mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
synced 2024-12-26 02:48:31 +01:00
Added frequency display to presence
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parent
6420553ae9
commit
70c7060eaf
@ -4,7 +4,7 @@
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#include <gui/gui.h>
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#include <gui/style.h>
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#include <core.h>
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#include <cmath>
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#include <discord_rpc.h>
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SDRPP_MOD_INFO {
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@ -15,7 +15,10 @@ SDRPP_MOD_INFO {
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/* Max instances */ -1
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};
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void ready(const DiscordUser *request);
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static DiscordRichPresence presence;
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static time_t lastUpdate = time(0);
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static char* freq = new char[24];
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class PresenceModule : public ModuleManager::Instance {
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public:
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@ -23,20 +26,7 @@ public:
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this->name = name;
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gui::menu.registerEntry(name, menuHandler, this, this);
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// Discord initialization
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DiscordEventHandlers handlers;
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memset(&handlers, 0, sizeof(handlers));
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memset(&presence, 0, sizeof(presence));
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Discord_Initialize("833485588954742864", &handlers, 1, "");
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// Set the first presence
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presence.state = "Loading...";
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presence.details = "Initializing rich presence...";
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presence.partySize = 1;
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presence.partyMax = 1;
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presence.startTimestamp = time(0);
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presence.largeImageKey = "image_large";
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Discord_UpdatePresence(&presence);
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startPresence();
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}
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~PresenceModule() {
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@ -44,10 +34,12 @@ public:
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}
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void enable() {
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startPresence();
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enabled = true;
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}
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void disable() {
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Discord_ClearPresence();
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enabled = false;
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}
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@ -64,12 +56,39 @@ private:
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// GUI
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ImGui::BeginGroup();
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ImGui::Text("Connecting to Discord...");
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ImGui::Text("SDR++ Rich Presence by Starman0620");
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ImGui::EndGroup();
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// Very basic method of implenting a 10s timer
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if (time(0) - lastUpdate > 10) {
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updatePresence();
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lastUpdate = time(0);
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}
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if (!_this->enabled) { style::endDisabled(); }
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}
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static void updatePresence() {
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presence.details = "Listening";
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sprintf(freq, "%.2fMHz", gui::waterfall.getCenterFrequency()/1000000, 3);
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presence.state = freq;
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Discord_UpdatePresence(&presence);
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}
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static void startPresence() {
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// Discord initialization
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DiscordEventHandlers handlers;
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memset(&handlers, 0, sizeof(handlers));
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memset(&presence, 0, sizeof(presence));
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Discord_Initialize("833485588954742864", &handlers, 1, "");
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// Set the first presence
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presence.details = "Initializing rich presence...";
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presence.startTimestamp = time(0);
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presence.largeImageKey = "image_large";
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Discord_UpdatePresence(&presence);
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}
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std::string name;
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bool enabled = true;
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};
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