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Dropping glew and using ImGui's loader instead
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@ -4,9 +4,13 @@
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#include <gui/widgets/bandplan.h>
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#include <imgui/imgui.h>
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#include <imgui/imgui_internal.h>
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#include <GL/glew.h>
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#include <utils/event.h>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include <GL/gl.h>
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#define WATERFALL_RESOLUTION 1000000
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namespace ImGui {
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