server will not start. They can either be set as docker secrets, environment variables, or pulled from the server-settings.json file.
## Scenarios
### Scenarios
If you want to launch a scenario from a clean start (not from a saved map) you'll need to start the docker image from an alternate entrypoint. To do this, use the example entrypoint file stored in the /factorio/entrypoints directory in the volume, and launch the image with the following syntax. Note that this is the normal syntax with the addition of the --entrypoint setting AND the additional argument at the end, which is the name of the Scenario in the Scenarios folder.
```
```shell
docker run -d \
-p 34197:34197/udp \
-p 27015:27015/tcp \
@ -132,11 +164,11 @@ docker run -d \
MyScenarioName
```
## Converting Scenarios to Regular Maps
### Converting Scenarios to Regular Maps
If you would like to export your scenario to a saved map, you can use the example entrypoint similar to the Scenario usage above. Factorio will run once, converting the Scenario to a saved Map in your saves directory. A restart of the docker image using the standard options will then load that map, just as if the scenario were just started by the Scenarios example noted above.
```
```shell
docker run -d \
-p 34197:34197/udp \
-p 27015:27015/tcp \
@ -148,7 +180,7 @@ docker run -d \
MyScenarioName
```
## RCON
### RCON
Set the RCON password in the `rconpw` file. A random password is generated if `rconpw` doesn't exist.
@ -156,42 +188,47 @@ To change the password, stop the server, modify `rconpw`, and restart the server
To "disable" RCON don't expose port 27015, i.e. start the server without `-p 27015:27015/tcp`. RCON is still running, but nobody can to connect to it.
## Whitelisting (0.15.3+)
### Whitelisting (0.15.3+)
Create file `config/server-whitelist.json` and add the whitelisted users.
[
"you",
"friend"
]
```json
[
"you",
"friend"
]
```
## Banlisting (0.17.1+)
### Banlisting (0.17.1+)
Create file `config/server-banlist.json` and add the banlisted users.
[
```json
[
"bad_person",
"other_bad_person"
]
]
```
## Adminlisting (0.17.1+)
### Adminlisting (0.17.1+)
Create file `config/server-adminlist.json` and add the adminlisted users.
[
```json
[
"you",
"friend"
]
]
```
## Customize configuration files (0.17.x+)
### Customize configuration files (0.17.x+)
Out-of-the box, factorio does not support environment variables inside the configuration files. A workaround is the usage of `envsubst` which generates the configuration files dynamically during startup from environment variables set in docker-compose:
Example which replaces the server-settings.json:
factorio_1:
```yaml
factorio_1:
image: factoriotools/factorio
ports:
- "34197:34197/udp"
@ -202,14 +239,16 @@ Example which replaces the server-settings.json:
- INSTANCE_NAME=Your Instance's Name
- INSTANCE_DESC=Your Instance's Description
entrypoint: /bin/sh -c "mkdir -p /factorio/config && envsubst < /server-settings.json > /factorio/config/server-settings.json && exec /docker-entrypoint.sh"
```
The `server-settings.json` file may then contain the variable references like this:
"name": "${INSTANCE_NAME}",
"description": "${INSTANCE_DESC}",
```json
"name": "${INSTANCE_NAME}",
"description": "${INSTANCE_DESC}",
```
# Container Details
## Container Details
The philosophy is to [keep it simple](http://wiki.c2.com/?KeepItSimple).
@ -217,13 +256,13 @@ The philosophy is to [keep it simple](http://wiki.c2.com/?KeepItSimple).
* Prefer configuration files over environment variables.
* Use one volume for data.
## Volumes
### Volumes
To keep things simple, the container uses a single volume mounted at `/factorio`. This volume stores configuration, mods, and saves.
The files in this volume should be owned by the factorio user, uid 845.
```text
factorio
|-- config
| |-- map-gen-settings.json
@ -237,6 +276,7 @@ The files in this volume should be owned by the factorio user, uid 845.
| `-- fancymod.zip
`-- saves
`-- _autosave1.zip
```
## Docker Compose
@ -244,14 +284,14 @@ The files in this volume should be owned by the factorio user, uid 845.
First get a [docker-compose.yml](https://github.com/factoriotools/factorio-docker/blob/master/0.17/docker-compose.yml) file. To get it from this repository:
```
```shell
git clone https://github.com/factoriotools/factorio-docker.git
cd docker_factorio_server/0.17
```
Or make your own:
```
```shell
version: '2'
services:
factorio:
@ -265,30 +305,22 @@ services:
Now cd to the directory with docker-compose.yml and run:
```
```shell
sudo mkdir -p /opt/factorio
sudo chown 845:845 /opt/factorio
sudo docker-compose up -d
```
### Ports
## Ports
* `34197/udp` - Game server (required).
* `34197/udp` - Game server (required). This can be changed with the `PORT` environment variable.
* `27015/tcp` - RCON (optional).
## Environment Variables
* `PORT` (0.15+) - Start the server on an alternate port, .e.g. `docker run -e "PORT=34198"`.
* `RCON_PORT` (0.16+) - Start the RCON on an alternate port, .e.g. `docker run -e "RCON_PORT=34198"`.
## LAN Games
Ensure the `lan` setting in server-settings.json is `true`.
```
```shell
"visibility":
{
"public": false,
@ -298,7 +330,7 @@ Ensure the `lan` setting in server-settings.json is `true`.
Start the container with the `--network=host` option so clients can automatically find LAN games. Refer to the Quick Start to create the `/opt/factorio` directory.
```
```shell
sudo docker run -d \
--network=host \
-p 34197:34197/udp \
@ -309,24 +341,26 @@ sudo docker run -d \
factoriotools/factorio
```
## Vagrant
## Deploy to other plaforms
### Vagrant
[Vagrant](https://www.vagrantup.com/) is a easy way to setup a virtual machine (VM) to run Docker. The [Factorio Vagrant box repository](https://github.com/dtandersen/factorio-lan-vagrant) contains a sample Vagrantfile.
For LAN games the VM needs an internal IP in order for clients to connect. One way to do this is with a public network. The VM uses DHCP to acquire an IP address. The VM must also forward port 34197.
```
```ruby
config.vm.network "public_network"
config.vm.network "forwarded_port", guest: 34197, host: 34197
```
## Amazon Web Services (AWS) Deployment
### Amazon Web Services (AWS) Deployment
If you're looking for a simple way to deploy this to the Amazon Web Services Cloud, check out the [Factorio Server Deployment (CloudFormation) repository](https://github.com/m-chandler/factorio-spot-pricing). This repository contains a CloudFormation template that will get you up and running in AWS in a matter of minutes. Optionally it uses Spot Pricing so the server is very cheap, and you can easily turn it off when not in use.
## Troubleshooting
**My server is listed in the server browser, but nobody can connect**
### My server is listed in the server browser, but nobody can connect
Check the logs. If there is the line `Own address is RIGHT IP:WRONG PORT`, then this could be caused by the Docker proxy. If the the IP and port is correct it's probably a port forwarding or firewall issue instead.
@ -334,16 +368,15 @@ By default, Docker routes traffic through a proxy. The proxy changes the source
To fix the incorrect port, start the Docker service with the `--userland-proxy=false` switch. Docker will route traffic with iptables rules instead of a proxy. Add the switch to the `DOCKER_OPTS` environment variable or `ExecStart` in the Docker systemd service definition. The specifics vary by operating system.
**When I run a server on a port besides 34197 nobody can connect from the server browser**
### When I run a server on a port besides 34197 nobody can connect from the server browser
Use the `PORT` environment variable to start the server on the a different port, .e.g. `docker run -e "PORT=34198"`. This changes the source port on the packets used for port detection. `-p 34198:34197` works fine for private servers, but the server browser detects the wrong port.
# Contributors
## Contributors
* [dtandersen](https://github.com/dtandersen) - Maintainer
* [Fank](https://github.com/Fankserver) - Keeper of the Factorio watchdog that keeps the version up-to-date.
* [SuperSandro2000](https://github.com/supersandro2000) - CI Guy, Maintainer and runner of the Factorio watchdog, contributed version updates
* [Fank](https://github.com/Fankserver) - Programmer of the Factorio watchdog that keeps the version up-to-date.
* [SuperSandro2000](https://github.com/supersandro2000) - CI Guy, Maintainer and runner of the Factorio watchdog. Contributed version updates and wrote the Travis scripts.
* [DBendit](https://github.com/DBendit/docker_factorio_server) - Coded admin list, ban list support and contributed version updates
* [Zopanix](https://github.com/zopanix/docker_factorio_server) - Original Author
* [Rfvgyhn](https://github.com/Rfvgyhn/docker-factorio) - Coded randomly generated RCON password

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@ -1,10 +1,10 @@
#!/bin/bash
set -eoux pipefail
if [[ -z ${1:-} ]] && [[ -n ${CI:-} ]]; then
if [[ -z ${1:-} && -n ${CI:-} ]]; then
echo 'Usage: ./build.sh VERSION_SHORT'
exit 1
elif [[ ${CI:-} == true ]] || [[ -n ${1:-} ]]; then
elif [[ ${CI:-} == true || -n ${1:-} ]]; then
VERSION_SHORT="$1"
else
VERSION_SHORT=$(find . -maxdepth 1 -type d | sort | tail -1 | grep -o "[[0-9]].[[0-9]]*")
@ -21,13 +21,13 @@ if [[ ${TRAVIS_PULL_REQUEST:-} == true ]]; then
else
if [[ -n ${CI:-} ]]; then
# we are either on master or on a tag build
if [[ $TRAVIS_BRANCH == master ]] || [[ $TRAVIS_BRANCH == "$VERSION" ]]; then
if [[ ${TRAVIS_BRANCH:-} == master || ${TRAVIS_BRANCH:-} == "$VERSION" ]]; then
TAGS="-t $DOCKER_REPO:$VERSION -t $DOCKER_REPO:$VERSION_SHORT"
# we are on an incremental build of a tag
elif [[ $VERSION == "${TRAVIS_BRANCH%-*}" ]]; then
TAGS="-t $DOCKER_REPO:$TRAVIS_BRANCH -t $DOCKER_REPO:$VERSION -t $DOCKER_REPO:$VERSION_SHORT"
# we build a other branch than master
elif [[ -n $TRAVIS_BRANCH ]]; then
# we build a other branch than master and exclude dependabot branches from tags cause the / is not supported by docker
elif [[ -n ${TRAVIS_BRANCH:-} && ! $TRAVIS_BRANCH =~ "/" ]]; then
TAGS="-t $DOCKER_REPO:$TRAVIS_BRANCH"
fi
else
@ -41,39 +41,45 @@ else
TAGS+=" -t $DOCKER_REPO:$TAG"
done
fi
if [[ ${STABLE:-} == "$VERSION" ]]; then
TAGS+=" -t $DOCKER_REPO:stable"
fi
fi
# shellcheck disable=SC2068
eval docker build . ${TAGS[@]}
eval docker build . ${TAGS[@]:-}
docker images
# remove -1 from incremental tag
# eg before: 0.18.24-1, after 0.18.24
if [[ ${TRAVIS_BRANCH:-} ]]; then
TRAVIS_BRANCH_VERSION=${TRAVIS_BRANCH%-*}
fi
# only push when:
# latest changes where made in the folder corosponding to the version we build, we are on master and don#t build a PR.
if [[ $(dirname "$(git diff --name-only HEAD^)") =~ $VERSION_SHORT ]] && [[ $TRAVIS_BRANCH == master ]] && [[ $TRAVIS_PULL_REQUEST_BRANCH == "" ]] ||
# we build a tag and we are not on master
[[ $VERSION == "${TRAVIS_BRANCH_VERSION:-}" ]] && [[ ${TRAVIS_PULL_REQUEST_BRANCH:-} == "" ]] ||
# we are not in CI
# or we build a tag and we don't build a PR
if [[ $VERSION == "${TRAVIS_BRANCH_VERSION:-}" && ${TRAVIS_PULL_REQUEST_BRANCH:-} == "" ]] ||
# or we are not in CI
[[ -z ${CI:-} ]]; then
if [[ ${CI:-} == true ]]; then
echo "$DOCKER_PASSWORD" | docker login -u "$DOCKER_USERNAME" --password-stdin
fi
# push a tag on a branch other than master
if [[ -n ${TRAVIS_BRANCH:-} ]] && [[ $VERSION != "${TRAVIS_BRANCH_VERSION:-}" ]] && [[ ${TRAVIS_BRANCH:-} != "master" ]]; then
# push a tag on a branch other than master except dependabot branches cause docker does not support /
if [[ -n ${TRAVIS_BRANCH:-} && $VERSION != "${TRAVIS_BRANCH_VERSION:-}" && ${TRAVIS_BRANCH:-} != "master" && ! ${TRAVIS_BRANCH:-} =~ "/" ]]; then
docker push "$DOCKER_REPO:$TRAVIS_BRANCH"
fi
# push an incremental tag
# eg 0.18.24-1
if [[ $VERSION == "${TRAVIS_BRANCH_VERSION:-}" ]]; then
docker push "$DOCKER_REPO:$TRAVIS_BRANCH"
fi
if [[ -n ${TRAVIS_TAG:-} ]] || [[ -z ${CI:-} ]]; then
# only push on tags or when manually running the script
if [[ -n ${TRAVIS_TAG:-} || -z ${CI:-} ]]; then
docker push "$DOCKER_REPO:$VERSION"
docker push "$DOCKER_REPO:$VERSION_SHORT"
fi
@ -85,5 +91,9 @@ if [[ $(dirname "$(git diff --name-only HEAD^)") =~ $VERSION_SHORT ]] && [[ $TRA
done
fi
if [[ ${STABLE:-} == "$VERSION" ]]; then
docker push "$DOCKER_REPO:stable"
fi
curl -X POST https://hooks.microbadger.com/images/factoriotools/factorio/TmmKGNp8jKcFqZvcJhTCIAJVluw=
fi

35
update-dockerhub-description.sh Executable file
View File

@ -0,0 +1,35 @@
#!/bin/bash
# This script is licensed under MIT and was originally written by Peter Evans. You can find a copy of the MIT license next to this file.
# The original file is available on his Github repo under the following link:
# https://github.com/peter-evans/dockerhub-description/blob/84d38211e27bb9b9effefa718f8c734db8adc5e1/entrypoint.sh
set -euo pipefail
IFS=$'\n\t'
# Set the default path to README.md
README_FILEPATH=${README_FILEPATH:="./README.md"}
# Check the file size
if [[ $(wc -c <${README_FILEPATH}) -gt 25000 ]]; then
echo "File size exceeds the maximum allowed 25000 bytes"
exit 1
fi
# Acquire a token for the Docker Hub API
echo "Acquiring token"
# shellcheck disable=2089
LOGIN_PAYLOAD="{\"username\": \"${DOCKERHUB_USERNAME}\", \"password\": \"${DOCKERHUB_PASSWORD}\"}"
TOKEN=$(curl -s -H "Content-Type: application/json" -X POST -d "${LOGIN_PAYLOAD}" https://hub.docker.com/v2/users/login/ | jq -r .token)
# Send a PATCH request to update the description of the repository
echo "Sending PATCH request"
REPO_URL="https://hub.docker.com/v2/repositories/${DOCKERHUB_REPOSITORY}/"
RESPONSE_CODE=$(curl -s --write-out "%{response_code}" --output /dev/null -H "Authorization: JWT ${TOKEN}" -X PATCH --data-urlencode full_description@${README_FILEPATH} "${REPO_URL}")
echo "Received response code: $RESPONSE_CODE"
if [[ $RESPONSE_CODE -eq 200 ]]; then
exit 0
else
exit 1
fi