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Updated to ImGui 1.87 to cleanup UI code
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@ -141,7 +141,7 @@ private:
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static void menuHandler(void* ctx) {
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SDRPPServerSourceModule* _this = (SDRPPServerSourceModule*)ctx;
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float menuWidth = ImGui::GetContentRegionAvailWidth();
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float menuWidth = ImGui::GetContentRegionAvail().x;
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bool connected = (_this->client && _this->client->isOpen());
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gui::mainWindow.playButtonLocked = !connected;
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