mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
synced 2025-06-27 21:07:50 +02:00
add global definitions for all paths
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@ -18,6 +18,10 @@ if (MSVC)
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set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
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endif ()
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# Add compiler definitions for the directories
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add_definitions(-DSDRPP_MODULES_LOAD_DIR=${SDRPP_MODULES_LOAD_DIR})
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add_definitions(-DSDRPP_RES_LOAD_DIR=${SDRPP_RES_LOAD_DIR})
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# Configure backend sources
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if (OPT_BACKEND_GLFW)
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file(GLOB_RECURSE BACKEND_SRC "backends/glfw/*.cpp" "backends/glfw/*.c")
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@ -33,9 +37,6 @@ add_library(sdrpp_core SHARED ${SRC} ${BACKEND_SRC})
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# Set compiler options
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target_compile_options(sdrpp_core PRIVATE ${SDRPP_COMPILER_FLAGS})
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# Set the install prefix
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target_compile_definitions(sdrpp_core PUBLIC INSTALL_PREFIX="${CMAKE_INSTALL_PREFIX}")
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# Include core headers
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target_include_directories(sdrpp_core PUBLIC "src/")
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target_include_directories(sdrpp_core PUBLIC "src/imgui")
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@ -167,4 +168,4 @@ set(CORE_FILES ${RUNTIME_OUTPUT_DIRECTORY} PARENT_SCOPE)
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# cmake .. "-DCMAKE_TOOLCHAIN_FILE=C:/dev/vcpkg/scripts/buildsystems/vcpkg.cmake"
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# Install directives
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install(TARGETS sdrpp_core DESTINATION ${CMAKE_INSTALL_LIBDIR})
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install(TARGETS sdrpp_core DESTINATION ${SDRPP_LIB_INSTALL_DIR})
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@ -24,14 +24,16 @@
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#include <Windows.h>
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#endif
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#ifndef INSTALL_PREFIX
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#ifdef __APPLE__
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#define INSTALL_PREFIX "/usr/local"
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#else
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#define INSTALL_PREFIX "/usr"
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// Default install dirs to make the IDE happy
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#ifndef SDRPP_MODULES_LOAD_DIR
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#define SDRPP_MODULES_LOAD_DIR ""
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#endif
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#ifndef SDRPP_RES_LOAD_DIR
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#define SDRPP_RES_LOAD_DIR ""
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#endif
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namespace core {
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ConfigManager configManager;
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ModuleManager moduleManager;
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@ -248,19 +250,14 @@ int sdrpp_main(int argc, char* argv[]) {
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defConfig["lockMenuOrder"] = false;
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#endif
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#if defined(_WIN32)
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defConfig["modulesDirectory"] = "./modules";
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defConfig["resourcesDirectory"] = "./res";
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#elif defined(IS_MACOS_BUNDLE)
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defConfig["modulesDirectory"] = "../Plugins";
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defConfig["resourcesDirectory"] = "../Resources";
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#elif defined(__ANDROID__)
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defConfig["modulesDirectory"] = root + "/modules";
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defConfig["resourcesDirectory"] = root + "/res";
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#if define(__ANDROID__)
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defConfig["modulesDirectory"] = root + SDRPP_MODULES_LOAD_DIR;
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defConfig["resourcesDirectory"] = root + SDRPP_RES_LOAD_DIR;
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#else
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defConfig["modulesDirectory"] = INSTALL_PREFIX "/lib/sdrpp/plugins";
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defConfig["resourcesDirectory"] = INSTALL_PREFIX "/share/sdrpp";
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defConfig["modulesDirectory"] = SDRPP_MODULES_LOAD_DIR;
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defConfig["resourcesDirectory"] = SDRPP_RES_LOAD_DIR;
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#endif
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// Load config
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flog::info("Loading config");
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