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19 lines
448 B
C++
19 lines
448 B
C++
#pragma once
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#include <imgui/imgui.h>
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#include <string>
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#include <utils/opengl_include_code.h>
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namespace icons {
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extern ImTextureID LOGO;
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extern ImTextureID PLAY;
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extern ImTextureID STOP;
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extern ImTextureID MENU;
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extern ImTextureID MUTED;
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extern ImTextureID UNMUTED;
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extern ImTextureID NORMAL_TUNING;
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extern ImTextureID CENTER_TUNING;
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GLuint loadTexture(std::string path);
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bool load(std::string resDir);
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} |