mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
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186 lines
5.7 KiB
C++
186 lines
5.7 KiB
C++
#pragma once
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#include <radio_demod.h>
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#include <dsp/demodulator.h>
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#include <dsp/resampling.h>
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#include <dsp/filter.h>
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#include <dsp/audio.h>
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#include <string>
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#include <config.h>
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#include <imgui.h>
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class FMDemodulator : public Demodulator {
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public:
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FMDemodulator() {}
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FMDemodulator(std::string prefix, VFOManager::VFO* vfo, float audioSampleRate, float bandWidth, ConfigManager* config) {
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init(prefix, vfo, audioSampleRate, bandWidth, config);
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}
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void init(std::string prefix, VFOManager::VFO* vfo, float audioSampleRate, float bandWidth, ConfigManager* config) {
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uiPrefix = prefix;
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_vfo = vfo;
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audioSampRate = audioSampleRate;
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bw = bandWidth;
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_config = config;
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_config->aquire();
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if(_config->conf.contains(prefix)) {
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if(!_config->conf[prefix].contains("FM")) {
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if (!_config->conf[prefix]["FM"].contains("bandwidth")) { _config->conf[prefix]["FM"]["bandwidth"] = bw; }
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if (!_config->conf[prefix]["FM"].contains("snapInterval")) { _config->conf[prefix]["FM"]["snapInterval"] = snapInterval; }
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}
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json conf = _config->conf[prefix]["FM"];
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bw = conf["bandwidth"];
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snapInterval = conf["snapInterval"];
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}
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else {
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_config->conf[prefix]["FM"]["bandwidth"] = bw;
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_config->conf[prefix]["FM"]["snapInterval"] = snapInterval;
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}
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_config->release(true);
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squelch.init(_vfo->output, squelchLevel);
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demod.init(&squelch.out, bbSampRate, bw / 2.0f);
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float audioBW = std::min<float>(audioSampleRate / 2.0f, bw / 2.0f);
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win.init(audioBW, audioBW, bbSampRate);
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resamp.init(&demod.out, &win, bbSampRate, audioSampRate);
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win.setSampleRate(bbSampRate * resamp.getInterpolation());
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resamp.updateWindow(&win);
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}
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void start() {
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squelch.start();
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demod.start();
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resamp.start();
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running = true;
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}
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void stop() {
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squelch.stop();
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demod.stop();
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resamp.stop();
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running = false;
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}
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bool isRunning() {
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return running;
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}
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void select() {
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_vfo->setSampleRate(bbSampRate, bw);
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_vfo->setSnapInterval(snapInterval);
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_vfo->setReference(ImGui::WaterfallVFO::REF_CENTER);
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_vfo->setBandwidthLimits(bwMin, bwMax, false);
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}
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void setVFO(VFOManager::VFO* vfo) {
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_vfo = vfo;
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squelch.setInput(_vfo->output);
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}
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VFOManager::VFO* getVFO() {
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return _vfo;
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}
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void setAudioSampleRate(float sampleRate) {
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if (running) {
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resamp.stop();
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}
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audioSampRate = sampleRate;
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float audioBW = std::min<float>(audioSampRate / 2.0f, bw / 2.0f);
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resamp.setOutSampleRate(audioSampRate);
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win.setSampleRate(bbSampRate * resamp.getInterpolation());
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win.setCutoff(audioBW);
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win.setTransWidth(audioBW);
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resamp.updateWindow(&win);
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if (running) {
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resamp.start();
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}
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}
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float getAudioSampleRate() {
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return audioSampRate;
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}
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dsp::stream<dsp::stereo_t>* getOutput() {
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return &resamp.out;
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}
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void showMenu() {
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float menuWidth = ImGui::GetContentRegionAvailWidth();
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ImGui::SetNextItemWidth(menuWidth);
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if (ImGui::InputFloat(("##_radio_fm_bw_" + uiPrefix).c_str(), &bw, 1, 100, "%.0f", 0)) {
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bw = std::clamp<float>(bw, bwMin, bwMax);
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setBandwidth(bw);
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_config->aquire();
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_config->conf[uiPrefix]["FM"]["bandwidth"] = bw;
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_config->release(true);
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}
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if (running) {
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if (_vfo->getBandwidthChanged()) {
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bw = _vfo->getBandwidth();
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setBandwidth(bw, false);
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_config->aquire();
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_config->conf[uiPrefix]["FM"]["bandwidth"] = bw;
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_config->release(true);
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}
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}
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ImGui::Text("Snap Interval");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
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if (ImGui::InputFloat(("##_radio_fm_snap_" + uiPrefix).c_str(), &snapInterval, 1, 100, "%.0f", 0)) {
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if (snapInterval < 1) { snapInterval = 1; }
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setSnapInterval(snapInterval);
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_config->aquire();
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_config->conf[uiPrefix]["FM"]["snapInterval"] = snapInterval;
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_config->release(true);
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}
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ImGui::Text("Squelch");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
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if (ImGui::SliderFloat(("##_radio_fm_squelch_" + uiPrefix).c_str(), &squelchLevel, -100.0f, 0.0f, "%.3fdB")) {
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squelch.setLevel(squelchLevel);
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_config->aquire();
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_config->conf[uiPrefix]["FM"]["squelchLevel"] = squelchLevel;
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_config->release(true);
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}
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}
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private:
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void setBandwidth(float bandWidth, bool updateWaterfall = true) {
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bw = bandWidth;
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_vfo->setBandwidth(bw, updateWaterfall);
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demod.setDeviation(bw / 2.0f);
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setAudioSampleRate(audioSampRate);
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}
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void setSnapInterval(float snapInt) {
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snapInterval = snapInt;
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_vfo->setSnapInterval(snapInterval);
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}
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const float bwMax = 50000;
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const float bwMin = 6000;
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const float bbSampRate = 50000;
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std::string uiPrefix;
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float snapInterval = 10000;
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float audioSampRate = 48000;
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float bw = 50000;
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bool running = false;
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float squelchLevel = -100.0f;
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VFOManager::VFO* _vfo;
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dsp::Squelch squelch;
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dsp::FMDemod demod;
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dsp::filter_window::BlackmanWindow win;
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dsp::PolyphaseResampler<dsp::stereo_t> resamp;
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ConfigManager* _config;
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}; |