Added FFT hold feature

This commit is contained in:
AlexandreRouma
2022-03-31 20:16:21 +02:00
parent 83da29e80b
commit 747b6bfbc6
8 changed files with 50 additions and 6 deletions

View File

@ -76,8 +76,8 @@ namespace ImGui {
lastWidgetPos.y = 0;
lastWidgetSize.x = 0;
lastWidgetSize.y = 0;
latestFFT = new float[1];
latestFFTHold = new float[1];
latestFFT = new float[dataWidth];
latestFFTHold = new float[dataWidth];
waterfallFb = new uint32_t[1];
viewBandwidth = 1.0;
@ -98,7 +98,7 @@ namespace ImGui {
char buf[100];
ImU32 trace = ImGui::GetColorU32(ImGuiCol_PlotLines);
ImU32 traceHold = ImGui::ColorConvertFloat4ToU32(ImVec4(1.0, 1.0, 0.0, 1.0));
ImU32 traceHold = ImGui::ColorConvertFloat4ToU32(gui::themeManager.fftHoldColor);
ImU32 shadow = ImGui::GetColorU32(ImGuiCol_PlotLines, 0.2);
ImU32 text = ImGui::GetColorU32(ImGuiCol_Text);
float textVOffset = 10.0f * style::uiScale;
@ -888,7 +888,7 @@ namespace ImGui {
// If FFT hold is enabled, update it
if (fftHold && latestFFT != NULL && latestFFTHold != NULL && fftLines != 0) {
for (int i = 1; i < dataWidth; i++) {
latestFFTHold[i] = std::max<float>(latestFFT[i], latestFFTHold[i] - 0.3f);
latestFFTHold[i] = std::max<float>(latestFFT[i], latestFFTHold[i] - fftHoldSpeed);
}
}
@ -1112,6 +1112,10 @@ namespace ImGui {
}
}
void WaterFall::setFFTHoldSpeed(float speed) {
fftHoldSpeed = speed;
}
void WaterfallVFO::setOffset(double offset) {
generalOffset = offset;
if (reference == REF_CENTER) {

View File

@ -177,6 +177,7 @@ namespace ImGui {
void setBandPlanPos(int pos);
void setFFTHold(bool hold);
void setFFTHoldSpeed(float speed);
bool centerFreqMoved = false;
bool vfoFreqChanged = false;
@ -328,6 +329,7 @@ namespace ImGui {
int bandPlanPos = BANDPLAN_POS_BOTTOM;
bool fftHold = false;
float fftHoldSpeed = 0.3f;
// UI Select elements
bool fftResizeSelect = false;