added SNR meter smoothing

This commit is contained in:
AlexandreRouma
2023-07-10 04:41:34 +02:00
parent 8d05c1e181
commit 168e28cc44
4 changed files with 63 additions and 18 deletions

View File

@ -25,6 +25,8 @@ namespace displaymenu {
int fftHoldSpeed = 60;
bool fftSmoothing = false;
int fftSmoothingSpeed = 100;
bool snrSmoothing = false;
int snrSmoothingSpeed = 20;
OptionList<float, float> uiScales;
@ -63,6 +65,7 @@ namespace displaymenu {
void updateFFTSpeeds() {
gui::waterfall.setFFTHoldSpeed((float)fftHoldSpeed / ((float)fftRate * 10.0f));
gui::waterfall.setFFTSmoothingSpeed(std::min<float>((float)fftSmoothingSpeed / (float)(fftRate * 10.0f), 1.0f));
gui::waterfall.setSNRSmoothingSpeed(std::min<float>((float)snrSmoothingSpeed / (float)(fftRate * 10.0f), 1.0f));
}
void init() {
@ -111,6 +114,9 @@ namespace displaymenu {
fftSmoothing = core::configManager.conf["fftSmoothing"];
fftSmoothingSpeed = core::configManager.conf["fftSmoothingSpeed"];
gui::waterfall.setFFTSmoothing(fftSmoothing);
snrSmoothing = core::configManager.conf["snrSmoothing"];
snrSmoothingSpeed = core::configManager.conf["snrSmoothingSpeed"];
gui::waterfall.setSNRSmoothing(snrSmoothing);
updateFFTSpeeds();
// Define and load UI scales
@ -151,15 +157,7 @@ namespace displaymenu {
core::configManager.conf["fftHold"] = fftHold;
core::configManager.release(true);
}
if (ImGui::Checkbox("FFT Smoothing##_sdrpp", &fftSmoothing)) {
gui::waterfall.setFFTSmoothing(fftSmoothing);
core::configManager.acquire();
core::configManager.conf["fftSmoothing"] = fftSmoothing;
core::configManager.release(true);
}
ImGui::LeftLabel("FFT Hold Speed");
ImGui::SameLine();
ImGui::FillWidth();
if (ImGui::InputInt("##sdrpp_fft_hold_speed", &fftHoldSpeed)) {
updateFFTSpeeds();
@ -168,7 +166,13 @@ namespace displaymenu {
core::configManager.release(true);
}
ImGui::LeftLabel("FFT Smoothing Speed");
if (ImGui::Checkbox("FFT Smoothing##_sdrpp", &fftSmoothing)) {
gui::waterfall.setFFTSmoothing(fftSmoothing);
core::configManager.acquire();
core::configManager.conf["fftSmoothing"] = fftSmoothing;
core::configManager.release(true);
}
ImGui::SameLine();
ImGui::FillWidth();
if (ImGui::InputInt("##sdrpp_fft_smoothing_speed", &fftSmoothingSpeed)) {
fftSmoothingSpeed = std::max<int>(fftSmoothingSpeed, 1);
@ -178,6 +182,22 @@ namespace displaymenu {
core::configManager.release(true);
}
if (ImGui::Checkbox("SNR Smoothing##_sdrpp", &snrSmoothing)) {
gui::waterfall.setSNRSmoothing(snrSmoothing);
core::configManager.acquire();
core::configManager.conf["snrSmoothing"] = snrSmoothing;
core::configManager.release(true);
}
ImGui::SameLine();
ImGui::FillWidth();
if (ImGui::InputInt("##sdrpp_snr_smoothing_speed", &snrSmoothingSpeed)) {
snrSmoothingSpeed = std::max<int>(snrSmoothingSpeed, 1);
updateFFTSpeeds();
core::configManager.acquire();
core::configManager.conf["snrSmoothingSpeed"] = snrSmoothingSpeed;
core::configManager.release(true);
}
ImGui::LeftLabel("High-DPI Scaling");
ImGui::FillWidth();
if (ImGui::Combo("##sdrpp_ui_scale", &uiScaleId, uiScales.txt)) {