#pragma once #include #include #include namespace icons { extern ImTextureID LOGO; extern ImTextureID PLAY; extern ImTextureID STOP; extern ImTextureID MENU; extern ImTextureID MUTED; extern ImTextureID UNMUTED; extern ImTextureID NORMAL_TUNING; extern ImTextureID CENTER_TUNING; GLuint loadTexture(std::string path); void load(); }