fixing audio bug

This commit is contained in:
Ryzerth
2020-11-02 21:13:28 +01:00
parent 35c7f0e3cf
commit cee6af1e14
15 changed files with 50 additions and 75 deletions

View File

@ -286,5 +286,6 @@ void SigPath::start() {
demod.start();
audioResamp.start();
deemp.start();
//ns.start();
audio::startStream(vfoName);
}

View File

@ -63,6 +63,8 @@ private:
dsp::filter_window::BlackmanWindow audioWin;
dsp::PolyphaseResampler<float> audioResamp;
dsp::NullSink<float> ns;
std::string vfoName;
float sampleRate;