mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
synced 2025-02-24 21:23:58 +01:00
89 lines
2.9 KiB
C++
89 lines
2.9 KiB
C++
#include <gui/style.h>
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#include <imgui.h>
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#include <imgui_internal.h>
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#include <config.h>
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#include <spdlog/spdlog.h>
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#include <filesystem>
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namespace style {
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ImFont* baseFont;
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ImFont* bigFont;
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ImFont* hugeFont;
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ImVector<ImWchar> baseRanges;
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ImVector<ImWchar> bigRanges;
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ImVector<ImWchar> hugeRanges;
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#ifndef __ANDROID__
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float uiScale = 1.0f;
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#else
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float uiScale = 3.0f;
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#endif
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bool loadFonts(std::string resDir) {
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ImFontAtlas* fonts = ImGui::GetIO().Fonts;
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if (!std::filesystem::is_directory(resDir)) {
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spdlog::error("Invalid resource directory: {0}", resDir);
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return false;
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}
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// Create base font range
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ImFontGlyphRangesBuilder baseBuilder;
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baseBuilder.AddRanges(fonts->GetGlyphRangesDefault());
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baseBuilder.AddRanges(fonts->GetGlyphRangesCyrillic());
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baseBuilder.BuildRanges(&baseRanges);
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// Create big font range
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ImFontGlyphRangesBuilder bigBuilder;
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const ImWchar bigRange[] = { '.', '9', 0 };
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bigBuilder.AddRanges(bigRange);
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bigBuilder.BuildRanges(&bigRanges);
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// Create huge font range
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ImFontGlyphRangesBuilder hugeBuilder;
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const ImWchar hugeRange[] = { 'S', 'S', 'D', 'D', 'R', 'R', '+', '+', ' ', ' ', 0 };
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hugeBuilder.AddRanges(hugeRange);
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hugeBuilder.BuildRanges(&hugeRanges);
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// Add bigger fonts for frequency select and title
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baseFont = fonts->AddFontFromFileTTF(((std::string)(resDir + "/fonts/Roboto-Medium.ttf")).c_str(), 16.0f * uiScale, NULL, baseRanges.Data);
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bigFont = fonts->AddFontFromFileTTF(((std::string)(resDir + "/fonts/Roboto-Medium.ttf")).c_str(), 45.0f * uiScale, NULL, bigRanges.Data);
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hugeFont = fonts->AddFontFromFileTTF(((std::string)(resDir + "/fonts/Roboto-Medium.ttf")).c_str(), 128.0f * uiScale, NULL, hugeRanges.Data);
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return true;
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}
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void beginDisabled() {
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ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
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auto& style = ImGui::GetStyle();
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ImVec4* colors = style.Colors;
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ImVec4 btnCol = colors[ImGuiCol_Button];
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ImVec4 frameCol = colors[ImGuiCol_FrameBg];
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ImVec4 textCol = colors[ImGuiCol_Text];
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btnCol.w = 0.15f;
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frameCol.w = 0.30f;
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textCol.w = 0.65f;
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ImGui::PushStyleColor(ImGuiCol_Button, btnCol);
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ImGui::PushStyleColor(ImGuiCol_FrameBg, frameCol);
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ImGui::PushStyleColor(ImGuiCol_Text, textCol);
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}
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void endDisabled() {
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ImGui::PopItemFlag();
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ImGui::PopStyleColor(3);
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}
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}
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namespace ImGui {
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void LeftLabel(const char* text) {
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float vpos = ImGui::GetCursorPosY();
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ImGui::SetCursorPosY(vpos + GImGui->Style.FramePadding.y);
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ImGui::TextUnformatted(text);
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ImGui::SameLine();
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ImGui::SetCursorPosY(vpos);
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}
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void FillWidth() {
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ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
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}
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}
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