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https://github.com/AlexandreRouma/SDRPlusPlus.git
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Fixed scripting + cleaner code + fixed RTLTCP
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@ -1,43 +1,7 @@
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#pragma once
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#include "imgui.h"
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#include "imgui_impl_glfw.h"
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#include "imgui_impl_opengl3.h"
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#include <stdio.h>
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#include <imgui_plot.h>
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#include <dsp/resampling.h>
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#include <dsp/demodulator.h>
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#include <dsp/filter.h>
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#include <thread>
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#include <complex>
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#include <dsp/source.h>
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#include <dsp/math.h>
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#include <gui/waterfall.h>
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#include <gui/frequency_select.h>
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#include <fftw3.h>
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#include <signal_path/dsp.h>
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#include <gui/icons.h>
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#include <gui/bandplan.h>
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#include <watcher.h>
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#include <module.h>
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#include <signal_path/vfo_manager.h>
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#include <signal_path/audio.h>
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#include <gui/style.h>
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#include <config.h>
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#include <signal_path/signal_path.h>
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#include <core.h>
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#include <gui/menus/source.h>
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#include <gui/menus/display.h>
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#include <gui/menus/bandplan.h>
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#include <gui/menus/audio.h>
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#include <gui/menus/scripting.h>
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#include <gui/dialogs/credits.h>
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#include <signal_path/source.h>
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#define WINDOW_FLAGS ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoBackground
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void windowInit();
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void drawWindow();
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void bindVolumeVariable(float* vol);
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void unbindVolumeVariable();
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void drawWindow();
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