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Cleaned up discord-integration
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@ -17,7 +17,7 @@ SDRPP_MOD_INFO {
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void ready(const DiscordUser *request);
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static DiscordRichPresence presence;
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static time_t lastUpdate = time(0);
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static uint64_t lastFreq;
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static char* freq = new char[24];
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class PresenceModule : public ModuleManager::Instance {
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@ -55,24 +55,21 @@ private:
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float menuWidth = ImGui::GetContentRegionAvailWidth();
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// GUI
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// For now this is empty, it's just left in so the toggle checkbox remains.
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ImGui::BeginGroup();
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ImGui::Text("SDR++ Rich Presence by Starman0620");
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ImGui::EndGroup();
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// Very basic method of implenting a 10s timer
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if (time(0) - lastUpdate > 10) {
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updatePresence();
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lastUpdate = time(0);
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}
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if (!_this->enabled) { style::endDisabled(); }
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}
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static void updatePresence() {
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presence.details = "Listening";
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if (gui::freqSelect.frequency != lastFreq) {
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presence.details = "Listening"; // This really doesn't need to be re-set each time but it'll remain since it will be used once proper status can be displayed
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sprintf(freq, "%.2fMHz", (float)gui::freqSelect.frequency/1000000);
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presence.state = freq;
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Discord_UpdatePresence(&presence);
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lastFreq = gui::freqSelect.frequency;
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}
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}
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static void startPresence() {
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