Fixed waterfall inaccuracies + started adding stepped VFO

This commit is contained in:
AlexandreRouma 2020-10-15 16:09:01 +02:00
parent 3b6a3ff94d
commit 027054b57e
12 changed files with 247 additions and 242 deletions

View File

@ -9,8 +9,8 @@ namespace bandplan {
struct Band_t { struct Band_t {
std::string name; std::string name;
std::string type; std::string type;
float start; double start;
float end; double end;
}; };
void to_json(json& j, const Band_t& b); void to_json(json& j, const Band_t& b);

View File

@ -52,14 +52,14 @@ void fftHandler(dsp::complex_t* samples) {
int half = fftSize / 2; int half = fftSize / 2;
for (int i = 0; i < half; i++) { for (int i = 0; i < half; i++) {
_data.push_back(log10(std::abs(std::complex<float>(fft_out[half + i][0], fft_out[half + i][1])) / (float)fftSize) * 10.0f); _data.push_back(log10(std::abs(std::complex<float>(fft_out[half + i][0], fft_out[half + i][1])) / (float)fftSize) * 10.0);
} }
for (int i = 0; i < half; i++) { for (int i = 0; i < half; i++) {
_data.push_back(log10(std::abs(std::complex<float>(fft_out[i][0], fft_out[i][1])) / (float)fftSize) * 10.0f); _data.push_back(log10(std::abs(std::complex<float>(fft_out[i][0], fft_out[i][1])) / (float)fftSize) * 10.0);
} }
for (int i = 5; i < fftSize; i++) { for (int i = 5; i < fftSize; i++) {
_data[i] = (_data[i - 4] + _data[i - 3] + _data[i - 2] + _data[i - 1] + _data[i]) / 5.0f; _data[i] = (_data[i - 4] + _data[i - 3] + _data[i - 2] + _data[i - 1] + _data[i]) / 5.0;
} }
gui::waterfall.pushFFT(_data, fftSize); gui::waterfall.pushFFT(_data, fftSize);
@ -68,13 +68,13 @@ void fftHandler(dsp::complex_t* samples) {
dsp::NullSink sink; dsp::NullSink sink;
watcher<uint64_t> freq((uint64_t)90500000); watcher<uint64_t> freq((uint64_t)90500000);
watcher<float> vfoFreq(92000000.0f); watcher<double> vfoFreq(92000000.0);
float dummyVolume = 1.0f; float dummyVolume = 1.0;
float* volume = &dummyVolume; float* volume = &dummyVolume;
float fftMin = -70.0f; float fftMin = -70.0;
float fftMax = 0.0f; float fftMax = 0.0;
watcher<float> offset(0.0f, true); watcher<double> offset(0.0, true);
watcher<float> bw(8000000.0f, true); watcher<float> bw(8000000.0, true);
bool playing = false; bool playing = false;
watcher<bool> dcbias(false, false); watcher<bool> dcbias(false, false);
bool showCredits = false; bool showCredits = false;
@ -140,7 +140,7 @@ void windowInit() {
gui::waterfall.setFFTMax(fftMax); gui::waterfall.setFFTMax(fftMax);
gui::waterfall.setWaterfallMax(fftMax); gui::waterfall.setWaterfallMax(fftMax);
float frequency = core::configManager.conf["frequency"]; double frequency = core::configManager.conf["frequency"];
gui::freqSelect.setFrequency(frequency); gui::freqSelect.setFrequency(frequency);
gui::freqSelect.frequencyChanged = false; gui::freqSelect.frequencyChanged = false;
@ -164,27 +164,27 @@ void windowInit() {
core::configManager.release(); core::configManager.release();
} }
void setVFO(float freq) { void setVFO(double freq) {
ImGui::WaterfallVFO* vfo = gui::waterfall.vfos[gui::waterfall.selectedVFO]; ImGui::WaterfallVFO* vfo = gui::waterfall.vfos[gui::waterfall.selectedVFO];
float currentOff = vfo->centerOffset; double currentOff = vfo->centerOffset;
float currentTune = gui::waterfall.getCenterFrequency() + vfo->generalOffset; double currentTune = gui::waterfall.getCenterFrequency() + vfo->generalOffset;
float delta = freq - currentTune; double delta = freq - currentTune;
float newVFO = currentOff + delta; double newVFO = currentOff + delta;
float vfoBW = vfo->bandwidth; double vfoBW = vfo->bandwidth;
float vfoBottom = newVFO - (vfoBW / 2.0f); double vfoBottom = newVFO - (vfoBW / 2.0);
float vfoTop = newVFO + (vfoBW / 2.0f); double vfoTop = newVFO + (vfoBW / 2.0);
float view = gui::waterfall.getViewOffset(); double view = gui::waterfall.getViewOffset();
float viewBW = gui::waterfall.getViewBandwidth(); double viewBW = gui::waterfall.getViewBandwidth();
float viewBottom = view - (viewBW / 2.0f); double viewBottom = view - (viewBW / 2.0);
float viewTop = view + (viewBW / 2.0f); double viewTop = view + (viewBW / 2.0);
float wholeFreq = gui::waterfall.getCenterFrequency(); double wholeFreq = gui::waterfall.getCenterFrequency();
float BW = gui::waterfall.getBandwidth(); double BW = gui::waterfall.getBandwidth();
float bottom = -(BW / 2.0f); double bottom = -(BW / 2.0);
float top = (BW / 2.0f); double top = (BW / 2.0);
// VFO still fints in the view // VFO still fints in the view
if (vfoBottom > viewBottom && vfoTop < viewTop) { if (vfoBottom > viewBottom && vfoTop < viewTop) {
@ -194,8 +194,8 @@ void setVFO(float freq) {
// VFO too low for current SDR tuning // VFO too low for current SDR tuning
if (vfoBottom < bottom) { if (vfoBottom < bottom) {
gui::waterfall.setViewOffset((BW / 2.0f) - (viewBW / 2.0f)); gui::waterfall.setViewOffset((BW / 2.0) - (viewBW / 2.0));
float newVFOOffset = (BW / 2.0f) - (vfoBW / 2.0f) - (viewBW / 10.0f); double newVFOOffset = (BW / 2.0) - (vfoBW / 2.0) - (viewBW / 10.0);
sigpath::vfoManager.setCenterOffset(gui::waterfall.selectedVFO, newVFOOffset); sigpath::vfoManager.setCenterOffset(gui::waterfall.selectedVFO, newVFOOffset);
gui::waterfall.setCenterFrequency(freq - newVFOOffset); gui::waterfall.setCenterFrequency(freq - newVFOOffset);
sigpath::sourceManager.tune(freq - newVFOOffset); sigpath::sourceManager.tune(freq - newVFOOffset);
@ -204,8 +204,8 @@ void setVFO(float freq) {
// VFO too high for current SDR tuning // VFO too high for current SDR tuning
if (vfoTop > top) { if (vfoTop > top) {
gui::waterfall.setViewOffset((viewBW / 2.0f) - (BW / 2.0f)); gui::waterfall.setViewOffset((viewBW / 2.0) - (BW / 2.0));
float newVFOOffset = (vfoBW / 2.0f) - (BW / 2.0f) + (viewBW / 10.0f); double newVFOOffset = (vfoBW / 2.0) - (BW / 2.0) + (viewBW / 10.0);
sigpath::vfoManager.setCenterOffset(gui::waterfall.selectedVFO, newVFOOffset); sigpath::vfoManager.setCenterOffset(gui::waterfall.selectedVFO, newVFOOffset);
gui::waterfall.setCenterFrequency(freq - newVFOOffset); gui::waterfall.setCenterFrequency(freq - newVFOOffset);
sigpath::sourceManager.tune(freq - newVFOOffset); sigpath::sourceManager.tune(freq - newVFOOffset);
@ -214,9 +214,9 @@ void setVFO(float freq) {
// VFO is still without the SDR's bandwidth // VFO is still without the SDR's bandwidth
if (delta < 0) { if (delta < 0) {
float newViewOff = vfoTop - (viewBW / 2.0f) + (viewBW / 10.0f); double newViewOff = vfoTop - (viewBW / 2.0) + (viewBW / 10.0);
float newViewBottom = newViewOff - (viewBW / 2.0f); double newViewBottom = newViewOff - (viewBW / 2.0);
float newViewTop = newViewOff + (viewBW / 2.0f); double newViewTop = newViewOff + (viewBW / 2.0);
if (newViewBottom > bottom) { if (newViewBottom > bottom) {
gui::waterfall.setViewOffset(newViewOff); gui::waterfall.setViewOffset(newViewOff);
@ -224,16 +224,16 @@ void setVFO(float freq) {
return; return;
} }
gui::waterfall.setViewOffset((BW / 2.0f) - (viewBW / 2.0f)); gui::waterfall.setViewOffset((BW / 2.0) - (viewBW / 2.0));
float newVFOOffset = (BW / 2.0f) - (vfoBW / 2.0f) - (viewBW / 10.0f); double newVFOOffset = (BW / 2.0) - (vfoBW / 2.0) - (viewBW / 10.0);
sigpath::vfoManager.setCenterOffset(gui::waterfall.selectedVFO, newVFOOffset); sigpath::vfoManager.setCenterOffset(gui::waterfall.selectedVFO, newVFOOffset);
gui::waterfall.setCenterFrequency(freq - newVFOOffset); gui::waterfall.setCenterFrequency(freq - newVFOOffset);
sigpath::sourceManager.tune(freq - newVFOOffset); sigpath::sourceManager.tune(freq - newVFOOffset);
} }
else { else {
float newViewOff = vfoBottom + (viewBW / 2.0f) - (viewBW / 10.0f); double newViewOff = vfoBottom + (viewBW / 2.0) - (viewBW / 10.0);
float newViewBottom = newViewOff - (viewBW / 2.0f); double newViewBottom = newViewOff - (viewBW / 2.0);
float newViewTop = newViewOff + (viewBW / 2.0f); double newViewTop = newViewOff + (viewBW / 2.0);
if (newViewTop < top) { if (newViewTop < top) {
gui::waterfall.setViewOffset(newViewOff); gui::waterfall.setViewOffset(newViewOff);
@ -241,8 +241,8 @@ void setVFO(float freq) {
return; return;
} }
gui::waterfall.setViewOffset((viewBW / 2.0f) - (BW / 2.0f)); gui::waterfall.setViewOffset((viewBW / 2.0) - (BW / 2.0));
float newVFOOffset = (vfoBW / 2.0f) - (BW / 2.0f) + (viewBW / 10.0f); double newVFOOffset = (vfoBW / 2.0) - (BW / 2.0) + (viewBW / 10.0);
sigpath::vfoManager.setCenterOffset(gui::waterfall.selectedVFO, newVFOOffset); sigpath::vfoManager.setCenterOffset(gui::waterfall.selectedVFO, newVFOOffset);
gui::waterfall.setCenterFrequency(freq - newVFOOffset); gui::waterfall.setCenterFrequency(freq - newVFOOffset);
sigpath::sourceManager.tune(freq - newVFOOffset); sigpath::sourceManager.tune(freq - newVFOOffset);
@ -341,7 +341,7 @@ void drawWindow() {
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 8); ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 8);
ImGui::SetNextItemWidth(200); ImGui::SetNextItemWidth(200);
if (ImGui::SliderFloat("##_2_", volume, 0.0f, 1.0f, "")) { if (ImGui::SliderFloat("##_2_", volume, 0.0, 1.0, "")) {
if (audioStreamName != "") { if (audioStreamName != "") {
core::configManager.aquire(); core::configManager.aquire();
if (!core::configManager.conf["audio"].contains(audioStreamName)) { if (!core::configManager.conf["audio"].contains(audioStreamName)) {
@ -414,9 +414,9 @@ void drawWindow() {
gui::menu.draw(); gui::menu.draw();
if(ImGui::CollapsingHeader("Debug")) { if(ImGui::CollapsingHeader("Debug")) {
ImGui::Text("Frame time: %.3f ms/frame", 1000.0f / ImGui::GetIO().Framerate); ImGui::Text("Frame time: %.3f ms/frame", 1000.0 / ImGui::GetIO().Framerate);
ImGui::Text("Framerate: %.1f FPS", ImGui::GetIO().Framerate); ImGui::Text("Framerate: %.1f FPS", ImGui::GetIO().Framerate);
ImGui::Text("Center Frequency: %.0f Hz", gui::waterfall.getCenterFrequency()); ImGui::Text("Center Frequency: %.0 Hz", gui::waterfall.getCenterFrequency());
ImGui::Text("Source name: %s", sourceName.c_str()); ImGui::Text("Source name: %s", sourceName.c_str());
ImGui::Spacing(); ImGui::Spacing();
} }
@ -446,17 +446,17 @@ void drawWindow() {
ImGui::NextColumn(); ImGui::NextColumn();
ImGui::BeginChild("WaterfallControls"); ImGui::BeginChild("WaterfallControls");
ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0f) - (ImGui::CalcTextSize("Zoom").x / 2.0f)); ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0) - (ImGui::CalcTextSize("Zoom").x / 2.0));
ImGui::Text("Zoom"); ImGui::Text("Zoom");
ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0f) - 10); ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0) - 10);
ImGui::VSliderFloat("##_7_", ImVec2(20.0f, 150.0f), &bw.val, gui::waterfall.getBandwidth(), 1000.0f, ""); ImGui::VSliderFloat("##_7_", ImVec2(20.0, 150.0), &bw.val, gui::waterfall.getBandwidth(), 1000.0, "");
ImGui::NewLine(); ImGui::NewLine();
ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0f) - (ImGui::CalcTextSize("Max").x / 2.0f)); ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0) - (ImGui::CalcTextSize("Max").x / 2.0));
ImGui::Text("Max"); ImGui::Text("Max");
ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0f) - 10); ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0) - 10);
if (ImGui::VSliderFloat("##_8_", ImVec2(20.0f, 150.0f), &fftMax, 0.0f, -100.0f, "")) { if (ImGui::VSliderFloat("##_8_", ImVec2(20.0, 150.0), &fftMax, 0.0, -100.0, "")) {
fftMax = std::max<float>(fftMax, fftMin + 10); fftMax = std::max<float>(fftMax, fftMin + 10);
core::configManager.aquire(); core::configManager.aquire();
core::configManager.conf["max"] = fftMax; core::configManager.conf["max"] = fftMax;
@ -465,10 +465,10 @@ void drawWindow() {
ImGui::NewLine(); ImGui::NewLine();
ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0f) - (ImGui::CalcTextSize("Min").x / 2.0f)); ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0) - (ImGui::CalcTextSize("Min").x / 2.0));
ImGui::Text("Min"); ImGui::Text("Min");
ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0f) - 10); ImGui::SetCursorPosX((ImGui::GetWindowSize().x / 2.0) - 10);
if (ImGui::VSliderFloat("##_9_", ImVec2(20.0f, 150.0f), &fftMin, 0.0f, -100.0f, "")) { if (ImGui::VSliderFloat("##_9_", ImVec2(20.0, 150.0), &fftMin, 0.0, -100.0, "")) {
fftMin = std::min<float>(fftMax - 10, fftMin); fftMin = std::min<float>(fftMax - 10, fftMin);
core::configManager.aquire(); core::configManager.aquire();
core::configManager.conf["min"] = fftMin; core::configManager.conf["min"] = fftMin;

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@ -36,38 +36,40 @@ void doZoom(int offset, int width, int outWidth, std::vector<float> data, float*
} }
} }
float freq_ranges[] = { // TODO: Fix this hacky BS
1.0f, 2.0f, 2.5f, 5.0f,
10.0f, 20.0f, 25.0f, 50.0f, double freq_ranges[] = {
100.0f, 200.0f, 250.0f, 500.0f, 1.0, 2.0, 2.5, 5.0,
1000.0f, 2000.0f, 2500.0f, 5000.0f, 10.0, 20.0, 25.0, 50.0,
10000.0f, 20000.0f, 25000.0f, 50000.0f, 100.0, 200.0, 250.0, 500.0,
100000.0f, 200000.0f, 250000.0f, 500000.0f, 1000.0, 2000.0, 2500.0, 5000.0,
1000000.0f, 2000000.0f, 2500000.0f, 5000000.0f, 10000.0, 20000.0, 25000.0, 50000.0,
10000000.0f, 20000000.0f, 25000000.0f, 50000000.0f 100000.0, 200000.0, 250000.0, 500000.0,
1000000.0, 2000000.0, 2500000.0, 5000000.0,
10000000.0, 20000000.0, 25000000.0, 50000000.0
}; };
float findBestRange(float bandwidth, int maxSteps) { double findBestRange(double bandwidth, int maxSteps) {
for (int i = 0; i < 32; i++) { for (int i = 0; i < 32; i++) {
if (bandwidth / freq_ranges[i] < (float)maxSteps) { if (bandwidth / freq_ranges[i] < (double)maxSteps) {
return freq_ranges[i]; return freq_ranges[i];
} }
} }
return 50000000.0f; return 50000000.0;
} }
void printAndScale(float freq, char* buf) { void printAndScale(double freq, char* buf) {
if (freq < 1000) { if (freq < 1000) {
sprintf(buf, "%.3f", freq); sprintf(buf, "%.3lf", freq);
} }
else if (freq < 1000000) { else if (freq < 1000000) {
sprintf(buf, "%.3fK", freq / 1000.0f); sprintf(buf, "%.3lfK", freq / 1000.0);
} }
else if (freq < 1000000000) { else if (freq < 1000000000) {
sprintf(buf, "%.3fM", freq / 1000000.0f); sprintf(buf, "%.3lfM", freq / 1000000.0);
} }
else if (freq < 1000000000000) { else if (freq < 1000000000000) {
sprintf(buf, "%.3fG", freq / 1000000000.0f); sprintf(buf, "%.3lfG", freq / 1000000000.0);
} }
for (int i = strlen(buf) - 2; i >= 0; i--) { for (int i = strlen(buf) - 2; i >= 0; i--) {
if (buf[i] != '0') { if (buf[i] != '0') {
@ -84,10 +86,10 @@ void printAndScale(float freq, char* buf) {
namespace ImGui { namespace ImGui {
WaterFall::WaterFall() { WaterFall::WaterFall() {
fftMin = -70.0f; fftMin = -70.0;
fftMax = 0.0f; fftMax = 0.0;
waterfallMin = -70.0f; waterfallMin = -70.0;
waterfallMax = 0.0f; waterfallMax = 0.0;
FFTAreaHeight = 300; FFTAreaHeight = 300;
newFFTAreaHeight = FFTAreaHeight; newFFTAreaHeight = FFTAreaHeight;
fftHeight = FFTAreaHeight - 50; fftHeight = FFTAreaHeight - 50;
@ -99,8 +101,8 @@ namespace ImGui {
latestFFT = new float[1]; latestFFT = new float[1];
waterfallFb = new uint32_t[1]; waterfallFb = new uint32_t[1];
viewBandwidth = 1.0f; viewBandwidth = 1.0;
wholeBandwidth = 1.0f; wholeBandwidth = 1.0;
glGenTextures(1, &textureId); glGenTextures(1, &textureId);
@ -122,51 +124,51 @@ namespace ImGui {
float yPos = widgetPos.y + fftHeight + 10 - ((line - fftMin) * scaleFactor); float yPos = widgetPos.y + fftHeight + 10 - ((line - fftMin) * scaleFactor);
window->DrawList->AddLine(ImVec2(roundf(widgetPos.x + 50), roundf(yPos)), window->DrawList->AddLine(ImVec2(roundf(widgetPos.x + 50), roundf(yPos)),
ImVec2(roundf(widgetPos.x + dataWidth + 50), roundf(yPos)), ImVec2(roundf(widgetPos.x + dataWidth + 50), roundf(yPos)),
IM_COL32(50, 50, 50, 255), 1.0f); IM_COL32(50, 50, 50, 255), 1.0);
sprintf(buf, "%d", (int)line); sprintf(buf, "%d", (int)line);
ImVec2 txtSz = ImGui::CalcTextSize(buf); ImVec2 txtSz = ImGui::CalcTextSize(buf);
window->DrawList->AddText(ImVec2(widgetPos.x + 40 - txtSz.x, roundf(yPos - (txtSz.y / 2))), IM_COL32( 255, 255, 255, 255 ), buf); window->DrawList->AddText(ImVec2(widgetPos.x + 40 - txtSz.x, roundf(yPos - (txtSz.y / 2.0))), IM_COL32( 255, 255, 255, 255 ), buf);
} }
// Horizontal scale // Horizontal scale
float startFreq = ceilf(lowerFreq / range) * range; double startFreq = ceilf(lowerFreq / range) * range;
float horizScale = (float)dataWidth / viewBandwidth; double horizScale = (double)dataWidth / viewBandwidth;
for (float freq = startFreq; freq < upperFreq; freq += range) { for (double freq = startFreq; freq < upperFreq; freq += range) {
float xPos = widgetPos.x + 50 + ((freq - lowerFreq) * horizScale); double xPos = widgetPos.x + 50 + ((freq - lowerFreq) * horizScale);
window->DrawList->AddLine(ImVec2(roundf(xPos), widgetPos.y + 10), window->DrawList->AddLine(ImVec2(roundf(xPos), widgetPos.y + 10),
ImVec2(roundf(xPos), widgetPos.y + fftHeight + 10), ImVec2(roundf(xPos), widgetPos.y + fftHeight + 10),
IM_COL32(50, 50, 50, 255), 1.0f); IM_COL32(50, 50, 50, 255), 1.0);
window->DrawList->AddLine(ImVec2(roundf(xPos), widgetPos.y + fftHeight + 10), window->DrawList->AddLine(ImVec2(roundf(xPos), widgetPos.y + fftHeight + 10),
ImVec2(roundf(xPos), widgetPos.y + fftHeight + 17), ImVec2(roundf(xPos), widgetPos.y + fftHeight + 17),
IM_COL32(255, 255, 255, 255), 1.0f); IM_COL32(255, 255, 255, 255), 1.0);
printAndScale(freq, buf); printAndScale(freq, buf);
ImVec2 txtSz = ImGui::CalcTextSize(buf); ImVec2 txtSz = ImGui::CalcTextSize(buf);
window->DrawList->AddText(ImVec2(roundf(xPos - (txtSz.x / 2.0f)), widgetPos.y + fftHeight + 10 + txtSz.y), IM_COL32( 255, 255, 255, 255 ), buf); window->DrawList->AddText(ImVec2(roundf(xPos - (txtSz.x / 2.0)), widgetPos.y + fftHeight + 10 + txtSz.y), IM_COL32( 255, 255, 255, 255 ), buf);
} }
// Data // Data
for (int i = 1; i < dataWidth; i++) { for (int i = 1; i < dataWidth; i++) {
float aPos = widgetPos.y + fftHeight + 10 - ((latestFFT[i - 1] - fftMin) * scaleFactor); double aPos = widgetPos.y + fftHeight + 10 - ((latestFFT[i - 1] - fftMin) * scaleFactor);
float bPos = widgetPos.y + fftHeight + 10 - ((latestFFT[i] - fftMin) * scaleFactor); double bPos = widgetPos.y + fftHeight + 10 - ((latestFFT[i] - fftMin) * scaleFactor);
if (aPos < fftMin && bPos < fftMin) { if (aPos < fftMin && bPos < fftMin) {
continue; continue;
} }
aPos = std::clamp<float>(aPos, widgetPos.y + 10, widgetPos.y + fftHeight + 10); aPos = std::clamp<double>(aPos, widgetPos.y + 10, widgetPos.y + fftHeight + 10);
bPos = std::clamp<float>(bPos, widgetPos.y + 10, widgetPos.y + fftHeight + 10); bPos = std::clamp<double>(bPos, widgetPos.y + 10, widgetPos.y + fftHeight + 10);
window->DrawList->AddLine(ImVec2(widgetPos.x + 49 + i, roundf(aPos)), window->DrawList->AddLine(ImVec2(widgetPos.x + 49 + i, roundf(aPos)),
ImVec2(widgetPos.x + 50 + i, roundf(bPos)), trace, 1.0f); ImVec2(widgetPos.x + 50 + i, roundf(bPos)), trace, 1.0);
window->DrawList->AddLine(ImVec2(widgetPos.x + 50 + i, roundf(bPos)), window->DrawList->AddLine(ImVec2(widgetPos.x + 50 + i, roundf(bPos)),
ImVec2(widgetPos.x + 50 + i, widgetPos.y + fftHeight + 10), shadow, 1.0f); ImVec2(widgetPos.x + 50 + i, widgetPos.y + fftHeight + 10), shadow, 1.0);
} }
// X Axis // X Axis
window->DrawList->AddLine(ImVec2(widgetPos.x + 50, widgetPos.y + fftHeight + 10), window->DrawList->AddLine(ImVec2(widgetPos.x + 50, widgetPos.y + fftHeight + 10),
ImVec2(widgetPos.x + dataWidth + 50, widgetPos.y + fftHeight + 10), ImVec2(widgetPos.x + dataWidth + 50, widgetPos.y + fftHeight + 10),
IM_COL32(255, 255, 255, 255), 1.0f); IM_COL32(255, 255, 255, 255), 1.0);
// Y Axis // Y Axis
window->DrawList->AddLine(ImVec2(widgetPos.x + 50, widgetPos.y + 9), window->DrawList->AddLine(ImVec2(widgetPos.x + 50, widgetPos.y + 9),
ImVec2(widgetPos.x + 50, widgetPos.y + fftHeight + 9), ImVec2(widgetPos.x + 50, widgetPos.y + fftHeight + 9),
IM_COL32(255, 255, 255, 255), 1.0f); IM_COL32(255, 255, 255, 255), 1.0);
} }
@ -227,7 +229,7 @@ namespace ImGui {
} }
int refCenter = mousePos.x - (widgetPos.x + 50); int refCenter = mousePos.x - (widgetPos.x + 50);
if (refCenter >= 0 && refCenter < dataWidth && mousePos.y > widgetPos.y && mousePos.y < (widgetPos.y + widgetSize.y)) { if (refCenter >= 0 && refCenter < dataWidth && mousePos.y > widgetPos.y && mousePos.y < (widgetPos.y + widgetSize.y)) {
vfo->setOffset(((((float)refCenter / ((float)dataWidth / 2.0f)) - 1.0f) * (viewBandwidth / 2.0f)) + viewOffset); vfo->setOffset(((((double)refCenter / ((double)dataWidth / 2.0)) - 1.0) * (viewBandwidth / 2.0)) + viewOffset);
} }
} }
@ -235,33 +237,34 @@ namespace ImGui {
if (draging && mouseInFFT) { if (draging && mouseInFFT) {
int refCenter = mousePos.x - (widgetPos.x + 50); int refCenter = mousePos.x - (widgetPos.x + 50);
if (refCenter >= 0 && refCenter < dataWidth && mousePos.y > widgetPos.y && mousePos.y < (widgetPos.y + widgetSize.y)) { if (refCenter >= 0 && refCenter < dataWidth && mousePos.y > widgetPos.y && mousePos.y < (widgetPos.y + widgetSize.y)) {
vfo->setOffset(((((float)refCenter / ((float)dataWidth / 2.0f)) - 1.0f) * (viewBandwidth / 2.0f)) + viewOffset); double off = ((((double)refCenter / ((double)dataWidth / 2.0)) - 1.0) * (viewBandwidth / 2.0)) + viewOffset;
vfo->setOffset(round(off / vfo->snapInterval) * vfo->snapInterval);
} }
} }
// Dragon frequency scale // Draging frequency scale
if (draging && mouseInFreq) { if (draging && mouseInFreq) {
float deltax = drag.x - lastDrag; double deltax = drag.x - lastDrag;
lastDrag = drag.x; lastDrag = drag.x;
float viewDelta = deltax * (viewBandwidth / (float)dataWidth); double viewDelta = deltax * (viewBandwidth / (double)dataWidth);
viewOffset -= viewDelta; viewOffset -= viewDelta;
if (viewOffset + (viewBandwidth / 2.0f) > wholeBandwidth / 2.0f) { if (viewOffset + (viewBandwidth / 2.0) > wholeBandwidth / 2.0) {
float freqOffset = (viewOffset + (viewBandwidth / 2.0f)) - (wholeBandwidth / 2.0f); double freqOffset = (viewOffset + (viewBandwidth / 2.0)) - (wholeBandwidth / 2.0);
viewOffset = (wholeBandwidth / 2.0f) - (viewBandwidth / 2.0f); viewOffset = (wholeBandwidth / 2.0) - (viewBandwidth / 2.0);
centerFreq += freqOffset; centerFreq += freqOffset;
centerFreqMoved = true; centerFreqMoved = true;
} }
if (viewOffset - (viewBandwidth / 2.0f) < -(wholeBandwidth / 2.0f)) { if (viewOffset - (viewBandwidth / 2.0) < -(wholeBandwidth / 2.0)) {
float freqOffset = (viewOffset - (viewBandwidth / 2.0f)) + (wholeBandwidth / 2.0f); double freqOffset = (viewOffset - (viewBandwidth / 2.0)) + (wholeBandwidth / 2.0);
viewOffset = (viewBandwidth / 2.0f) - (wholeBandwidth / 2.0f); viewOffset = (viewBandwidth / 2.0) - (wholeBandwidth / 2.0);
centerFreq += freqOffset; centerFreq += freqOffset;
centerFreqMoved = true; centerFreqMoved = true;
} }
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0f); lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0f); upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0);
updateWaterfallFb(); updateWaterfallFb();
} }
else { else {
@ -273,7 +276,7 @@ namespace ImGui {
if (!waterfallVisible) { if (!waterfallVisible) {
return; return;
} }
float offsetRatio = viewOffset / (wholeBandwidth / 2.0f); double offsetRatio = viewOffset / (wholeBandwidth / 2.0);
int drawDataSize; int drawDataSize;
int drawDataStart; int drawDataStart;
int count = std::min<int>(waterfallHeight, rawFFTs.size()); int count = std::min<int>(waterfallHeight, rawFFTs.size());
@ -284,7 +287,7 @@ namespace ImGui {
for (int i = 0; i < count; i++) { for (int i = 0; i < count; i++) {
size = rawFFTs[i].size(); size = rawFFTs[i].size();
drawDataSize = (viewBandwidth / wholeBandwidth) * size; drawDataSize = (viewBandwidth / wholeBandwidth) * size;
drawDataStart = (((float)size / 2.0f) * (offsetRatio + 1)) - (drawDataSize / 2); drawDataStart = (((double)size / 2.0) * (offsetRatio + 1)) - (drawDataSize / 2);
doZoom(drawDataStart, drawDataSize, dataWidth, rawFFTs[i], tempData); doZoom(drawDataStart, drawDataSize, dataWidth, rawFFTs[i], tempData);
for (int j = 0; j < dataWidth; j++) { for (int j = 0; j < dataWidth; j++) {
pixel = (std::clamp<float>(tempData[j], waterfallMin, waterfallMax) - waterfallMin) / dataRange; pixel = (std::clamp<float>(tempData[j], waterfallMin, waterfallMax) - waterfallMin) / dataRange;
@ -297,8 +300,8 @@ namespace ImGui {
void WaterFall::drawBandPlan() { void WaterFall::drawBandPlan() {
int count = bandplan->bands.size(); int count = bandplan->bands.size();
float horizScale = (float)dataWidth / viewBandwidth; double horizScale = (double)dataWidth / viewBandwidth;
float start, end, center, aPos, bPos, cPos, width; double start, end, center, aPos, bPos, cPos, width;
ImVec2 txtSz; ImVec2 txtSz;
bool startVis, endVis; bool startVis, endVis;
uint32_t color, colorTrans; uint32_t color, colorTrans;
@ -313,9 +316,9 @@ namespace ImGui {
} }
startVis = (start > lowerFreq); startVis = (start > lowerFreq);
endVis = (end < upperFreq); endVis = (end < upperFreq);
start = std::clamp<float>(start, lowerFreq, upperFreq); start = std::clamp<double>(start, lowerFreq, upperFreq);
end = std::clamp<float>(end, lowerFreq, upperFreq); end = std::clamp<double>(end, lowerFreq, upperFreq);
center = (start + end) / 2.0f; center = (start + end) / 2.0;
aPos = widgetPos.x + 50 + ((start - lowerFreq) * horizScale); aPos = widgetPos.x + 50 + ((start - lowerFreq) * horizScale);
bPos = widgetPos.x + 50 + ((end - lowerFreq) * horizScale); bPos = widgetPos.x + 50 + ((end - lowerFreq) * horizScale);
cPos = widgetPos.x + 50 + ((center - lowerFreq) * horizScale); cPos = widgetPos.x + 50 + ((center - lowerFreq) * horizScale);
@ -335,7 +338,7 @@ namespace ImGui {
if (bPos <= widgetPos.x + 50) { if (bPos <= widgetPos.x + 50) {
bPos = widgetPos.x + 51; bPos = widgetPos.x + 51;
} }
if (width >= 1.0f) { if (width >= 1.0) {
window->DrawList->AddRectFilled(ImVec2(roundf(aPos), widgetPos.y + fftHeight - 25), window->DrawList->AddRectFilled(ImVec2(roundf(aPos), widgetPos.y + fftHeight - 25),
ImVec2(roundf(bPos), widgetPos.y + fftHeight + 10), colorTrans); ImVec2(roundf(bPos), widgetPos.y + fftHeight + 10), colorTrans);
if (startVis) { if (startVis) {
@ -348,7 +351,7 @@ namespace ImGui {
} }
} }
if (txtSz.x <= width) { if (txtSz.x <= width) {
window->DrawList->AddText(ImVec2(cPos - (txtSz.x / 2.0f), widgetPos.y + fftHeight - 17), window->DrawList->AddText(ImVec2(cPos - (txtSz.x / 2.0), widgetPos.y + fftHeight - 17),
IM_COL32(255, 255, 255, 255), bandplan->bands[i].name.c_str()); IM_COL32(255, 255, 255, 255), bandplan->bands[i].name.c_str());
} }
} }
@ -380,7 +383,7 @@ namespace ImGui {
else { else {
fftHeight = widgetSize.y - 50; fftHeight = widgetSize.y - 50;
} }
dataWidth = widgetSize.x - 60.0f; dataWidth = widgetSize.x - 60.0;
delete[] latestFFT; delete[] latestFFT;
if (waterfallVisible) { if (waterfallVisible) {
@ -393,7 +396,7 @@ namespace ImGui {
memset(waterfallFb, 0, dataWidth * waterfallHeight * sizeof(uint32_t)); memset(waterfallFb, 0, dataWidth * waterfallHeight * sizeof(uint32_t));
} }
for (int i = 0; i < dataWidth; i++) { for (int i = 0; i < dataWidth; i++) {
latestFFT[i] = -1000.0f; // Hide everything latestFFT[i] = -1000.0; // Hide everything
} }
fftAreaMin = ImVec2(widgetPos.x + 50, widgetPos.y + 9); fftAreaMin = ImVec2(widgetPos.x + 50, widgetPos.y + 9);
@ -406,7 +409,7 @@ namespace ImGui {
range = findBestRange(viewBandwidth, maxHSteps); range = findBestRange(viewBandwidth, maxHSteps);
vRange = findBestRange(fftMax - fftMin, maxVSteps); vRange = findBestRange(fftMax - fftMin, maxVSteps);
vRange = 10.0f; vRange = 10.0;
updateWaterfallFb(); updateWaterfallFb();
updateAllVFOs(); updateAllVFOs();
@ -437,7 +440,7 @@ namespace ImGui {
window->DrawList->AddRectFilled(widgetPos, widgetEndPos, IM_COL32( 0, 0, 0, 255 )); window->DrawList->AddRectFilled(widgetPos, widgetEndPos, IM_COL32( 0, 0, 0, 255 ));
window->DrawList->AddRect(widgetPos, widgetEndPos, IM_COL32( 50, 50, 50, 255 )); window->DrawList->AddRect(widgetPos, widgetEndPos, IM_COL32( 50, 50, 50, 255 ));
window->DrawList->AddLine(ImVec2(widgetPos.x, widgetPos.y + fftHeight + 50), ImVec2(widgetPos.x + widgetSize.x, widgetPos.y + fftHeight + 50), IM_COL32(50, 50, 50, 255), 1.0f); window->DrawList->AddLine(ImVec2(widgetPos.x, widgetPos.y + fftHeight + 50), ImVec2(widgetPos.x + widgetSize.x, widgetPos.y + fftHeight + 50), IM_COL32(50, 50, 50, 255), 1.0);
processInputs(); processInputs();
@ -485,9 +488,9 @@ namespace ImGui {
void WaterFall::pushFFT(std::vector<float> data, int n) { void WaterFall::pushFFT(std::vector<float> data, int n) {
buf_mtx.lock(); buf_mtx.lock();
float offsetRatio = viewOffset / (wholeBandwidth / 2.0f); double offsetRatio = viewOffset / (wholeBandwidth / 2.0);
int drawDataSize = (viewBandwidth / wholeBandwidth) * data.size(); int drawDataSize = (viewBandwidth / wholeBandwidth) * data.size();
int drawDataStart = (((float)data.size() / 2.0f) * (offsetRatio + 1)) - (drawDataSize / 2); int drawDataStart = (((double)data.size() / 2.0) * (offsetRatio + 1)) - (drawDataSize / 2);
doZoom(drawDataStart, drawDataSize, dataWidth, data, latestFFT); doZoom(drawDataStart, drawDataSize, dataWidth, data, latestFFT);
rawFFTs.insert(rawFFTs.begin(), data); rawFFTs.insert(rawFFTs.begin(), data);
@ -517,9 +520,9 @@ namespace ImGui {
lowerId = std::clamp<int>(lowerId, 0, colorCount - 1); lowerId = std::clamp<int>(lowerId, 0, colorCount - 1);
upperId = std::clamp<int>(upperId, 0, colorCount - 1); upperId = std::clamp<int>(upperId, 0, colorCount - 1);
float ratio = (((float)i / (float)WATERFALL_RESOLUTION) * colorCount) - lowerId; float ratio = (((float)i / (float)WATERFALL_RESOLUTION) * colorCount) - lowerId;
float r = (colors[lowerId][0] * (1.0f - ratio)) + (colors[upperId][0] * (ratio)); float r = (colors[lowerId][0] * (1.0 - ratio)) + (colors[upperId][0] * (ratio));
float g = (colors[lowerId][1] * (1.0f - ratio)) + (colors[upperId][1] * (ratio)); float g = (colors[lowerId][1] * (1.0 - ratio)) + (colors[upperId][1] * (ratio));
float b = (colors[lowerId][2] * (1.0f - ratio)) + (colors[upperId][2] * (ratio)); float b = (colors[lowerId][2] * (1.0 - ratio)) + (colors[upperId][2] * (ratio));
waterfallPallet[i] = ((uint32_t)255 << 24) | ((uint32_t)b << 16) | ((uint32_t)g << 8) | (uint32_t)r; waterfallPallet[i] = ((uint32_t)255 << 24) | ((uint32_t)b << 16) | ((uint32_t)g << 8) | (uint32_t)r;
} }
} }
@ -539,70 +542,70 @@ namespace ImGui {
fftMax = max + 5; fftMax = max + 5;
} }
void WaterFall::setCenterFrequency(float freq) { void WaterFall::setCenterFrequency(double freq) {
centerFreq = freq; centerFreq = freq;
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0f); lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0f); upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0);
updateAllVFOs(); updateAllVFOs();
} }
float WaterFall::getCenterFrequency() { double WaterFall::getCenterFrequency() {
return centerFreq; return centerFreq;
} }
void WaterFall::setBandwidth(float bandWidth) { void WaterFall::setBandwidth(double bandWidth) {
float currentRatio = viewBandwidth / wholeBandwidth; double currentRatio = viewBandwidth / wholeBandwidth;
wholeBandwidth = bandWidth; wholeBandwidth = bandWidth;
setViewBandwidth(bandWidth * currentRatio); setViewBandwidth(bandWidth * currentRatio);
updateAllVFOs(); updateAllVFOs();
} }
float WaterFall::getBandwidth() { double WaterFall::getBandwidth() {
return wholeBandwidth; return wholeBandwidth;
} }
void WaterFall::setViewBandwidth(float bandWidth) { void WaterFall::setViewBandwidth(double bandWidth) {
if (bandWidth == viewBandwidth) { if (bandWidth == viewBandwidth) {
return; return;
} }
if (abs(viewOffset) + (bandWidth / 2.0f) > wholeBandwidth / 2.0f) { if (abs(viewOffset) + (bandWidth / 2.0) > wholeBandwidth / 2.0) {
if (viewOffset < 0) { if (viewOffset < 0) {
viewOffset = (bandWidth / 2.0f) - (wholeBandwidth / 2.0f); viewOffset = (bandWidth / 2.0) - (wholeBandwidth / 2.0);
} }
else { else {
viewOffset = (wholeBandwidth / 2.0f) - (bandWidth / 2.0f); viewOffset = (wholeBandwidth / 2.0) - (bandWidth / 2.0);
} }
} }
viewBandwidth = bandWidth; viewBandwidth = bandWidth;
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0f); lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0f); upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0);
range = findBestRange(bandWidth, maxHSteps); range = findBestRange(bandWidth, maxHSteps);
updateWaterfallFb(); updateWaterfallFb();
updateAllVFOs(); updateAllVFOs();
} }
float WaterFall::getViewBandwidth() { double WaterFall::getViewBandwidth() {
return viewBandwidth; return viewBandwidth;
} }
void WaterFall::setViewOffset(float offset) { void WaterFall::setViewOffset(double offset) {
if (offset == viewOffset) { if (offset == viewOffset) {
return; return;
} }
if (offset - (viewBandwidth / 2.0f) < -(wholeBandwidth / 2.0f)) { if (offset - (viewBandwidth / 2.0) < -(wholeBandwidth / 2.0)) {
offset = (viewBandwidth / 2.0f) - (wholeBandwidth / 2.0f); offset = (viewBandwidth / 2.0) - (wholeBandwidth / 2.0);
} }
if (offset + (viewBandwidth / 2.0f) > (wholeBandwidth / 2.0f)) { if (offset + (viewBandwidth / 2.0) > (wholeBandwidth / 2.0)) {
offset = (wholeBandwidth / 2.0f) - (viewBandwidth / 2.0f); offset = (wholeBandwidth / 2.0) - (viewBandwidth / 2.0);
} }
viewOffset = offset; viewOffset = offset;
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0f); lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0f); upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0);
updateWaterfallFb(); updateWaterfallFb();
updateAllVFOs(); updateAllVFOs();
} }
float WaterFall::getViewOffset() { double WaterFall::getViewOffset() {
return viewOffset; return viewOffset;
} }
@ -654,21 +657,21 @@ namespace ImGui {
} }
} }
void WaterfallVFO::setOffset(float offset) { void WaterfallVFO::setOffset(double offset) {
generalOffset = offset; generalOffset = offset;
if (reference == REF_CENTER) { if (reference == REF_CENTER) {
centerOffset = offset; centerOffset = offset;
lowerOffset = offset - (bandwidth / 2.0f); lowerOffset = offset - (bandwidth / 2.0);
upperOffset = offset + (bandwidth / 2.0f); upperOffset = offset + (bandwidth / 2.0);
} }
else if (reference == REF_LOWER) { else if (reference == REF_LOWER) {
lowerOffset = offset; lowerOffset = offset;
centerOffset = offset + (bandwidth / 2.0f); centerOffset = offset + (bandwidth / 2.0);
upperOffset = offset + bandwidth; upperOffset = offset + bandwidth;
} }
else if (reference == REF_UPPER) { else if (reference == REF_UPPER) {
upperOffset = offset; upperOffset = offset;
centerOffset = offset - (bandwidth / 2.0f); centerOffset = offset - (bandwidth / 2.0);
lowerOffset = offset - bandwidth; lowerOffset = offset - bandwidth;
} }
centerOffsetChanged = true; centerOffsetChanged = true;
@ -677,41 +680,41 @@ namespace ImGui {
redrawRequired = true; redrawRequired = true;
} }
void WaterfallVFO::setCenterOffset(float offset) { void WaterfallVFO::setCenterOffset(double offset) {
if (reference == REF_CENTER) { if (reference == REF_CENTER) {
generalOffset = offset; generalOffset = offset;
} }
else if (reference == REF_LOWER) { else if (reference == REF_LOWER) {
generalOffset = offset - (bandwidth / 2.0f); generalOffset = offset - (bandwidth / 2.0);
} }
else if (reference == REF_UPPER) { else if (reference == REF_UPPER) {
generalOffset = offset + (bandwidth / 2.0f); generalOffset = offset + (bandwidth / 2.0);
} }
centerOffset = offset; centerOffset = offset;
lowerOffset = offset - (bandwidth / 2.0f); lowerOffset = offset - (bandwidth / 2.0);
upperOffset = offset + (bandwidth / 2.0f); upperOffset = offset + (bandwidth / 2.0);
centerOffsetChanged = true; centerOffsetChanged = true;
upperOffsetChanged = true; upperOffsetChanged = true;
lowerOffsetChanged = true; lowerOffsetChanged = true;
redrawRequired = true; redrawRequired = true;
} }
void WaterfallVFO::setBandwidth(float bw) { void WaterfallVFO::setBandwidth(double bw) {
if (bandwidth == bw || bw < 0) { if (bandwidth == bw || bw < 0) {
return; return;
} }
bandwidth = bw; bandwidth = bw;
if (reference == REF_CENTER) { if (reference == REF_CENTER) {
lowerOffset = centerOffset - (bandwidth / 2.0f); lowerOffset = centerOffset - (bandwidth / 2.0);
upperOffset = centerOffset + (bandwidth / 2.0f); upperOffset = centerOffset + (bandwidth / 2.0);
} }
else if (reference == REF_LOWER) { else if (reference == REF_LOWER) {
centerOffset = lowerOffset + (bandwidth / 2.0f); centerOffset = lowerOffset + (bandwidth / 2.0);
upperOffset = lowerOffset + bandwidth; upperOffset = lowerOffset + bandwidth;
centerOffsetChanged = true; centerOffsetChanged = true;
} }
else if (reference == REF_UPPER) { else if (reference == REF_UPPER) {
centerOffset = upperOffset - (bandwidth / 2.0f); centerOffset = upperOffset - (bandwidth / 2.0);
lowerOffset = upperOffset - bandwidth; lowerOffset = upperOffset - bandwidth;
centerOffsetChanged = true; centerOffsetChanged = true;
} }
@ -727,11 +730,11 @@ namespace ImGui {
} }
void WaterfallVFO::updateDrawingVars(float viewBandwidth, float dataWidth, float viewOffset, ImVec2 widgetPos, int fftHeight) { void WaterfallVFO::updateDrawingVars(double viewBandwidth, float dataWidth, double viewOffset, ImVec2 widgetPos, int fftHeight) {
float width = (bandwidth / viewBandwidth) * (float)dataWidth; double width = (bandwidth / viewBandwidth) * (double)dataWidth;
int center = roundf((((centerOffset - viewOffset) / (viewBandwidth / 2.0f)) + 1.0f) * ((float)dataWidth / 2.0f)); int center = roundf((((centerOffset - viewOffset) / (viewBandwidth / 2.0)) + 1.0) * ((double)dataWidth / 2.0));
int left = roundf((((lowerOffset - viewOffset) / (viewBandwidth / 2.0f)) + 1.0f) * ((float)dataWidth / 2.0f)); int left = roundf((((lowerOffset - viewOffset) / (viewBandwidth / 2.0)) + 1.0) * ((double)dataWidth / 2.0));
int right = roundf((((upperOffset - viewOffset) / (viewBandwidth / 2.0f)) + 1.0f) * ((float)dataWidth / 2.0f)); int right = roundf((((upperOffset - viewOffset) / (viewBandwidth / 2.0)) + 1.0) * ((double)dataWidth / 2.0));
if (left >= 0 && left < dataWidth && reference == REF_LOWER) { if (left >= 0 && left < dataWidth && reference == REF_LOWER) {
lineMin = ImVec2(widgetPos.x + 50 + left, widgetPos.y + 9); lineMin = ImVec2(widgetPos.x + 50 + left, widgetPos.y + 9);

View File

@ -12,11 +12,11 @@ namespace ImGui {
class WaterfallVFO { class WaterfallVFO {
public: public:
void setOffset(float offset); void setOffset(double offset);
void setCenterOffset(float offset); void setCenterOffset(double offset);
void setBandwidth(float bw); void setBandwidth(double bw);
void setReference(int ref); void setReference(int ref);
void updateDrawingVars(float viewBandwidth, float dataWidth, float viewOffset, ImVec2 widgetPos, int fftHeight); void updateDrawingVars(double viewBandwidth, float dataWidth, double viewOffset, ImVec2 widgetPos, int fftHeight); // NOTE: Datawidth double???
void draw(ImGuiWindow* window, bool selected); void draw(ImGuiWindow* window, bool selected);
enum { enum {
@ -26,12 +26,12 @@ namespace ImGui {
_REF_COUNT _REF_COUNT
}; };
float generalOffset; double generalOffset;
float centerOffset; double centerOffset;
float lowerOffset; double lowerOffset;
float upperOffset; double upperOffset;
float bandwidth; double bandwidth;
float snapInterval; double snapInterval = 5000;
int reference = REF_CENTER; int reference = REF_CENTER;
ImVec2 rectMin; ImVec2 rectMin;
@ -55,17 +55,17 @@ namespace ImGui {
void updatePallette(float colors[][3], int colorCount); void updatePallette(float colors[][3], int colorCount);
void setCenterFrequency(float freq); void setCenterFrequency(double freq);
float getCenterFrequency(); double getCenterFrequency();
void setBandwidth(float bandWidth); void setBandwidth(double bandWidth);
float getBandwidth(); double getBandwidth();
void setViewBandwidth(float bandWidth); void setViewBandwidth(double bandWidth);
float getViewBandwidth(); double getViewBandwidth();
void setViewOffset(float offset); void setViewOffset(double offset);
float getViewOffset(); double getViewOffset();
void setFFTMin(float min); void setFFTMin(float min);
float getFFTMin(); float getFFTMin();
@ -79,8 +79,8 @@ namespace ImGui {
void setWaterfallMax(float max); void setWaterfallMax(float max);
float getWaterfallMax(); float getWaterfallMax();
void setZoom(float zoomLevel); void setZoom(double zoomLevel);
void setOffset(float zoomOffset); void setOffset(double zoomOffset);
void autoRange(); void autoRange();
@ -157,20 +157,20 @@ namespace ImGui {
int fftHeight; // Height of the fft graph int fftHeight; // Height of the fft graph
int waterfallHeight; // Height of the waterfall int waterfallHeight; // Height of the waterfall
float viewBandwidth; double viewBandwidth;
float viewOffset; double viewOffset;
float lowerFreq; double lowerFreq;
float upperFreq; double upperFreq;
float range; double range;
float lastDrag; float lastDrag;
int vfoRef = REF_CENTER; int vfoRef = REF_CENTER;
// Absolute values // Absolute values
float centerFreq; double centerFreq;
float wholeBandwidth; double wholeBandwidth;
// Ranges // Ranges
float fftMin; float fftMin;

View File

@ -19,7 +19,7 @@ namespace io {
std::string name; std::string name;
int index; int index;
int channels; int channels;
std::vector<float> sampleRates; std::vector<double> sampleRates;
std::string txtSampleRates; std::string txtSampleRates;
}; };
@ -323,7 +323,7 @@ namespace io {
return 0; return 0;
} }
float POSSIBLE_SAMP_RATE[6] = { double POSSIBLE_SAMP_RATE[6] = {
48000.0f, 48000.0f,
44100.0f, 44100.0f,
24000.0f, 24000.0f,
@ -336,7 +336,7 @@ namespace io {
int devIndex; int devIndex;
int devListIndex; int devListIndex;
int defaultDev; int defaultDev;
float _sampleRate; double _sampleRate;
int _bufferSize; int _bufferSize;
dsp::stream<float>* _monoInput; dsp::stream<float>* _monoInput;
dsp::stream<dsp::StereoFloat_t>* _stereoInput; dsp::stream<dsp::StereoFloat_t>* _stereoInput;

View File

@ -3,14 +3,14 @@
namespace audio { namespace audio {
std::map<std::string, AudioStream_t*> streams; std::map<std::string, AudioStream_t*> streams;
float registerMonoStream(dsp::stream<float>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, float sampleRate), void* ctx) { double registerMonoStream(dsp::stream<float>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, double sampleRate), void* ctx) {
AudioStream_t* astr = new AudioStream_t; AudioStream_t* astr = new AudioStream_t;
astr->type = STREAM_TYPE_MONO; astr->type = STREAM_TYPE_MONO;
astr->ctx = ctx; astr->ctx = ctx;
astr->audio = new io::AudioSink; astr->audio = new io::AudioSink;
astr->audio->init(1); astr->audio->init(1);
astr->deviceId = astr->audio->getDeviceId(); astr->deviceId = astr->audio->getDeviceId();
float sampleRate = astr->audio->devices[astr->deviceId].sampleRates[0]; double sampleRate = astr->audio->devices[astr->deviceId].sampleRates[0];
int blockSize = sampleRate / 200; // default block size int blockSize = sampleRate / 200; // default block size
astr->monoAudioStream = new dsp::stream<float>(blockSize * 2); astr->monoAudioStream = new dsp::stream<float>(blockSize * 2);
astr->audio->setBlockSize(blockSize); astr->audio->setBlockSize(blockSize);
@ -31,13 +31,13 @@ namespace audio {
return sampleRate; return sampleRate;
} }
float registerStereoStream(dsp::stream<dsp::StereoFloat_t>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, float sampleRate), void* ctx) { double registerStereoStream(dsp::stream<dsp::StereoFloat_t>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, double sampleRate), void* ctx) {
AudioStream_t* astr = new AudioStream_t; AudioStream_t* astr = new AudioStream_t;
astr->type = STREAM_TYPE_STEREO; astr->type = STREAM_TYPE_STEREO;
astr->ctx = ctx; astr->ctx = ctx;
astr->audio = new io::AudioSink; astr->audio = new io::AudioSink;
astr->audio->init(1); astr->audio->init(1);
float sampleRate = astr->audio->devices[astr->audio->getDeviceId()].sampleRates[0]; double sampleRate = astr->audio->devices[astr->audio->getDeviceId()].sampleRates[0];
int blockSize = sampleRate / 200; // default block size int blockSize = sampleRate / 200; // default block size
astr->stereoAudioStream = new dsp::stream<dsp::StereoFloat_t>(blockSize * 2); astr->stereoAudioStream = new dsp::stream<dsp::StereoFloat_t>(blockSize * 2);
astr->audio->setBlockSize(blockSize); astr->audio->setBlockSize(blockSize);
@ -95,7 +95,7 @@ namespace audio {
delete astr->monoDynSplit; delete astr->monoDynSplit;
} }
dsp::stream<float>* bindToStreamMono(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize), void* ctx) { dsp::stream<float>* bindToStreamMono(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, double sampleRate, int blockSize), void* ctx) {
AudioStream_t* astr = streams[name]; AudioStream_t* astr = streams[name];
BoundStream_t bstr; BoundStream_t bstr;
bstr.type = STREAM_TYPE_MONO; bstr.type = STREAM_TYPE_MONO;
@ -125,7 +125,7 @@ namespace audio {
return bstr.monoStream; return bstr.monoStream;
} }
dsp::stream<dsp::StereoFloat_t>* bindToStreamStereo(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize), void* ctx) { dsp::stream<dsp::StereoFloat_t>* bindToStreamStereo(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, double sampleRate, int blockSize), void* ctx) {
AudioStream_t* astr = streams[name]; AudioStream_t* astr = streams[name];
BoundStream_t bstr; BoundStream_t bstr;
bstr.type = STREAM_TYPE_STEREO; bstr.type = STREAM_TYPE_STEREO;
@ -250,7 +250,7 @@ namespace audio {
return ""; return "";
} }
void setSampleRate(std::string name, float sampleRate) { void setSampleRate(std::string name, double sampleRate) {
AudioStream_t* astr = streams[name]; AudioStream_t* astr = streams[name];
if (astr->running) { if (astr->running) {
return; return;
@ -288,7 +288,7 @@ namespace audio {
} }
} }
void setAudioDevice(std::string name, int deviceId, float sampleRate) { void setAudioDevice(std::string name, int deviceId, double sampleRate) {
AudioStream_t* astr = streams[name]; AudioStream_t* astr = streams[name];
if (astr->running) { if (astr->running) {
return; return;

View File

@ -11,13 +11,15 @@ namespace audio {
_STREAM_TYPE_COUNT _STREAM_TYPE_COUNT
}; };
// TODO: Create a manager class and an instance class
struct BoundStream_t { struct BoundStream_t {
dsp::stream<float>* monoStream; dsp::stream<float>* monoStream;
dsp::stream<dsp::StereoFloat_t>* stereoStream; dsp::stream<dsp::StereoFloat_t>* stereoStream;
dsp::StereoToMono* s2m; dsp::StereoToMono* s2m;
dsp::MonoToStereo* m2s; dsp::MonoToStereo* m2s;
void (*streamRemovedHandler)(void* ctx); void (*streamRemovedHandler)(void* ctx);
void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize); void (*sampleRateChangeHandler)(void* ctx, double sampleRate, int blockSize);
void* ctx; void* ctx;
int type; int type;
}; };
@ -31,8 +33,8 @@ namespace audio {
dsp::DynamicSplitter<float>* monoDynSplit; dsp::DynamicSplitter<float>* monoDynSplit;
dsp::stream<dsp::StereoFloat_t>* stereoStream; dsp::stream<dsp::StereoFloat_t>* stereoStream;
dsp::DynamicSplitter<dsp::StereoFloat_t>* stereoDynSplit; dsp::DynamicSplitter<dsp::StereoFloat_t>* stereoDynSplit;
int (*sampleRateChangeHandler)(void* ctx, float sampleRate); int (*sampleRateChangeHandler)(void* ctx, double sampleRate);
float sampleRate; double sampleRate;
int blockSize; int blockSize;
int type; int type;
bool running = false; bool running = false;
@ -45,19 +47,19 @@ namespace audio {
extern std::map<std::string, AudioStream_t*> streams; extern std::map<std::string, AudioStream_t*> streams;
float registerMonoStream(dsp::stream<float>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, float sampleRate), void* ctx); double registerMonoStream(dsp::stream<float>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, double sampleRate), void* ctx);
float registerStereoStream(dsp::stream<dsp::StereoFloat_t>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, float sampleRate), void* ctx); double registerStereoStream(dsp::stream<dsp::StereoFloat_t>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, double sampleRate), void* ctx);
void startStream(std::string name); void startStream(std::string name);
void stopStream(std::string name); void stopStream(std::string name);
void removeStream(std::string name); void removeStream(std::string name);
dsp::stream<float>* bindToStreamMono(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize), void* ctx); dsp::stream<float>* bindToStreamMono(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, double sampleRate, int blockSize), void* ctx);
dsp::stream<dsp::StereoFloat_t>* bindToStreamStereo(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize), void* ctx); dsp::stream<dsp::StereoFloat_t>* bindToStreamStereo(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, double sampleRate, int blockSize), void* ctx);
void setBlockSize(std::string name, int blockSize); void setBlockSize(std::string name, int blockSize);
void unbindFromStreamMono(std::string name, dsp::stream<float>* stream); void unbindFromStreamMono(std::string name, dsp::stream<float>* stream);
void unbindFromStreamStereo(std::string name, dsp::stream<dsp::StereoFloat_t>* stream); void unbindFromStreamStereo(std::string name, dsp::stream<dsp::StereoFloat_t>* stream);
std::string getNameFromVFO(std::string vfoName); std::string getNameFromVFO(std::string vfoName);
void setSampleRate(std::string name, float sampleRate); void setSampleRate(std::string name, double sampleRate);
void setAudioDevice(std::string name, int deviceId, float sampleRate); void setAudioDevice(std::string name, int deviceId, double sampleRate);
std::vector<std::string> getStreamNameList(); std::vector<std::string> getStreamNameList();
}; };

View File

@ -20,7 +20,7 @@ void SignalPath::init(uint64_t sampleRate, int fftRate, int fftSize, dsp::stream
dynSplit.init(&split.output_b, 32000); dynSplit.init(&split.output_b, 32000);
} }
void SignalPath::setSampleRate(float sampleRate) { void SignalPath::setSampleRate(double sampleRate) {
this->sampleRate = sampleRate; this->sampleRate = sampleRate;
inputBlockSize = sampleRate / 200.0f; inputBlockSize = sampleRate / 200.0f;
@ -68,7 +68,7 @@ void SignalPath::setDCBiasCorrection(bool enabled) {
dcBiasRemover.bypass = !enabled; dcBiasRemover.bypass = !enabled;
} }
dsp::VFO* SignalPath::addVFO(std::string name, float outSampleRate, float bandwidth, float offset) { dsp::VFO* SignalPath::addVFO(std::string name, double outSampleRate, double bandwidth, double offset) {
if (vfos.find(name) != vfos.end()) { if (vfos.find(name) != vfos.end()) {
return NULL; return NULL;
} }

View File

@ -16,10 +16,10 @@ public:
SignalPath(); SignalPath();
void init(uint64_t sampleRate, int fftRate, int fftSize, dsp::stream<dsp::complex_t>* input, dsp::complex_t* fftBuffer, void fftHandler(dsp::complex_t*)); void init(uint64_t sampleRate, int fftRate, int fftSize, dsp::stream<dsp::complex_t>* input, dsp::complex_t* fftBuffer, void fftHandler(dsp::complex_t*));
void start(); void start();
void setSampleRate(float sampleRate); void setSampleRate(double sampleRate);
void setDCBiasCorrection(bool enabled); void setDCBiasCorrection(bool enabled);
void setFFTRate(float rate); void setFFTRate(double rate);
dsp::VFO* addVFO(std::string name, float outSampleRate, float bandwidth, float offset); dsp::VFO* addVFO(std::string name, double outSampleRate, double bandwidth, double offset);
void removeVFO(std::string name); void removeVFO(std::string name);
void setInput(dsp::stream<dsp::complex_t>* input); void setInput(dsp::stream<dsp::complex_t>* input);
@ -40,8 +40,8 @@ private:
dsp::DynamicSplitter<dsp::complex_t> dynSplit; dsp::DynamicSplitter<dsp::complex_t> dynSplit;
std::map<std::string, VFO_t> vfos; std::map<std::string, VFO_t> vfos;
float sampleRate; double sampleRate;
float fftRate; double fftRate;
int fftSize; int fftSize;
int inputBlockSize; int inputBlockSize;
}; };

View File

@ -1,7 +1,7 @@
#include <signal_path/vfo_manager.h> #include <signal_path/vfo_manager.h>
#include <signal_path/signal_path.h> #include <signal_path/signal_path.h>
VFOManager::VFO::VFO(std::string name, int reference, float offset, float bandwidth, float sampleRate, int blockSize) { VFOManager::VFO::VFO(std::string name, int reference, double offset, double bandwidth, double sampleRate, int blockSize) {
this->name = name; this->name = name;
dspVFO = sigpath::signalPath.addVFO(name, sampleRate, bandwidth, offset); dspVFO = sigpath::signalPath.addVFO(name, sampleRate, bandwidth, offset);
wtfVFO = new ImGui::WaterfallVFO; wtfVFO = new ImGui::WaterfallVFO;
@ -18,22 +18,22 @@ VFOManager::VFO::~VFO() {
delete wtfVFO; delete wtfVFO;
} }
void VFOManager::VFO::setOffset(float offset) { void VFOManager::VFO::setOffset(double offset) {
wtfVFO->setOffset(offset); wtfVFO->setOffset(offset);
dspVFO->setOffset(wtfVFO->centerOffset); dspVFO->setOffset(wtfVFO->centerOffset);
} }
void VFOManager::VFO::setCenterOffset(float offset) { void VFOManager::VFO::setCenterOffset(double offset) {
wtfVFO->setCenterOffset(offset); wtfVFO->setCenterOffset(offset);
dspVFO->setOffset(offset); dspVFO->setOffset(offset);
} }
void VFOManager::VFO::setBandwidth(float bandwidth) { void VFOManager::VFO::setBandwidth(double bandwidth) {
wtfVFO->setBandwidth(bandwidth); wtfVFO->setBandwidth(bandwidth);
dspVFO->setBandwidth(bandwidth); dspVFO->setBandwidth(bandwidth);
} }
void VFOManager::VFO::setSampleRate(float sampleRate, float bandwidth) { void VFOManager::VFO::setSampleRate(double sampleRate, double bandwidth) {
dspVFO->setOutputSampleRate(sampleRate, bandwidth); dspVFO->setOutputSampleRate(sampleRate, bandwidth);
wtfVFO->setBandwidth(bandwidth); wtfVFO->setBandwidth(bandwidth);
} }
@ -51,7 +51,7 @@ VFOManager::VFOManager() {
} }
VFOManager::VFO* VFOManager::createVFO(std::string name, int reference, float offset, float bandwidth, float sampleRate, int blockSize) { VFOManager::VFO* VFOManager::createVFO(std::string name, int reference, double offset, double bandwidth, double sampleRate, int blockSize) {
if (vfos.find(name) != vfos.end() || name == "") { if (vfos.find(name) != vfos.end() || name == "") {
return NULL; return NULL;
} }
@ -74,28 +74,28 @@ void VFOManager::deleteVFO(VFOManager::VFO* vfo) {
vfos.erase(name); vfos.erase(name);
} }
void VFOManager::setOffset(std::string name, float offset) { void VFOManager::setOffset(std::string name, double offset) {
if (vfos.find(name) == vfos.end()) { if (vfos.find(name) == vfos.end()) {
return; return;
} }
vfos[name]->setOffset(offset); vfos[name]->setOffset(offset);
} }
void VFOManager::setCenterOffset(std::string name, float offset) { void VFOManager::setCenterOffset(std::string name, double offset) {
if (vfos.find(name) == vfos.end()) { if (vfos.find(name) == vfos.end()) {
return; return;
} }
vfos[name]->setCenterOffset(offset); vfos[name]->setCenterOffset(offset);
} }
void VFOManager::setBandwidth(std::string name, float bandwidth) { void VFOManager::setBandwidth(std::string name, double bandwidth) {
if (vfos.find(name) == vfos.end()) { if (vfos.find(name) == vfos.end()) {
return; return;
} }
vfos[name]->setBandwidth(bandwidth); vfos[name]->setBandwidth(bandwidth);
} }
void VFOManager::setSampleRate(std::string name, float sampleRate, float bandwidth) { void VFOManager::setSampleRate(std::string name, double sampleRate, double bandwidth) {
if (vfos.find(name) == vfos.end()) { if (vfos.find(name) == vfos.end()) {
return; return;
} }

View File

@ -9,13 +9,13 @@ public:
class VFO { class VFO {
public: public:
VFO(std::string name, int reference, float offset, float bandwidth, float sampleRate, int blockSize); VFO(std::string name, int reference, double offset, double bandwidth, double sampleRate, int blockSize);
~VFO(); ~VFO();
void setOffset(float offset); void setOffset(double offset);
void setCenterOffset(float offset); void setCenterOffset(double offset);
void setBandwidth(float bandwidth); void setBandwidth(double bandwidth);
void setSampleRate(float sampleRate, float bandwidth); void setSampleRate(double sampleRate, double bandwidth);
void setReference(int ref); void setReference(int ref);
int getOutputBlockSize(); int getOutputBlockSize();
@ -30,13 +30,13 @@ public:
}; };
VFOManager::VFO* createVFO(std::string name, int reference, float offset, float bandwidth, float sampleRate, int blockSize); VFOManager::VFO* createVFO(std::string name, int reference, double offset, double bandwidth, double sampleRate, int blockSize);
void deleteVFO(VFOManager::VFO* vfo); void deleteVFO(VFOManager::VFO* vfo);
void setOffset(std::string name, float offset); void setOffset(std::string name, double offset);
void setCenterOffset(std::string name, float offset); void setCenterOffset(std::string name, double offset);
void setBandwidth(std::string name, float bandwidth); void setBandwidth(std::string name, double bandwidth);
void setSampleRate(std::string name, float sampleRate, float bandwidth); void setSampleRate(std::string name, double sampleRate, double bandwidth);
void setReference(std::string name, int ref); void setReference(std::string name, int ref);
int getOutputBlockSize(std::string name); int getOutputBlockSize(std::string name);

View File

@ -3,7 +3,7 @@
"bandPlan": "General", "bandPlan": "General",
"bandPlanEnabled": true, "bandPlanEnabled": true,
"fftHeight": 300, "fftHeight": 300,
"frequency": 96035792, "frequency": 94930000,
"max": 0.0, "max": 0.0,
"maximized": false, "maximized": false,
"menuOrder": [ "menuOrder": [