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https://github.com/AlexandreRouma/SDRPlusPlus.git
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46 lines
1.9 KiB
YAML
46 lines
1.9 KiB
YAML
name: Linux Build
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on: [push]
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env:
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
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BUILD_TYPE: Release
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jobs:
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build:
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# The CMake configure and build commands are platform agnostic and should work equally
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# well on Windows or Mac. You can convert this to a matrix build if you need
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# cross-platform coverage.
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# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
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runs-on: ubuntu-20.04
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steps:
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- uses: actions/checkout@v2
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- name: Update repositories
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run: sudo apt update
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- name: Install dependencies
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run: sudo apt install libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev libiio-dev libad9361-dev portaudio19-dev libhackrf-dev
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- name: Create Build Environment
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# Some projects don't allow in-source building, so create a separate build directory
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# We'll use this as our working directory for all subsequent commands
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run: cmake -E make_directory ${{runner.workspace}}/build
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- name: Configure CMake
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# Use a bash shell so we can use the same syntax for environment variable
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# access regardless of the host operating system
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shell: bash
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working-directory: ${{runner.workspace}}/build
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# Note the current convention is to use the -S and -B options here to specify source
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# and build directories, but this is only available with CMake 3.13 and higher.
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# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
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run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DOPT_BUILD_SDRPLAY_SOURCE=OFF
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- name: Build
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working-directory: ${{runner.workspace}}/build
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shell: bash
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# Execute the build. You can specify a specific target with "--target <NAME>"
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run: cmake --build . --config $BUILD_TYPE
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