mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
synced 2025-07-09 18:45:22 +02:00
272 lines
7.6 KiB
C++
272 lines
7.6 KiB
C++
#include <imgui.h>
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#include <module.h>
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#include <gui/gui.h>
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#include <gui/smgui.h>
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#include <signal_path/signal_path.h>
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#include <core.h>
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#include <utils/optionlist.h>
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#include <dsp/channel/rx_vfo.h>
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#include <dsp/correction/dc_blocker.h>
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#include "badgesdr.h"
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SDRPP_MOD_INFO{
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/* Name: */ "badgesdr_source",
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/* Description: */ "BadgeSDR Source Module",
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/* Author: */ "Ryzerth",
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/* Version: */ 0, 1, 0,
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/* Max instances */ -1
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};
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#define CONCAT(a, b) ((std::string(a) + b).c_str())
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class BadgeSDRSourceModule : public ModuleManager::Instance {
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public:
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BadgeSDRSourceModule(std::string name) {
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this->name = name;
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sampleRate = 250000.0;
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// Initialize DSP
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dcBlock.init(&input, 0.001);
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ddc.init(&dcBlock.out, 500000, 250000, 250000, 125000);
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handler.ctx = this;
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handler.selectHandler = menuSelected;
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handler.deselectHandler = menuDeselected;
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handler.menuHandler = menuHandler;
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handler.startHandler = start;
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handler.stopHandler = stop;
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handler.tuneHandler = tune;
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handler.stream = &ddc.out;
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// Refresh devices
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refresh();
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// Select first (TODO: Select from config)
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select("");
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sigpath::sourceManager.registerSource("BadgeSDR", &handler);
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}
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~BadgeSDRSourceModule() {
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}
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void postInit() {}
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void enable() {
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enabled = true;
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}
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void disable() {
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enabled = false;
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}
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bool isEnabled() {
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return enabled;
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}
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private:
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void refresh() {
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devices.clear();
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auto list = BadgeSDR::list();
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for (const auto& info : list) {
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// Format device name
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std::string devName = "BadgeSDR ";
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devName += " [";
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devName += info.serialNumber;
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devName += ']';
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// Save device
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devices.define(info.serialNumber, devName, info);
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}
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}
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void select(const std::string& serial) {
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// If there are no devices, give up
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if (devices.empty()) {
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selectedSerial.clear();
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return;
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}
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// If the serial was not found, select the first available serial
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if (!devices.keyExists(serial)) {
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select(devices.key(0));
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return;
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}
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// Save serial number
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selectedSerial = serial;
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selectedDev = devices.value(devices.keyId(serial));
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}
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static void menuSelected(void* ctx) {
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BadgeSDRSourceModule* _this = (BadgeSDRSourceModule*)ctx;
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core::setInputSampleRate(_this->sampleRate);
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flog::info("BadgeSDRSourceModule '{0}': Menu Select!", _this->name);
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}
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static void menuDeselected(void* ctx) {
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BadgeSDRSourceModule* _this = (BadgeSDRSourceModule*)ctx;
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flog::info("BadgeSDRSourceModule '{0}': Menu Deselect!", _this->name);
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}
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static void start(void* ctx) {
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BadgeSDRSourceModule* _this = (BadgeSDRSourceModule*)ctx;
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if (_this->running) { return; }
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// Open the device
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_this->openDev = BadgeSDR::open(_this->selectedDev);
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// Configure the device
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_this->openDev->setFrequency(_this->freq);
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_this->openDev->setLNAGain(_this->lnaGain);
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_this->openDev->setMixerGain(_this->mixerGain);
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_this->openDev->setVGAGain(_this->vgaGain);
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// Start DSP
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_this->dcBlock.start();
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_this->ddc.start();
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// Start device
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_this->openDev->start(callback, _this, 500000/200);
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_this->running = true;
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flog::info("BadgeSDRSourceModule '{0}': Start!", _this->name);
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}
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static void stop(void* ctx) {
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BadgeSDRSourceModule* _this = (BadgeSDRSourceModule*)ctx;
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if (!_this->running) { return; }
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_this->running = false;
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// Stop worker
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_this->openDev->stop();
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// Stop DSP
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_this->dcBlock.stop();
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_this->ddc.stop();
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// Close device
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_this->openDev.reset();
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flog::info("BadgeSDRSourceModule '{0}': Stop!", _this->name);
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}
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static void tune(double freq, void* ctx) {
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BadgeSDRSourceModule* _this = (BadgeSDRSourceModule*)ctx;
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if (_this->running) {
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_this->openDev->setFrequency(freq);
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}
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_this->freq = freq;
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flog::info("BadgeSDRSourceModule '{0}': Tune: {1}!", _this->name, freq);
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}
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static void menuHandler(void* ctx) {
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BadgeSDRSourceModule* _this = (BadgeSDRSourceModule*)ctx;
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if (_this->running) { SmGui::BeginDisabled(); }
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SmGui::FillWidth();
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SmGui::ForceSync();
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if (SmGui::Combo(CONCAT("##_badgesdr_dev_sel_", _this->name), &_this->devId, _this->devices.txt)) {
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_this->select(_this->devices.key(_this->devId));
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core::setInputSampleRate(_this->sampleRate);
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// TODO: Save
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}
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SmGui::FillWidth();
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SmGui::ForceSync();
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if (SmGui::Button(CONCAT("Refresh##_badgesdr_refr_", _this->name))) {
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_this->refresh();
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_this->select(_this->selectedSerial);
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core::setInputSampleRate(_this->sampleRate);
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}
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if (_this->running) { SmGui::EndDisabled(); }
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SmGui::LeftLabel("LNA Gain");
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SmGui::FillWidth();
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if (SmGui::SliderInt(CONCAT("##_badgesdr_lna_gain_", _this->name), &_this->lnaGain, 0, 15)) {
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if (_this->running) {
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_this->openDev->setLNAGain(_this->lnaGain);
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}
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// TODO: Save
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}
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SmGui::LeftLabel("Mixer Gain");
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SmGui::FillWidth();
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if (SmGui::SliderInt(CONCAT("##_badgesdr_mixer_gain_", _this->name), &_this->mixerGain, 0, 15)) {
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if (_this->running) {
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_this->openDev->setMixerGain(_this->mixerGain);
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}
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// TODO: Save
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}
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SmGui::LeftLabel("VGA Gain");
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SmGui::FillWidth();
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if (SmGui::SliderInt(CONCAT("##_badgesdr_vga_gain_", _this->name), &_this->vgaGain, 0, 15)) {
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if (_this->running) {
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_this->openDev->setVGAGain(_this->vgaGain);
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}
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// TODO: Save
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}
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}
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static void callback(const uint8_t* samples, int count, void* ctx) {
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BadgeSDRSourceModule* _this = (BadgeSDRSourceModule*)ctx;
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// Convert samples to float
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dsp::complex_t* out = _this->input.writeBuf;
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int min = 255, max = 0;
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for (int i = 0; i < count; i++) {
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if (samples[i] < min) { min = samples[i]; }
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if (samples[i] > max) { max = samples[i]; }
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out[i].re = ((float)samples[i] - 127.5f) * (1.0f/127.0f);
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out[i].im = 1.0f;
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}
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// Send out samples
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_this->input.swap(count);
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flog::debug("Amplitudes: {} -> {}", min, max);
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}
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std::string name;
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bool enabled = true;
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double sampleRate;
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SourceManager::SourceHandler handler;
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bool running = false;
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double freq;
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OptionList<std::string, BadgeSDR::DeviceInfo> devices;
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int devId = 0;
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int lnaGain = 0;
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int mixerGain = 0;
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int vgaGain = 0;
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std::string selectedSerial;
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BadgeSDR::DeviceInfo selectedDev;
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std::shared_ptr<BadgeSDR::Device> openDev;
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dsp::stream<dsp::complex_t> input;
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dsp::correction::DCBlocker<dsp::complex_t> dcBlock;
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dsp::channel::RxVFO ddc;
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};
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MOD_EXPORT void _INIT_() {
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// Nothing here
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}
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MOD_EXPORT ModuleManager::Instance* _CREATE_INSTANCE_(std::string name) {
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return new BadgeSDRSourceModule(name);
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}
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MOD_EXPORT void _DELETE_INSTANCE_(void* instance) {
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delete (BadgeSDRSourceModule*)instance;
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}
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MOD_EXPORT void _END_() {
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// Nothing here
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} |