mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
synced 2025-06-28 21:37:50 +02:00
Formatted the entire codebase and added a CI check for formatting
This commit is contained in:
@ -21,10 +21,10 @@ namespace bandplan {
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void to_json(json& j, const Band_t& b) {
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j = json{
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{"name", b.name},
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{"type", b.type},
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{"start", b.start},
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{"end", b.end},
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{ "name", b.name },
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{ "type", b.type },
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{ "start", b.start },
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{ "end", b.end },
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};
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}
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@ -37,12 +37,12 @@ namespace bandplan {
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void to_json(json& j, const BandPlan_t& b) {
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j = json{
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{"name", b.name},
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{"country_name", b.countryName},
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{"country_code", b.countryCode},
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{"author_name", b.authorName},
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{"author_url", b.authorURL},
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{"bands", b.bands}
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{ "name", b.name },
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{ "country_name", b.countryName },
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{ "country_code", b.countryCode },
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{ "author_name", b.authorName },
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{ "author_url", b.authorURL },
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{ "bands", b.bands }
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};
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}
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@ -58,7 +58,7 @@ namespace bandplan {
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void to_json(json& j, const BandPlanColor_t& ct) {
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spdlog::error("ImGui color to JSON not implemented!!!");
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}
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void from_json(const json& j, BandPlanColor_t& ct) {
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std::string col = j.get<std::string>();
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if (col[0] != '#' || !std::all_of(col.begin() + 1, col.end(), ::isxdigit)) {
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@ -99,7 +99,7 @@ namespace bandplan {
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return;
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}
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bandplans.clear();
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for (const auto & file : std::filesystem::directory_iterator(path)) {
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for (const auto& file : std::filesystem::directory_iterator(path)) {
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std::string path = file.path().generic_string();
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if (file.path().extension().generic_string() != ".json") {
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continue;
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@ -35,7 +35,7 @@ namespace bandplan {
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void to_json(json& j, const BandPlanColor_t& ct);
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void from_json(const json& j, BandPlanColor_t& ct);
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void loadBandPlan(std::string path);
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void loadFromDir(std::string path);
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void loadColorTable(json table);
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@ -12,7 +12,7 @@ namespace ImGui {
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float pad = style.FramePadding.y;
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ImVec2 min = window->DC.CursorPos;
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ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), CalcItemWidth());
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ImRect bb(min, ImVec2(min.x+size.x, min.y+size.y));
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ImRect bb(min, ImVec2(min.x + size.x, min.y + size.y));
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float lineHeight = size.y;
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ItemSize(size, style.FramePadding.y);
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@ -20,13 +20,13 @@ namespace ImGui {
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return;
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}
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window->DrawList->AddRectFilled(min, ImVec2(min.x+size.x, min.y+size.y), IM_COL32(0,0,0,255));
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window->DrawList->AddRectFilled(min, ImVec2(min.x + size.x, min.y + size.y), IM_COL32(0, 0, 0, 255));
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ImU32 col = ImGui::GetColorU32(ImGuiCol_CheckMark, 0.7f);
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float increment = size.x / 1024.0f;
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for (int i = 0; i < 1024; i++) {
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if (buffer[i].re > 1.5f || buffer[i].re < -1.5f) { continue; }
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if (buffer[i].im > 1.5f || buffer[i].im < -1.5f) { continue; }
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window->DrawList->AddCircleFilled(ImVec2((((buffer[i].re / 1.5f) + 1) * (size.x*0.5f)) + min.x, (((buffer[i].im / 1.5f) + 1) * (size.y*0.5f)) + min.y), 2, col);
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window->DrawList->AddCircleFilled(ImVec2((((buffer[i].re / 1.5f) + 1) * (size.x * 0.5f)) + min.x, (((buffer[i].im / 1.5f) + 1) * (size.y * 0.5f)) + min.y), 2, col);
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}
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}
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@ -20,6 +20,5 @@ namespace ImGui {
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private:
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std::mutex bufferMtx;
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dsp::complex_t buffer[1024];
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};
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}
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@ -39,7 +39,7 @@ bool FileSelect::render(std::string id) {
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if (workerThread.joinable()) { workerThread.join(); }
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workerThread = std::thread(&FileSelect::worker, this);
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}
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_pathChanged |= pathChanged;
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pathChanged = false;
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return _pathChanged;
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@ -63,15 +63,15 @@ bool FileSelect::pathIsValid() {
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}
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void FileSelect::worker() {
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auto file = pfd::open_file("Open File", pathValid ? std::filesystem::path(expandString(path)).parent_path().string() : "", _filter);
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std::vector<std::string> res = file.result();
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auto file = pfd::open_file("Open File", pathValid ? std::filesystem::path(expandString(path)).parent_path().string() : "", _filter);
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std::vector<std::string> res = file.result();
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if (res.size() > 0) {
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path = res[0];
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strcpy(strPath, path.c_str());
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pathChanged = true;
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}
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if (res.size() > 0) {
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path = res[0];
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strcpy(strPath, path.c_str());
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pathChanged = true;
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}
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pathValid = std::filesystem::is_regular_file(expandString(path));
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dialogOpen = false;
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pathValid = std::filesystem::is_regular_file(expandString(path));
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dialogOpen = false;
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}
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@ -8,7 +8,7 @@
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class FileSelect {
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public:
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FileSelect(std::string defaultPath, std::vector<std::string> filter = {"All Files", "*"});
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FileSelect(std::string defaultPath, std::vector<std::string> filter = { "All Files", "*" });
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bool render(std::string id);
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void setPath(std::string path, bool markChanged = false);
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bool pathIsValid();
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@ -16,7 +16,7 @@ public:
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std::string expandString(std::string input);
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std::string path = "";
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private:
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void worker();
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@ -38,7 +38,7 @@ bool FolderSelect::render(std::string id) {
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if (workerThread.joinable()) { workerThread.join(); }
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workerThread = std::thread(&FolderSelect::worker, this);
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}
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_pathChanged |= pathChanged;
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pathChanged = false;
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return _pathChanged;
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@ -62,15 +62,15 @@ bool FolderSelect::pathIsValid() {
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}
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void FolderSelect::worker() {
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auto fold = pfd::select_folder("Select Folder", pathValid ? std::filesystem::path(expandString(path)).parent_path().string() : "");
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std::string res = fold.result();
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auto fold = pfd::select_folder("Select Folder", pathValid ? std::filesystem::path(expandString(path)).parent_path().string() : "");
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std::string res = fold.result();
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if (res != "") {
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path = res;
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strcpy(strPath, path.c_str());
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pathChanged = true;
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}
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if (res != "") {
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path = res;
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strcpy(strPath, path.c_str());
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pathChanged = true;
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}
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pathValid = std::filesystem::is_directory(expandString(path));
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dialogOpen = false;
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pathValid = std::filesystem::is_directory(expandString(path));
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dialogOpen = false;
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}
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@ -15,7 +15,7 @@ public:
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std::string expandString(std::string input);
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std::string path = "";
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private:
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void worker();
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@ -15,13 +15,11 @@ bool isInArea(ImVec2 val, ImVec2 min, ImVec2 max) {
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}
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FrequencySelect::FrequencySelect() {
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}
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void FrequencySelect::init() {
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for (int i = 0; i < 12; i++) {
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digits[i] = 0;
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}
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}
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@ -45,7 +43,6 @@ void FrequencySelect::onPosChange() {
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}
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void FrequencySelect::onResize() {
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}
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void FrequencySelect::incrementDigit(int i) {
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@ -126,7 +123,7 @@ void FrequencySelect::draw() {
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int digitWidth = digitSz.x;
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int commaOffset = 0;
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bool zeros = true;
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ImGui::ItemSize(ImRect(digitTopMins[0], ImVec2(digitBottomMaxs[11].x + 15, digitBottomMaxs[11].y)));
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for (int i = 0; i < 12; i++) {
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@ -134,12 +131,12 @@ void FrequencySelect::draw() {
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zeros = false;
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}
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sprintf(buf, "%d", digits[i]);
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window->DrawList->AddText(ImVec2(widgetPos.x + (i * digitWidth) + commaOffset, widgetPos.y),
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zeros ? disabledColor : textColor, buf);
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window->DrawList->AddText(ImVec2(widgetPos.x + (i * digitWidth) + commaOffset, widgetPos.y),
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zeros ? disabledColor : textColor, buf);
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if ((i + 1) % 3 == 0 && i < 11) {
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commaOffset += commaSz.x;
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window->DrawList->AddText(ImVec2(widgetPos.x + (i * digitWidth) + commaOffset + 11, widgetPos.y),
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zeros ? disabledColor : textColor, ".");
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window->DrawList->AddText(ImVec2(widgetPos.x + (i * digitWidth) + commaOffset + 11, widgetPos.y),
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zeros ? disabledColor : textColor, ".");
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}
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}
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@ -183,7 +180,7 @@ void FrequencySelect::draw() {
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decrementDigit(i);
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}
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if ((ImGui::IsKeyPressed(GLFW_KEY_LEFT) || ImGui::IsKeyPressed(GLFW_KEY_BACKSPACE)) && i > 0) {
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moveCursorToDigit(i - 1);
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moveCursorToDigit(i - 1);
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}
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if (ImGui::IsKeyPressed(GLFW_KEY_RIGHT) && i < 11) {
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moveCursorToDigit(i + 1);
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@ -30,7 +30,7 @@ namespace ImGui {
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float height = roundf((width / (float)_width) * (float)_height);
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ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), height);
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ImRect bb(min, ImVec2(min.x+size.x, min.y+size.y));
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ImRect bb(min, ImVec2(min.x + size.x, min.y + size.y));
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float lineHeight = size.y;
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ItemSize(size, style.FramePadding.y);
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@ -42,7 +42,7 @@ namespace ImGui {
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newData = false;
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updateTexture();
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}
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window->DrawList->AddImage((void*)(intptr_t)textureId, min, ImVec2(min.x + width, min.y + height));
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}
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@ -28,6 +28,5 @@ namespace ImGui {
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GLuint textureId;
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bool newData = false;
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};
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}
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@ -23,7 +23,7 @@ namespace ImGui {
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float height = roundf((width / (float)_frameWidth) * (float)_lineCount);
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ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), height);
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ImRect bb(min, ImVec2(min.x+size.x, min.y+size.y));
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ImRect bb(min, ImVec2(min.x + size.x, min.y + size.y));
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float lineHeight = size.y;
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// If there are no lines, there is no point in drawing anything
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@ -38,7 +38,7 @@ namespace ImGui {
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newData = false;
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updateTexture();
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}
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window->DrawList->AddImage((void*)(intptr_t)textureId, min, ImVec2(min.x + width, min.y + height));
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}
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@ -37,7 +37,5 @@ namespace ImGui {
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GLuint textureId;
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bool newData = false;
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};
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}
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@ -4,7 +4,6 @@
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#include <gui/style.h>
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Menu::Menu() {
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}
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void Menu::registerEntry(std::string name, void (*drawHandler)(void* ctx), void* ctx, ModuleManager::Instance* inst) {
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@ -67,9 +66,9 @@ bool Menu::draw(bool updateStates) {
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window->DrawList->AddRect(posMin, posMax, textColor);
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}
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displayedCount++;
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MenuItem_t& item = items[opt.name];
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ImRect orginalRect = window->WorkRect;
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if (item.inst != NULL) {
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@ -79,8 +78,8 @@ bool Menu::draw(bool updateStates) {
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ImVec2 posMin = ImGui::GetCursorScreenPos();
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ImVec2 posMax = ImVec2(posMin.x + menuWidth, posMin.y + ImGui::GetFrameHeight());
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headerTops[displayedCount-1] = posMin.y;
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optionIDs[displayedCount-1] = rawId-1;
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headerTops[displayedCount - 1] = posMin.y;
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optionIDs[displayedCount - 1] = rawId - 1;
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if (ImGui::IsMouseClicked(ImGuiMouseButton_Left) && ImGui::IsMouseHoveringRect(posMin, posMax)) {
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menuClicked = true;
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@ -89,7 +88,7 @@ bool Menu::draw(bool updateStates) {
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if (menuClicked && ImGui::IsMouseDragging(ImGuiMouseButton_Left) && draggedMenuName.empty() && clickedMenuName == opt.name) {
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draggedMenuName = opt.name;
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draggedId = rawId-1;
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draggedId = rawId - 1;
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draggedOpt = opt;
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continue;
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}
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@ -142,7 +141,7 @@ bool Menu::draw(bool updateStates) {
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}
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if (!ImGui::IsMouseDown(ImGuiMouseButton_Left) && menuClicked) {
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|
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if (!draggedMenuName.empty()) {
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// Move menu
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order.erase(order.begin() + draggedId);
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@ -162,7 +161,7 @@ bool Menu::draw(bool updateStates) {
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}
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changed = true;
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}
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menuClicked = false;
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draggedMenuName = "";
|
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insertBeforeName = "";
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|
@ -4,7 +4,7 @@
|
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#include <map>
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#include <module.h>
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#define MAX_MENU_COUNT 1024
|
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#define MAX_MENU_COUNT 1024
|
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|
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class Menu {
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public:
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|
@ -39,7 +39,7 @@ namespace ImGui {
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window->DrawList->AddLine(min + ImVec2(roundf((float)i * it), 9), min + ImVec2(roundf((float)i * it), 14), text);
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sprintf(buf, "%d", i * 10);
|
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ImVec2 sz = ImGui::CalcTextSize(buf);
|
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window->DrawList->AddText(min + ImVec2(roundf(((float)i * it) - (sz.x/2.0)) + 1, 16), text, buf);
|
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window->DrawList->AddText(min + ImVec2(roundf(((float)i * it) - (sz.x / 2.0)) + 1, 16), text, buf);
|
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}
|
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}
|
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}
|
@ -13,8 +13,8 @@ namespace ImGui {
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ImFormatString(text_buf, IM_ARRAYSIZE(text_buf), display_format, *v);
|
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|
||||
// Map from [v_min,v_max] to [0,N]
|
||||
const int countValues = int((v_max-v_min)/v_step);
|
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int v_i = int((*v - v_min)/v_step);
|
||||
const int countValues = int((v_max - v_min) / v_step);
|
||||
int v_i = int((*v - v_min) / v_step);
|
||||
bool value_changed = ImGui::SliderInt(label, &v_i, 0, countValues, text_buf);
|
||||
|
||||
// Remap from [0,N] to [v_min,v_max]
|
||||
|
@ -21,7 +21,7 @@ namespace ImGui {
|
||||
float pad = style.FramePadding.y;
|
||||
ImVec2 min = window->DC.CursorPos;
|
||||
ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), 100);
|
||||
ImRect bb(min, ImVec2(min.x+size.x, min.y+size.y));
|
||||
ImRect bb(min, ImVec2(min.x + size.x, min.y + size.y));
|
||||
float lineHeight = size.y;
|
||||
|
||||
ItemSize(size, style.FramePadding.y);
|
||||
@ -29,20 +29,20 @@ namespace ImGui {
|
||||
return;
|
||||
}
|
||||
|
||||
window->DrawList->AddRectFilled(min, ImVec2(min.x+size.x, min.y+size.y), IM_COL32(0,0,0,255));
|
||||
window->DrawList->AddRectFilled(min, ImVec2(min.x + size.x, min.y + size.y), IM_COL32(0, 0, 0, 255));
|
||||
ImU32 col = ImGui::GetColorU32(ImGuiCol_CheckMark, 0.7f);
|
||||
ImU32 col2 = ImGui::GetColorU32(ImGuiCol_CheckMark, 0.7f);
|
||||
float increment = size.x / (float)sampleCount;
|
||||
float val;
|
||||
|
||||
for (auto l : lines) {
|
||||
window->DrawList->AddLine(ImVec2(min.x, (((l * _scale) + 1) * (size.y*0.5f)) + min.y), ImVec2(min.x + size.x, (((l * _scale) + 1) * (size.y*0.5f)) + min.y), IM_COL32(80, 80, 80, 255));
|
||||
window->DrawList->AddLine(ImVec2(min.x, (((l * _scale) + 1) * (size.y * 0.5f)) + min.y), ImVec2(min.x + size.x, (((l * _scale) + 1) * (size.y * 0.5f)) + min.y), IM_COL32(80, 80, 80, 255));
|
||||
}
|
||||
|
||||
for (int i = 0; i < sampleCount; i++) {
|
||||
val = buffer[i] * _scale;
|
||||
if (val > 1.0f || val < -1.0f) { continue; }
|
||||
window->DrawList->AddCircleFilled(ImVec2(((float)i * increment) + min.x, ((val + 1) * (size.y*0.5f)) + min.y), 2, col);
|
||||
window->DrawList->AddCircleFilled(ImVec2(((float)i * increment) + min.x, ((val + 1) * (size.y * 0.5f)) + min.y), 2, col);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -25,6 +25,5 @@ namespace ImGui {
|
||||
float* buffer;
|
||||
float _scale;
|
||||
int sampleCount = 0;
|
||||
|
||||
};
|
||||
}
|
@ -29,25 +29,25 @@ namespace ImGui {
|
||||
|
||||
float zeroDb = roundf(((-val_min) / (val_max - val_min)) * size.x);
|
||||
|
||||
window->DrawList->AddRectFilled(min, min + ImVec2(zeroDb, lineHeight), IM_COL32( 9, 136, 9, 255 ));
|
||||
window->DrawList->AddRectFilled(min + ImVec2(zeroDb, 0), min + ImVec2(size.x, lineHeight), IM_COL32( 136, 9, 9, 255 ));
|
||||
window->DrawList->AddRectFilled(min, min + ImVec2(zeroDb, lineHeight), IM_COL32(9, 136, 9, 255));
|
||||
window->DrawList->AddRectFilled(min + ImVec2(zeroDb, 0), min + ImVec2(size.x, lineHeight), IM_COL32(136, 9, 9, 255));
|
||||
|
||||
float end = roundf(((avg - val_min) / (val_max - val_min)) * size.x);
|
||||
float endP = roundf(((peak - val_min) / (val_max - val_min)) * size.x);
|
||||
|
||||
if (avg <= 0) {
|
||||
window->DrawList->AddRectFilled(min, min + ImVec2(end, lineHeight), IM_COL32( 0, 255, 0, 255 ));
|
||||
window->DrawList->AddRectFilled(min, min + ImVec2(end, lineHeight), IM_COL32(0, 255, 0, 255));
|
||||
}
|
||||
else {
|
||||
window->DrawList->AddRectFilled(min, min + ImVec2(zeroDb, lineHeight), IM_COL32( 0, 255, 0, 255 ));
|
||||
window->DrawList->AddRectFilled(min + ImVec2(zeroDb, 0), min + ImVec2(end, lineHeight), IM_COL32( 255, 0, 0, 255 ));
|
||||
window->DrawList->AddRectFilled(min, min + ImVec2(zeroDb, lineHeight), IM_COL32(0, 255, 0, 255));
|
||||
window->DrawList->AddRectFilled(min + ImVec2(zeroDb, 0), min + ImVec2(end, lineHeight), IM_COL32(255, 0, 0, 255));
|
||||
}
|
||||
|
||||
if (peak <= 0) {
|
||||
window->DrawList->AddLine(min + ImVec2(endP, -1), min + ImVec2(endP, lineHeight - 1), IM_COL32( 127, 255, 127, 255 ));
|
||||
window->DrawList->AddLine(min + ImVec2(endP, -1), min + ImVec2(endP, lineHeight - 1), IM_COL32(127, 255, 127, 255));
|
||||
}
|
||||
else {
|
||||
window->DrawList->AddLine(min + ImVec2(endP, -1), min + ImVec2(endP, lineHeight - 1), IM_COL32( 255, 127, 127, 255 ));
|
||||
window->DrawList->AddLine(min + ImVec2(endP, -1), min + ImVec2(endP, lineHeight - 1), IM_COL32(255, 127, 127, 255));
|
||||
}
|
||||
}
|
||||
}
|
@ -10,32 +10,32 @@
|
||||
#include <gui/gui.h>
|
||||
|
||||
float DEFAULT_COLOR_MAP[][3] = {
|
||||
{0x00, 0x00, 0x20},
|
||||
{0x00, 0x00, 0x30},
|
||||
{0x00, 0x00, 0x50},
|
||||
{0x00, 0x00, 0x91},
|
||||
{0x1E, 0x90, 0xFF},
|
||||
{0xFF, 0xFF, 0xFF},
|
||||
{0xFF, 0xFF, 0x00},
|
||||
{0xFE, 0x6D, 0x16},
|
||||
{0xFF, 0x00, 0x00},
|
||||
{0xC6, 0x00, 0x00},
|
||||
{0x9F, 0x00, 0x00},
|
||||
{0x75, 0x00, 0x00},
|
||||
{0x4A, 0x00, 0x00}
|
||||
{ 0x00, 0x00, 0x20 },
|
||||
{ 0x00, 0x00, 0x30 },
|
||||
{ 0x00, 0x00, 0x50 },
|
||||
{ 0x00, 0x00, 0x91 },
|
||||
{ 0x1E, 0x90, 0xFF },
|
||||
{ 0xFF, 0xFF, 0xFF },
|
||||
{ 0xFF, 0xFF, 0x00 },
|
||||
{ 0xFE, 0x6D, 0x16 },
|
||||
{ 0xFF, 0x00, 0x00 },
|
||||
{ 0xC6, 0x00, 0x00 },
|
||||
{ 0x9F, 0x00, 0x00 },
|
||||
{ 0x75, 0x00, 0x00 },
|
||||
{ 0x4A, 0x00, 0x00 }
|
||||
};
|
||||
|
||||
// TODO: Fix this hacky BS
|
||||
|
||||
double freq_ranges[] = {
|
||||
1.0, 2.0, 2.5, 5.0,
|
||||
10.0, 20.0, 25.0, 50.0,
|
||||
100.0, 200.0, 250.0, 500.0,
|
||||
1000.0, 2000.0, 2500.0, 5000.0,
|
||||
10000.0, 20000.0, 25000.0, 50000.0,
|
||||
100000.0, 200000.0, 250000.0, 500000.0,
|
||||
1000000.0, 2000000.0, 2500000.0, 5000000.0,
|
||||
10000000.0, 20000000.0, 25000000.0, 50000000.0
|
||||
1.0, 2.0, 2.5, 5.0,
|
||||
10.0, 20.0, 25.0, 50.0,
|
||||
100.0, 200.0, 250.0, 500.0,
|
||||
1000.0, 2000.0, 2500.0, 5000.0,
|
||||
10000.0, 20000.0, 25000.0, 50000.0,
|
||||
100000.0, 200000.0, 250000.0, 500000.0,
|
||||
1000000.0, 2000000.0, 2500000.0, 5000000.0,
|
||||
10000000.0, 20000000.0, 25000000.0, 50000000.0
|
||||
};
|
||||
|
||||
inline double findBestRange(double bandwidth, int maxSteps) {
|
||||
@ -104,9 +104,9 @@ namespace ImGui {
|
||||
// Vertical scale
|
||||
for (float line = startLine; line > fftMin; line -= vRange) {
|
||||
float yPos = widgetPos.y + fftHeight + 10 - ((line - fftMin) * scaleFactor);
|
||||
window->DrawList->AddLine(ImVec2(roundf(widgetPos.x + 50), roundf(yPos)),
|
||||
ImVec2(roundf(widgetPos.x + dataWidth + 50), roundf(yPos)),
|
||||
IM_COL32(50, 50, 50, 255), 1.0);
|
||||
window->DrawList->AddLine(ImVec2(roundf(widgetPos.x + 50), roundf(yPos)),
|
||||
ImVec2(roundf(widgetPos.x + dataWidth + 50), roundf(yPos)),
|
||||
IM_COL32(50, 50, 50, 255), 1.0);
|
||||
sprintf(buf, "%d", (int)line);
|
||||
ImVec2 txtSz = ImGui::CalcTextSize(buf);
|
||||
window->DrawList->AddText(ImVec2(widgetPos.x + 40 - txtSz.x, roundf(yPos - (txtSz.y / 2.0))), text, buf);
|
||||
@ -117,12 +117,12 @@ namespace ImGui {
|
||||
double horizScale = (double)dataWidth / viewBandwidth;
|
||||
for (double freq = startFreq; freq < upperFreq; freq += range) {
|
||||
double xPos = widgetPos.x + 50 + ((freq - lowerFreq) * horizScale);
|
||||
window->DrawList->AddLine(ImVec2(roundf(xPos), widgetPos.y + 10),
|
||||
ImVec2(roundf(xPos), widgetPos.y + fftHeight + 10),
|
||||
IM_COL32(50, 50, 50, 255), 1.0);
|
||||
window->DrawList->AddLine(ImVec2(roundf(xPos), widgetPos.y + fftHeight + 10),
|
||||
ImVec2(roundf(xPos), widgetPos.y + fftHeight + 17),
|
||||
text, 1.0);
|
||||
window->DrawList->AddLine(ImVec2(roundf(xPos), widgetPos.y + 10),
|
||||
ImVec2(roundf(xPos), widgetPos.y + fftHeight + 10),
|
||||
IM_COL32(50, 50, 50, 255), 1.0);
|
||||
window->DrawList->AddLine(ImVec2(roundf(xPos), widgetPos.y + fftHeight + 10),
|
||||
ImVec2(roundf(xPos), widgetPos.y + fftHeight + 17),
|
||||
text, 1.0);
|
||||
printAndScale(freq, buf);
|
||||
ImVec2 txtSz = ImGui::CalcTextSize(buf);
|
||||
window->DrawList->AddText(ImVec2(roundf(xPos - (txtSz.x / 2.0)), widgetPos.y + fftHeight + 10 + txtSz.y), text, buf);
|
||||
@ -130,15 +130,15 @@ namespace ImGui {
|
||||
|
||||
// Data
|
||||
if (latestFFT != NULL && fftLines != 0) {
|
||||
for (int i = 1; i < dataWidth; i++) {
|
||||
for (int i = 1; i < dataWidth; i++) {
|
||||
double aPos = widgetPos.y + fftHeight + 10 - ((latestFFT[i - 1] - fftMin) * scaleFactor);
|
||||
double bPos = widgetPos.y + fftHeight + 10 - ((latestFFT[i] - fftMin) * scaleFactor);
|
||||
aPos = std::clamp<double>(aPos, widgetPos.y + 10, widgetPos.y + fftHeight + 10);
|
||||
bPos = std::clamp<double>(bPos, widgetPos.y + 10, widgetPos.y + fftHeight + 10);
|
||||
window->DrawList->AddLine(ImVec2(widgetPos.x + 49 + i, roundf(aPos)),
|
||||
ImVec2(widgetPos.x + 50 + i, roundf(bPos)), trace, 1.0);
|
||||
window->DrawList->AddLine(ImVec2(widgetPos.x + 50 + i, roundf(bPos)),
|
||||
ImVec2(widgetPos.x + 50 + i, widgetPos.y + fftHeight + 10), shadow, 1.0);
|
||||
window->DrawList->AddLine(ImVec2(widgetPos.x + 49 + i, roundf(aPos)),
|
||||
ImVec2(widgetPos.x + 50 + i, roundf(bPos)), trace, 1.0);
|
||||
window->DrawList->AddLine(ImVec2(widgetPos.x + 50 + i, roundf(bPos)),
|
||||
ImVec2(widgetPos.x + 50 + i, widgetPos.y + fftHeight + 10), shadow, 1.0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -153,13 +153,13 @@ namespace ImGui {
|
||||
onFFTRedraw.emit(args);
|
||||
|
||||
// X Axis
|
||||
window->DrawList->AddLine(ImVec2(widgetPos.x + 50, widgetPos.y + fftHeight + 10),
|
||||
ImVec2(widgetPos.x + dataWidth + 50, widgetPos.y + fftHeight + 10),
|
||||
text, 1.0);
|
||||
window->DrawList->AddLine(ImVec2(widgetPos.x + 50, widgetPos.y + fftHeight + 10),
|
||||
ImVec2(widgetPos.x + dataWidth + 50, widgetPos.y + fftHeight + 10),
|
||||
text, 1.0);
|
||||
// Y Axis
|
||||
window->DrawList->AddLine(ImVec2(widgetPos.x + 50, widgetPos.y + 9),
|
||||
ImVec2(widgetPos.x + 50, widgetPos.y + fftHeight + 9),
|
||||
text, 1.0);
|
||||
window->DrawList->AddLine(ImVec2(widgetPos.x + 50, widgetPos.y + 9),
|
||||
ImVec2(widgetPos.x + 50, widgetPos.y + fftHeight + 9),
|
||||
text, 1.0);
|
||||
}
|
||||
|
||||
void WaterFall::drawWaterfall() {
|
||||
@ -210,8 +210,8 @@ namespace ImGui {
|
||||
ImVec2 dragOrigin(mousePos.x - drag.x, mousePos.y - drag.y);
|
||||
|
||||
bool mouseHovered, mouseHeld;
|
||||
bool mouseClicked = ImGui::ButtonBehavior(ImRect(fftAreaMin, wfMax), GetID("WaterfallID"), &mouseHovered, &mouseHeld,
|
||||
ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_PressedOnClick);
|
||||
bool mouseClicked = ImGui::ButtonBehavior(ImRect(fftAreaMin, wfMax), GetID("WaterfallID"), &mouseHovered, &mouseHeld,
|
||||
ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_PressedOnClick);
|
||||
|
||||
mouseInFFTResize = (dragOrigin.x > widgetPos.x && dragOrigin.x < widgetPos.x + widgetSize.x && dragOrigin.y >= widgetPos.y + newFFTAreaHeight - 2 && dragOrigin.y <= widgetPos.y + newFFTAreaHeight + 2);
|
||||
mouseInFreq = IS_IN_AREA(dragOrigin, freqAreaMin, freqAreaMax);
|
||||
@ -268,12 +268,16 @@ namespace ImGui {
|
||||
bool resizing = false;
|
||||
if (_vfo->reference != REF_LOWER) {
|
||||
if (IS_IN_AREA(mousePos, _vfo->lbwSelMin, _vfo->lbwSelMax)) { resizing = true; }
|
||||
else if (IS_IN_AREA(mousePos, _vfo->wfLbwSelMin, _vfo->wfLbwSelMax)) { resizing = true; }
|
||||
else if (IS_IN_AREA(mousePos, _vfo->wfLbwSelMin, _vfo->wfLbwSelMax)) {
|
||||
resizing = true;
|
||||
}
|
||||
}
|
||||
if (_vfo->reference != REF_UPPER) {
|
||||
if (IS_IN_AREA(mousePos, _vfo->rbwSelMin, _vfo->rbwSelMax)) { resizing = true; }
|
||||
else if (IS_IN_AREA(mousePos, _vfo->wfRbwSelMin, _vfo->wfRbwSelMax)) { resizing = true; }
|
||||
}
|
||||
else if (IS_IN_AREA(mousePos, _vfo->wfRbwSelMin, _vfo->wfRbwSelMax)) {
|
||||
resizing = true;
|
||||
}
|
||||
}
|
||||
if (!resizing) { continue; }
|
||||
relatedVfo = _vfo;
|
||||
vfoBorderSelect = true;
|
||||
@ -300,7 +304,7 @@ namespace ImGui {
|
||||
ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeNS);
|
||||
newFFTAreaHeight = mousePos.y - widgetPos.y;
|
||||
newFFTAreaHeight = std::clamp<float>(newFFTAreaHeight, 150, widgetSize.y - 50);
|
||||
ImGui::GetForegroundDrawList()->AddLine(ImVec2(widgetPos.x, newFFTAreaHeight + widgetPos.y), ImVec2(widgetEndPos.x, newFFTAreaHeight + widgetPos.y),
|
||||
ImGui::GetForegroundDrawList()->AddLine(ImVec2(widgetPos.x, newFFTAreaHeight + widgetPos.y), ImVec2(widgetEndPos.x, newFFTAreaHeight + widgetPos.y),
|
||||
ImGui::GetColorU32(ImGuiCol_SeparatorActive));
|
||||
return;
|
||||
}
|
||||
@ -386,7 +390,7 @@ namespace ImGui {
|
||||
// If the left and right keys are pressed while hovering the freq scale, move it too
|
||||
bool leftKeyPressed = ImGui::IsKeyPressed(GLFW_KEY_LEFT);
|
||||
if ((leftKeyPressed || ImGui::IsKeyPressed(GLFW_KEY_RIGHT)) && mouseInFreq) {
|
||||
viewOffset += leftKeyPressed ? (viewBandwidth / 20.0) : (-viewBandwidth / 20.0);
|
||||
viewOffset += leftKeyPressed ? (viewBandwidth / 20.0) : (-viewBandwidth / 20.0);
|
||||
|
||||
if (viewOffset + (viewBandwidth / 2.0) > wholeBandwidth / 2.0) {
|
||||
double freqOffset = (viewOffset + (viewBandwidth / 2.0)) - (wholeBandwidth / 2.0);
|
||||
@ -412,7 +416,7 @@ namespace ImGui {
|
||||
}
|
||||
|
||||
// Finally, if nothing else was selected, just move the VFO
|
||||
if ((VFOMoveSingleClick ? ImGui::IsMouseClicked(ImGuiMouseButton_Left) : ImGui::IsMouseDown(ImGuiMouseButton_Left)) && (mouseInFFT|mouseInWaterfall) && (mouseMoved || hoveredVFOName == "")) {
|
||||
if ((VFOMoveSingleClick ? ImGui::IsMouseClicked(ImGuiMouseButton_Left) : ImGui::IsMouseDown(ImGuiMouseButton_Left)) && (mouseInFFT | mouseInWaterfall) && (mouseMoved || hoveredVFOName == "")) {
|
||||
if (selVfo != NULL) {
|
||||
int refCenter = mousePos.x - (widgetPos.x + 50);
|
||||
if (refCenter >= 0 && refCenter < dataWidth) {
|
||||
@ -509,13 +513,13 @@ namespace ImGui {
|
||||
|
||||
// Calculate FFT index data
|
||||
double vfoMinSizeFreq = _vfo->centerOffset - _vfo->bandwidth;
|
||||
double vfoMinFreq = _vfo->centerOffset - (_vfo->bandwidth/2.0);
|
||||
double vfoMaxFreq = _vfo->centerOffset + (_vfo->bandwidth/2.0);
|
||||
double vfoMinFreq = _vfo->centerOffset - (_vfo->bandwidth / 2.0);
|
||||
double vfoMaxFreq = _vfo->centerOffset + (_vfo->bandwidth / 2.0);
|
||||
double vfoMaxSizeFreq = _vfo->centerOffset + _vfo->bandwidth;
|
||||
int vfoMinSideOffset = std::clamp<int>(((vfoMinSizeFreq / (wholeBandwidth/2.0)) * (double)(rawFFTSize/2)) + (rawFFTSize/2), 0, rawFFTSize);
|
||||
int vfoMinOffset = std::clamp<int>(((vfoMinFreq / (wholeBandwidth/2.0)) * (double)(rawFFTSize/2)) + (rawFFTSize/2), 0, rawFFTSize);
|
||||
int vfoMaxOffset = std::clamp<int>(((vfoMaxFreq / (wholeBandwidth/2.0)) * (double)(rawFFTSize/2)) + (rawFFTSize/2), 0, rawFFTSize);
|
||||
int vfoMaxSideOffset = std::clamp<int>(((vfoMaxSizeFreq / (wholeBandwidth/2.0)) * (double)(rawFFTSize/2)) + (rawFFTSize/2), 0, rawFFTSize);
|
||||
int vfoMinSideOffset = std::clamp<int>(((vfoMinSizeFreq / (wholeBandwidth / 2.0)) * (double)(rawFFTSize / 2)) + (rawFFTSize / 2), 0, rawFFTSize);
|
||||
int vfoMinOffset = std::clamp<int>(((vfoMinFreq / (wholeBandwidth / 2.0)) * (double)(rawFFTSize / 2)) + (rawFFTSize / 2), 0, rawFFTSize);
|
||||
int vfoMaxOffset = std::clamp<int>(((vfoMaxFreq / (wholeBandwidth / 2.0)) * (double)(rawFFTSize / 2)) + (rawFFTSize / 2), 0, rawFFTSize);
|
||||
int vfoMaxSideOffset = std::clamp<int>(((vfoMaxSizeFreq / (wholeBandwidth / 2.0)) * (double)(rawFFTSize / 2)) + (rawFFTSize / 2), 0, rawFFTSize);
|
||||
|
||||
double avg = 0;
|
||||
float max = -INFINITY;
|
||||
@ -601,7 +605,7 @@ namespace ImGui {
|
||||
else {
|
||||
bpBottom = widgetPos.y + height + 10;
|
||||
}
|
||||
|
||||
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
start = bandplan->bands[i].start;
|
||||
@ -637,20 +641,20 @@ namespace ImGui {
|
||||
bPos = widgetPos.x + 51;
|
||||
}
|
||||
if (width >= 1.0) {
|
||||
window->DrawList->AddRectFilled(ImVec2(roundf(aPos), bpBottom - height),
|
||||
ImVec2(roundf(bPos), bpBottom), colorTrans);
|
||||
window->DrawList->AddRectFilled(ImVec2(roundf(aPos), bpBottom - height),
|
||||
ImVec2(roundf(bPos), bpBottom), colorTrans);
|
||||
if (startVis) {
|
||||
window->DrawList->AddLine(ImVec2(roundf(aPos), bpBottom - height - 1),
|
||||
ImVec2(roundf(aPos), bpBottom - 1), color);
|
||||
window->DrawList->AddLine(ImVec2(roundf(aPos), bpBottom - height - 1),
|
||||
ImVec2(roundf(aPos), bpBottom - 1), color);
|
||||
}
|
||||
if (endVis) {
|
||||
window->DrawList->AddLine(ImVec2(roundf(bPos), bpBottom - height - 1),
|
||||
ImVec2(roundf(bPos), bpBottom - 1), color);
|
||||
window->DrawList->AddLine(ImVec2(roundf(bPos), bpBottom - height - 1),
|
||||
ImVec2(roundf(bPos), bpBottom - 1), color);
|
||||
}
|
||||
}
|
||||
if (txtSz.x <= width) {
|
||||
window->DrawList->AddText(ImVec2(cPos - (txtSz.x / 2.0), bpBottom - (height / 2.0f) - (txtSz.y / 2.0f)),
|
||||
IM_COL32(255, 255, 255, 255), bandplan->bands[i].name.c_str());
|
||||
window->DrawList->AddText(ImVec2(cPos - (txtSz.x / 2.0), bpBottom - (height / 2.0f) - (txtSz.y / 2.0f)),
|
||||
IM_COL32(255, 255, 255, 255), bandplan->bands[i].name.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -682,7 +686,7 @@ namespace ImGui {
|
||||
waterfallHeight = widgetSize.y - fftHeight - 52;
|
||||
}
|
||||
else {
|
||||
fftHeight = widgetSize.y - 50;
|
||||
fftHeight = widgetSize.y - 50;
|
||||
}
|
||||
dataWidth = widgetSize.x - 60.0;
|
||||
|
||||
@ -766,7 +770,7 @@ namespace ImGui {
|
||||
//window->DrawList->AddRectFilled(widgetPos, widgetEndPos, IM_COL32( 0, 0, 0, 255 ));
|
||||
ImU32 bg = ImGui::ColorConvertFloat4ToU32(gui::themeManager.waterfallBg);
|
||||
window->DrawList->AddRectFilled(widgetPos, widgetEndPos, bg);
|
||||
window->DrawList->AddRect(widgetPos, widgetEndPos, IM_COL32( 50, 50, 50, 255 ));
|
||||
window->DrawList->AddRect(widgetPos, widgetEndPos, IM_COL32(50, 50, 50, 255));
|
||||
window->DrawList->AddLine(ImVec2(widgetPos.x, widgetPos.y + fftHeight + 50), ImVec2(widgetPos.x + widgetSize.x, widgetPos.y + fftHeight + 50), IM_COL32(50, 50, 50, 255), 1.0);
|
||||
|
||||
if (!gui::mainWindow.lockWaterfallControls) {
|
||||
@ -787,7 +791,7 @@ namespace ImGui {
|
||||
}
|
||||
|
||||
updateAllVFOs(true);
|
||||
|
||||
|
||||
drawFFT();
|
||||
if (waterfallVisible) {
|
||||
drawWaterfall();
|
||||
@ -823,7 +827,7 @@ namespace ImGui {
|
||||
double offsetRatio = viewOffset / (wholeBandwidth / 2.0);
|
||||
int drawDataSize = (viewBandwidth / wholeBandwidth) * rawFFTSize;
|
||||
int drawDataStart = (((double)rawFFTSize / 2.0) * (offsetRatio + 1)) - (drawDataSize / 2);
|
||||
|
||||
|
||||
// If in fast mode, apply IIR filtering
|
||||
float* buf = &rawFFTs[currentFFTLine * rawFFTSize];
|
||||
if (_fastFFT) {
|
||||
@ -855,7 +859,7 @@ namespace ImGui {
|
||||
float dummy;
|
||||
calculateVFOSignalInfo(waterfallVisible ? &rawFFTs[currentFFTLine * rawFFTSize] : rawFFTs, vfos[selectedVFO], dummy, selectedVFOSNR);
|
||||
}
|
||||
|
||||
|
||||
buf_mtx.unlock();
|
||||
}
|
||||
|
||||
@ -982,7 +986,7 @@ namespace ImGui {
|
||||
double WaterFall::getViewOffset() {
|
||||
return viewOffset;
|
||||
}
|
||||
|
||||
|
||||
void WaterFall::setFFTMin(float min) {
|
||||
fftMin = min;
|
||||
vRange = findBestRange(fftMax - fftMin, maxVSteps);
|
||||
@ -1138,7 +1142,6 @@ namespace ImGui {
|
||||
}
|
||||
reference = ref;
|
||||
setOffset(generalOffset);
|
||||
|
||||
}
|
||||
|
||||
void WaterfallVFO::updateDrawingVars(double viewBandwidth, float dataWidth, double viewOffset, ImVec2 widgetPos, int fftHeight) {
|
||||
@ -1202,18 +1205,22 @@ namespace ImGui {
|
||||
if (rectMax.x - rectMin.x < 10) { return; }
|
||||
if (reference != REF_LOWER && !bandwidthLocked && !leftClamped) {
|
||||
if (IS_IN_AREA(mousePos, lbwSelMin, lbwSelMax)) { ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW); }
|
||||
else if (IS_IN_AREA(mousePos, wfLbwSelMin, wfLbwSelMax)) { ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW); }
|
||||
else if (IS_IN_AREA(mousePos, wfLbwSelMin, wfLbwSelMax)) {
|
||||
ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW);
|
||||
}
|
||||
}
|
||||
if (reference != REF_UPPER && !bandwidthLocked && !rightClamped) {
|
||||
if (IS_IN_AREA(mousePos, rbwSelMin, rbwSelMax)) { ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW); }
|
||||
else if (IS_IN_AREA(mousePos, wfRbwSelMin, wfRbwSelMax)) { ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW); }
|
||||
else if (IS_IN_AREA(mousePos, wfRbwSelMin, wfRbwSelMax)) {
|
||||
ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void WaterFall::showWaterfall() {
|
||||
buf_mtx.lock();
|
||||
if (rawFFTs == NULL) {
|
||||
if (rawFFTs == NULL) {
|
||||
spdlog::error("Null rawFFT");
|
||||
}
|
||||
waterfallVisible = true;
|
||||
@ -1237,7 +1244,7 @@ namespace ImGui {
|
||||
onResize();
|
||||
buf_mtx.unlock();
|
||||
}
|
||||
|
||||
|
||||
int WaterFall::getFFTHeight() {
|
||||
return FFTAreaHeight;
|
||||
}
|
||||
@ -1254,4 +1261,3 @@ namespace ImGui {
|
||||
snapInterval = interval;
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -7,7 +7,7 @@
|
||||
#include <GL/glew.h>
|
||||
#include <utils/event.h>
|
||||
|
||||
#define WATERFALL_RESOLUTION 1000000
|
||||
#define WATERFALL_RESOLUTION 1000000
|
||||
|
||||
namespace ImGui {
|
||||
class WaterfallVFO {
|
||||
@ -244,7 +244,7 @@ namespace ImGui {
|
||||
bool waterfallUpdate = false;
|
||||
|
||||
uint32_t waterfallPallet[WATERFALL_RESOLUTION];
|
||||
|
||||
|
||||
ImVec2 widgetPos;
|
||||
ImVec2 widgetEndPos;
|
||||
ImVec2 widgetSize;
|
||||
@ -270,9 +270,9 @@ namespace ImGui {
|
||||
int maxVSteps;
|
||||
int maxHSteps;
|
||||
|
||||
int dataWidth; // Width of the FFT and waterfall
|
||||
int fftHeight; // Height of the fft graph
|
||||
int waterfallHeight = 0; // Height of the waterfall
|
||||
int dataWidth; // Width of the FFT and waterfall
|
||||
int fftHeight; // Height of the fft graph
|
||||
int waterfallHeight = 0; // Height of the waterfall
|
||||
|
||||
double viewBandwidth;
|
||||
double viewOffset;
|
||||
|
Reference in New Issue
Block a user