SDRPlusPlus/core/src/dsp/resampling.h
2020-11-02 03:57:44 +01:00

153 lines
5.4 KiB
C++

#pragma once
#include <dsp/block.h>
#include <dsp/window.h>
#include <spdlog/spdlog.h>
namespace dsp {
template <class T>
class PolyphaseResampler : public generic_block<PolyphaseResampler<T>> {
public:
PolyphaseResampler() {}
PolyphaseResampler(stream<T>* in, dsp::filter_window::generic_window* window, float inSampleRate, float outSampleRate) { init(in, window, inSampleRate, outSampleRate); }
~PolyphaseResampler() {
generic_block<PolyphaseResampler<T>>::stop();
volk_free(buffer);
volk_free(taps);
}
void init(stream<T>* in, dsp::filter_window::generic_window* window, float inSampleRate, float outSampleRate) {
_in = in;
_window = window;
_inSampleRate = inSampleRate;
_outSampleRate = outSampleRate;
tapCount = _window->getTapCount();
taps = (float*)volk_malloc(tapCount * sizeof(float), volk_get_alignment());
_window->createTaps(taps, tapCount);
for (int i = 0; i < tapCount / 2; i++) {
float tap = taps[tapCount - i - 1];
taps[tapCount - i - 1] = taps[i];
taps[i] = tap;
}
int _gcd = std::gcd((int)_inSampleRate, (int)_outSampleRate);
_interp = _outSampleRate / _gcd;
_decim = _inSampleRate / _gcd;
buffer = (T*)volk_malloc(STREAM_BUFFER_SIZE * sizeof(T) * 2, volk_get_alignment());
bufStart = &buffer[tapCount];
generic_block<PolyphaseResampler<T>>::registerInput(_in);
generic_block<PolyphaseResampler<T>>::registerOutput(&out);
}
void setInput(stream<T>* in) {
std::lock_guard<std::mutex> lck(generic_block<PolyphaseResampler<T>>::ctrlMtx);
generic_block<PolyphaseResampler<T>>::tempStop();
_in = in;
generic_block<PolyphaseResampler<T>>::tempStart();
}
void setInSampleRate(float inSampleRate) {
std::lock_guard<std::mutex> lck(generic_block<PolyphaseResampler<T>>::ctrlMtx);
generic_block<PolyphaseResampler<T>>::tempStop();
_inSampleRate = inSampleRate;
int _gcd = std::gcd((int)_inSampleRate, (int)_outSampleRate);
_interp = _outSampleRate / _gcd;
_decim = _inSampleRate / _gcd;
generic_block<PolyphaseResampler<T>>::tempStart();
}
void setOutSampleRate(float outSampleRate) {
std::lock_guard<std::mutex> lck(generic_block<PolyphaseResampler<T>>::ctrlMtx);
generic_block<PolyphaseResampler<T>>::tempStop();
_outSampleRate = outSampleRate;
int _gcd = std::gcd((int)_inSampleRate, (int)_outSampleRate);
_interp = _outSampleRate / _gcd;
_decim = _inSampleRate / _gcd;
generic_block<PolyphaseResampler<T>>::tempStart();
}
int getInterpolation() {
return _interp;
}
int getDecimation() {
return _decim;
}
void updateWindow(dsp::filter_window::generic_window* window) {
_window = window;
volk_free(taps);
tapCount = window->getTapCount();
taps = (float*)volk_malloc(tapCount * sizeof(float), volk_get_alignment());
window->createTaps(taps, tapCount);
for (int i = 0; i < tapCount / 2; i++) {
float tap = taps[tapCount - i - 1];
taps[tapCount - i - 1] = taps[i];
taps[i] = tap;
}
}
int calcOutSize(int in) {
return (in * _interp) / _decim;
}
int run() {
count = _in->read();
if (count < 0) { return -1; }
int outCount = calcOutSize(count);
memcpy(bufStart, _in->data, count * sizeof(T));
_in->flush();
// Write to output
if (out.aquire() < 0) { return -1; }
int outIndex = 0;
if constexpr (std::is_same_v<T, float>) {
for (int i = 0; outIndex < outCount; i += _decim) {
out.data[outIndex] = 0;
for (int j = i % _interp; j < tapCount; j += _interp) {
out.data[outIndex] += buffer[((i - j) / _interp) + tapCount] * taps[j];
}
outIndex++;
}
}
if constexpr (std::is_same_v<T, complex_t>) {
for (int i = 0; outIndex < outCount; i += _decim) {
out.data[outIndex].i = 0;
out.data[outIndex].q = 0;
for (int j = i % _interp; j < tapCount; j += _interp) {
out.data[outIndex].i += buffer[((i - j) / _interp) + tapCount].i * taps[j];
out.data[outIndex].q += buffer[((i - j) / _interp) + tapCount].q * taps[j];
}
outIndex++;
}
}
out.write(count);
memmove(buffer, &buffer[count], tapCount * sizeof(T));
return count;
}
stream<T> out;
private:
int count;
stream<T>* _in;
dsp::filter_window::generic_window* _window;
T* bufStart;
T* buffer;
int tapCount;
int _interp, _decim;
float _inSampleRate, _outSampleRate;
float* taps;
};
}