2020-10-07 22:44:54 +02:00

25 lines
476 B
C++

#pragma once
#include <string>
#include <vector>
#include <map>
class Menu {
public:
Menu();
struct MenuItem_t {
void (*drawHandler)(void* ctx);
void* ctx;
};
void registerEntry(std::string name, void (*drawHandler)(void* ctx), void* ctx = NULL);
void removeEntry(std::string name);
void draw();
std::vector<std::string> order;
private:
bool isInOrderList(std::string name);
std::map<std::string, MenuItem_t> items;
};