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402
core/src/utils/net.cpp
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402
core/src/utils/net.cpp
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#include "net.h"
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#include <string.h>
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#include <codecvt>
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#ifdef _WIN32
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#define WOULD_BLOCK (WSAGetLastError() == WSAEWOULDBLOCK)
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#else
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#define WOULD_BLOCK (errno == EWOULDBLOCK)
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#endif
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namespace net {
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bool _init = false;
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// === Private functions ===
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void init() {
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if (_init) { return; }
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#ifdef _WIN32
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// Initialize WinSock2
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WSADATA wsa;
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if (WSAStartup(MAKEWORD(2, 2), &wsa)) {
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throw std::runtime_error("Could not initialize WinSock2");
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return;
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}
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#else
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// Disable SIGPIPE to avoid closing when the remote host disconnects
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signal(SIGPIPE, SIG_IGN);
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#endif
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_init = true;
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}
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bool queryHost(uint32_t* addr, std::string host) {
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hostent* ent = gethostbyname(host.c_str());
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if (!ent || !ent->h_addr_list[0]) { return false; }
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*addr = *(uint32_t*)ent->h_addr_list[0];
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return true;
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}
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void closeSocket(SockHandle_t sock) {
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#ifdef _WIN32
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shutdown(sock, SD_BOTH);
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closesocket(sock);
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#else
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shutdown(sock, SHUT_RDWR);
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close(sock);
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#endif
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}
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void setNonblocking(SockHandle_t sock) {
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#ifdef _WIN32
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u_long enabled = 1;
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ioctlsocket(sock, FIONBIO, &enabled);
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#else
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fcntl(sock, F_SETFL, O_NONBLOCK);
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#endif
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}
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// === Address functions ===
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Address::Address() {
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memset(&addr, 0, sizeof(addr));
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}
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Address::Address(const std::string& host, int port) {
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// Initialize WSA if needed
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init();
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// Lookup host
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hostent* ent = gethostbyname(host.c_str());
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if (!ent || !ent->h_addr_list[0]) {
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throw std::runtime_error("Unknown host");
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}
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// Build address
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memset(&addr, 0, sizeof(addr));
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = *(uint32_t*)ent->h_addr_list[0];
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addr.sin_port = htons(port);
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}
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Address::Address(IP_t ip, int port) {
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memset(&addr, 0, sizeof(addr));
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = htonl(ip);
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addr.sin_port = htons(port);
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}
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std::string Address::getIPStr() {
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char buf[128];
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IP_t ip = getIP();
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sprintf(buf, "%d.%d.%d.%d", (ip >> 24) & 0xFF, (ip >> 16) & 0xFF, (ip >> 8) & 0xFF, ip & 0xFF);
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return buf;
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}
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IP_t Address::getIP() {
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return htonl(addr.sin_addr.s_addr);
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}
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void Address::setIP(IP_t ip) {
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addr.sin_addr.s_addr = htonl(ip);
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}
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int Address::getPort() {
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return htons(addr.sin_port);
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}
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void Address::setPort(int port) {
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addr.sin_port = htons(port);
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}
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// === Socket functions ===
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Socket::Socket(SockHandle_t sock, const Address* raddr) {
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this->sock = sock;
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if (raddr) {
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this->raddr = new Address(*raddr);
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}
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}
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Socket::~Socket() {
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close();
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if (raddr) { delete raddr; }
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}
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void Socket::close() {
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if (!open) { return; }
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open = false;
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closeSocket(sock);
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}
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bool Socket::isOpen() {
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return open;
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}
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SocketType Socket::type() {
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return raddr ? SOCKET_TYPE_UDP : SOCKET_TYPE_TCP;
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}
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int Socket::send(const uint8_t* data, size_t len, const Address* dest) {
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return sendto(sock, (const char*)data, len, 0, (sockaddr*)(dest ? &dest->addr : (raddr ? &raddr->addr : NULL)), sizeof(sockaddr_in));
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}
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int Socket::sendstr(const std::string& str, const Address* dest) {
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return send((const uint8_t*)str.c_str(), str.length(), dest);
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}
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int Socket::recv(uint8_t* data, size_t maxLen, bool forceLen, int timeout, Address* dest) {
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// Create FD set
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fd_set set;
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FD_ZERO(&set);
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FD_SET(sock, &set);
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// Define timeout
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timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = timeout * 1000;
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int read = 0;
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bool blocking = (timeout != NONBLOCKING);
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do {
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// Wait for data or error if
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if (blocking) {
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int err = select(sock+1, &set, NULL, &set, (timeout > 0) ? &tv : NULL);
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if (err <= 0) { return err; }
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}
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// Receive
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int addrLen = sizeof(sockaddr_in);
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int err = ::recvfrom(sock, (char*)&data[read], maxLen - read, 0,(sockaddr*)(dest ? &dest->addr : NULL), (socklen_t*)(dest ? &addrLen : NULL));
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if (err <= 0 && !WOULD_BLOCK) {
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close();
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return err;
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}
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read += err;
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}
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while (blocking && forceLen && read < maxLen);
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return read;
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}
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int Socket::recvline(std::string& str, int maxLen, int timeout, Address* dest) {
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// Disallow nonblocking mode
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if (!timeout) { return -1; }
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str.clear();
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int read = 0;
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while (!maxLen || read < maxLen) {
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char c;
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int err = recv((uint8_t*)&c, 1, false, timeout, dest);
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if (err <= 0) { return err; }
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read++;
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if (c == '\n') { break; }
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str += c;
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}
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return read;
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}
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// === Listener functions ===
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Listener::Listener(SockHandle_t sock) {
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this->sock = sock;
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}
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Listener::~Listener() {
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stop();
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}
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void Listener::stop() {
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closeSocket(sock);
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open = false;
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}
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bool Listener::listening() {
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return open;
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}
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std::shared_ptr<Socket> Listener::accept(Address* dest, int timeout) {
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// Create FD set
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fd_set set;
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FD_ZERO(&set);
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FD_SET(sock, &set);
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// Define timeout
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timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = timeout * 1000;
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// Wait for data or error
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if (timeout != NONBLOCKING) {
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int err = select(sock+1, &set, NULL, &set, (timeout > 0) ? &tv : NULL);
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if (err <= 0) { return NULL; }
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}
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// Accept
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int addrLen = sizeof(sockaddr_in);
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SockHandle_t s = ::accept(sock, (sockaddr*)(dest ? &dest->addr : NULL), (socklen_t*)(dest ? &addrLen : NULL));
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if ((int)s < 0) {
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if (!WOULD_BLOCK) { stop(); }
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return NULL;
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}
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// Enable nonblocking mode
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setNonblocking(s);
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return std::make_shared<Socket>(s);
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}
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// === Creation functions ===
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std::map<std::string, InterfaceInfo> listInterfaces() {
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// Init library if needed
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init();
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std::map<std::string, InterfaceInfo> ifaces;
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#ifdef _WIN32
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// Pre-allocate buffer
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ULONG size = sizeof(IP_ADAPTER_ADDRESSES);
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PIP_ADAPTER_ADDRESSES addresses = (PIP_ADAPTER_ADDRESSES)malloc(size);
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// Reallocate to real size
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if (GetAdaptersAddresses(AF_INET, 0, NULL, addresses, &size) == ERROR_BUFFER_OVERFLOW) {
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addresses = (PIP_ADAPTER_ADDRESSES)realloc(addresses, size);
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if (GetAdaptersAddresses(AF_INET, 0, NULL, addresses, &size)) {
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throw std::exception("Could not list network interfaces");
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}
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}
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// Save data
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std::wstring_convert<std::codecvt_utf8<wchar_t>> utfConv;
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for (auto iface = addresses; iface; iface = iface->Next) {
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InterfaceInfo info;
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auto ip = iface->FirstUnicastAddress;
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if (!ip || ip->Address.lpSockaddr->sa_family != AF_INET) { continue; }
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info.address = ntohl(*(uint32_t*)&ip->Address.lpSockaddr->sa_data[2]);
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info.netmask = ~((1 << (32 - ip->OnLinkPrefixLength)) - 1);
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info.broadcast = info.address | (~info.netmask);
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ifaces[utfConv.to_bytes(iface->FriendlyName)] = info;
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}
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// Free tables
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free(addresses);
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#else
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// Get iface list
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struct ifaddrs* addresses = NULL;
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getifaddrs(&addresses);
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// Save data
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for (auto iface = addresses; iface; iface = iface->ifa_next) {
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if (iface->ifa_addr->sa_family != AF_INET) { continue; }
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InterfaceInfo info;
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info.address = ntohl(*(uint32_t*)&iface->ifa_addr->sa_data[2]);
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info.netmask = ntohl(*(uint32_t*)&iface->ifa_netmask->sa_data[2]);
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info.broadcast = info.address | (~info.netmask);
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ifaces[iface->ifa_name] = info;
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}
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// Free iface list
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freeifaddrs(addresses);
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#endif
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return ifaces;
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}
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std::shared_ptr<Listener> listen(const Address& addr) {
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// Init library if needed
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init();
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// Create socket
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SockHandle_t s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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// TODO: Support non-blockign mode
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#ifndef _WIN32
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// Allow port reusing if the app was killed or crashed
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// and the socket is stuck in TIME_WAIT state.
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// This option has a different meaning on Windows,
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// so we use it only for non-Windows systems
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int enable = 1;
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if (setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0) {
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closeSocket(s);
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throw std::runtime_error("Could not configure socket");
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return NULL;
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}
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#endif
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// Bind socket to the port
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if (bind(s, (sockaddr*)&addr.addr, sizeof(sockaddr_in))) {
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closeSocket(s);
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throw std::runtime_error("Could not bind socket");
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return NULL;
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}
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// Enable listening
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if (::listen(s, SOMAXCONN) != 0) {
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throw std::runtime_error("Could start listening for connections");
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return NULL;
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}
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// Enable nonblocking mode
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setNonblocking(s);
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// Return listener class
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return std::make_shared<Listener>(s);
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}
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std::shared_ptr<Listener> listen(std::string host, int port) {
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return listen(Address(host, port));
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}
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std::shared_ptr<Socket> connect(const Address& addr) {
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// Init library if needed
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init();
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// Create socket
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SockHandle_t s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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// Connect to server
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if (::connect(s, (sockaddr*)&addr.addr, sizeof(sockaddr_in))) {
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closeSocket(s);
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throw std::runtime_error("Could not connect");
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return NULL;
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}
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// Enable nonblocking mode
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setNonblocking(s);
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// Return socket class
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return std::make_shared<Socket>(s);
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}
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std::shared_ptr<Socket> connect(std::string host, int port) {
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return connect(Address(host, port));
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}
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std::shared_ptr<Socket> openudp(const Address& raddr, const Address& laddr) {
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// Init library if needed
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init();
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// Create socket
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SockHandle_t s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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// Bind socket to local port
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if (bind(s, (sockaddr*)&laddr.addr, sizeof(sockaddr_in))) {
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closeSocket(s);
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throw std::runtime_error("Could not bind socket");
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return NULL;
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}
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// Return socket class
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return std::make_shared<Socket>(s, &raddr);
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}
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std::shared_ptr<Socket> openudp(std::string rhost, int rport, const Address& laddr) {
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return openudp(Address(rhost, rport), laddr);
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}
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std::shared_ptr<Socket> openudp(const Address& raddr, std::string lhost, int lport) {
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return openudp(raddr, Address(lhost, lport));
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}
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std::shared_ptr<Socket> openudp(std::string rhost, int rport, std::string lhost, int lport) {
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return openudp(Address(rhost, rport), Address(lhost, lport));
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}
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}
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