From 036a15ce1eea91a9bc9a328e038f7d059993ed3b Mon Sep 17 00:00:00 2001 From: David Andersen Date: Thu, 27 Oct 2016 11:36:55 -0700 Subject: [PATCH] minor text changes --- README.md | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 68248fb..dd72d37 100644 --- a/README.md +++ b/README.md @@ -31,7 +31,7 @@ For those new to Docker, here is an explanation of the options: * `-d` - Run as a daemon ("detached"). * `-P` - Expose all ports. * `-v` - Mount `/tmp/factorio` on the local file system to `/factorio` in the container. -* `--name` - Name the container `factorio` (otherwise it has a funny random name). +* `--name` - Name the container "factorio" (otherwise it has a funny random name). Check the logs to see what happened: @@ -56,18 +56,16 @@ Try to connect to the server. Check the logs if it isn't working. ## Saves -A new map named `save.zip` is generated the first time the server is started. On subsequent runs the newest save is used. +A new map named `save.zip` is generated the first time the server is started. The `map-gen-settings.json` file in `/tmp/factorio/config` is used for the map settings. On subsequent runs the newest save is used. -To load an old save run the command `touch oldsave.zip`. This resets the date. Then restart the server. +To load an old save stop the server and run the command `touch oldsave.zip`. This resets the date. Then restart the server. -To generate a new map delete all of the saves and restart the server. - -For custom map settings edit `map-gen-settings.json` in `/tmp/factorio/config`. Then generate a new map. +To generate a new map stop the server, delete all of the saves and restart the server. ## Mods -Copy the mods into the mods folder and restart the server. +Copy mods into the mods folder and restart the server. ## Remote Console