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15 lines
306 B
C++
15 lines
306 B
C++
#pragma once
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#include <imgui/imgui.h>
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#include <stdint.h>
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#include <GL/glew.h>
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namespace icons {
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extern ImTextureID LOGO;
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extern ImTextureID PLAY;
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extern ImTextureID STOP;
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extern ImTextureID PLAY_RAW;
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extern ImTextureID STOP_RAW;
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GLuint loadTexture(char* path);
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void load();
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} |