mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
synced 2024-12-27 11:28:29 +01:00
220 lines
7.1 KiB
C++
220 lines
7.1 KiB
C++
#pragma once
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#include <radio_demod.h>
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#include <dsp/demodulator.h>
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#include <dsp/resampling.h>
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#include <dsp/filter.h>
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#include <dsp/audio.h>
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#include <string>
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#include <config.h>
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#include <imgui.h>
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class LSBDemodulator : public Demodulator {
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public:
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LSBDemodulator() {}
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LSBDemodulator(std::string prefix, VFOManager::VFO* vfo, float audioSampleRate, float bandWidth, ConfigManager* config) {
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init(prefix, vfo, audioSampleRate, bandWidth, config);
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}
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void init(std::string prefix, VFOManager::VFO* vfo, float audioSampleRate, float bandWidth, ConfigManager* config) {
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uiPrefix = prefix;
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_vfo = vfo;
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audioSampRate = audioSampleRate;
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bw = bandWidth;
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_config = config;
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_config->acquire();
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if(_config->conf.contains(prefix)) {
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if(!_config->conf[prefix].contains("LSB")) {
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_config->conf[prefix]["LSB"]["bandwidth"] = bw;
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_config->conf[prefix]["LSB"]["snapInterval"] = snapInterval;
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_config->conf[prefix]["LSB"]["squelchLevel"] = squelchLevel;
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}
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json conf = _config->conf[prefix]["LSB"];
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if (conf.contains("bandwidth")) { bw = conf["bandwidth"]; }
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if (conf.contains("snapInterval")) { snapInterval = conf["snapInterval"]; }
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if (conf.contains("squelchLevel")) { squelchLevel = conf["squelchLevel"]; }
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}
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else {
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_config->conf[prefix]["LSB"]["bandwidth"] = bw;
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_config->conf[prefix]["LSB"]["snapInterval"] = snapInterval;
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_config->conf[prefix]["LSB"]["squelchLevel"] = squelchLevel;
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}
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_config->release(true);
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squelch.init(_vfo->output, squelchLevel);
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demod.init(&squelch.out, bbSampRate, bw, dsp::SSBDemod::MODE_LSB);
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agc.init(&demod.out, 20.0f, bbSampRate);
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float audioBW = std::min<float>(audioSampRate / 2.0f, bw);
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win.init(audioBW, audioBW, bbSampRate);
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resamp.init(&agc.out, &win, bbSampRate, audioSampRate);
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win.setSampleRate(bbSampRate * resamp.getInterpolation());
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resamp.updateWindow(&win);
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m2s.init(&resamp.out);
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onUserChangedBandwidthHandler.handler = vfoUserChangedBandwidthHandler;
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onUserChangedBandwidthHandler.ctx = this;
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_vfo->wtfVFO->onUserChangedBandwidth.bindHandler(&onUserChangedBandwidthHandler);
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}
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void start() {
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squelch.start();
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demod.start();
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agc.start();
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resamp.start();
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m2s.start();
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running = true;
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}
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void stop() {
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squelch.stop();
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demod.stop();
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agc.stop();
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resamp.stop();
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m2s.stop();
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running = false;
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}
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bool isRunning() {
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return running;
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}
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void select() {
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_vfo->setSampleRate(bbSampRate, bw);
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_vfo->setSnapInterval(snapInterval);
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_vfo->setReference(ImGui::WaterfallVFO::REF_UPPER);
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_vfo->setBandwidthLimits(bwMin, bwMax, false);
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}
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void setVFO(VFOManager::VFO* vfo) {
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_vfo = vfo;
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squelch.setInput(_vfo->output);
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_vfo->wtfVFO->onUserChangedBandwidth.bindHandler(&onUserChangedBandwidthHandler);
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}
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VFOManager::VFO* getVFO() {
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return _vfo;
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}
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void setAudioSampleRate(float sampleRate) {
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if (running) {
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resamp.stop();
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}
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audioSampRate = sampleRate;
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float audioBW = std::min<float>(audioSampRate / 2.0f, bw);
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resamp.setOutSampleRate(audioSampRate);
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win.setSampleRate(bbSampRate * resamp.getInterpolation());
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win.setCutoff(audioBW);
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win.setTransWidth(audioBW);
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resamp.updateWindow(&win);
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if (running) {
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resamp.start();
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}
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}
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float getAudioSampleRate() {
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return audioSampRate;
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}
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dsp::stream<dsp::stereo_t>* getOutput() {
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return &m2s.out;
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}
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void showMenu() {
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float menuWidth = ImGui::GetContentRegionAvailWidth();
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ImGui::SetNextItemWidth(menuWidth);
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if (ImGui::InputFloat(("##_radio_lsb_bw_" + uiPrefix).c_str(), &bw, 1, 100, "%.0f", 0)) {
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bw = std::clamp<float>(bw, bwMin, bwMax);
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setBandwidth(bw);
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_config->acquire();
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_config->conf[uiPrefix]["LSB"]["bandwidth"] = bw;
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_config->release(true);
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}
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ImGui::LeftLabel("Snap Interval");
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ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
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if (ImGui::InputFloat(("##_radio_lsb_snap_" + uiPrefix).c_str(), &snapInterval, 1, 100, "%.0f", 0)) {
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if (snapInterval < 1) { snapInterval = 1; }
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setSnapInterval(snapInterval);
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_config->acquire();
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_config->conf[uiPrefix]["LSB"]["snapInterval"] = snapInterval;
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_config->release(true);
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}
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ImGui::LeftLabel("Squelch");
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ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
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if (ImGui::SliderFloat(("##_radio_lsb_squelch_" + uiPrefix).c_str(), &squelchLevel, -100.0f, 0.0f, "%.3fdB")) {
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squelch.setLevel(squelchLevel);
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_config->acquire();
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_config->conf[uiPrefix]["LSB"]["squelchLevel"] = squelchLevel;
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_config->release(true);
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}
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}
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static void vfoUserChangedBandwidthHandler(double newBw, void* ctx) {
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LSBDemodulator* _this = (LSBDemodulator*)ctx;
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if (_this->running) {
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_this->bw = newBw;
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_this->setBandwidth(_this->bw, false);
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_this->_config->acquire();
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_this->_config->conf[_this->uiPrefix]["LSB"]["bandwidth"] = _this->bw;
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_this->_config->release(true);
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}
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}
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void setBandwidth(float bandWidth, bool updateWaterfall = true) {
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bandWidth = std::clamp<float>(bandWidth, bwMin, bwMax);
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bw = bandWidth;
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_vfo->setBandwidth(bw, updateWaterfall);
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demod.setBandWidth(bw);
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float audioBW = std::min<float>(audioSampRate / 2.0f, bw);
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win.setSampleRate(bbSampRate * resamp.getInterpolation());
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win.setCutoff(audioBW);
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win.setTransWidth(audioBW);
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resamp.updateWindow(&win);
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}
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void saveParameters(bool lock = true) {
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if (lock) { _config->acquire(); }
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_config->conf[uiPrefix]["LSB"]["bandwidth"] = bw;
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_config->conf[uiPrefix]["LSB"]["snapInterval"] = snapInterval;
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_config->conf[uiPrefix]["LSB"]["squelchLevel"] = squelchLevel;
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if (lock) { _config->release(true); }
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}
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private:
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void setSnapInterval(float snapInt) {
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snapInterval = snapInt;
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_vfo->setSnapInterval(snapInterval);
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}
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const float bwMax = 12000;
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const float bwMin = 500;
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const float bbSampRate = 24000;
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std::string uiPrefix;
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float snapInterval = 100;
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float audioSampRate = 48000;
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float bw = 3000;
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bool running = false;
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float squelchLevel = -100.0f;
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VFOManager::VFO* _vfo;
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dsp::Squelch squelch;
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dsp::SSBDemod demod;
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dsp::AGC agc;
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dsp::filter_window::BlackmanWindow win;
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dsp::PolyphaseResampler<float> resamp;
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dsp::MonoToStereo m2s;
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ConfigManager* _config;
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EventHandler<double> onUserChangedBandwidthHandler;
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}; |