#include #include #include #include #include #include #include #include #include #include #include #include #include #include std::thread worker; std::mutex fft_mtx; ImGui::WaterFall wtf; hackrf_device* dev; fftwf_complex *fft_in, *fft_out; fftwf_plan p; float* tempData; int fftSize = 8192 * 8; bool dcbias = true; cdsp::HackRFSource src; SignalPath sigPath; std::vector _data; std::vector fftTaps; void fftHandler(cdsp::complex_t* samples) { fftwf_execute(p); int half = fftSize / 2; for (int i = 0; i < half; i++) { _data.push_back(log10(std::abs(std::complex(fft_out[half + i][0], fft_out[half + i][1])) / (float)fftSize) * 10.0f); } for (int i = 0; i < half; i++) { _data.push_back(log10(std::abs(std::complex(fft_out[i][0], fft_out[i][1])) / (float)fftSize) * 10.0f); } for (int i = 5; i < fftSize; i++) { _data[i] = (_data[i - 4] + _data[i - 3] + _data[i - 2] + _data[i - 1] + _data[i]) / 5.0f; } wtf.pushFFT(_data, fftSize); _data.clear(); } void windowInit() { int sampleRate = 2000000; wtf.bandWidth = sampleRate; wtf.range = 500000; wtf.centerFrequency = 90500000; printf("fft taps: %d\n", fftTaps.size()); fft_in = (fftwf_complex*) fftw_malloc(sizeof(fftwf_complex) * fftSize); fft_out = (fftwf_complex*) fftw_malloc(sizeof(fftwf_complex) * fftSize); p = fftwf_plan_dft_1d(fftSize, fft_in, fft_out, FFTW_FORWARD, FFTW_ESTIMATE); printf("Starting DSP Thread!\n"); hackrf_init(); hackrf_device_list_t* list = hackrf_device_list(); int err = hackrf_device_list_open(list, 0, &dev); if (err != 0) { printf("Error while opening HackRF: %d\n", err); return; } hackrf_set_freq(dev, 90500000); //hackrf_set_txvga_gain(dev, 10); hackrf_set_amp_enable(dev, 1); hackrf_set_lna_gain(dev, 24); hackrf_set_vga_gain(dev, 20); hackrf_set_baseband_filter_bandwidth(dev, sampleRate); hackrf_set_sample_rate(dev, sampleRate); src.init(dev, 64000); sigPath.init(sampleRate, 20, fftSize, &src.output, (cdsp::complex_t*)fft_in, fftHandler); sigPath.start(); } int Current = 0; bool showExample = false; int freq = 90500; int _freq = 90500; bool state = false; bool mulstate = true; float vfoFreq = 92000000.0f; float lastVfoFreq = 92000000.0f; float volume = 1.0f; float lastVolume = 1.0f; void drawWindow() { if (freq != _freq) { _freq = freq; wtf.centerFrequency = freq * 1000; hackrf_set_freq(dev, freq * 1000); } if (vfoFreq != lastVfoFreq) { lastVfoFreq = vfoFreq; sigPath.setVFOFrequency(vfoFreq - (freq * 1000)); } if (volume != lastVolume) { lastVolume = volume; sigPath.setVolume(volume); } if (ImGui::BeginMenuBar()) { if (ImGui::BeginMenu("File")) { ImGui::EndMenu(); } if (ImGui::BeginMenu("Edit")) { ImGui::MenuItem("Show Example Window", "", &showExample); ImGui::EndMenu(); } ImGui::EndMenuBar(); } if (showExample) { ImGui::ShowDemoWindow(); } ImVec2 vMin = ImGui::GetWindowContentRegionMin(); ImVec2 vMax = ImGui::GetWindowContentRegionMax(); int width = vMax.x - vMin.x; int height = vMax.y - vMin.y; ImGui::Columns(2, "WindowColumns", false); ImGui::SetColumnWidth(0, 300); // Left Column ImGui::BeginChild("Left Column"); if (ImGui::CollapsingHeader("Source")) { //ImGui::Combo("Source", &Current, "HackRF One\0RTL-SDR"); ImGui::SliderFloat("Volume", &volume, 0.0f, 1.0f); if (ImGui::Button("Start") && !state) { state = true; src.start(); } if (ImGui::Button("Stop") && state) { state = false; src.stop(); } } if (ImGui::CollapsingHeader("Radio")) { ImGui::BeginGroup(); ImGui::Columns(4, "RadioModeColumns", false); ImGui::RadioButton("NFM", false); ImGui::RadioButton("WFM", true); ImGui::NextColumn(); ImGui::RadioButton("AM", false); ImGui::RadioButton("DSB", false); ImGui::NextColumn(); ImGui::RadioButton("USB", false); ImGui::RadioButton("CW", false); ImGui::NextColumn(); ImGui::RadioButton("LSB", false); ImGui::RadioButton("RAW", false); ImGui::Columns(1, "EndRadioModeColumns", false); ImGui::InputInt("Frequency (kHz)", &freq); ImGui::Checkbox("DC Bias Removal", &dcbias); ImGui::EndGroup(); } ImGui::CollapsingHeader("Audio"); ImGui::CollapsingHeader("Display"); ImGui::CollapsingHeader("Recording"); if(ImGui::CollapsingHeader("Debug")) { ImGui::Text("Frame time: %.3f ms/frame", 1000.0f / ImGui::GetIO().Framerate); ImGui::Text("Framerate: %.1f FPS", ImGui::GetIO().Framerate); if (ImGui::Button("FM demod")) { sigPath.setDemodulator(SignalPath::DEMOD_FM); } if (ImGui::Button("AM demod")) { sigPath.setDemodulator(SignalPath::DEMOD_AM); } } ImGui::EndChild(); // Right Column ImGui::NextColumn(); ImGui::BeginChild("Waterfall"); wtf.draw(&vfoFreq); ImGui::EndChild(); }