SDRPlusPlus/core/src/dsp/clock_recovery.h

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#pragma once
#include <dsp/block.h>
#include <dsp/utils/macros.h>
#include <dsp/interpolation_taps.h>
namespace dsp {
class EdgeTrigClockRecovery : public generic_block<EdgeTrigClockRecovery> {
public:
EdgeTrigClockRecovery() {}
EdgeTrigClockRecovery(stream<float>* in, int omega) { init(in, omega); }
void init(stream<float>* in, int omega) {
_in = in;
samplesPerSymbol = omega;
generic_block<EdgeTrigClockRecovery>::registerInput(_in);
generic_block<EdgeTrigClockRecovery>::registerOutput(&out);
}
void setInput(stream<float>* in) {
generic_block<EdgeTrigClockRecovery>::tempStop();
generic_block<EdgeTrigClockRecovery>::unregisterInput(_in);
_in = in;
generic_block<EdgeTrigClockRecovery>::registerInput(_in);
generic_block<EdgeTrigClockRecovery>::tempStart();
}
int run() {
count = _in->read();
if (count < 0) { return -1; }
int outCount = 0;
for (int i = 0; i < count; i++) {
if (DSP_SIGN(lastVal) != DSP_SIGN(_in->readBuf[i])) {
counter = samplesPerSymbol / 2;
lastVal = _in->readBuf[i];
continue;
}
if (counter >= samplesPerSymbol) {
counter = 0;
out.writeBuf[outCount] = _in->readBuf[i];
outCount++;
}
else {
counter++;
}
lastVal = _in->readBuf[i];
}
_in->flush();
if (!out.swap(outCount)) { return -1; }
return count;
}
stream<float> out;
private:
int count;
int samplesPerSymbol = 1;
int counter = 0;
float lastVal = 0;
stream<float>* _in;
};
template<class T>
class MMClockRecovery : public generic_block<MMClockRecovery<T>> {
public:
MMClockRecovery() {}
MMClockRecovery(stream<T>* in, float omega, float gainOmega, float muGain, float omegaRelLimit) {
init(in, omega, gainOmega, muGain, omegaRelLimit);
}
void init(stream<T>* in, float omega, float gainOmega, float muGain, float omegaRelLimit) {
_in = in;
_omega = omega;
_muGain = muGain;
_gainOmega = gainOmega;
_omegaRelLimit = omegaRelLimit;
omegaMin = _omega - (_omega * _omegaRelLimit);
omegaMax = _omega + (_omega * _omegaRelLimit);
_dynOmega = _omega;
generic_block<MMClockRecovery<T>>::registerInput(_in);
generic_block<MMClockRecovery<T>>::registerOutput(&out);
}
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void setOmega(float omega, float omegaRelLimit) {
generic_block<MMClockRecovery<T>>::tempStop();
omegaMin = _omega - (_omega * _omegaRelLimit);
omegaMax = _omega + (_omega * _omegaRelLimit);
_omega = omega;
_dynOmega = _omega;
generic_block<MMClockRecovery<T>>::tempStart();
}
void setGains(float omegaGain, float muGain) {
generic_block<MMClockRecovery<T>>::tempStop();
_gainOmega = omegaGain;
_muGain = muGain;
generic_block<MMClockRecovery<T>>::tempStart();
}
void setOmegaRelLimit(float omegaRelLimit) {
generic_block<MMClockRecovery<T>>::tempStop();
_omegaRelLimit = omegaRelLimit;
omegaMin = _omega - (_omega * _omegaRelLimit);
omegaMax = _omega + (_omega * _omegaRelLimit);
generic_block<MMClockRecovery<T>>::tempStart();
}
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void setInput(stream<T>* in) {
generic_block<MMClockRecovery<T>>::tempStop();
generic_block<MMClockRecovery<T>>::unregisterInput(_in);
_in = in;
generic_block<MMClockRecovery<T>>::registerInput(_in);
generic_block<MMClockRecovery<T>>::tempStart();
}
int run() {
count = _in->read();
if (count < 0) { return -1; }
int outCount = 0;
float outVal;
float phaseError;
float roundedStep;
int maxOut = 2.0f * _omega * (float)count;
// Copy the first 7 values to the delay buffer for fast computing
memcpy(&delay[7], _in->readBuf, 7 * sizeof(T));
int i = nextOffset;
for (; i < count && outCount < maxOut;) {
if constexpr (std::is_same_v<T, float>) {
// Calculate output value
// If we still need to use the old values, calculate using delay buf
// Otherwise, use normal buffer
if (i < 7) {
volk_32f_x2_dot_prod_32f(&outVal, &delay[i], INTERP_TAPS[(int)roundf(_mu * 128.0f)], 8);
}
else {
volk_32f_x2_dot_prod_32f(&outVal, &_in->readBuf[i - 7], INTERP_TAPS[(int)roundf(_mu * 128.0f)], 8);
}
out.writeBuf[outCount++] = outVal;
// Cursed phase detect approximation (don't ask me how this approximation works)
phaseError = (DSP_STEP(lastOutput)*outVal) - (lastOutput*DSP_STEP(outVal));
lastOutput = outVal;
}
if constexpr (std::is_same_v<T, complex_t> || std::is_same_v<T, stereo_t>) {
// Propagate delay
_p_2T = _p_1T;
_p_1T = _p_0T;
_c_2T = _c_1T;
_c_1T = _c_0T;
// Perfrom interpolation the same way as for float values
if (i < 7) {
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volk_32fc_32f_dot_prod_32fc((lv_32fc_t*)&_p_0T, (lv_32fc_t*)&delay[i], INTERP_TAPS[(int)roundf(_mu * 128.0f)], 8);
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}
else {
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volk_32fc_32f_dot_prod_32fc((lv_32fc_t*)&_p_0T, (lv_32fc_t*)&_in->readBuf[i - 7], INTERP_TAPS[(int)roundf(_mu * 128.0f)], 8);
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}
out.writeBuf[outCount++] = _p_0T;
// Slice output value
_c_0T = DSP_STEP_CPLX(_p_0T);
// Cursed math to calculate the phase error
phaseError = (((_p_0T - _p_2T) * _c_1T.conj()) - ((_c_0T - _c_2T) * _p_1T.conj())).re;
}
// Clamp phase error
if (phaseError > 1.0f) { phaseError = 1.0f; }
if (phaseError < -1.0f) { phaseError = -1.0f; }
// Adjust the symbol rate using the phase error approximation and clamp
// TODO: Branchless clamp
_dynOmega = _dynOmega + (_gainOmega * phaseError);
if (_dynOmega > omegaMax) { _dynOmega = omegaMax; }
else if (_dynOmega < omegaMin) { _dynOmega = omegaMin; }
// Adjust the symbol phase according to the phase error approximation
// It will now contain the phase delta needed to jump to the next symbol
// Rounded step will contain the rounded number of symbols
_mu = _mu + _dynOmega + (_muGain * phaseError);
roundedStep = floor(_mu);
// Step to where the next symbol should be, and check for bogus input
i += (int)roundedStep;
if (i < 0) { i = 0; }
// Now that we've stepped to the next symbol, keep only the offset inside the symbol
_mu -= roundedStep;
}
nextOffset = i - count;
// Save the last 7 values for the next round
memcpy(delay, &_in->readBuf[count - 7], 7 * sizeof(T));
_in->flush();
if (!out.swap(outCount)) { return -1; }
return count;
}
stream<T> out;
private:
int count;
// Delay buffer
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T delay[1024];
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int nextOffset = 0;
// Configuration
float _omega = 1.0f;
float _muGain = 1.0f;
float _gainOmega = 0.001f;
float _omegaRelLimit = 0.005;
// Precalculated values
float omegaMin = _omega + (_omega * _omegaRelLimit);
float omegaMax = _omega + (_omega * _omegaRelLimit);
// Runtime adjusted
float _dynOmega = _omega;
float _mu = 0.5f;
float lastOutput = 0.0f;
// Cursed complex stuff
complex_t _p_0T = {0,0}, _p_1T = {0,0}, _p_2T = {0,0};
complex_t _c_0T = {0,0}, _c_1T = {0,0}, _c_2T = {0,0};
stream<T>* _in;
};
}