#include #include #include #include namespace mod { API_t API; std::map modules; std::vector moduleNames; ImGui::WaterFall* _wtf; std::string api_getSelectedVFOName() { return _wtf->selectedVFO; } void initAPI(ImGui::WaterFall* wtf) { _wtf = wtf; // GUI API.getSelectedVFOName = api_getSelectedVFOName; API.bindVolumeVariable = bindVolumeVariable; API.unbindVolumeVariable = unbindVolumeVariable; // Audio API.registerMonoStream = audio::registerMonoStream; API.registerStereoStream = audio::registerStereoStream; API.startStream = audio::startStream; API.stopStream = audio::stopStream; API.removeStream = audio::removeStream; API.bindToStreamMono = audio::bindToStreamMono; API.bindToStreamStereo = audio::bindToStreamStereo; API.setBlockSize = audio::setBlockSize; API.unbindFromStreamMono = audio::unbindFromStreamMono; API.unbindFromStreamStereo = audio::unbindFromStreamStereo; API.getStreamNameList = audio::getStreamNameList; } void loadModule(std::string path, std::string name) { if (!std::filesystem::exists(path)) { spdlog::error("{0} does not exist", path); return; } if (!std::filesystem::is_regular_file(path)) { spdlog::error("{0} isn't a loadable module", path); return; } Module_t mod; #ifdef _WIN32 mod.inst = LoadLibraryA(path.c_str()); if (mod.inst == NULL) { spdlog::error("Couldn't load {0}.", name); return; } mod._INIT_ = (void*(*)(mod::API_t*,ImGuiContext*,std::string))GetProcAddress(mod.inst, "_INIT_"); mod._NEW_FRAME_ = (void(*)(void*))GetProcAddress(mod.inst, "_NEW_FRAME_"); mod._DRAW_MENU_ = (void(*)(void*))GetProcAddress(mod.inst, "_DRAW_MENU_"); mod._HANDLE_EVENT_ = (void(*)(void*, int))GetProcAddress(mod.inst, "_HANDLE_EVENT_"); mod._STOP_ = (void(*)(void*))GetProcAddress(mod.inst, "_STOP_"); #else mod.inst = dlopen(path.c_str(), RTLD_LAZY); if (mod.inst == NULL) { spdlog::error("Couldn't load {0}.", name); return; } mod._INIT_ = (void*(*)(mod::API_t*,ImGuiContext*,std::string))dlsym(mod.inst, "_INIT_"); mod._NEW_FRAME_ = (void(*)(void*))dlsym(mod.inst, "_NEW_FRAME_"); mod._DRAW_MENU_ = (void(*)(void*))dlsym(mod.inst, "_DRAW_MENU_"); mod._HANDLE_EVENT_ = (void(*)(void*, int))dlsym(mod.inst, "_HANDLE_EVENT_"); mod._STOP_ = (void(*)(void*))dlsym(mod.inst, "_STOP_"); #endif if (mod._INIT_ == NULL) { spdlog::error("Couldn't load {0} because it's missing _INIT_.", name); return; } if (mod._NEW_FRAME_ == NULL) { spdlog::error("Couldn't load {0} because it's missing _NEW_FRAME_.", name); return; } if (mod._DRAW_MENU_ == NULL) { spdlog::error("Couldn't load {0} because it's missing _DRAW_MENU_.", name); return; } if (mod._HANDLE_EVENT_ == NULL) { spdlog::error("Couldn't load {0} because it's missing _HANDLE_EVENT_.", name); return; } if (mod._STOP_ == NULL) { spdlog::error("Couldn't load {0} because it's missing _STOP_.", name); return; } mod.ctx = mod._INIT_(&API, ImGui::GetCurrentContext(), name); if (mod.ctx == NULL) { spdlog::error("{0} Failed to initialize.", name); } modules[name] = mod; moduleNames.push_back(name); } void broadcastEvent(int eventId) { if (eventId < 0 || eventId >= _EVENT_COUNT) { return; } for (auto const& [name, mod] : modules) { mod._HANDLE_EVENT_(mod.ctx, eventId); } } void loadFromList(std::string path) { if (!std::filesystem::exists(path)) { spdlog::error("Module list file does not exist"); return; } if (!std::filesystem::is_regular_file(path)) { spdlog::error("Module list file isn't a file..."); return; } std::ifstream file(path.c_str()); json data; data << file; file.close(); std::map list = data.get>(); for (auto const& [name, file] : list) { spdlog::info("Loading {0} ({1})", name, file); loadModule(file, name); } } };