move zoom waterfall's zoom function in the cpp file to avoid annoying recomps

This commit is contained in:
AlexandreRouma
2024-01-25 19:48:04 +01:00
parent 118e56897c
commit 97c1a132a5
2 changed files with 30 additions and 30 deletions

View File

@ -90,33 +90,6 @@ namespace ImGui {
float* getFFTBuffer();
void pushFFT();
inline void doZoom(int offset, int width, int outWidth, float* data, float* out) {
// NOTE: REMOVE THAT SHIT, IT'S JUST A HACKY FIX
if (offset < 0) {
offset = 0;
}
if (width > 524288) {
width = 524288;
}
float factor = (float)width / (float)outWidth;
float sFactor = ceilf(factor);
float uFactor;
float id = offset;
float maxVal;
int sId;
for (int i = 0; i < outWidth; i++) {
maxVal = -INFINITY;
sId = (int)id;
uFactor = (sId + sFactor > rawFFTSize) ? sFactor - ((sId + sFactor) - rawFFTSize) : sFactor;
for (int j = 0; j < uFactor; j++) {
if (data[sId + j] > maxVal) { maxVal = data[sId + j]; }
}
out[i] = maxVal;
id += factor;
}
}
void updatePallette(float colors[][3], int colorCount);
void updatePalletteFromArray(float* colors, int colorCount);