Fix typo aquire -> acquire

https://en.wiktionary.org/wiki/aquire
This commit is contained in:
Maxime Biette
2021-07-09 14:24:07 -04:00
parent 91c6823e0c
commit ac04432453
45 changed files with 234 additions and 234 deletions

View File

@ -80,21 +80,21 @@ namespace displaymenu {
if (ImGui::Checkbox("Show Waterfall##_sdrpp", &showWaterfall) || ImGui::IsKeyPressed(GLFW_KEY_HOME, false)) {
if (ImGui::IsKeyPressed(GLFW_KEY_HOME, false)) { showWaterfall = !showWaterfall; }
showWaterfall ? gui::waterfall.showWaterfall() : gui::waterfall.hideWaterfall();
core::configManager.aquire();
core::configManager.acquire();
core::configManager.conf["showWaterfall"] = showWaterfall;
core::configManager.release(true);
}
if (ImGui::Checkbox("Fast FFT##_sdrpp", &fastFFT)) {
gui::waterfall.setFastFFT(fastFFT);
core::configManager.aquire();
core::configManager.acquire();
core::configManager.conf["fastFFT"] = fastFFT;
core::configManager.release(true);
}
if (ImGui::Checkbox("Full Waterfall Update##_sdrpp", &fullWaterfallUpdate)) {
gui::waterfall.setFullWaterfallUpdate(fullWaterfallUpdate);
core::configManager.aquire();
core::configManager.acquire();
core::configManager.conf["fullWaterfallUpdate"] = fullWaterfallUpdate;
core::configManager.release(true);
}
@ -104,7 +104,7 @@ namespace displaymenu {
ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
if (ImGui::Combo("##sdrpp_fft_size", &fftSizeId, FFTSizesStr)) {
gui::mainWindow.setFFTSize(FFTSizes[fftSizeId]);
core::configManager.aquire();
core::configManager.acquire();
core::configManager.conf["fftSize"] = FFTSizes[fftSizeId];
core::configManager.release(true);
}
@ -114,7 +114,7 @@ namespace displaymenu {
ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
if (ImGui::Combo("##sdrpp_fft_window", &selectedWindow, "Rectangular\0Blackman\0")) {
gui::mainWindow.setFFTWindow(selectedWindow);
core::configManager.aquire();
core::configManager.acquire();
core::configManager.conf["fftWindow"] = selectedWindow;
core::configManager.release(true);
}
@ -126,7 +126,7 @@ namespace displaymenu {
if (ImGui::Combo("##_sdrpp_color_map_sel", &colorMapId, colorMapNamesTxt.c_str())) {
colormaps::Map map = colormaps::maps[colorMapNames[colorMapId]];
gui::waterfall.updatePalletteFromArray(map.map, map.entryCount);
core::configManager.aquire();
core::configManager.acquire();
core::configManager.conf["colorMap"] = colorMapNames[colorMapId];
core::configManager.release(true);
colorMapAuthor = map.author;