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54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
#pragma once
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#include <utils/networking.h>
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#include <spyserver_protocol.h>
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#include <dsp/stream.h>
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#include <dsp/types.h>
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namespace spyserver {
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class SpyServerClientClass {
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public:
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SpyServerClientClass(net::Conn conn, dsp::stream<dsp::complex_t>* out);
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~SpyServerClientClass();
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bool waitForDevInfo(int timeoutMS);
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void startStream();
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void stopStream();
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void setSetting(uint32_t setting, uint32_t arg);
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void close();
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bool isOpen();
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int computeDigitalGain(int serverBits, int deviceGain, int decimationId);
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SpyServerDeviceInfo devInfo;
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private:
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void sendCommand(uint32_t command, void* data, int len);
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void sendHandshake(std::string appName);
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int readSize(int count, uint8_t* buffer);
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static void dataHandler(int count, uint8_t* buf, void* ctx);
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net::Conn client;
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uint8_t* readBuf;
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uint8_t* writeBuf;
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bool deviceInfoAvailable = false;
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std::mutex deviceInfoMtx;
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std::condition_variable deviceInfoCnd;
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SpyServerMessageHeader receivedHeader;
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dsp::stream<dsp::complex_t>* output;
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};
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typedef std::unique_ptr<SpyServerClientClass> SpyServerClient;
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SpyServerClient connect(std::string host, uint16_t port, dsp::stream<dsp::complex_t>* out);
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}
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