SDRPlusPlus/radio/src/wfm_demod.h
2021-02-10 23:15:19 +01:00

217 lines
6.7 KiB
C++

#pragma once
#include <radio_demod.h>
#include <dsp/demodulator.h>
#include <dsp/resampling.h>
#include <dsp/filter.h>
#include <dsp/audio.h>
#include <string>
#include <config.h>
#include <imgui.h>
class WFMDemodulator : public Demodulator {
public:
WFMDemodulator() {}
WFMDemodulator(std::string prefix, VFOManager::VFO* vfo, float audioSampleRate, float bandWidth, ConfigManager* config) {
init(prefix, vfo, audioSampleRate, bandWidth, config);
}
void init(std::string prefix, VFOManager::VFO* vfo, float audioSampleRate, float bandWidth, ConfigManager* config) {
uiPrefix = prefix;
_vfo = vfo;
audioSampRate = audioSampleRate;
bw = bandWidth;
_config = config;
_config->aquire();
if(_config->conf.contains(prefix)) {
if(!_config->conf[prefix].contains("WFM")) {
if (!_config->conf[prefix]["WFM"].contains("bandwidth")) { _config->conf[prefix]["WFM"]["bandwidth"] = bw; }
if (!_config->conf[prefix]["WFM"].contains("snapInterval")) { _config->conf[prefix]["WFM"]["snapInterval"] = snapInterval; }
if (!_config->conf[prefix]["WFM"].contains("deempMode")) { _config->conf[prefix]["WFM"]["deempMode"] = deempId; }
if (!_config->conf[prefix]["WFM"].contains("squelchLevel")) { _config->conf[prefix]["WFM"]["squelchLevel"] = squelchLevel; }
}
json conf = _config->conf[prefix]["WFM"];
bw = conf["bandwidth"];
snapInterval = conf["snapInterval"];
deempId = conf["deempMode"];
squelchLevel = conf["squelchLevel"];
}
else {
_config->conf[prefix]["WFM"]["bandwidth"] = bw;
_config->conf[prefix]["WFM"]["snapInterval"] = snapInterval;
_config->conf[prefix]["WFM"]["deempMode"] = deempId;
_config->conf[prefix]["WFM"]["squelchLevel"] = squelchLevel;
}
_config->release(true);
squelch.init(_vfo->output, squelchLevel);
demod.init(&squelch.out, bbSampRate, bandWidth / 2.0f);
float audioBW = std::min<float>(audioSampleRate / 2.0f, 16000.0f);
win.init(audioBW, audioBW, bbSampRate);
resamp.init(&demod.out, &win, bbSampRate, audioSampRate);
win.setSampleRate(bbSampRate * resamp.getInterpolation());
resamp.updateWindow(&win);
deemp.init(&resamp.out, audioSampRate, tau);
m2s.init(&deemp.out);
}
void start() {
squelch.start();
demod.start();
resamp.start();
deemp.start();
m2s.start();
running = true;
}
void stop() {
squelch.stop();
demod.stop();
resamp.stop();
deemp.stop();
m2s.stop();
running = false;
}
bool isRunning() {
return running;
}
void select() {
_vfo->setSampleRate(bbSampRate, bw);
_vfo->setSnapInterval(snapInterval);
_vfo->setReference(ImGui::WaterfallVFO::REF_CENTER);
}
void setVFO(VFOManager::VFO* vfo) {
_vfo = vfo;
squelch.setInput(_vfo->output);
}
VFOManager::VFO* getVFO() {
return _vfo;
}
void setAudioSampleRate(float sampleRate) {
if (running) {
resamp.stop();
deemp.stop();
}
audioSampRate = sampleRate;
float audioBW = std::min<float>(audioSampRate / 2.0f, 16000.0f);
resamp.setOutSampleRate(audioSampRate);
win.setSampleRate(bbSampRate * resamp.getInterpolation());
win.setCutoff(audioBW);
win.setTransWidth(audioBW);
resamp.updateWindow(&win);
deemp.setSampleRate(audioSampRate);
if (running) {
resamp.start();
deemp.start();
}
}
float getAudioSampleRate() {
return audioSampRate;
}
dsp::stream<dsp::stereo_t>* getOutput() {
return &m2s.out;
}
void showMenu() {
float menuWidth = ImGui::GetContentRegionAvailWidth();
ImGui::SetNextItemWidth(menuWidth);
if (ImGui::InputFloat(("##_radio_wfm_bw_" + uiPrefix).c_str(), &bw, 1, 100, "%.0f", 0)) {
bw = std::clamp<float>(bw, bwMin, bwMax);
setBandwidth(bw);
_config->aquire();
_config->conf[uiPrefix]["WFM"]["bandwidth"] = bw;
_config->release(true);
}
ImGui::Text("Snap Interval");
ImGui::SameLine();
ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
if (ImGui::InputFloat(("##_radio_wfm_snap_" + uiPrefix).c_str(), &snapInterval, 1, 100, "%.0f", 0)) {
setSnapInterval(snapInterval);
_config->aquire();
_config->conf[uiPrefix]["WFM"]["snapInterval"] = snapInterval;
_config->release(true);
}
ImGui::Text("De-emphasis");
ImGui::SameLine();
ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
if (ImGui::Combo(("##_radio_wfm_deemp_" + uiPrefix).c_str(), &deempId, deempModes)) {
setDeempIndex(deempId);
_config->aquire();
_config->conf[uiPrefix]["WFM"]["deempMode"] = deempId;
_config->release(true);
}
ImGui::Text("Squelch");
ImGui::SameLine();
ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
if (ImGui::SliderFloat(("##_radio_wfm_sqelch_" + uiPrefix).c_str(), &squelchLevel, -100.0f, 0.0f, "%.3fdB")) {
squelch.setLevel(squelchLevel);
_config->aquire();
_config->conf[uiPrefix]["WFM"]["squelchLevel"] = squelchLevel;
_config->release(true);
}
}
private:
void setBandwidth(float bandWidth) {
bw = bandWidth;
_vfo->setBandwidth(bw);
demod.setDeviation(bw / 2.0f);
}
void setDeempIndex(int id) {
if (id >= 2 || id < 0) {
deemp.bypass = true;
return;
}
deemp.setTau(deempVals[id]);
deemp.bypass = false;
}
void setSnapInterval(float snapInt) {
snapInterval = snapInt;
_vfo->setSnapInterval(snapInterval);
}
const float bwMax = 250000;
const float bwMin = 50000;
const float bbSampRate = 250000;
const char* deempModes = "50µS\00075µS\000none\000";
const float deempVals[2] = { 50e-6, 75e-6 };
std::string uiPrefix;
float snapInterval = 100000;
float audioSampRate = 48000;
float squelchLevel = -100.0f;
float bw = 200000;
int deempId = 0;
float tau = 50e-6;
bool running = false;
VFOManager::VFO* _vfo;
dsp::Squelch squelch;
dsp::FMDemod demod;
dsp::filter_window::BlackmanWindow win;
dsp::PolyphaseResampler<float> resamp;
dsp::BFMDeemp deemp;
dsp::MonoToStereo m2s;
ConfigManager* _config;
};