SDRPlusPlus/sink_modules/new_portaudio_sink/src/main.cpp

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#include <imgui.h>
#include <module.h>
#include <gui/gui.h>
#include <signal_path/signal_path.h>
#include <signal_path/sink.h>
#include <portaudio.h>
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#include <dsp/buffer/packer.h>
#include <dsp/convert/stereo_to_mono.h>
#include <utils/flog.h>
#include <config.h>
#include <algorithm>
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#include <core.h>
#define CONCAT(a, b) ((std::string(a) + b).c_str())
#define BLOCK_SIZE_DIVIDER 60
#define AUDIO_LATENCY 1.0 / 60.0
SDRPP_MOD_INFO{
/* Name: */ "new_portaudio_sink",
/* Description: */ "Audio sink module for SDR++",
/* Author: */ "Ryzerth;Maxime Biette",
/* Version: */ 0, 1, 0,
/* Max instances */ 1
};
ConfigManager config;
class AudioSink : SinkManager::Sink {
public:
struct AudioDevice_t {
const PaDeviceInfo* deviceInfo;
const PaHostApiInfo* hostApiInfo;
PaDeviceIndex id;
int defaultSrId;
PaStreamParameters outputParams;
std::vector<double> sampleRates;
std::string sampleRatesTxt;
};
AudioSink(SinkManager::Stream* stream, std::string streamName) {
_stream = stream;
_streamName = streamName;
// Create config if it doesn't exist
config.acquire();
if (!config.conf.contains(_streamName)) {
config.conf[_streamName]["device"] = "";
config.conf[_streamName]["devices"] = json::object();
}
std::string selected = config.conf[_streamName]["device"];
config.release(true);
// Register the play state handler
playStateHandler.handler = playStateChangeHandler;
playStateHandler.ctx = this;
gui::mainWindow.onPlayStateChange.bindHandler(&playStateHandler);
// Initialize DSP blocks
packer.init(_stream->sinkOut, 1024);
s2m.init(&packer.out);
// Refresh devices and select the one from the config
refreshDevices();
selectDevByName(selected);
}
~AudioSink() {
stop();
gui::mainWindow.onPlayStateChange.unbindHandler(&playStateHandler);
}
void start() {
if (running || selectedDevName.empty()) { return; }
// Get device and samplerate
AudioDevice_t& dev = devices[deviceNames[devId]];
double sampleRate = dev.sampleRates[srId];
int blockSize = sampleRate / BLOCK_SIZE_DIVIDER;
// Set the SDR++ stream sample rate
_stream->setSampleRate(sampleRate);
// Update the block size on the packer
packer.setSampleCount(blockSize);
// Clear read stop signals
packer.out.clearReadStop();
s2m.out.clearReadStop();
// Open the stream
PaError err;
if (dev.deviceInfo->maxOutputChannels == 1) {
packer.start();
s2m.start();
stereo = false;
err = Pa_OpenStream(&devStream, NULL, &dev.outputParams, sampleRate, blockSize, paNoFlag, _mono_cb, this);
}
else {
packer.start();
stereo = true;
err = Pa_OpenStream(&devStream, NULL, &dev.outputParams, sampleRate, blockSize, paNoFlag, _stereo_cb, this);
}
// In case of error, abort
if (err) {
flog::error("PortAudio error {0}: {1}", err, Pa_GetErrorText(err));
return;
}
flog::info("Starting PortAudio stream at {0} S/s", sampleRate);
// Start stream
Pa_StartStream(devStream);
running = true;
}
void stop() {
if (!running || selectedDevName.empty()) { return; }
// Send stop signal to the streams
packer.out.stopReader();
s2m.out.stopReader();
// Stop DSP
packer.stop();
s2m.stop();
// Stop stream
Pa_AbortStream(devStream);
// Close the stream
Pa_CloseStream(devStream);
running = false;
}
void menuHandler() {
float menuWidth = ImGui::GetContentRegionAvail().x;
// Select device
ImGui::SetNextItemWidth(menuWidth);
if (ImGui::Combo("##audio_sink_dev_sel", &devId, deviceNamesTxt.c_str())) {
selectDevByName(deviceNames[devId]);
stop();
start();
if (selectedDevName != "") {
config.acquire();
config.conf[_streamName]["device"] = selectedDevName;
config.release(true);
}
}
// Select sample rate
ImGui::SetNextItemWidth(menuWidth);
if (ImGui::Combo("##audio_sink_sr_sel", &srId, selectedDev.sampleRatesTxt.c_str())) {
stop();
start();
if (selectedDevName != "") {
config.acquire();
config.conf[_streamName]["devices"][selectedDevName] = selectedDev.sampleRates[srId];
config.release(true);
}
}
}
int devId = 0;
int srId = 0;
bool stereo = false;
private:
static void playStateChangeHandler(bool newState, void* ctx) {
AudioSink* _this = (AudioSink*)ctx;
// Wake up reader to send nulls instead of data in preparation for shutoff
if (newState) {
if (_this->stereo) {
_this->packer.out.stopReader();
}
else {
_this->s2m.out.stopReader();
}
}
else {
if (_this->stereo) {
_this->packer.out.clearReadStop();
}
else {
_this->s2m.out.clearReadStop();
}
}
}
void refreshDevices() {
// Clear current list
devices.clear();
deviceNames.clear();
deviceNamesTxt.clear();
// Get number of devices
int devCount = Pa_GetDeviceCount();
PaStreamParameters outputParams;
char buffer[128];
for (int i = 0; i < devCount; i++) {
AudioDevice_t dev;
// Get device info
dev.deviceInfo = Pa_GetDeviceInfo(i);
dev.hostApiInfo = Pa_GetHostApiInfo(dev.deviceInfo->hostApi);
dev.id = i;
// Check if device is usable
if (dev.deviceInfo->maxOutputChannels == 0) { continue; }
#ifdef _WIN32
// On Windows, use only WASAPI
if (dev.hostApiInfo->type == paMME || dev.hostApiInfo->type == paWDMKS) { continue; }
#endif
// Zero out output params
dev.outputParams.device = i;
dev.outputParams.sampleFormat = paFloat32;
dev.outputParams.suggestedLatency = std::min<PaTime>(AUDIO_LATENCY, dev.deviceInfo->defaultLowOutputLatency);
dev.outputParams.channelCount = std::min<int>(dev.deviceInfo->maxOutputChannels, 2);
dev.outputParams.hostApiSpecificStreamInfo = NULL;
// List available sample rates
for (int sr = 12000; sr < 200000; sr += 12000) {
if (Pa_IsFormatSupported(NULL, &dev.outputParams, sr) != paFormatIsSupported) { continue; }
dev.sampleRates.push_back(sr);
}
for (int sr = 11025; sr < 192000; sr += 11025) {
if (Pa_IsFormatSupported(NULL, &dev.outputParams, sr) != paFormatIsSupported) { continue; }
dev.sampleRates.push_back(sr);
}
// If no sample rates are supported, cancel adding device
if (dev.sampleRates.empty()) {
continue;
}
// Sort sample rate list
std::sort(dev.sampleRates.begin(), dev.sampleRates.end(), [](double a, double b) { return (a < b); });
// Generate text list for UI
int srId = 0;
int _48kId = -1;
for (auto sr : dev.sampleRates) {
sprintf(buffer, "%d", (int)sr);
dev.sampleRatesTxt += buffer;
dev.sampleRatesTxt += '\0';
// Save ID of the default sample rate and 48KHz
if (sr == dev.deviceInfo->defaultSampleRate) { dev.defaultSrId = srId; }
if (sr == 48000.0) { _48kId = srId; }
srId++;
}
// If a 48KHz option was found, use it instead of the default
if (_48kId >= 0) { dev.defaultSrId = _48kId; }
std::string apiName = dev.hostApiInfo->name;
#ifdef _WIN32
// Shorten the names on windows
if (apiName.rfind("Windows ", 0) == 0) {
apiName = apiName.substr(8);
}
#endif
// Create device name and save to list
sprintf(buffer, "[%s] %s", apiName.c_str(), dev.deviceInfo->name);
devices[buffer] = dev;
deviceNames.push_back(buffer);
deviceNamesTxt += buffer;
deviceNamesTxt += '\0';
}
}
void selectDefault() {
if (devices.empty()) {
selectedDevName = "";
return;
}
// Search for the default device
PaDeviceIndex defId = Pa_GetDefaultOutputDevice();
for (auto const& [name, dev] : devices) {
if (dev.id != defId) { continue; }
selectDevByName(name);
return;
}
// If default not found, select first
selectDevByName(deviceNames[0]);
}
void selectDevByName(std::string name) {
auto devIt = std::find(deviceNames.begin(), deviceNames.end(), name);
if (devIt == deviceNames.end()) {
selectDefault();
return;
}
// Load the device name, device descriptor and device ID
selectedDevName = name;
selectedDev = devices[name];
devId = std::distance(deviceNames.begin(), devIt);
// Load config
config.acquire();
if (!config.conf[_streamName]["devices"].contains(name)) {
config.conf[_streamName]["devices"][name] = selectedDev.sampleRates[selectedDev.defaultSrId];
}
config.release(true);
// Find the sample rate ID, if not use default
bool found = false;
double selectedSr = config.conf[_streamName]["devices"][name];
for (int i = 0; i < selectedDev.sampleRates.size(); i++) {
if (selectedDev.sampleRates[i] != selectedSr) { continue; }
srId = i;
found = true;
break;
}
if (!found) {
srId = selectedDev.defaultSrId;
}
}
static int _mono_cb(const void* input, void* output, unsigned long frameCount,
const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void* userData) {
AudioSink* _this = (AudioSink*)userData;
// For OSX, mute audio when not playing
if (!gui::mainWindow.isPlaying()) {
memset(output, 0, frameCount * sizeof(float));
_this->s2m.out.flush();
return 0;
}
// Write to buffer
_this->s2m.out.read();
memcpy(output, _this->s2m.out.readBuf, frameCount * sizeof(float));
_this->s2m.out.flush();
return 0;
}
static int _stereo_cb(const void* input, void* output, unsigned long frameCount,
const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void* userData) {
AudioSink* _this = (AudioSink*)userData;
// For OSX, mute audio when not playing
if (!gui::mainWindow.isPlaying()) {
memset(output, 0, frameCount * sizeof(dsp::stereo_t));
_this->packer.out.flush();
return 0;
}
// Write to buffer
_this->packer.out.read();
memcpy(output, _this->packer.out.readBuf, frameCount * sizeof(dsp::stereo_t));
_this->packer.out.flush();
return 0;
}
std::string _streamName;
bool running = false;
std::map<std::string, AudioDevice_t> devices;
std::vector<std::string> deviceNames;
std::string deviceNamesTxt;
AudioDevice_t selectedDev;
std::string selectedDevName;
SinkManager::Stream* _stream;
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dsp::buffer::Packer<dsp::stereo_t> packer;
dsp::convert::StereoToMono s2m;
PaStream* devStream;
EventHandler<bool> playStateHandler;
};
class AudioSinkModule : public ModuleManager::Instance {
public:
AudioSinkModule(std::string name) {
this->name = name;
provider.create = create_sink;
provider.ctx = this;
Pa_Initialize();
sigpath::sinkManager.registerSinkProvider("New Audio", provider);
}
~AudioSinkModule() {
sigpath::sinkManager.unregisterSinkProvider("New Audio");
Pa_Terminate();
}
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void postInit() {}
void enable() {
enabled = true;
}
void disable() {
enabled = false;
}
bool isEnabled() {
return enabled;
}
private:
static SinkManager::Sink* create_sink(SinkManager::Stream* stream, std::string streamName, void* ctx) {
return (SinkManager::Sink*)(new AudioSink(stream, streamName));
}
std::string name;
bool enabled = true;
SinkManager::SinkProvider provider;
};
MOD_EXPORT void _INIT_() {
config.setPath(core::args["root"].s() + "/new_audio_sink_config.json");
config.load(json::object());
config.enableAutoSave();
}
MOD_EXPORT void* _CREATE_INSTANCE_(std::string name) {
AudioSinkModule* instance = new AudioSinkModule(name);
return instance;
}
MOD_EXPORT void _DELETE_INSTANCE_(void* instance) {
delete (AudioSinkModule*)instance;
}
MOD_EXPORT void _END_() {
config.disableAutoSave();
config.save();
}