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Fixed bad allocation of waterfall framebuffer
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@ -308,6 +308,7 @@ namespace ImGui {
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delete[] waterfallFb;
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latestFFT = new float[dataWidth];
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waterfallFb = new uint32_t[dataWidth * waterfallHeight];
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memset(waterfallFb, 0, dataWidth * waterfallHeight * sizeof(uint32_t));
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for (int i = 0; i < dataWidth; i++) {
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latestFFT[i] = -1000.0f; // Hide everything
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}
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